Code:
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Clubs & hammers 6 +4 +2 +1 skilled 57
Maces & flails 7 +5 +3 +2 skilled 515
Axes 9 +7 +6 +2 excellent 1070
Pole arms 9 +9 +5 +10 excellent 1561
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 5 +10 +7 +1 skilled 89
Shields Lvl DV Level Required marks
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Shields 11 +22 Mastery 3161
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Spells
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Acid Bolt : 965, 15pp (Effectivity: +0)
Baptism of Fire : 1534, 7pp (Effectivity: +5)
Bless : 1464, 7pp (Effectivity: +7)
Calm Monster : 1051, 7pp (Effectivity: +6)
Cure Disease : 1363, 8pp (Effectivity: +3)
Cure Light Wounds : 5180, 4pp (Effectivity: +6)
Cure Serious Wounds : 778, 10pp (Effectivity: +0)
Darkness : 1892, 4pp (Effectivity: +3)
Dispel Undead : 860, 8pp (Effectivity: +0)
Divine Key : 1204, 12pp (Effectivity: +0)
Divine Wrath : 74, 9pp (Effectivity: +32) \\My bread and butter, so to speak
Earthquake : 169, 80pp (Effectivity: +0)
Ethereal Bridge : 797, 20pp (Effectivity: +11)
Farsight : 1062, 17pp (Effectivity: +4)
Greater Divine Touch: 2359, 99pp (Effectivity: +7)
Heal : 558, 39pp (Effectivity: +8)
Hellish Flames : 889, 8pp (Effectivity: +13)
Know Alignment : 2043, 10pp (Effectivity: +0)
Light : 2024, 2pp (Effectivity: +7)
Lordly Might : 907, 9pp (Effectivity: +5)
Major Punishment : 604, 19pp (Effectivity: +5)
Minor Punishment : 1109, 6pp (Effectivity: +11)
Nether Bolt : 317, 8pp (Effectivity: +21)
Neutralize Poison : 1116, 10pp (Effectivity: +1)
Petrification : 1098, 120pp (Effectivity: +0)
Remove Curse : 1901, 50pp (Effectivity: +3)
Revelation : 467, 33pp (Effectivity: +2)
Seal of the Spheres : 230, 8pp (Effectivity: +2)
Slow Poison : 1593, 6pp (Effectivity: +0)
Summon Monsters : 438, 30pp (Effectivity: +0)
Web : 1084, 12pp (Effectivity: +1)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.
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His achievements during his adventures:
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DoomDruid, the dwarven druid, saved the world with his brave efforts and
became a great ruler while saving himself 8 times.
He scored 6871668 points and advanced to level 40.
He survived for 0 years, 113 days, 8 hours, 19 minutes and 32 seconds (79212
turns).
3 companions were killed during his adventures.
DoomDruid visited 120 places.
His strength score was modified by +1 during his career.
His learning score was modified by +5 during his career.
His willpower score was modified by +16 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +8 during his career.
His charisma score was modified by -4 during his career. \\Stats really got raped this game
His appearance score was modified by -7 during his career.
His mana score was modified by -9 during his career.
His perception score was modified by -7 during his career.
He was unnaturally aged by 3 years.
He was the champion of the arena.
He was a member of the thieves guild.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
2481 monsters perished under his attacks.
The following 22 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science \\I think I accidentally dropped/sacced this at some point in the lower CoC. Used it for most of the game
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind" \\Never saw. Greater undead maybe?
the staff of the archmagi \\Never saw. Greater undead maybe?
the black tome of Alsophocus \\Uselessness
the weird tome
the rune-covered halberd "Wyrmlance" \\Random somewhere
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was doomed.
He was cursed.
He was able to teleport.
He was able to control teleportation.
He was invisible (gained through an item).
He was shock resistant.
He was able to see invisible things (gained through an item).
He was immune to shock attacks. \\Druid
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks. \\Early slug
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He had the following talents: Alert, Greased Lightning, Hardy, Immune to
Pain, Iron Skin, Long Stride, Miser, Mithril Skin, Porter, Quick, Sixth
Sense, Steel Skin, Tough Skin, Treasure Hunter, Very Quick.
He had a final speed score of 114 (final base speed: 120).
He was a paragon of his religion.
He asked for 15 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
1 Ancient Chaos Wyrm
1 ancient karmic wyrm
1 Ancient Stone Beast
1 banshee
2 berserker emperors \\Rift
1 black slayer \\Rift
2 black unicorns
5 black wizards
19 blink dogs
3 blue baby dragons \\Vault of these ignored
1 blue dragon
1 cat lord
7 cave lions
2 cave tigers
1 Chaos Archmage
53 chaos mutants
111 chaos servants
7 chaos warriors
19 chaos wizards
4 dark elven wizards \\No priestessess or princessess
3 death oozes
1 doppleganger king \\Don't remember where I saw this guy
1 eternium golem \\Vault
1 frost giant
2 frost giant berserkers \\Rift
1 frost giant jarl \\Rift
4 giant slugs
1 gorgon
1 great karmic wyrm \\Random spawn on U:3
1 greater black unicorn
88 greater chaos servants
1 greater daemon
3 greater mimics
23 greater mummies \\Open threat room of these guys in High kings
2 greater water elementals \\Rift
5 master liches \\Grave digging mostly
1 master mimic
1 master necromancer
1 Master Summoner
2 mimics
1 mimic hivemind \\Rift
27 minotaur mages \\Ugh...
1 minotaur mazemaster \\Rift
1 shopkeeper \\Unholy aura related
1 Snake from Beyond
2 stone oozes
1 werewolf king \\Rift
2 wild cats \\Rift