Page 56 of 72 FirstFirst ... 64652535455565758596066 ... LastLast
Results 551 to 560 of 711

Thread: The cHaOs League Game Report Thread

  1. #551
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Here we go.

    We have a cursed ring of damage. I won't dust it right now, but probably worth doing once we use up our prayers.

    Runes on door destroy our short bow.

    Tested curved wand against a door. It makes a rumbling sound, but doesn't ID.

    Swap light furs for thick furs. Descend.

    Hit level 6. We're poison resistant. Healing 2x (now max), first aid. Talent is tough skin.

    Find pixie archer corpse. Cook. Maybe we want teleportitis. Health increases.

    Level 7. Athletics 2x, Food Preservation.

    Descend.

    Smack a karmic lizard so that we're cursed. Equip a shield and wait out the rest of the turn.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
                 ###
                 #..
               ###.#######
               #.........#
     ###########.........#
     #...@...+./.........+
     #.<.....###.........#
     #.......# #.........#
     #.......# #.........#
     #.(.....# #.........#
     ######### ###########
    
    
    Match70       St:14  Le:11  Wi:10  Dx:24  To:18  Ch:14  Ap:12  Ma: 4  Pe:12 L
    DV/PV: 16/4    H: 36(76)      P: 9(9)        Exp: 7/4448        I7    M: 2000
    Burdened
    ------------------------------------------------------------------------------
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  2. #552
    Join Date
    Apr 2010
    Location
    Hungary, Budapest
    Posts
    81

    Default

    Dead. Another thing learned that I'll always remember.

  3. #553
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Survived.

    Remove shield. w5 a bit for HP. Find stairs. w5 until ghost appears, descend. w5 away rest of turn. Done.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
     #+######
     #.......#
     #..@....#
     #.......#
     ########
    
    
    Match70       St:14  Le:11  Wi:10  Dx:24  To:18  Ch:15  Ap:12  Ma: 4  Pe:12 L
    DV/PV: 14/3    H: 76(76)      P: 9(9)        Exp: 7/4658        I8    M: 3001
    
    ------------------------------------------------------------------------------
    Did the shield trip you up? Or did you just have a run of bad luck?
    Last edited by JellySlayer; 04-14-2011 at 05:53 PM.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  4. #554
    Join Date
    Mar 2008
    Location
    Milwaukee, Wisconsin
    Posts
    624

    Default

    Wow. Dead to RNG shenanigans. I had to respawn the level due to the river. In the turn I went up the stairs, there was a black wizard next to the stairs who followed me down and immediately summoned to fill the room before I could get to the door. Dumb. Enjoy.

  5. #555
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    swam through that damn river.


    PHP Code:
    ------------------------------------------------------------------------------
                                     
    Screenshot
    ------------------------------------------------------------------------------





                                                   @
















    Match67       St:14  Le:19  Wi:14  Dx:12  To:17  Ch:11  Ap:10  Ma:15  Pe:14 L
    DV
    /PV22/5    H83(83)      P43(43)      Exp8/9386        I11   M3000
    Coward
    ------------------------------------------------------------------------------ 
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  6. #556
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    PC for myself and Soirana. Save included just in case. Taking my turn...

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                            ^^^^^
                                                                            ^^..^
                                                                           ^^..^^
                                                                          ^^^.^^
                                                                         ^....^
                                                                        o..~^^^
                                                                       &&&&&^^
                                                                      &&&&&~~
                                                                     &&&&&~~
                                                                    &&&&~~~
                                                                    &&&&~~
                                                                    "&&&~~~
                                                                     "~~~~~^
                                                                      ~~~@^^
                                                                       ~~^^^
                                                                        ^^^
    
    
    
    Match71       St:15  Le:16  Wi:23  Dx:15  To:13  Ch:11  Ap: 9  Ma:10  Pe:11 N+
    DV/PV: 11/1    H: 25(25)      P: 9(9)        Exp: 1/0           DrCh  M: 0
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Match71    St:15  Le:16  Wi:23  Dx:15  To:13  Ch:11  Ap: 9  Ma:10  Pe:11  N+
    DV/PV: 11/1   H: 25(25)   P: 9(9)   Exp: 1/0   M: 0
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Match71             Race: male Drakeling      Class: Mindcrafter
    Eye color: light blue     Hair color: bald          Complexion: green
    Height: 5'5"              Weight: 167 pounds
    Age: 26 (grown-up)
    Star sign: Book           Birthday: 23/Book (day 53 of the year)
    
