Thief: Make Stealing An Action, Not A Prompt
issueid=6478 04-18-2019 10:36 AM
Member
Number of reported issues by Garresh: 2
Thief: Make Stealing An Action, Not A Prompt

Just a quick annoyance I had from a game a little while back and only just got around to posting. Once a thief unlocks the ability to steal, the prompt on every item becomes massively annoying. I actually stole accidentally and got a character killed.

My suggestion: Make it an activated ability using either its own key or just accessible via the class powers menu everyone else uses. It's rarely used enough I'd happily have it behind a submenu if I didn't have to endure endless prompts when shopping.

It should be invoked in a similar way to Eat or Use, where it shows the items on the ground below you. Obviously if you canceled it wouldn't jump to your inventory. I think most thief players would prefer it this way, although I could be mistaken.
Issue Details
Issue Number 6478
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 8
Suggested Version ADOM 3.3.4
Implemented Version (none)
Milestone (none)
Votes for this feature 7
Votes against this feature 0
Assigned Users (none)
Tags (none)




04-18-2019 08:27 PM
Ancient Member
Quote Originally Posted by Garresh
I think most thief players would prefer it this way, although I could be mistaken.
You are not: 1940, 2702, 4425, 6142.

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