I won with a High Elf Archer, my second character!
These are what my stats were in the end
Asher St:53 Le:18 Wi:24 Dx:61 To:19 Ch:27 Ap:17 Ma: 3 Pe:38 L+
DV/PV:116/24 H:493(493) P:128(128) Exp: 50/50900914 DrCh Sp: 154
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 40
Daggers & knives 4 +3 +1 +0 skilled 105
Clubs & hammers 2 +2 +0 +0 basic 40
Maces & flails 2 +2 +0 +0 basic 40
Swords 10 +9 +6 +3 excellent 575
Axes 2 +2 +1 +0 basic 40
Whips 2 +2 +1 +2 basic 40
Pole arms 3 +3 +1 +2 basic 65
Twohanded weapons 2 +2 +2 +0 basic 40
Staves 2 +2 +0 +2 basic 40
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 1 +2 +1 +0 basic 12
Bows 15 +30 +22 +5 Grand Mastery
Crossbows 4 +8 +6 +1 skilled 52
Thrown axes & hammers 1 +2 +1 +0 basic 12
Thrown daggers 1 +2 +1 +0 basic 12
Thrown rocks & clubs 1 +2 +1 +0 basic 12
Thrown spears 1 +2 +1 +0 basic 12
Boomerangs & scurgari 1 +2 +1 +0 basic 12
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 1 +2 basic 25
Damage caused with your melee weapons:
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Right hand: +56 bonus to hit, 4d3+29 damage
Left hand: +49 bonus to hit, 1d7+29 damage
Damage caused with your missile weapons:
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Ammunition: 61, base range: 108, +141 bonus to hit, 1d6+63 damage
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Skills
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Alertness ................100 (superb) [+1d3]
Archery ..................100 (superb) [+2d4]
Athletics ................ 78 (great) [+1d5]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 15 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
First aid ................100 (superb) [+1d5]
Fletchery ................100 (superb) [+2d4] (mr)
Haggling ................. 82 (great) [+1d5]
Healing ..................100 (superb) [+1d5]
Law ......................100 (superb) [+1d5]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1]
Smithing ................. 59 (good) [+1d5]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1]
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Spells
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Bless : 243, 8pp (Effectivity: +0)
Darkness : 46, 6pp (Effectivity: +0)
Frost Bolt : 21, 21pp (Effectivity: +1)
Identify : 57, 107pp (Effectivity: +0)
Light : 306, 3pp (Effectivity: +1)
Lightning Bolt: 464, 12pp (Effectivity: +0)
Magic Missile : 337, 8pp (Effectivity: +0)
Slow Poison : 236, 6pp (Effectivity: +0)
Teleportation : 254, 22pp (Effectivity: +3)
He scored 30723416 points and advanced to level 50.
He survived for 0 years, 113 days, 23 hours, 51 minutes and 33 seconds
(128861 turns).
Asher visited 127 places.
His strength score was modified by +27 during his career.
His learning score was modified by +5 during his career.
His willpower score was modified by +1 during his career.
His dexterity score was modified by +18 during his career.
His toughness score was modified by +10 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +12 during his career.
His mana score was modified by -16 during his career.
His perception score was modified by +19 during his career.
He was unnaturally aged by 29 years.
He was the champion of the arena.
He was the head of the thieves guild.
He killed the emperor of the ancient minotaur race.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6599 monsters perished under his attacks.
The following 29 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the obsidian quarrel "Thunderstroke"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the rune-covered club "Skullcrusher"
the glaive "Long Sting"
the bracers of war
the Chaos Orb of Elemental Mana
the robes of resistance
the rune-covered heavy mace "Purifier"
the sapphire amulet "Preserver"
the shining long spear "Soaker"
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through items).
He was cold resistant (enhanced through an item).
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was sleep resistant (enhanced through an item).
He was petrification resistant.
He was able to teleport.
He was able to control teleportation.
He was invisible.
He was stun resistant (enhanced through items).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (enhanced through items).
He was shock resistant.
He was able to see invisible things (enhanced through items).
He was immune to fire attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Boomerangs & Scurgari, Affinity
with Bows, Affinity with Crossbows, Affinity with Thrown Daggers, Affinity
with Slings, Eagle Eye, Far Shot, Good Learner, Good Shot, Greased
Lightning, Great Learner, Keen Shot, Lightning Shot, Quick, Quick Shot,
Stealthy, Strong Thrower, Very Quick.
He had a final speed score of 154 (final base speed: 138).
He was a messiah of Corellius.
He asked for 1 divine intervention.
He was a holy champion of Order.