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Thread: Remember kids, DH is not a safe place to play around

  1. #1
    Join Date
    Mar 2008
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    Default Remember kids, DH is not a safe place to play around

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    Banach        St:20  Le:12  Wi:18  Dx:10  To:25  Ch:18  Ap:11  Ma:14  Pe:17 N=
    DV/PV: 69/23   H: -17(179)    P: 52(52)      Exp: 14/170894     DH: 1 Sp: 93
    Stunned Strained Coward
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                                Background Information
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    Name: Banach              Race: male Dwarf          Class: Paladin
    Eye color: black          Hair color: black         Complexion: tanned
    Height: 4'                Weight: 187 pounds
    Age: 59 (young)
    Star sign: Dragon         Birthday: 21/Dragon (day 171 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. Both are competent,
     talented and doing very well.
            As a child you had to survive pretty harsh times since your parents
     seemed to have run out of luck. Their wealth was ever-declining and times
     were very hard.
            During your youth you had a lot of fun playing with other kids of
     your age. You always were a natural leader and the center of interest.
            As a young adult you tried many occupations before finally deciding
     on one to pursue. This has left you with a very broad base of lore.
            You decided to become a Paladin.
    
    
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                                      Inventory
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    Total weight: 2538 stones                Carrying capacity: 2250 stones
    
    Head          : blessed metal cap [+0, +1]                            [50s]
    Neck          : blessed amulet of order                                [3s]
    Body          : uncursed plate mail (-2, -4) [-4, +7]                [500s]
    Girdle        : uncursed mithril girdle [+0, +2]                      [20s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed adamantium warhammer (+0, 2d3+8)              [43s]
    Left Hand     : uncursed tower crystal shield (-2) [+13, +4]         [260s]
    Right Ring    : uncursed ring of protection +1                         [1s]
    Left Ring     : uncursed ring of defense +4                            [1s]
    Bracers       : -
    Gauntlets     : blessed red leather gauntlets [+0, +1]                [10s]
    Boots         : blessed rusty iron boots [-1, +1]                    [120s]
    Missile weapon: uncursed short bow (+1, +0)                           [20s]
    Missiles      : bundle of 26 uncursed arrows (+0, 1d6)                [52s]
    Tool          : uncursed torch                                        [10s]
    
    
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                  His achievements during his adventures:
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    Banach, the dwarven paladin, was killed by a werewolf king.
    He scored 54544 points and advanced to level 14.
    He survived for 0 years, 51 days, 20 hours, 5 minutes and 2 seconds (37191
    turns).
    Banach visited 46 places.
    His learning score was modified by +3 during his career.
    His willpower score was modified by +10 during his career.
    His toughness score was modified by +5 during his career.
    His perception score was modified by +6 during his career.
    He brought back joy into the life of a tiny girl.
    He ended his adventuring life on the first level of some strange dwarven
    caves.
    1830 monsters perished under his attacks.
    The following three artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the black torc
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was acid resistant.
      He was able to control teleportation.
    He had the following talents: Alert, Hardy, Healthy, Miser, Treasure Hunter.
    He had a final speed score of 93 (final base speed: 103).
    He was not very pious.
    He asked for 4 divine interventions.
    He was neutrally aligned.
    He was slightly tainted by Chaos.
    Tried to make my way through Dwarven Halls, but that damned werewolf king suprised me. I didn't even had time to react, suddenly he appeared and took me down to 3hp and stunned. I had wand of teleportation with 8 charges in my inventory, but for obvious reasons I couldn't use it. So I tried to pray, but unfortunately god wasn't too pleased with me, so I didn't received any divine help. And it was already quite good char, I had some decent amount of herbs, and I was going to harvest more(big room pacified). I was also going to crown on L+(I was actually converting on L with amulet of order). I guess that next time it will happen..

  2. #2
    Join Date
    Mar 2008
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    Kansas
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    Default

    ouch. betetr luck next time =o
    Ancient Domains of Insanity
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    If you happen to know of a location to a missing chapter of ADOI, please contact me. <3

  3. #3
    Join Date
    Mar 2008
    Location
    Spain
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    Default

    Damn Lion King! He Killed U!

    Bad Bad Dog!
    I never won a Adom game...

  4. #4

    Default

    I'd still rather go there than the forest most days. In the event that it becomes clear I'm going to be destroyed, I'd rather that the process take 30 seconds than 30 minutes.
    Last edited by deepshock; 03-26-2008 at 05:54 PM.
    Top Score in ADOM: 10.1M- Normal victory (Male Dwarven Paladin)

    King of All Dwarves.

  5. #5
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    Default

    Hmm as for me, going through forest is more annoying than dangerous - if you have decent DV/PV, animated trees won't hurt you too much. Going through Dwarven Halls usually is also relatively safe, IF character have some proper equipment(perfect set for DH is: source of teleportation, teleport control, scrolls/wand of monster detection, and magic mapping). Also you need to carefuly check every door(with detect traps skill) before touching them. If most of those requirements are meet, passing through DH is safe, except for very rare situations like that described in first post.

  6. #6
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    Cleveland, OH
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    Default

    the past 3 characters Ive had all went through the forest, just because they all found cloaks of invisibility. Makes the forest go much faster.

  7. #7
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    Mar 2008
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    I don't think it's hard at all to go through the forest - wield two shields, use coward tactics, and just push your way through. I don't think I've ever died there after realizing that its no use kill any trees unless you get surrounded. And I don't know how you wasted half an hour there, 5 minutes would be more like it for me probably...

  8. #8
    Join Date
    Mar 2008
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    Default

    Man, I wish I could take down those trees! Is there a way to do it?

  9. #9
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    Quote Originally Posted by Dougy View Post
    Man, I wish I could take down those trees! Is there a way to do it?
    The spawning rate is probably too much and the trees get very experienced after a while... A long ago I actually decided to have some fun and attempted to burn them down... with fairly annoying consequences.
    Last edited by Nezur; 04-07-2008 at 08:37 AM.

  10. #10
    Join Date
    Mar 2008
    Location
    Russia
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    Default

    The question is: can trees respawn in your sight, or they can appear only where you can't see them?

    There was a rumor about 99Pe+Farsight+Necklace of the Eye+Banshee...
    Me is troll, me is moomintroll! Me likes ADoM... Me likes Dwarf Fortress... Dis two games is the ones best!

    Oh, me likes zombies too!

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