I've read posts talking about the to-hit progression of classes. I'm assuming this means you get a better to-hit for leveling up, but I hadn't heard of this before now. How does it work for different classes? And is it also the case for missile weapons? Also are there damage bonuses as well?
I have a related question (in that it applies to the same character ). The to-hit and to-damage bonuses from Archery are listed but I thought there was also a bonus to crit chance. I remember reading it somewhere but can't find it listed, so maybe it wasn't true. Does find weakness work with archery? It seems it might be better than archery for missile weapons if that is the case, since you only lose out on +7/+5 and lightning shot.