Code:
Skills
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Alchemy .................. 15 (mediocre) [+3d4]
% from a potion of education, I tried to use it as last resort fireballs not long before succumbing.
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Bridge building .......... 16 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+2d4]
Dodge ....................100 (superb) [+2d4]
First aid ................ 31 (fair) [+4d5]
Food preservation ........100 (superb) [+1d5]
Gemology ................. 44 (fair) [+1d3]
Haggling ................. 22 (mediocre) [+2d4]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+3d3]
Listening ................100 (superb) [+3d3]
Literacy ................. 75 (great) [+1]
Mining ................... 43 (fair) [+1d3]
Pick pockets ............. 1 (poor) [+4d4]
Stealth ..................100 (superb) [+2d4]
Survival ................. 44 (fair) [+3d4]
Swimming .................100 (superb) [+2d4]
Tactics .................. 58 (good) [+1]
Two weapon combat ........ 21 (mediocre) [+1d5]
Spells
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Slow Monster: 5, 13pp (Effectivity: +0)
Effects of Corruption
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Your corrupted tissue seems to heal much faster.
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
Your close attunement to corrupted astral space allows teleportation.
His achievements during his adventures:
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Frez, the trollish beastfighter, died of acute blood poisoning.
He scored 315333 points and advanced to level 20.
He survived for 0 years, 116 days, 7 hours, 1 minute and 10 seconds (70791
turns).
Frez visited 89 places.
His strength score was modified by +5 during his career.
His learning score was modified by +19 during his career.
His willpower score was modified by +21 during his career.
His dexterity score was modified by +25 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by -2 during his career.
His mana score was modified by +5 during his career.
His perception score was modified by +5 during his career.
He was unnaturally aged by 10 years.
He was the champion of the arena.
He ended his adventuring life on level 9 of the deep rift.
5272 monsters perished under his attacks.
The following 20 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Fire
the lead-filled mace "Big Punch"
the cloak of Oman
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the shield of raw steel
the amulet of raw steel
the ancient mummy wrapping
the ankh
the black torc
the iron gauntlets "Ironfist"
the shining long spear "Soaker"
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (enhanced through an item).
He was cold resistant (gained through items).
He was acid resistant.
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was sleep resistant (gained through an item).
He was able to teleport (enhanced through an item).
He was able to control teleportation.
He was stun resistant (enhanced through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (gained through items).
He was immune to acidic attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Brawler, Good Learner, Good Shot, Hardy, Keen
Shot, Learned, Stealthy.
He had a final speed score of 121 (final base speed: 126).
He was a paragon of his religion.
He asked for 3 divine interventions.
He was a holy champion of Chaos.
He was severely tainted by Chaos.
The following monsters were vanquished:
1 Ancient Chaos Wyrm
meleed, in berserk
1 ancient dwarf
meleed, in berserk, otherwise could not be harmed
161 animated trees
trees....
1 baby water dragon
dont remember that
5 casino guards
afterwards, I ran because the shopkeeper seemed faster than me
1 child
another accident
2 doppleganger kings
one of them died in one hit in melee, berserk, before i realized what it was. the other was library, wands and caution (dont want to know the strength of a trollish beastfighter doppleganger king at lvl 20)
1 dragon turtle
must have been underwater, too
1 druid
which one was that?
1 dwarven artificer
He cheated me with bad rewards
7 dwarven children
ahhh yes, more accidents
2 dwarven elite guardians
8 dwarven guardians
1 dwarven inn keeper
1 dwarven mystic
ahhh.. I remember that now.. I had to try read books to get out there again.
1 dwarven smith
1 dwarven weaponmaster
13 giant slugs
rare tension room
546 large spiders
dark elves became very scary ...
1 moloch
this one killed the ghost librarian... my only hope for SoCR.
meleed in berserk mode, fell quickly
1 quickling lord
5 quickling queens
those were my doom...
4 shopkeepers
oh, yes, those too