I definitely don't mind if all those options are introduced as long as it's in modes with no score.
There is not much qualitative difference between starting with a wand of wishing of 42 charges,...
Type: Posts; User: Al-Khwarizmi
I definitely don't mind if all those options are introduced as long as it's in modes with no score.
There is not much qualitative difference between starting with a wand of wishing of 42 charges,...
With no score I don't mind if a character can start with 99 in everything, but as far as I understand, all this discussion is about kosher mode.
Please don't remove it. I love it for role-playing reasons, and a good number of players also do (this has been discussed recently in the forums). I'm fine with it being balanced to match the...
I agree, I was talking about random vs. point-based, leaving questions out.
I am a fan of questions for role-playing reasons, but I don't think they should give an advantage with respect to...
If the point to you is getting absolute optimal stats, then you are inflicting the boring task of rerolling upon yourself, don't blame the game for that. ADOM is a roguelike and some luck is supposed...
I don't think that's the point at all. The point is that you can get a character that satisfies your general preferences (e.g. high strength, high toughness), not to get the optimal character.
For...
I disagree. Points-based character generation is an advantage (it allows you to choose your ideal stat priorities) and therefore it should have a disadvantage for balance.
Or, from a different...