Code:
Allac'Allon St:52 Le:53 Wi:69 Dx:50 To:56 Ch:27 Ap:37 Ma:59 Pe:34 N=
DV/PV: 85/59 H: 831(831) P: 1217(1217) Exp: 50/31331958 DrCh A: 0
Blessed
Name: Allac'Allon Race: male Gray Elf Class: Wizard
Eye color: light blue Hair color: silver Complexion: pale
Height: 6'7" Weight: 149 pounds Scars: 5
Age: 310 (grown-up)
Star sign: Cup Birthday: 2/Cup (day 242 of the year)
Total weight: 31385 stones Carrying capacity: 70475 stones
Head : uncursed metal cap [+8, +7] [50s]
Neck : uncursed amulet of balance [3s]
Body : uncursed eternium plate mail (-1, -2) [+2, +13] [240s]
Girdle : uncursed metal girdle [+6, +4] [25s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]
Left Hand : uncursed tower crystal shield (-2) [+13, +6] [260s]
Right Ring : blessed ring of the High Kings [+2, +3] [1s]
Left Ring : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Bracers : uncursed bracers of toughness [+0, +0] {To+6} [10s]
Gauntlets : blessed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: uncursed sling of the long shot (+4, +2) [3s]
Missiles : -
Tool : blessed whip (-4, 1d3) [15s]
Daggers & knives 6 +5 +2 +1 skilled 526
Maces & flails 9 +7 +5 +3 excellent 1927
Swords 3 +2 +1 +0 basic 130
Pole arms 8 +8 +4 +8 excellent 1165
Twohanded weapons 5 +4 +6 +1 skilled 94
Slings 6 +12 +9 +2 skilled 90
Bows 5 +10 +7 +1 skilled 7
Crossbows 7 +14 +10 +2 skilled 373
Thrown rocks & clubs 1 +2 +1 +0 basic 9
Shields 9 +18 excellent 1651
Alchemy ...................100 (superb) [+2d4]
Archery ...................100 (superb) [+1]
Backstabbing ..............100 (superb) [+1d3]
Climbing ..................100 (superb) [+3d3]
Concentration .............100 (superb) [+2d4]
Courage ...................100 (superb) [+1]
Detect item status ........100 (superb) [+1]
Detect traps ..............100 (superb) [+1d3]
Disarm traps .............. 75 (great) [+1d3]
Dodge ..................... 73 (great) [+1]
First aid .................100 (superb) [+1d3]
Food preservation .........100 (superb) [+1d5]
Gardening ................. 73 (great) [+1d3]
Haggling .................. 89 (great) [+1d3]
Healing ...................100 (superb) [+1d3]
Herbalism .................100 (superb) [+2d4]
Listening .................100 (superb) [+3d4]
Literacy ..................100 (superb) [+2d4]
Pick locks ................ 76 (great) [+1d3]
Pick pockets ..............100 (superb) [+1d3]
Smithing ..................100 (superb) [+1]
Stealth ...................100 (superb) [+1d3]
Survival .................. 62 (good) [+1]
Swimming .................. 79 (great) [+1]
Tactics ................... 62 (good) [+1]
Two weapon combat ......... 60 (good) [+1]
Ventriloquism ............. 83 (great) [+1d3]
Acid Ball : 737, 19pp (Effectivity: +14)
Acid Bolt : 1645, 7pp (Effectivity: +23)
Bless : 2884, 5pp (Effectivity: +0)
Burning Hands : 3121, 4pp (Effectivity: +31)
Calm Monster : 1451, 4pp (Effectivity: +7)
Create Item : 710, 150pp (Effectivity: +2)
Cure Critical Wounds: 1302, 9pp (Effectivity: +2)
Cure Disease : 2011, 5pp (Effectivity: +0)
Cure Light Wounds : 4701, 2pp (Effectivity: +9)
Cure Serious Wounds : 2496, 5pp (Effectivity: +6)
Darkness : 14001, 3pp (Effectivity: +2)
Death Ray : 950, 60pp (Effectivity: +0)
Destroy Undead : 1441, 4pp (Effectivity: +7)
Disarm Trap : 2343, 6pp (Effectivity: +2)
Earthquake : 1055, 48pp (Effectivity: +0)
