What's the most important feature that should be implemented in the next version?
Which basic features should be implemented in order to make JADE more playable? What do you think is most important? Something other than bugs or more items/monsters.
I think hunger should be implemented next. It's a traditional and essential part of roguelike gameplay - finding yourself in a situation where you don't have any food left, desperately killing monsters in hopes of a corpse, is a classic RL situation. The need to maintain food in your inventory would already make JADE more interesting. Also, it would prevent you from just walking around Ancardia and completely exploring it in 14 years.
Last edited by Laukku; 11-23-2011 at 02:45 PM.
Reason: changed title
You hit Andor Drakon, the ElDeR cHaOs GoD, and severely wound him.
The greater balor summons some help!
The ratling duelist disarms you. You drop your blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12]. It flies to the west.
Andor Drakon, the ElDeR cHaOs GoD, picks up the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].
Andor Drakon, the ElDeR cHaOs GoD, wields the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].