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  1. How about some artifact food items? Artifact...

    How about some artifact food items?

    Artifact iron ration "The Pie".
    When thrown does 3d14+15 damage (but can go lost like non-artifact ammunition).
    When eaten grants a random immunity that the...
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    Human archer. Died in melee to the first random...

    Human archer. Died in melee to the first random surge of power I ever ran into. I learnt they are a serious matter.
  3. Thread: Monsters

    by Manu
    Replies
    84
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    34,981

    Oh yeah... it could actually be a wandering...

    Oh yeah... it could actually be a wandering dungeon on the overworld. You have to intentionally want to be swallowed by it because it's so terribly slow and easy to dodge.
  4. Thread: Monsters

    by Manu
    Replies
    84
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    34,981

    Yeah

    The gigantic master gelatenous mammoth cube.

    It swallows you and transports you into a gigantic dungeon level all of it's own which represent the bowels of the monster. You have to work your way...
  5. Thread: Sticky keyboard

    by Manu
    Replies
    4
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    3,107

    Well I enjoy them. They come equipped with...

    Well I enjoy them. They come equipped with everything you need to survive. They have terribly weak strength but they can pretty much pelt everything to death before it gets near enough - and...
  6. Thread: blog ? bug ?

    by Manu
    Replies
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    8,490

    Well, this is positive news. It means the blog...

    Well, this is positive news. It means the blog has been touched and barring the improbable nobody but Thomas could have done that.
  7. Thread: Sticky keyboard

    by Manu
    Replies
    4
    Views
    3,107

    Sticky keyboard

    A level 6 hurthling bard. He has just gone to level two of the puppy cave but had to run away from a swordman until he'd found more rocks. Then in level two of the keethrax caves he runs into another...
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    I think you have to consider that roguelikes are...

    I think you have to consider that roguelikes are not like other RPG games in this regard. In a game you're going to play hundreds of times this sort of thing will get tedious. It would be fun the...
  9. Thread: Monsters

    by Manu
    Replies
    84
    Views
    34,981

    Some kind of exceptionally poisonous swarm...

    Some kind of exceptionally poisonous swarm creature might add a whole new dynamic to the combat. It isn't encountered often, but it one-hit kills the PC. You have to kill them all before they reach...
  10. Thread: Birthdays

    by Manu
    Replies
    9
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    4,566

    Birthdays

    Since the game will be such that you'll be able to spend years in it, will the game commemorate the players birthdat? Perhaps the monsters can throw you a birthday party, or the Gods could drop a...
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    Thomas has exceeded my expectations with Adom in...

    Thomas has exceeded my expectations with Adom in how creative of a working system he has been able to come up with - I don't care how it's all done as much as I'm excited about who is doing it all.
    ...
  12. Thread: Release model

    by Manu
    Replies
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    7,912

    I don't really see the problem with option 1. The...

    I don't really see the problem with option 1. The games will go fast enough anyway, and if i'd be busy with a good character in a particular previous version i'd just keep that one around and update...
  13. Thread: The initial quest

    by Manu
    Replies
    14
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    6,065

    This is a cool idea, in my opinion. It might make...

    This is a cool idea, in my opinion. It might make the difference between constantly killing off my character because I'd prefer for them to start with better stats and playing a true crutch of a PC...
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    Poll: I truly hadn't noticed that button before. Now...

    I truly hadn't noticed that button before. Now I'm morally obliged to donate. Thanks, Zeno.
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    Poll: I'd buy it, if just because when I think about...

    I'd buy it, if just because when I think about how much work Thomas has put into the game I can't morally bring myself not to do so. I would buy it for more selfish reasons however if it had some new...
  16. Thread: Time problem

    by Manu
    Replies
    7
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    9,551

    I worded it badly. No, time hasn't stopped of...

    I worded it badly. No, time hasn't stopped of course but by some powerful chaotic force people have stopped aging. Everything else goes on, but every day people wake up and haven't aged at all.

    A...
  17. Thread: Time problem

    by Manu
    Replies
    7
    Views
    9,551

    Time problem

    Why not incorporate it into the main quest that time has ceased to pass in Arcadia? Women could have been pregnant for 50 years now, an old dying king could have decided he has had enough of being...
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