Hunting - New skill
issueid=6439 12-30-2018 11:58 AM
Junior Member
Number of reported issues by odwieczny: 3
Hunting - New skill

Skill avalaible only to class "Ranger/Archer/Druid/Beastfighter". When used on world map will start Random Encounter to hunt some animal for food.
Example:

You scouted wild Deer:

Do You want to

[A] Ambush
[E] Evade
[H] Hunt

Your choice [AEH]:
If skill greater there will be more chances to find more "valuable" animals to hunt. Except standard animals (wolfs, dogs, boars,..) this skill will create some new unique animals only anavaible to kill with this skill (deer, moose, squirrel, fox, etc).

Animals encountered will correspond to skill level - at the beginning only anavaible some small animals (squirrel), with skill at 100 deer (which will always drop antlers or oder some valuable items, etc).

Animals will dependent to squares on the wilderness where PC is standing:
  • - forest - squirrel, deer, etc
  • - swamp - frogs, etc
  • - water - sharks, water snakes, etc
  • ...
Issue Details
Issue Number 6439
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 10 - Lowest
Suggested Version ADOM 3.3.3
Implemented Version (none)
Milestone (none)
Votes for this feature 1
Votes against this feature 0
Assigned Users (none)
Tags (none)




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