[Balance] Pick Pockets
issueid=1204 08-24-2012 01:28 PM
Ancient Member
Number of reported issues by Silfir: 6
[Balance] Pick Pockets
Too good and too mindless

Currently, applying the Pick Pockets talent on a creature with pockets gives you a random chance to receive gold or a small item, in addition to the items the creature will drop after its death. The vast majority of these creatures are completely harmless, and the pool from which the loot is chosen includes even the most powerful items at 10 stones or less, such as Preserver or the bracers of war.

This means that many players have made a habit of pickpocketing every creature at every opportunity, obtaining a vastly greater amount of loot at no risk to themselves - through pure grind - compared to players who don't pickpocket in order to preserve their sanity or to add a challenge.

If it were up to me, the "has been pickpocketed" flag would affect drops to subtract the first item generated at 10 stones of weight, so that Pick Pockets will only be of value when used on creatures you don't want to kill, rather than exchange button presses for loot. This behavior would change for thieves, to make their pickpocketing class power more distinctive. (Right now everyone with a wish to play the game optimally and a stomach for mindless button-pressing is a pickpocket.) Excluding some of the more valuable items from the pickpocket pool (for non-thieves) would be a step in the right direction.
Issue Details
Issue Number 1204
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category Other (please specify)
Status Implemented
Priority 6
Suggested Version ADOM 1.2.0 pre 2
Implemented Version ADOM 1.2.0 pre 7
Milestone (none)
Votes for this feature 8
Votes against this feature 9
Assigned Users (none)
Tags (none)




09-04-2012 10:12 PM
Issue Changed by Silfir
  • Priority changed from 8 to 6

12-08-2012 05:54 PM
Issue Changed by adom-admin
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 7

12-08-2012 05:54 PM
Issue Changed by adom-admin
  • Status changed from Suggested to Implemented

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