Code:Darfindel St:33 Le:22 Wi:35 Dx:55 To:38 Ch:28 Ap:28 Ma:44 Pe:21 L+ DV/PV: 31/45 H: 825(825) P: 745(754) Exp: 50/23555320 DrCh M: 88369 Blessed Invisible Bloated Background Information Darfindel, male Gnome, Druid, Book Inventory Total weight: 15359 stones Carrying capacity: 49775 stones Head : blessed eternium cap [+0, +5] [28s] Neck : uncursed amulet of protection from undead [3s] Body : blessed adamantium scale mail of speed (-1, -2) [+0, +11] Girdle : uncursed adamantium girdle [+0, +6] [18s] Cloak : - Right Hand : uncursed potion of sickness [2s] Left Hand : uncursed potion of healing [4s] Right Ring : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) Left Ring : uncursed ring of luck [1s] Bracers : uncursed bracers of regeneration [+0, +0] [18s] Gauntlets : uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} Boots : blessed seven league boots (+1, +1) [+1, +0] [30s] Missile weapon: blessed rune-covered sling "Whirlwind" (+12, +12) [3s] Missiles : heap of 157 uncursed rocks (+0, 1d4) [785s] Tool : uncursed crystal of knowledge [1s] Weapon Skills Melee weapon Lvl Hit Dam DV Level Required marks Clubs & hammers 8 +6 +4 +2 excellent 324 Maces & flails 10 +9 +6 +3 excellent 663 Swords 8 +6 +4 +2 excellent 773 Axes 4 +3 +2 +0 skilled 157 Pole arms 8 +8 +4 +8 excellent 92 Twohanded weapons 1 +1 +1 +0 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks Slings 10 +20 +15 +3 excellent 911 Bows 5 +10 +7 +1 skilled 64 Crossbows 8 +16 +12 +2 excellent 4 Shields Lvl DV Level Required marks Shields 11 +22 Mastery 4331 Damage caused with your melee weapons: Right hand: +65 bonus to hit, 1d2+12 damage Left hand: +61 bonus to hit, 1d2+12 damage Damage caused with your missile weapons: Ammunition: 157, base range: 18, +88 bonus to hit, 1d4+50 damage Skills Backstabbing .............100 (superb) [+1d5] Bridge building .......... 67 (good) [+1d3] (ma) Climbing .................100 (superb) [+1d5] Concentration ............100 (superb) [+1d3] Detect traps ............. 60 (good) [+1] First aid ................100 (superb) [+1d3] Gardening ................100 (superb) [+1d5] Gemology ................. 64 (good) [+1] Haggling ................. 44 (fair) [+1d3] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+3d4] Literacy .................100 (superb) [+1d5] Mining ...................100 (superb) [+1d3] Pick pockets ............. 63 (good) [+1] Smithing ................. 46 (fair) [+1d3] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d5] Tactics .................. 52 (good) [+1] Two weapon combat ........ 52 (good) [+1] Ventriloquism ............ 61 (good) [+1] Woodcraft ................100 (superb) [+1d5] Spells Acid Bolt : 330, 15pp (Effectivity: +0) Baptism of Fire : 494, 5pp (Effectivity: +15) Bless : 1570, 8pp (Effectivity: +3) Calm Monster : 790, 6pp (Effectivity: +11) Cure Critical Wounds : 503, 13pp (Effectivity: +11) Cure Disease : 1880, 8pp (Effectivity: +1) Cure Light Wounds : 1085, 4pp (Effectivity: +8) Cure Serious Wounds : 854, 10pp (Effectivity: +0) Darkness : 1645, 4pp (Effectivity: +1) Disarm Trap : 1049, 10pp (Effectivity: +2) Dispel Undead : 1338, 8pp (Effectivity: +0) Divine Key : 853, 12pp (Effectivity: +0) Divine Wrath : 771, 8pp (Effectivity: +21) Ethereal Bridge : 733, 21pp (Effectivity: +5) Farsight : 501, 16pp (Effectivity: +8) Heal : 337, 40pp (Effectivity: +0) Heavenly Fury : 471, 30pp (Effectivity: +3) Hellish Flames : 1010, 7pp (Effectivity: +17) Holy Awe : 507, 12pp (Effectivity: +0) Invoked Devastation : 367, 30pp (Effectivity: +0) Know Alignment : 626, 10pp (Effectivity: +0) Knowledge of the Ancients: 272, 40pp (Effectivity: +4) Lesser Divine Touch : 1634, 8pp (Effectivity: +2) Light : 1584, 2pp (Effectivity: +5) Lordly Might : 236, 8pp (Effectivity: +11) Minor Punishment : 281, 5pp (Effectivity: +16) Nether Bolt : 524, 7pp (Effectivity: +25) Neutralize Poison : 928, 10pp (Effectivity: +0) Petrification : 374, 120pp (Effectivity: +0) Rain of Sorrow : 116, 35pp (Effectivity: +2) Remove Curse : 311, 50pp (Effectivity: +0) Revelation : 407, 33pp (Effectivity: +3) Seal of the Spheres : 756, 8pp (Effectivity: +0) Slow Monster : 380, 7pp (Effectivity: +3) Slow Poison : 989, 6pp (Effectivity: +0) Summon Monsters : 426, 30pp (Effectivity: +0) Veil of the Gods : 570, 9pp (Effectivity: +7) Web : 348, 12pp (Effectivity: +0) His achievements during his adventures: Darfindel, the gnomish druid, saved the world with his brave efforts and became a great ruler while saving himself 5 times. He scored 22010052 points and advanced to level 50. He survived for 0 years, 86 days, 14 hours, 6 minutes and 13 seconds (88369 turns). Darfindel visited 108 places. His strength score was modified by +5 during his career. His learning score was modified by +7 during his career. His willpower score was modified by +18 during his career. His dexterity score was modified by +17 during his career. His toughness score was modified by +15 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +10 during his career. His mana score was modified by +20 during his career. His perception score was modified by +10 during his career. He was the champion of the arena. He made a little water dragon very happy. He adhered to the principles of the Cat Lord and thus rose to great fame. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 3664 monsters perished under his attacks. The following 27 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" //from great vault of giants, found two vaults// the obsidian quarrel "Thunderstroke" //random// the lead-filled mace "Big Punch" the scorched spear //from great vault of giants// the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the rune-covered club "Skullcrusher" //from great vault of giants// the glaive "Long Sting" //d49// the Chaos Orb of Elemental Mana the rune-covered sling "Whirlwind" //on crowning// the iron gauntlets "Ironfist" //d3, surge of power// the black tome of Alsophocus //from great vault of giants, left it there// the shining long spear "Soaker" //random// the rune-covered halberd "Wyrmlance" //d50, random// He possessed the following intrinsics: He was poison resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was sleep resistant. He was petrification resistant. He was stun resistant (gained through an item). He was able to see invisible things (enhanced through an item). He was immune to shock attacks. // crownin immu // He had the following talents: Careful, Extremely Hardy, Good Book Caster, Good Shot, Great Book Caster, Hardy, Healthy, Immune to Pain, Iron Skin, Keen Shot, Long Stride, Mighty Aura, Potent Aura, Stealthy, Steel Skin, Strong, Strong Aura, Tough Skin, Very Hardy. He had a final speed score of 130 (final base speed: 119). He was a messiah of Gnarl. He asked for 7 divine interventions. He was a holy champion of Order.