Farsight : 1604, 9pp (Effectivity: +10)
Fire Bolt : 3245, 5pp (Effectivity: +41)
Fireball : 2087, 10pp (Effectivity: +12)
Frost Bolt : 3194, 6pp (Effectivity: +24)
Greater Identify : 1100, 60pp (Effectivity: +1)
Heal : 1091, 24pp (Effectivity: +1)
Ice Ball : 1462, 14pp (Effectivity: +9)
Identify : 974, 45pp (Effectivity: +0)
Improved Fireball : 1038, 17pp (Effectivity: +5)
Invisibility : 3244, 5pp (Effectivity: +12)
Knock : 2633, 6pp (Effectivity: +11)
Know Alignment : 2183, 6pp (Effectivity: +0)
Light : 13994, 1pp (Effectivity: +18)
Lightning Ball : 1744, 16pp (Effectivity: +12)
Lightning Bolt : 4598, 6pp (Effectivity: +18)
Magic Lock : 3468, 4pp (Effectivity: +9)
Magic Map : 2141, 21pp (Effectivity: +15)
Magic Missile : 6010, 4pp (Effectivity: +43)
Mystic Shovel : 3121, 59pp (Effectivity: +5)
Neutralize Poison : 1529, 6pp (Effectivity: +1)
Petrification : 930, 72pp (Effectivity: +0)
Remove Curse : 1057, 30pp (Effectivity: +2)
Revelation : 1495, 20pp (Effectivity: +1)
Scare Monster : 1736, 8pp (Effectivity: +0)
Slow Monster : 4044, 4pp (Effectivity: +6)
Slow Poison : 2725, 4pp (Effectivity: +0)
Strength of Atlas : 2365, 5pp (Effectivity: +21)
Stun Ray : 2877, 4pp (Effectivity: +19)
Summon Monsters : 1900, 17pp (Effectivity: +5)
Teleportation : 1763, 11pp (Effectivity: +37)
Web : 1750, 8pp (Effectivity: +0)
Allac'Allon, the gray elven wizard, saved the world with his brave efforts
and became a great ruler while saving himself 21 times.
He scored 18564908 points and advanced to level 50.
He survived for 0 years, 166 days, 3 hours, 11 minutes and 34 seconds
(166053 turns).
Allac'Allon visited 141 places.
His strength score was modified by +34 during his career.
His learning score was modified by +34 during his career.
His willpower score was modified by +55 during his career.
His dexterity score was modified by +34 during his career.
His toughness score was modified by +43 during his career.
His charisma score was modified by +16 during his career.
His appearance score was modified by +15 during his career.
His mana score was modified by +38 during his career.
His perception score was modified by +15 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7691 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the lead-filled mace "Big Punch"
the scorched spear
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the iron gauntlets "Ironfist"
the black tome of Alsophocus
the emerald dagger "Serpent's Bite"
the weird tome
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant (gained through an item).
He was poison resistant (enhanced through an item).
He was cold resistant (gained through an item).
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was able to control teleportation.
He was stun resistant (gained through items).
He was shock resistant (gained through an item).
He was immune to acidic attacks.
He had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Slings, Alert, Careful, Charged, Eagle Eye, Far Shot, Good
Shot, Keen Shot, Miser, Missile Weapon Master, Potent Aura, Shield Expert,
Shield Specialist, Strong Healer, Strong Magic, Treasure Hunter, Very
Careful.
He had a final speed score of 109 (final base speed: 109).
He was a messiah of Ayssia.
He asked for 38 divine interventions.
He was a holy champion of Balance.