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Thread: YAVP: Even less scummy merchant

  1. #1
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    Jan 2009
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    Default YAVP: Even less scummy merchant

    Not much to say about this one. Dragon-born high elf ring merchant (13 starting To). No herbs, no prayers, no pickpockets, no Casino gold, no gremlin bombs, no wish engine (no wishes at all in fact), no kick rob, no shop restocks, no RoW, etc.

    Started game by using starting cash to buy 4 PV worth of armor at bandit town. Killed Jharod for healing. Cleared the early areas, raided DF (not much good there). Did Pyramid and Griffyard, ran DH and killed Khelly. Got Big Punch... used for the rest of the game. Dove to wall of flame, got Water Orb, killed ACW with confusion + missiles. Got High Kings. Robbed Casino. Killed cat lord. Cleared greater vault of giants, robbed greater vault of dragons. Cleared air, earth. Threat room of ghost kings on D:47 was interesting. Cleared Mana temple. Killed Casino shopkeeper. Use monster creation on D:50. Won.

    Scumming apparently takes a lot of time. I think this entire game took <8 hours RL time. Darkness is ridiculously overpowered. Used an interesting endgame setup of dagger of endurance as missile, rapid healing as amulet to recover massive amounts of HP per turn. That's pretty much the whole story. Back to doomed PCs for awhile.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
            ^^^   ^^                              ^^^^^^       ^^^          ^^^^^
          ^^^*^^^^^^^                          ^^^^^^^^^=     ^^^^^      ^  ^^@.^
        ^^^===""""~~~                        ~~~~~~^*^^====  =^^*^^^^^^^^^^^^..^^
       ^^===="""~~~~~            &&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
       ^^"""""~~~^^^^           ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
       """""~~^^*^^^           ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
        """~~~^^^^^^            ^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
        ~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
         ^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^
          ^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^
            ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
             ~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^   =="""&&""&&&~~~~~^
                """""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~     ^^^
                 """""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~     ^*^
                  &&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~     ^~^
                    &&&    &^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^      ^o^
                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
                               ^^^^^^^         ^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Sinsi-2       St:23  Le:24  Wi:20  Dx:20  To:27  Ch:40  Ap:22  Ma:15  Pe:22 N+
    DV/PV: 67/42   H: 482(482)    P: 51(127)     Exp: 42/11509687   DrCh  Sp: 115
    Blessed
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Sinsi-2             Race: female High Elf     Class: Merchant
    Eye color: amber          Hair color: black         Complexion: light
    Height: 5'11"             Weight: 110 pounds
    Age: 636 (grown-up, 425 years of unnatural aging added in) \\Ghost kings...
    Star sign: Book           Birthday: 30/Book (day 60 of the year)
    
    YOUR HISTORY:
            Your parents were poor people. They loved you and cared for you,
     although you had to hunger more than once.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            As a young adult you had to work a lot to finance your
     apprenticeship. You were often tired and exhausted but all this was
     forgotten, when you finally achieved your goal.
            You decided to become a Merchant. During your apprenticeship you
    specialized on enchanted rings.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4900 stones                Carrying capacity: 7722 stones
    
    Head          : uncursed crown of leadership [+2, +7] {Ch+18}         [65s]
    Neck          : blessed necklace of rapid healing                      [2s]  
    Body          : blessed adamantium plate mail (-2, -4) [-2, +11]     [320s]
    Girdle        : blessed eternium girdle [+3, +4]                      [12s]
    Cloak         : -
    Right Hand    : blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]  \\Great weapon
    Left Hand     : uncursed medium obsidian shield "Protector" [+20, +4] {To+2}
    Right Ring    : uncursed ring of slaying (+8 melee damage, +6 missile damage)
    Left Ring     : uncursed ring of slaying (+6 melee damage, +6 missile damage)
    Bracers       : blessed bracers of toughness [+0, +4] {To+6}          [10s]
    Gauntlets     : uncursed thick gauntlets (-1, -2) [+4, +4]            [15s]
    Boots         : blessed seven league boots [+1, +3]                   [30s]
    Missile weapon: uncursed long bow of accuracy (+8, +2)                [30s]
    Missiles      : bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3)
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 3556 stones   Carrying capacity: 7722 stones
    
