Originally Posted by
foxfire29
Hi all,
I have made 2 or so threads like this since I joined a while back, I try other roguelikes but to be honest they are missing something compared to ADOM. Anyway hi again all
I post another similiar thread but I see the site has heaps of spam so to be honest I think more non spam/bot posts are a good thing.
I hope all you guys are still enjoying adom. Essentially I have early game sussed out, I am about to reroll but I always get past the arena then maybe past that necromancer guy in the grave yard, next I open some chaos gate and as I get further past the gate the game seems to just out lvl my character and I kinda end up leaving the game again for a bit, I am thinking I need to learn more about how to abuse the herbs and get precrowned or crowned with decent weapons and armour for late game since I struggle so much with it. Do any of you guys have a pattern late game? What levels do you do what dungeons at and what constitutes high end gear?
Good to be on adom again and on the forums but what class this time? I liked grey elf wizard in fact its what I play best by far but what is a really epic class?
Here's where my midgame gear typically comes from:
Weapon: Darkforge raid. You should be able to get all the weapon and armor here by about level 13 once you have teleport + control. If Darkforge weapon sucks, then Big Punch, RCT (if Raven) are usually suitable if nothing better turns up.
Helm: Nothing special here. Look for a helm of mental stability or an adamantium helm or something. If you end up with 4 PV, that's pretty good.
Necklace: Ankh except for special circumstances (eg. free action needed).
Armor: Mummy wrapping is usually a good staple. If you find something that's maybe [0,10] or better at Darkforge, this might be a better choice.
Girdle: Usually carrying at this point. Whatever I can find.
Shield: By the midgame, you should be able to find something like a [9,4] medium crystal shield. Rolf's shield is possible, but I don't usually bother with it (I prefer the blankets, honestly). Anything better is a bonus. I've found UD often has good shields FWIW.
Boots: 7lbs if lucky. Otherwise whatever I can find... probably speed, mithril, or adamantium if lucky.
Gauntlets: Elemental
Rings: High kings + damage usually. Depends what I find and what I need.
Missiles: Any short bow + arrows from barbarians
Tool: Water orb
This kit should give you ~60 DV and ~20 PV (you can get about 5-6 more from high To), which is probably enough to get you through the ToEF. Once you get to (and rob) Casino, you should be able to add maybe 5-10 more DV and PV to your kit, maybe some 7lbs or something, and should be good to go. Endgame weapon will be rune covered trident unless something really good comes along.
I typically go Darkforge raid level 13, Pyramid level 15, Griffyard the same, High Kings either just before or just after ToEF, which I'd usually do about level 19 or 20--after getting water orb. Once you're passed the ToEF, levels don't matter so much. Kill the cat lord for a couple levels. Kill AKW for a bunch more. Clear any non-undead non-D:40 or higher greater vaults, then do air and earth, then mana. You should be high 30s, maybe low 40s by this point.
Archers are the most epic class (Human, GE, HE, hurthling recommended). It's sort of like playing a regular game, except that your main weapon is a gatling gun.
Last edited by JellySlayer; 09-30-2010 at 11:05 PM.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.