Search:

Type: Posts; User: Worst Player... ever

Search: Search took 0.04 seconds.

  1. Replies
    34
    Views
    16,552

    You could have lots of basic goblin caves, but...

    You could have lots of basic goblin caves, but scumming/boredom could be solved by having the dungeon be destroyed when the last monster is killed and you exit. Kinda like the Ogre Caves in ADOM. So...
  2. Replies
    34
    Views
    16,552

    I guess the principle is the same no matter what...

    I guess the principle is the same no matter what is used. I had suggested survival because I see it as being able to detect tracks (hence monster types and levels) and other signs of recent...
  3. Replies
    34
    Views
    16,552

    I'm dead against having dungeons set to character...

    I'm dead against having dungeons set to character level. I've played RPGs like that, and I don't get a sense of accomplishment or growing power, since it's just as hard/easy for me to survive at...
  4. Replies
    34
    Views
    16,552

    I agree with the message idea.... come mid-level,...

    I agree with the message idea.... come mid-level, if we don't have some sort of tip, in most dungeons we'll either be bored or dead.

    I also think there could be a couple of other things regarding...
Results 1 to 4 of 4