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Boots ('[')
       blessed boots of the divine messenger [+3, +3] {Dx+5}              [25s]
       uncursed seven league boots [+1, +0]                               [30s]
    Necklaces (''')
       uncursed ankh                                                       [3s]
       uncursed amulet of light                                            [3s]
    One-handed weapons ('(')
       uncursed whip of the snake (-2, 5d2+7) {Dx+9} (+9 spd)             [15s]
       uncursed rustproof knife of endurance (+6, 1d3+7) {To+6}            [8s] \\I love these things
       uncursed phase dagger (+0, 1d4+3)                                   [5s]
    Two-handed weapons ('(')
       uncursed hammer of the gods (+1, 7d6+8) [-6, +0]                  [400s]
       uncursed quicksilver quarterstaff (+7, 5d3+5) [+3, +0] (+20 spd)   [20s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
    Missile weapons ('}')
       uncursed light crossbow of accuracy (+8, +0)                       [70s]
    Missiles ('/')
    Rings ('=')
       uncursed ring of invisibility                                       [1s]
       blessed ring of mental stability [+0, +1] {Le+1}                    [1s]
       blessed ring of the High Kings [+2, +3]                             [1s]
    Potions ('!')
       heap of 9 uncursed potions of extra healing                        [18s]
       heap of 6 uncursed potions of ultra healing                        [12s]
       heap of 5 uncursed potions of exchange                             [20s]
       heap of 3 blessed potions of extra healing                          [6s]
       heap of 3 blessed potions of cure corruption                        [6s]
       cursed potion of exchange                                           [4s]
    Scrolls ('?')
       uncursed scroll of chaos resistance                                 [2s]
       heap of 3 blessed scrolls of chaos resistance                       [6s]
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Maces & flails          13   +14   +10   +4   Mastery              7465
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ................100    (superb)       [+2d4]
      Backstabbing ..............100    (superb)       [+3d4]
      Bridge building ........... 17    (mediocre)     [+3d5] (mr)
      Climbing .................. 95    (superb)       [+1d5]
      Detect item status ........100    (superb)       [+1]
      Dodge ..................... 58    (good)         [+1d3]
      First aid ................. 90    (great)        [+1d3]
      Food preservation .........100    (superb)       [+1d5] \\Education
      Gemology ..................100    (superb)       [+2d4] 
      Haggling ..................100    (superb)       [+2d4]
      Healing ...................100    (superb)       [+1d3]
      Herbalism ................. 10    (poor)         [+4d5] \\Never used
      Listening .................100    (superb)       [+4d4]
      Literacy ..................100    (superb)       [+1d5]
      Metallurgy ................ 90    (great)        [+1d5]
      Pick pockets .............. 30    (mediocre)     [+4d5]  \\Never used
      Stealth ...................100    (superb)       [+1d3]
      Survival .................. 82    (great)        [+1d3]
      Swimming .................. 69    (good)         [+1d5]
      Tactics ...................100    (superb)       [+1]
      Two weapon combat ......... 41    (fair)         [+1d3]
    Last edited by JellySlayer; 06-17-2010 at 07:54 AM.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  2. #2
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    Code:
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Calm Monster        :   390,   8pp     (Effectivity: +0) 
       Cure Critical Wounds:   135,  15pp     (Effectivity: +0)
       Darkness            :   557,   3pp     (Effectivity: +5) \\Best spell in the game
       Farsight            :   347,  17pp     (Effectivity: +2)
       Fire Bolt           :   182,  10pp     (Effectivity: +0)
       Frost Bolt          :   419,  12pp     (Effectivity: +3)
       Invisibility        :   600,  10pp     (Effectivity: +0)
       Knock               :   270,  12pp     (Effectivity: +0)
       Lightning Bolt      :   404,  12pp     (Effectivity: +0)
       Magic Lock          :   476,   8pp     (Effectivity: +1)
       Magic Missile       :   580,   8pp     (Effectivity: +0)
       Slow Poison         :   140,   6pp     (Effectivity: +0)
       Strength of Atlas   :   172,  10pp     (Effectivity: +0)
       Teleportation       :   488,  22pp     (Effectivity: +3) \\Second best spell in the game
    
    ----------------------------------------------------------------------------
                                  Her further life:
    ----------------------------------------------------------------------------
    
