Results 1 to 10 of 10

Thread: YASD: RebecaLinare, gnomish assassin

  1. #1
    Join Date
    Jul 2010
    Posts
    114

    Default YASD: RebecaLinare, gnomish assassin

    I was doing well with an assassin, found glaive (why not something better?), and decided to go through Dwarven Halls. I found a golden wand and zapped it, creating a named wyrm. It killed me before I got the change to tele away.


    ------------------------------------------------------------------------------
    Screenshot
    ------------------------------------------------------------------------------











    ######### #############
    #...../.# #.%./W.......
    #..<..#.############# #######.###...r...#
    #.....#.../.........# #.......# .......
    ###########.........#####$####### .......
    #...[...../.....# ...g..
    #.........####### ######
    #.........#
    ###########


    RebecaLinare St:16 Le:18 Wi:10 Dx:20 To:17 Ch:14 Ap: 8 Ma:20 Pe:16 N=
    DV/PV: 51/9 H: -3(93) P: 57(57) Exp: 13/60857 DH: 2 Sp: 92
    Invisible Strained
    ------------------------------------------------------------------------------


    ----------------------------------------------------------------------------
    Background Information
    ----------------------------------------------------------------------------




    ----------------------------------------------------------------------------
    Inventory
    ----------------------------------------------------------------------------
    Total weight: 2240 stones Carrying capacity: 1650 stones

    Head : uncursed bone helmet [+0, +1] [40s]
    Neck : uncursed amulet of defense +2 [3s]
    Body : uncursed blood-stained robe [+2, +4] {Ap-2} [60s]
    Girdle : uncursed leather girdle [+0, +0] [5s]
    Cloak : uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
    Right Hand : uncursed dagger of death (+1, 5d5+2) [10s]
    Left Hand : blessed large adamantium shield (-1) [+9, +3] [86s]
    Right Ring : uncursed ring of damage [1s]
    Left Ring : uncursed ring of acid resistance [1s]
    Bracers : -
    Gauntlets : uncursed red leather gauntlets (+1, +1) [+0, +1] [10s]
    Boots : uncursed gnomish boots (+2, +1) [+2, +0] [10s]
    Missile weapon: -
    Missiles : heap of 6 uncursed orcish knives (+0, 1d3+2) [60s]
    Tool : blessed torch (3592 turns of fuel remaining, lit) [10s]

    ----------------------------------------------------------------------------
    Her achievements during her adventures:
    ----------------------------------------------------------------------------

    RebecaLinare, the gnomish assassin, was killed by Pesestrenaderius, the
    female great red wyrm.
    She scored 29747 points and advanced to level 13.
    She survived for 0 years, 9 days, 13 hours, 31 minutes and 7 seconds (10187
    turns).
    RebecaLinare visited 26 places.
    Her strength score was modified by +1 during her career.
    Her dexterity score was modified by +1 during her career.
    Her toughness score was modified by +1 during her career.
    Her charisma score was modified by +3 during her career.
    Her mana score was modified by +1 during her career.
    Her perception score was modified by +1 during her career.
    She ended her adventuring life on the second level of some strange dwarven
    caves.
    391 monsters perished under her attacks.
    The following three artifacts were generated during her adventure:
    the si
    the scythe of corruption "Moon Sickle"
    the glaive "Long Sting"
    She possessed the following intrinsics:
    She was acid resistant (gained through an item).
    She was invisible (gained through an item).
    She had the following talents: Alert, Boon to the Family, Charming, Good
    Learner, Heir, Long Stride, Miser, Stealthy, Treasure Hunter.
    She had a final speed score of 92 (final base speed: 102).
    She was religious.
    She did not ask for divine help.
    She was neutrally aligned.
    She was slightly tainted by Chaos.

