Replacing strings in adom.msg (Tiles mode)
Replacing strings in adom.msg results in the new strings not displaying immediately
If a string is replaced in adom.msg, players need to press any key in order to see the replaced message. The space key works, which doesn't require losing a turn.
This issue is only present while in "Tiles" mode.
If another message is displayed in the same turn as the message that was altered in adom.msg, the 2 messages display immediately and on the same line, suggesting that the issue may be a lack of a carriage return / new line. I was unable to find a way to force a carriage return from adom.msg.
Coloring strings works perfectly in Tiles mode; this issue is only related to replacing strings.