    After she leaves the Drakalor Chain she is welcomed by her people with great
    honors. They acknowledge her noble deeds, her valor, her cunning and her
    great skills that helped to prevent the complete destruction of the world
    she knows. She returns to her lands victorious and is hailed as a great
    leader. Eventually she becomes queen and rule your subjects with an iron
    fist for a long and peaceful time, allowing her people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Sinsi-2, the high elven merchant, saved the world with her brave efforts and
    became a great ruler while saving herself 8 times.
    She scored 8093448 points and advanced to level 42.
    She survived for 0 years, 78 days, 7 hours, 51 minutes and 54 seconds (80062
    turns). \\Last time I was at 68000 turns...
    Sinsi-2 visited 107 places.
    Her strength score was modified by +11 during her career.
    Her learning score was modified by +10 during her career.
    Her willpower score was modified by +8 during her career.
    Her dexterity score was modified by +1 during her career.
    Her toughness score was modified by +6 during her career.
    Her charisma score was modified by +11 during her career.
    Her appearance score was modified by +5 during her career.
    Her perception score was modified by +3 during her career.
    She was unnaturally aged by 425 years. \\Ouch
    She was the champion of the arena.
    She made a little water dragon very happy.
    She left the Drakalor Chain after completing her quest and became a great
    leader and famous heroine.
    4356 monsters perished under her attacks.
    The following 22 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"  \\D:14ish
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke" \\Saw in fire dragon vault, didn't bother to get it
      the lead-filled mace "Big Punch"  \\Main weapon for most of the game
      the rune-covered trident \\Got late, but polearms skill was too low to be usable
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger \\Crowning
      the hammer of the gods \\Giant vault
      the Chaos Orb of Elemental Mana
      the medium obsidian shield "Protector" \\Dragon vault
      the crown of leadership \\Casino
      the iron gauntlets "Ironfist" \\Never found... maybe on D:50
    She possessed the following intrinsics:
      She was fire resistant.
      She was poison resistant (enhanced through an item).
      She was acid resistant.
      She was lucky.
      Fate smiled upon her.
      She was sleep resistant (enhanced through an item).
      She was able to teleport.
      She was able to control teleportation.
      She was stun resistant (gained through items).
      She was shock resistant.
      She was able to see invisible things (enhanced through an item).
      She was immune to fire attacks.
      She was able to resist confusion attacks (gained through items).
    She had the following talents: Alert, Basher, Good Shot, Greased Lightning,
    Keen Shot, Long Stride, Master Packager, Mighty Strike, Miser, Porter,
    Powerful Strike, Quick, Quick Shot, Sixth Sense, Treasure Hunter, Very
    Quick.
    She had a final speed score of 115 (final base speed: 115).
    She was a messiah of Ayssia.
    She did not ask for divine help. \\Nice
    She was a holy champion of Balance.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
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    Code:
    The following monsters were vanquished:
          2 acid vortices
         13 air demons
         11 air elementals
          5 air grues
          1 Ancient Chaos Wyrm  \\Confused, no problem
          1 ancient red dragon
          1 Ancient Stone Beast  \\Dead in melee
          1 ancient white dragon  \\Fought in arena bonus round. Kill with darkness.
          1 animated armor
          3 ankhegs
          5 annihilators
          1 annis hag
          1 assassin
          2 balors  \\D:50 lever guardians
         19 bandits \\2 short of courage quest
          1 banshee
          5 barbarians
          3 barbarian leaders
          1 battle bunny
          8 berserkers
          2 berserker emperors \\Killed in melee
          3 berserker kings
         10 berserker lords
          3 berserker princes
          4 big dogs
          1 black dragon
         31 black hurthlings
          1 black slayer \\DH... avoided early, killed just before ToEF
          1 black unicorn
          7 black wizards \\Nasty things
         52 blink dogs \\No problem finding a corpse this game
          1 blue baby dragon
          1 bone golem
          1 brown bear
          9 brown worms
         14 bugbears
          1 bunny master
          2 carrion crawlers
          1 cat lord \\Web + fireball + confusion + melee
          2 cave bears
         30 cave fishers
         16 cave lizards
          5 cave tigers
          8 cavemen
          1 Chaos Archmage \\Humanoid slayers
          5 chaos brothers
          5 chaos eyes
          7 chaos lizards
         27 chaos mutants
          9 chaos plague bearers
          4 chaos rats
        121 chaos servants
          2 chaos sisters
          2 chaos spiders
          2 chaos vipers
          2 chaos warlords \\Don't usually see many of these guys
          8 chaos warriors
         14 chaos wizards \\Mana temple mostly
         18 claw bugs
          2 clay golems
          4 cobras
          4 cooshoos
         16 corpse fiends
          2 corruptors
          1 crime lord
          4 crystal statues
         14 cutpurses
         37 cyclopes  \\Tension room early on had these guys
          8 dark elven archers
          4 dark elven lords
          4 dark elven priestesses \\Hate
          6 dark elven princesses \\Hate
         13 dark elven warriors
          6 dark elven wizards  \\Hate
         10 dark orcs
         12 dark sages
         87 dire wolves
          8 displacer beasts
         10 dopplegangers
          2 doppleganger kings \\Darkness win
          7 doppleganger lords
          1 Dorn Beast
          5 dwarves
          9 dwarven chaos knights