    YOUR HISTORY:
            Your father is a guildmaster. Your family generally is rather
     wealthy and well-known in your home town.
            In your childhood you were a credit to your family. Your people
     loved you and enjoyed your presence.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become a Mindcrafter.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         0    +0    +0   +0   unskilled            15
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   0    +0    +0   +0   unskilled            15
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ?Right hand: ?+1? bonus to hit, ?1d3+1? damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 32    (fair)         [+4d5]
      Climbing ................. 28    (mediocre)     [+2d4]
      Concentration ............ 67    (good)         [+3d5]
      First aid ................ 25    (mediocre)     [+3d3]
      Food preservation ........ 36    (fair)         [+1d5]
      Gemology ................. 28    (mediocre)     [+4d5]
      Haggling ................. 28    (mediocre)     [+4d5]
      Herbalism ................ 11    (mediocre)     [+3d4]
      Listening ................ 23    (mediocre)     [+4d5]
      Literacy ................. 89    (great)        [+2d4]
      Music .................... 23    (mediocre)     [+3d3]
      Stealth .................. 27    (mediocre)     [+3d3]
      Swimming ................. 47    (fair)         [+2d4]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 227 stones                Carrying capacity: 1500 stones
    
    Head          : -
    Neck          : -
    Body          : robe [+0, +1]                                         [60s]
    Girdle        : -
    Cloak         : -
    Right Hand    : -
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : sandals [+0, +0]                                       [6s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 161 stones   Carrying capacity: 1500 stones
    
    Two-handed weapons ('(')
       quarterstaff (+1, 1d10)                                            [40s]
    Rings ('=')
       heap of 2 rings of stun resistance                                  [2s]
    Wands ('\')
       wand of monster creation (4 charges)                                [3s]
       wand of stunning (7 charges)                                        [3s]
    Potions ('!')
       potion of potential dexterity                                       [4s]
       potion of water                                                     [4s]
    Scrolls ('?')
       scroll of identify                                                  [2s]
       scroll of uncursing                                                 [2s]
    Food ('%')
       iron ration                                                       [100s]
    Valuables ('$')
       181 gold pieces                                                     [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    He did not manage to vanquish any monsters.
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 0 days, 22 hours, 38 minutes and 1 second (0
    turns).
    Match71 visited 1 place.
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  7. #557
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Here's my turn. That was pretty epic.

    Mirrors take off 3HP as soon as I start. Good fun.

    Advance to level 2. Concentration 2x, food pres, first aid, alertness.
    Descend.
    Mixed tension room!
    Advance to level 3. Concentration 2x, alertness, first aid. Talent quick.
    Start spitting my way through.
    Advance to level 4. Concentration, first aid, alertness, stealth 2x
    Advance to level 5. Concentration (now max), alertness, music, gemology.
    Tension room has a spider factory.
    Pray for healing.
    Advance to level 6. We're confusion resistant. Alertness, stealth, gemology 2x, literacy. Very quick. We can mind blast now.
    Oh, there's a jackalware and a dark elf wizard both...
    Tension room cleared.
    A few spiders left. Advance to level 7.
    Alertness, first aid, music, stealth, food.
    To increase.
    Save and done. Phew.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
                                                                   #######
                                                                   +.....#
                                                                   #.....#
                                                                   #.....#
                                                                   ###/###
                                                                     #.#
                                                                     #.# #########
                                                                     #.# #.......#
                                               #######################.# #...<...#
                                               #.|....||...............# #.......#
                                               #.........#################.......#
                                               #.......@.../...../...............#
                                               #.......|.#########################
                                               #|||....###
                                               #########
    
    
    Match71       St:15  Le:16  Wi:24  Dx:15  To:14  Ch:11  Ap: 9  Ma:10  Pe:11 N+
    DV/PV: 21/0    H: 20(49)      P: 45(45)      Exp: 7/4482        I2    M: 1000
    Coward
    ------------------------------------------------------------------------------
    I don't know much about the level. The tension room is cleared, so I don't imagine there's likely to be much worse around. We're pretty strong for the DL now.
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  8. #558
    Join Date
    Apr 2009
    Posts
    395

    Default

    2060 - Descend.
    2118 - Equip our crude spear. Holy crap, it's of mayhem. (+1, 3d8 +8).
    2253 - Slaughter a large tension room of orcs.
    2373 - Descend. Also equip girdle of strength {+1} and thick gauntlets [+3, +1].
    2433 - Read one of our RambaZamba scrolls, which was identify as I thought. Identified our other scrolls.
    2590 - We become LESS perceptive, mirror room. As if that's possible :P
    2724 - Level 6. Literacy x2, Concentration. Talent: Quick.
    2757 - Descend.
    2828 - Fireball trap destroys thick gauntlets. Aw.
    2879 - Spa room. We're pretty (well, prettier.)
    3000 - Save.

