Restrict possible monster types in tension rooms?
issueid=126 04-13-2010 07:48 AM
Number of reported issues by lotuskip: 2
Restrict possible monster types in tension rooms?

Sometimes very odd or annoying tension/threat rooms are generated. (These are very minor issues.)

An odd example: a room full of greater mummies in the tower of eternal flames. Were they wearing a ring of ice in every finger? Perhaps limit the ToEF tension rooms similarly as the randomly generated monsters are limited now.

An annoying example: room full of hostile white unicorns when the PC is crowned as a champion of law. Make such monsters friendly or don't generate them in tension rooms at all. Or: don't punish for attacking an initially hostile monster, even if it is coaligned. Or: when the PC opens the door to the room, at least have the god boom something like: "This is a test of your obedience, mortal!"
Issue Details
Issue Number 126
Project ADOM (Ancient Domains Of Mystery)
Category Unknown
Status Fixed
Priority 10 - Lowest
Affected Version Unknown
Fixed Version ADOM 1.2.0 pre 7
Milestone (none)
Users able to reproduce bug 6
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)

12-10-2012 08:40 AM
Issue Changed by adom-admin
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 7

12-10-2012 08:43 AM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Fixed

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