          1 dwarven guardian
         22 earth elementals
         73 ettins \\Giant vault, darkness win
          6 eyes of destruction
          1 farmer
         27 fire beetles
          2 fire demons
          8 fire drakes
         43 fire giants
          2 fire grues
         14 fire lizards
          1 fire vortex
          4 flesh golems
          6 floating eyes
         28 fomorian giants
          5 frost giants
          1 frost giant berserker \\DH I think... fire wand
          5 gargoyles
         16 gelatinous cubes
         59 ghosts
          5 ghost bats
         31 ghost kings  \\Nasty threat room
          5 ghost lords
         99 ghuls
          2 giant ant queens
         40 giant ant warriors
         21 giant ant workers
         19 giant bats
          1 giant bee queen
         53 giant bee warriors
         21 giant bee workers
          1 giant boar \\Dropped a skull, incidentally
         10 giant centipedes
          8 giant frogs
         12 giant lizards
          2 giant raccoons
         75 giant rats
          3 giant rust monsters
          5 giant slugs
         31 giant spiders
          7 gibbering mouthers
         16 gnolls
          4 gnoll chieftains
         41 goblins
          5 goblin berserkers
          8 goblin chieftains
         38 goblin rockthrowers
         25 goblin slavemasters
          1 gorgon \\Avoided one or two more of these
        224 gray oozes \\Couple of jelly vaults early on. Bling + crystal dagger/eternium sword + darkness
          1 gray slayer
          1 greater black unicorn \\Upon leaving
         42 greater chaos servants
          3 greater daemons \\1 Sac, 2 regular kills
          1 greater mimic
          2 greater molochs \\XP kills on D:47ish
         12 greater mummies
          4 green blobs
          2 green hags
         70 green slimes
          5 green worms
          1 gremlin
          2 griffons
          3 grizzly bears
          2 half-orc bouncers
          9 harpies
          1 healer \\Sorry, Jharod!
         19 hell hounds
         76 hill giants \\Giant vault
          2 hill giant chieftains
          3 hill orcs
          4 hill orc sergeants
         18 hippogriffs
         19 hobgoblins
          1 hobgoblin chief
         12 hobgoblin leaders
         13 homunculi
          7 huge bats
          2 hydras
         10 hyenas
          5 imps
          6 invisible stalkers
          1 iron golem
         45 jackals
          3 jackal demons
          4 jackalweres
          1 karmic lizard
          1 ki-rin \\These guys are wicked strong. Killed with melee + missile. Did take a 150+ damage death ray in the face though
         70 kobolds
         12 kobold chieftains
          6 kobold shamans
         53 large bats
          9 large dogs
          4 large gnolls
          6 large jackals
         50 large kobolds
         23 large orcs
          4 large rust monsters \\Avoided a huge threat room of these guys
          6 large snakes
        101 large spiders
          7 least daemons
          2 lesser daemons
          5 leucrottas
          4 liches
          7 lightning lizards
          1 lightning vortex
         21 lizard men
          1 mad carpenter
         12 magebane eyes
         10 magedoom eyes
          1 margoyle
          1 master assassin
          1 master lich \\Grave digging
          3 master mimics
          1 master necromancer
          1 Master Summoner
          8 master swordsmen
          4 mimics
          1 mimic hivemind \\Random spawn near wall of flame
          5 minotaurs
         16 mummies
          1 mummy lord
          4 necromancers
          7 ochre jellies
         46 ogres
          4 ogre kings
         50 ogre lords \\Giant vault
          7 ogre magi
          1 oracle
         66 orcs
          2 orc butchers
         15 orc chieftains
         24 orc scorchers
          4 outlaws
          5 outlaw leaders
          6 owlbears
         25 pit vipers
          5 pixies
          3 pixie archers
          2 purple worms
          6 quasits
          1 quickling
          1 quickling king \\Fireball wand
          5 rabid dogs
          9 raiders
        195 rats
         18 ratling archers
          4 ratling duelists
          9 ratling fencers
          2 ratling master thieves
          6 ratling thieves
          5 ratling traders
          6 ratling warlords
         10 ratling warriors
          2 rattlesnakes
          1 red baby dragon
          1 red worm
          2 revenants
          9 rust monsters
         80 shadows
          9 shadow centipedes
          6 shadow lords
          2 shadow trolls
          3 shambling mounds
          2 shopkeepers \\Casino (1.7m xp) and a random D:44 shopkeeper
         17 silver wolves
          1 skeletal king
          8 skeletal warriors
         88 skeletons
          4 slow shadows
          1 Snake from Beyond
         35 spectres
          2 staring eyes
         32 steel golems
          1 steel horror
          4 steel zombies
         60 stone giants
          1 stone giant lord
          7 stone golems
         21 stone grues
          1 stone ooze
          6 stone snakes
          2 stone statues
         13 swordsmen
         49 tarantulas
          1 titan \\Darkness...
          9 trolls
         29 troll berserkers
          3 troll chiefs
          1 undead chaos dwarven berserker
          7 vampires
         24 vapor rats
          6 water demons
          4 water elementals
          6 water grues
         19 water snakes
         11 wererats
          8 werewolves
          2 werewolf kings \\Don't see these guys too often. Melee kills
          1 werewolf lord
          5 white baby dragons
         29 white worms
        105 wights
          1 wild cat
          2 will o'wisps
        138 wolves
         60 wraiths
         22 writhing masses of primal chaos
          9 yellow oozes
        105 zombies
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  4. #4
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    Congratulations, that certainly is a flawless victory!