    The [ is a leather armour.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                       ########
                                                                       #.......#
             ####################################################### ###.<.....#
             #.......#...............................@./........./.# #./.......#
             #.......#.#################################.........#.# #.########
             #.................../.....                #.........#.# #.#
             #####################.....#               ###########.###/#
                                 #...../                         #.....#
           ######### #############.....#                         #/#######
           #.......# #.....[...../.....                          #.......#
           #.......# #.################                        ###.......#
           #.......# #.#                                       #....(....#
           #.......###.#########################################.#.......#
           #...(.................................................#.......#
           ###############################################################
    
    
    
    
    Trollolol!!1  St:27  Le: 5  Wi: 9  Dx:10  To:27  Ch:15  Ap: 8  Ma:11  Pe: 8 C
    DV/PV: 11/9    H: 80(86)      P: 33(33)      Exp: 6/10640       I8    M: 3000
    
    ------------------------------------------------------------------------------

    + ABABILA scroll
    + another RambaZamba scroll
    + softwood wand
    + opaque potion
    Attached Files Attached Files
    Wins:
    Creator, level 33 Drakish Beastfighter.

  9. #559
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    PC for Albahan and ilsekko.
    Attached Files Attached Files
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  10. #560
    Join Date
    Dec 2009
    Location
    Arizona, USA
    Posts
    308

    Default

    Oooh a hurthling ranger, I like.
    Spent my time around I1-4, shooting arrows and hacking and slashing
    leveled up to level 5, chose healing, athletics, food pres, two weapon combat, and archery at least once
    Good shot talent
    On I4, already found steps just wandering around to get even stronger, he's pretty damned good at shooting arrows.
    I've recently eaten a giant lizard corpse and haven't even had to touch the starting food.
    Picked up a broadsword and a scroll.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
     #############     #######
     #......./...#     #.....#
     #.......###.#######...>.#
     #......./...............#
     ###########.#######/##### ##########
               #.#     #.#     #.........#
               #.#     #/##### #.........#
               #.#     #.....# #.........+
               #.#     #.....# #.........#               ###########
               #.#     #.....# #.........#               #.........#
          ######/#######.....###.........#################....<....#
          ......./...../....././........................./.........#
         #..$....###########/#######################################
         #...$...#         #.#
         #.......#         #.##########################
          .......#         #.....................@.....
          ########         ############################
    
    
    Match72       St:13  Le: 6  Wi:12  Dx:20  To:20  Ch:11  Ap:10  Ma: 8  Pe:13 L
    DV/PV: 6/5     H: 44(51)      P: 12(12)      Exp: 5/1208        I4    M: 1005
    Satiated Berserk
    ------------------------------------------------------------------------------
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 796 stones                Carrying capacity: 1300 stones
    
    Head          : -
    Neck          : -
    Body          : leather armor [+0, +4]                               [150s]
    Girdle        : -
    Cloak         : light cloak [+1, +0]                                  [20s]
    Right Hand    : short sword (+0, 1d6)                                 [30s]
    Left Hand     : dagger (+0, 1d4)                                      [10s]
    Right Ring    : electrum ring                                          [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: short bow (+4, +0)                                    [20s]
    Missiles      : bundle of 34 arrows (+0, 1d6)                         [68s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 497 stones   Carrying capacity: 1300 stones
    
    One-handed weapons ('(')
       broadsword                                                         [80s]
    Missiles ('/')
       bundle of 5 arrows (+0, 1d6+1)                                     [10s]
       bundle of 22 arrows (+2, 1d6+1)                                    [44s]
    Tools (']')
       heap of 2 torches                                                  [20s]
       torch                                                              [10s]
       box with flint and steel (16)                                       [5s]
       tinderbox (11)                                                      [3s]
       cooking set                                                       [100s]
    Scrolls ('?')
       scroll labeled "EDEVESH HANAGASH"                                   [2s]
    Food ('%')
       heap of 2 iron rations                                            [200s]
       loaf of elven bread                                                 [3s]
       melon                                                              [20s]
    Valuables ('$')
       92 gold pieces                                                      [0s]
    Attached Files Attached Files

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •