View Poll Results: Are you interested in iADOM?

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  • Yes!

    30 29.41%
  • I'm not sure.

    11 10.78%
  • No!

    46 45.10%
  • Only if it's available for the iPhone too.

    15 14.71%
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Thread: iADOM - how big is your interest?

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  1. #1
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    Default iADOM - how big is your interest?

    I hope Thomas doesn't mind... I started this poll with the intention to check how many of you are really interested in the creation of iADOM. ADOM is a very complex game which probably doesn't appeal to the "casual" gamer that only wants to shoot zombies/cut fruits for a few minutes while waiting for the bus.

    Even if you get the interface "right" (the port of BattleDuel to the iPhone shows me that even a very reduced interface might be too complex for the "casual" gamer), there probably will be enough people criticizing the graphics (what, only ASCII-text?) and the lack of sound. I fear the target audience of iADOM would be restricted to a very small group of people (only the "hard core" ADOM players having an iPad).

    Personally, I think the iPad is a very cool gaming platform and the first alpha versions of iADOM work quite well.

    So, what's your opinion?
    Last edited by jt; 07-11-2010 at 09:50 AM.
    “It's a cruel and random world, but the ChAoS is all so beautiful.” ― Hiromu Arakawa

  2. #2
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    Default

    Games such as Dwarf Fortress (Penny Arcade-endorsed, among other things) have raised the ASCII tolerance of a lot of players. I've gotten several comments and subscribers on Youtube to the effect of "Cool, this looks a lot like Dwarf Fortress". As far as I can see from other forums, ADOM is still the third most popular roguelike after Dwarf Fortress and Nethack (big forums such as those of OotS have very popular ADOM Let's play threads, for instance), and this after an eight year lull in updates. Both Dwarf Fortress and Nethack offer tilesets, however, and the same goes for the iPhone and iPad roguelikes already in existence (Powder, Nethack adaptations, Rogue Touch). In other words, ADOM does appear to be the most popular roguelike which does not offer a tileset. So if there's one ASCII-only roguelike that could work out on the iPad, it's ADOM.

    Well, anyway... I don't own an iPad and never will, so an honest answer would be "no". But I think, especially if you include the Dwarf Fortress crowd, there is a definite overlap between "iPad owner" and "Might be interested in roguelikes".
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

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  3. #3
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    > iADOM - how big is your interest?

    Ipad - how big is my interest?

    zero
    "Whip me!" pleads the adom player. The rng replies... "No."

  4. #4
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    There's alpha versions already? I suppose just for your enjoyment, Jochen?
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  5. #5
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    I personally find the idea of iADOM laughable and can not understand at all why TB wishes to spend any time on it. But then I find most of Apples products laughable.

    For one, I don't see why I would need a >500$ phone. Also, I already have a laptop that can do a whole lot more that the overprized, locked-down iPad (wake me up when I can install Linux on it... without voiding the warranty, of course) I mean, their products look nice, but thats about it.

    @Grey: I bet he's also been testing JADE for years now
    Now thats something I want.
    Of course it's unfair - that's the whole point.

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  6. #6
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    Ack, what would we do if JADE was released as iPad exclusive?! (just trying to scare people)
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  7. #7

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    Quote Originally Posted by Epythic View Post
    I personally find the idea of iADOM laughable and can not understand at all why TB wishes to spend any time on it.
    I guess it's for money, because people actually buy i-games. And iPads/phones. I can't see any other reason to make games to hilariously stupid platform like iPad.

  8. #8
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    Quote Originally Posted by Grey View Post
    There's alpha versions already? I suppose just for your enjoyment, Jochen?
    Well, I have a fully playable version on my iPad. This is not surprising since I'm the one who has done most of the development work in this respect. But the game is not really enjoyable yet, it will probably take some time to create a user friendly interface.

    As for JADE, no, I don't have access to it. Only saw it live for a few times. Since JADE is programmed in Java there is no way to run it on an iPhone/iPad. And I seriously doubt Thomas has any interest in rewriting all of the code in Objective C.
    Last edited by jt; 07-11-2010 at 04:44 PM.
    “It's a cruel and random world, but the ChAoS is all so beautiful.” ― Hiromu Arakawa

  9. #9

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    All the Apple hate is ridiculous. There are pluses and minuses with any OS/hardware/software.

    iPad is awesome for surfing the Web in bed without frying your reproductive organs with your laptop. It's also awesome for reading pdfs online like stuff for school through Academic Search Complete. It's also the only device that appeals to everyone in my house (for different purposes and in different contexts) including my wife and 6 year old kid. It is not meant to be an everything device...it fills a niche in terms of usage.

    I tried nethack on it and hate the tileset. I'd buy iADOM in a second...specially if it were under 5 bucks.

  10. #10
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    It will be a typical iADOM player.
    http://www.youtube.com/watch?v=XRXFBP9X1sg

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