Cute Dog attackable in the dark
I have noticed on multiple occasions that entering a dark area immediately makes the cute dog attackable. Upon initial attack, cute dog becomes hostile and will no long follow into the wild for return. This can be a problem in cases of flickering lights rooms where the dog will be following and get in the way during the "dark" switch and are immediately attacked. Suggest making cute dog kickable only if one wishes to trigger initial attack to cause cute dog to become hostile.