UI/UX: Start the game with quests
10-17-2017 08:47 PM
The Creator
Number of reported issues by adom-admin: 499
UI/UX: Start the game with quests
Currently the background story already implies a quest (find Chaos, ...). It would be wise to initialize the quest status screen with one or more quests to better guide the player, like e.g.:
- Visit the village of Terinyo. (moves you into the right direction)) - initially installed
- Talk to three important inhabitants of Terinyo to learn more about the Drakalor Chain. (leads to initial quests) - initially installed
- Find the caverns of Chaos in the western Drakalor Chain (moves you into the right direction for the main quest) - installed after fulfilling at least one of the quests in Terinyo