Low_Hitpoint_Warning and Starvation_Warning don't work on winbeta4
issueid=920 04-06-2012 10:57 PM
Ancient Member
Number of reported issues by anon123: 111
Low_Hitpoint_Warning and Starvation_Warning don't work on winbeta4
Those options are available and enabled by default in ADOM 1.1.1 winbeta4, but do not seem to work.

Problem
The manual states the following under "Appendix B: Customizing ADOM":

Low_Hitpoint_Warning
true, false: if set to true ADOM will beep (or flash the screen if beeping is impossible but flashing is possible on your system) if the hitpoints of your character fall below 20% (or 15 -- whichever is lower).

Starvation_Warning
true, false: if set to 'true', ADOM will beep if you are in danger of starving.
However, these options do not operate as intended in the Windows beta 4 port.

How to reproduce it
With those options enabled, make a PC reach their respective conditions while playing under winbeta4. Notice the lack of effect.

Notes
I believe these work fine in the DOS port under DOSBox.
Issue Details
Issue Number 920
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7
Status Fixed
Priority 9
Affected Version Unknown
Fixed Version ADOM 1.2.0 pre 1
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users jt
Tags (none)




11-13-2013 07:46 PM
Issue Changed by jt
  • Category changed from Windows NT to Windows 7

04-21-2014 04:32 PM
Issue Changed by adom-admin
  • User assignments modified

04-22-2014 08:25 PM
Issue Changed by jt
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 22
  • Status changed from Unconfirmed to Fixed

04-22-2014 08:28 PM
Issue Changed by jt
  • Addressed version changed from ADOM 1.2.0 pre 22 to ADOM 1.2.0 pre 1

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