  2. #2
    Join Date
    Jul 2010
    Posts
    114

    Default

    Total weight: 1914 stones Carrying capacity: 1650 stones

    Helmets ('[')
    uncursed hat [+0, +0] [4s]
    Shields ('[')
    uncursed tower shield (-2) [+7, +0] [150s]
    Cloaks ('[')
    uncursed hooded cloak [+1, +0] [40s]
    uncursed hooded cloak [+1, +1] [40s]
    uncursed light cloak [+1, +0] [20s]
    uncursed leather cloak (-1, +0) [+1, +0] [40s]
    Necklaces (''')
    uncursed amulet of health [3s]
    One-handed weapons ('(')
    blessed dagger (+0, 1d4) [10s]
    heap of 5 uncursed daggers (+0, 1d4) [50s]
    uncursed dagger (+3, 1d4) [10s]
    uncursed dagger (+2, 1d4) [10s]
    uncursed dagger (+0, 1d4+3) [10s]
    blessed short sword (+0, 1d6) [30s]
    blessed dagger (+1, 1d4) [10s]
    blessed poisonous adamantium dagger (+0, 1d4+5) [7s]
    uncursed mithril dagger (-1, 1d4+6) [8s]
    uncursed orcish knife (+0, 1d3+3) [10s]
    cursed orcish knife (+0, 1d3+2) [10s]
    uncursed flaming orcish knife (-2, 1d3+3) [10s]
    uncursed orcish knife (+0, 1d3+2) [10s]
    Missiles ('/')
    bundle of 22 uncursed arrows (+0, 1d6) [44s]
    bundle of 17 uncursed arrows (+0, 1d6-2) [34s]
    bundle of 4 uncursed mithril arrows (+0, 1d6+3) [8s]
    bundle of 13 uncursed arrows (+0, 1d6+2) [26s]
    bundle of 5 uncursed arrows (+1, 1d6) [10s]
    uncursed throwing club (+0, 1d8) [30s]
    bundle of 2 uncursed drakish scurgari (+2, 1d8+2) [20s]
    cursed arrow (+0, 1d6) [2s]
    uncursed arrow (+0, 1d6+3) [2s]
    Tools (']')
    heap of 2 uncursed torches [20s]
    blessed box with flint and steel (25) [5s]
    uncursed tinderbox (23) [3s]
    uncursed waterproof blanket [10s]
    uncursed tiny key [1s]
    uncursed fletchery set (8) [70s]
    heap of 7 uncursed sis [70s]
    uncursed climbing set [180s]
    Rings ('=')
    uncursed ring of the fish [1s]
    cursed ring of mental stability [+0, -2] {Le+1} [1s]
    uncursed ring of cold resistance [1s]
    cursed ring of doom [1s]
    cursed ring of mental stability [-2, +1] {Le+1} [1s]
    Wands ('\')
    uncursed wand of wonder (0 charges) [3s]
    uncursed wand of teleportation (3 charges) [4s]
    uncursed wand of item detection (2 charges) [3s]
    uncursed wand of magic missiles (4 charges) [3s]
    uncursed wand of monster creation (2 charges) [3s]
    Potions ('!')
    heap of 3 uncursed potions of poison [12s]
    heap of 2 uncursed oils of rust removal [4s]
    uncursed potion of boost toughness [2s]
    heap of 3 uncursed potions of carrot juice [12s]
    blessed potion of cure poison [2s]
    uncursed potion of ultra healing [2s]
    uncursed potion of healing [4s]
    uncursed potion of oil [2s]
    uncursed potion of water [4s]
    blessed potion of dexterity [4s]
    cursed potion of boost strength [2s]
    uncursed potion of willpower [4s]
    Scrolls ('?')
    uncursed scroll of warning [2s]
    uncursed scroll of item detection [2s]
    uncursed blank scroll [2s]
    uncursed scroll of charging [2s]
    uncursed scroll of satiation [2s]
    uncursed scroll of identify [2s]
    uncursed scroll of power [2s]
    Books ('"')
    uncursed spellbook of Lightning Ball [100s]
    Food ('%')
    cursed devil's rose [2s]
    heap of 3 cursed spenseweeds [6s]
    cursed demon daisy [2s]
    cursed curaria mancox herb [2s]
    heap of 60 uncursed fried bats [180s]
    heap of 72 uncursed cooked lizards [216s]
    Valuables ('$')
    29628 gold pieces [296s]
    Gems ('*')
    uncursed aquamarine [1s]
    uncursed crystal of darkness [1s]
    uncursed worthless piece of white glass [1s]
    uncursed worthless piece of green glass [1s]


    ----------------------------------------------------------------------------
    Weapon Skills
    ----------------------------------------------------------------------------

    Melee weapon Lvl Hit Dam DV Level Required marks
    --------------------- --- --- --- -- ------------- --------------

    Daggers & knives 7 +6 +3 +1 skilled 140
    Swords 2 +2 +0 +0 basic 40
    Missile weapon Lvl Hit Dam Ra Level Required marks
    --------------------- --- --- --- -- ------------- --------------
    Thrown daggers 4 +8 +6 +1 skilled 34

