Interrupting walk commands
issueid=3200 07-19-2014 05:32 AM
Junior Member
Number of reported issues by cataplexy: 2
Interrupting walk commands

Now that the (w)alk commands have been "slowed down" so that you can see where you are walking, it would be nice if you could interrupt this process with a keypress, so you could stop before the walk is complete. Not terribly important, but it would be convenient when using autoexplore or walking around open areas. Additionally, this is how this feature works in a number of other popular roguelikes.
Issue Details
Issue Number 3200
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 8
Suggested Version ADOM r50
Implemented Version ADOM r50
Milestone Initial Steam Release
Votes for this feature 1
Votes against this feature 0
Assigned Users adom-admin, jt
Tags (none)




07-19-2014 07:49 AM
Issue Changed by adom-admin
  • Milestone changed
  • User assignments modified

07-20-2014 12:07 PM
Issue Changed by adom-admin
  • Status changed from Suggested to In Progress

07-30-2014 10:48 AM
Issue Changed by jt
  • Status changed from In Progress to Implemented
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM r50

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