  5. #5
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    I can see why our League of Earth is taking so long. You are definitely one of the most skilled ADOM players currently active in this community.
    I said it before, and I'll say it again. If I knew scripture like you, I'd prolly be an athiest too.. -gut

     /l、
    (゚、 。 7  
     l、 ~ヽ   
     じしf_, )ノ

  6. #6
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    And I hope that will lead to some quietness where there would have been complaining about ADOM's supposed dependence on scumming techniques for victory!
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

    Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.

  7. #7
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    No no, its totally impossible to complete ADOM without killing 56934 jackals in the wilderness, and you can't become strong enough to kill 56934 jackals in the wilderness without pickpocketing and killing 48730 gremlins in the Griffyard, which is just impossible without...

    Nice victory JS by the way Good job.

  8. #8
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    Well, congratulations, I was sure from your mid-point report it was a losing game. Killing multiple shopkeepers with THOSE stats...

    P.S. My calculation says that this list has 4431 monsters, and that is more than 4356. Is that some kind of bug?

  9. #9
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    I just can't pass up the opportunity to point out how
    much things have changed in the adom community since
    I joined a few years ago.

    > YAVP: Even less scummy merchant

    > raided DF
    > killed ACW with confusion + missiles.
    > Robbed Casino.
    > Killed (1 cat lord \\Web + fireball + confusion + melee)
    > Killed Casino shopkeeper.
    > Use monster creation on D:50. Won.

    > 2 doppleganger kings \\Darkness win
    > 3 greater daemons \\1 Sac
    > 2 shopkeepers \\Casino (1.7m xp) and a random D:44 shopkeeper

    > Scumming apparently takes a lot of time.

    Any one of those individual things would have gotten one
    crucified back in the days of the brinkster forums. This
    is a welcome sight indeed though, that we now live in an
    environment where one can use all these tactics and claim
    a minimal scum victory. Cheers for freedom, and cheers
    for JellySlayer!
    "Whip me!" pleads the adom player. The rng replies... "No."

  10. #10
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    I disagree that even in the past some of those would be considered scummy. I used Stun Ray and thrown potions of confusion and blindness in my unspoiled days on difficult monsters (though I never got the opportunity while unspoiled to use it against the ACW). I don't see the connection between disables and scum.

    > > 3 greater daemons \\1 Sac

    Since when has saccing monsters been considered scummy?
    I said it before, and I'll say it again. If I knew scripture like you, I'd prolly be an athiest too.. -gut

     /l、
    (゚、 。 7  
     l、 ~ヽ   
     じしf_, )ノ

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