    Shields Lvl DV Level Required marks
    --------------------- --- --- ------------- --------------
    Shields 3 +6 basic 48


    Damage caused with your melee weapons:
    --------------------------------------
    ?Right hand: ?+14? bonus to hit, ?5d5+6? damage


    Damage caused with your missile weapons:
    ----------------------------------------
    ?Ammunition: ?6?, base range: ?4?, ?+17? bonus to hit, ?1d3+10? damage




    ----------------------------------------------------------------------------
    Skills
    ----------------------------------------------------------------------------

    Alchemy .................. 33 (fair) [+3d3]
    Alertness ................ 74 (great) [+1d5]
    Archery .................. 21 (mediocre) [+3d5]
    Backstabbing .............100 (superb) [+2d4]
    Climbing ................. 49 (fair) [+4d5]
    Detect traps ............. 26 (mediocre) [+4d5]
    Dodge .................... 65 (good) [+2d4]
    Find weakness ............100 (superb) [+2d4]
    First aid ................ 27 (mediocre) [+3d4]
    Gemology ................. 16 (mediocre) [+3d5]
    Haggling ................. 23 (mediocre) [+3d4]
    Listening ................ 77 (great) [+3d3]
    Literacy ................. 40 (fair) [+3d3]
    Mining ................... 6 (poor) [+4d4]
    Pick locks ............... 40 (fair) [+4d5]
    Pick pockets ............. 10 (poor) [+4d5]
    Smithing ................. 27 (mediocre) [+3d4]
    Stealth ..................100 (superb) [+2d4]
    Two weapon combat ........ 25 (mediocre) [+4d5]
    Ventriloquism ............ 29 (mediocre) [+3d4]


    ----------------------------------------------------------------------------
    Spells
    ----------------------------------------------------------------------------

    Death Ray : 7, 193pp (Effectivity: +0)
    Ice Ball : 2, 49pp (Effectivity: +0)
    Invisibility : 7, 19pp (Effectivity: +0)
    Magic Missile : 4, 15pp (Effectivity: +0)
    Summon Monsters: 1, 59pp (Effectivity: +0)
    Web : 1, 23pp (Effectivity: +0)

  3. #3
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    Lesson learned : NEVER DO ANYTHING SAVE FIGHTING OR RUNNING THE HELL OUT OF HERE ON DH.
    that said, very sorry for you. But adom's all about learning things the hard way.
    Final thing : include code tags before and after the death file, like this :
    (code)
    Death file
    (/code)

    replace the ( with [ and ) with ], to get something like this :
    Code:
    Deathfile
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

  4. #4
    Join Date
    May 2008
    Posts
    1,540

    Default

    Yeah, the DH are not really for anything apart from tip-toeing through. Stylish death though

  5. #5
    Join Date
    Jun 2008
    Location
    Brazil
    Posts
    785

    Default

    Also, giving the name of a pornstar to your character probably had something to do with your bad luck LOL.
    Wins:

    Lvl 50 Dark Elf Mindcrafter.
    Lvl 50 High Elf Assassin (Dual weilding).
    Lvl 50 Dark Elf Paladin.
    Lvl 50 Gnomish Assassin (Failed ultra turned normal gate closer)
    Lvl 50 Hurthling Thief (ULE).

  6. #6
    Join Date
    May 2010
    Location
    Drakalor Chain
    Posts
    102

    Default

    Quote Originally Posted by pblack View Post
    Also, giving the name of a pornstar to your character probably had something to do with your bad luck LOL.
    Yeah, she probably loved the long glaive. I named her a pornstar because she was an ASSassin. ahaha111!111shift!!1

    I always thought I was being safe coming in with teleportation on demand. But I guess I shouldn't zap any wands...
    Hard core soft porn.

  7. #7
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    So you have two accounts, breeolson/Adom?
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  8. #8
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    the named part isn't as unique as it may seem. I'm pretty sure all wyrms are named.
    "Whip me!" pleads the adom player. The rng replies... "No."

  9. #9
    Join Date
    Jul 2010
    Posts
    114

    Default

    Quote Originally Posted by Grey View Post
    So you have two accounts, breeolson/Adom?
    What would be the point of two accounts?
    Adom is my brother's account. An account was logged on on my computer, so I assumed it was mine an posted.

  10. #10
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    And then you saw a post about a character named after your favourite pornstar, so you assumed the character had to be yours. I know, it happens to all of us.
    You steal a scroll labelled HITME. The orc hits you.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •