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Thread: The Weakest Link '09: League of Shadows

  1. #61

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    I'm in on this.
    Top Score in ADOM: 10.1M- Normal victory (Male Dwarven Paladin)

    King of All Dwarves.

  2. #62
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

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    Great stuff! I'll join in for a round myself.

    Just watching quik at the moment. Server's being slow for him, but my there's been some tense moments. Great entertainment!
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  3. #63
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

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    Well, here goes my report:

    10034 Burning hands spell +13.
    10038 Hit by a master swordman several times: 33 HP.
    10039 21 HP.
    10323 w5'd to recover HPs. Found broadsword 64s.
    10366 Room full of master swordmans finally cleared.
    10372 Firebolt spell +8.
    10409 Shot-id'd arrow of hunting (+2,1d6).
    10423 Frost Bolt spell +11.
    10523 Ankheg killed.
    10527 Hill giant killed. Downstairs spotted.
    10558 Found & equipped thin dagger (dagger of returning).
    10663 w5'd some turns to recover PPs.
    10666 Descented to I13. There is a wight right next to the stairs.
    10669 Wight killed. Picked up muddy potion.
    10694 Spotted downstairs.
    10798 This seems to be a level of secret doors... Nothing to eat in the inventory... By the way, I ate an iron ration some time ago.
    10819 I'm hungry. Equipped a short bow and the arrow of hunting.
    10857 Firebolt spell +9.
    10862 Hippogriff killed. Blazing potion found.
    10919 Hungry! and no corpses yet...
    10925 Food on the floor... God damn it! It's a greater mimic...
    10932 Greater mimic slayed... No food yet.
    10969 Starving in red letters. You don't own anything edible! I begin to read the scrolls... Got an identify scroll. Let's identify some potion... All potions identified.
    10970 I have a potion of toughness!! Thanks god. Drunk and Satiated. We also have 2 potions of invisibility and 1 of blindness.
    10971 Drunk potion of potential learning x2.
    10973 Drunk potion of potential charisma.
    10974 Drunk potion of beauty.
    10975 Drunk potion of carrot juice.
    10994 Troll berseker killed. He left some food... Ironic. Loaf of bread picked up.
    11033 Karmic lizard killed.
    11089 Bundle of 22 arrows found.
    11274 w5'd some turns to regen HPs and PPs.
    11278 jackalwere found.
    11279 Fire bolt spell +10.
    ~11420 Bows +1. Burning hands spell +14. Poisoned by a yellow ooze.
    11499 Poison is gone.
    11536 Level cleared. I go down one more level.
    11551 Blinded by a door flash trap.
    11588 While w5-unblinding myself, I sense a certain tension.
    11605 I can see again.
    11660 Found a river.
    11695 Found a gorgon. at the upper right part of the level. I ran away.
    11725 Crossed the river and melted away the bridge.
    11755 Found a rare room: "This room seems to vibrate with life. Insects are crawling everywhere, strange mushrooms cover the walls and moss is growing at the ceiling".
    11793 Found lightning lizard.
    11794 The lightning lizard burns our short bow. Lightning lizard killed. Level up!! Level 12. We are now shock resistant. Ironic again... Improved Literacy(2), Gemology (4). Gained talent Mithril Skin.
    11804 Found large ration. I'm burdened... I drop a 80s broadsword and all rocks.
    11859 Picked up a bit of candy.
    11907 Explored left side of the level. No downstairs found. This means the downstairs possibly are in the area of the gorgon. I begin to build a bridge to cross the river. Frost bolt spell +12.
    11919 It looks like the downstairs are inside the tension room...
    19935 A spider poisons me. 60 HP yet.
    12000 I've killed some unremarkable monsters at the tension room. The gorgon was found 10 dots to the
    right and 4 dots to the bottom, more or less. No downstairs yet...

    We are still poisoned, 53/80 HPs and 52/67 PPs. Good luck!!

    P.S. Sorry about playing slow but the server was terribly slow to me. It had never happened before... Maybe it was because of the spectators load.

    EDIT: The gorgon was found 10 dots to the right and 4 dots to the bottom from our current position, more or less.

  4. #64
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

    Default

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
                                          ######
                                          #====##      #########
                                          ##====#      #|....|%#
           ################################====#########..|....#
           #.........../...................####........@S/./S/.#
           #...........###################====########.#|.|.../#
           #...........#                 #====........./||.|.|....
           #######.#####                 ##===(## .#############.#
                 #.#                      .==*=#             #...#
                 #.#                      #====    ###########.#######
                 #.#                      #====#   #.+...............#
     ########### #.# #######             ##====#   #.#.....#########/#############
     #.........# #(# #.....#            ##====..   #.#.....# #.........#.........#
     #.........###.###.....##############====#######.####### #.......#.#......<..#
     #........./...../...../.............====......$.#       #.......#./.........#
     #################.....##############====#################.......#############
                     #..................====................./.......#
                     ###################====##########################
                                       ====##
                                        ####
    Quik          St:16  Le:25  Wi:15  Dx:12  To:16  Ch: 6  Ap: 7  Ma:14  Pe:12 NL
    DV/PV: 17/11   H: 53(80)      P: 52(67)      Exp: 12/49110      I14   M: 12000
    Poisoned
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands:   445,   6pp     (Effectivity: +14)
       Earthquake   :    15,  80pp     (Effectivity: +0)
       Fire Bolt    :   237,   8pp     (Effectivity: +10)
       Fireball     :    16,  20pp     (Effectivity: +1)
       Frost Bolt   :   470,  10pp     (Effectivity: +12) 
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1149 stones                Carrying capacity: 1650 stones
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : -
    Body          : cursed thick furs (-1, -1) [+0, +2]                  [300s]
    Girdle        : leather girdle [+0, +0]                                [5s]
    Cloak         : -
    Right Hand    : orcish spear (+1, 1d8+4)                              [75s]
    Left Hand     : small shield (+1) [+2, +0]                            [50s]
    Right Ring    : ring of fire resistance                                [1s]
    Left Ring     : -
    Bracers       : brass bracers                                         [10s]
    Gauntlets     : black gauntlets                                       [10s]
    Boots         : light boots [+0, +0]                                  [20s]
    Missile weapon: short bow (+1, +0)                                    [20s]
    Missiles      : bundle of 5 arrows (+0, 1d6)                          [10s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 598 stones   Carrying capacity: 1650 stones
    
    One-handed weapons ('(')
       skull dagger                                                       [10s]
       short spear (+4, 1d6)                                              [40s]
       broadsword                                                         [64s]
    Two-handed weapons ('(')
       quarterstaff (+0, 1d10)                                            [40s]
    Missile weapons ('}')
       short bow                                                          [20s]
       heap of 2 slings                                                    [6s]
       sling (+0, +1)                                                      [3s]
       short bow                                                          [20s]
    Missiles ('/')
       bundle of 9 quarrels                                               [18s]
       bundle of 7 lead sling bullets (+3, 1d5+1)                         [21s]
       bundle of 2 arrows (+0, 1d6)                                        [4s]
       tiny quarrel                                                        [2s]
       arrow of hunting (+2, 1d6)                                          [2s]
       arrow (+1, 1d6)                                                     [2s]
       dagger of returning (+2, 1d4)                                      [10s]
       tiny quarrel                                                        [2s]
    Tools (']')
       broken square key                                                   [1s]
       bandage                                                             [2s]
       small key                                                           [1s]
    Rings ('=')
       brass ring                                                          [1s]
       agate ring                                                          [1s]
    Wands ('\')
       wand of webbing (8 charges)                                         [3s]
       wand of door creation (5 charges)                                   [3s]
       twisted wand                                                        [3s]
       wand of door creation (1 charge)                                    [3s]
    Potions ('!')
       heap of 5 potions of water                                         [20s]
       potion of healing                                                   [4s]
       heap of 2 potions of invisibility                                   [8s]
       potion of poison                                                    [4s]
       potion of blindness                                                 [2s]
       potion of water                                                     [4s]
       potion of cure poison                                               [2s]
       potion of poison                                                    [4s]
    Scrolls ('?')
       heap of 2 scrolls of uncursing                                      [4s]
       scroll labeled "WoPaK"                                              [2s]
       scroll labeled "GNAY-GNIY"                                          [2s]
       scroll labeled "YIKES"                                              [2s]
       scroll labeled "mead ni najap"                                      [2s]
    Food ('%')
       loaf of bread                                                      [40s]
       large ration                                                      [200s]
       bit of candy                                                        [2s]
    Valuables ('$')
       1486 gold pieces                                                   [14s]

  5. #65
    Join Date
    Feb 2009
    Location
    Essex, England
    Posts
    71

    Default

    I'd like to join in, should probably give this a go, but I won't be able to play until about 2200 BST. Play seems to be going pretty fast, so don't hold things up for my sake. If you can find room for me though, that'd be nice.
    Loitering with intent to loiter.

  6. #66
    Join Date
    May 2008
    Posts
    199

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    Right, I'm ready. Here's hoping...

    Okay, I lived. I'll do a brief written description, then a turn by turn summary (in the style of the previous players) below.

    I began nervously, as we were poisoned and at fairly low health. After getting used to the character, though, I killed the spiders nearby. A spider corpse dropped, and I decided to eat it. We now have poison resistance.

    After fighting a few miscellaneous enemies from the unexplored room to the right, a stone statue came out. I only had 35hp (had a bit of trouble with some tarantulas, still not used to the characters power level in melee, or lack thereof) and decided to run back across the level and recross on the southern stretch of the river.

    On doing so, I find not only some rather strong trolls, but a dark elven wizard. Managed to take him out without too much bother, but as one might predict, he'd already left a lot of spiders behind. It was quite a pain mopping those up. Somehow, I got into a bit of a quandry and ended up being chased by spiders, the stone statue, and a quickling, all at low HP. I dashed past the statue and returned to the uppermost ice bridge, where I took out the statue and quickling with castings of frost bolt. I should warn you here, I've been a bit trigger-happy with the spells, but in my defense I've kind of had to be.

    Eventually found the stairs tucked away in the mid-right. Descended to I:15 which was quite boring, until I found the stairs at the top-right. Whereupon I feel compelled by the spirit of my ancestors to commit genocide upon the shambling mound population for the reward of experience. After nearly dying, I decide to denounce genocide in all its forms, and descend the stairs again to I:16.

    Manage to have a quick wander of I:16 (and gain a level) before it reached M:14000. There's a troll to the left through the door.

    12000: I kill the spiders. A corpse drops, and I decide to eat it, as even on the rare chance it doesn't provide poison resistance, we have cure poison potions.
    12025: Your throat feels rough and your stomach burns. Poison wears off shortly afterward. I believe we have poison resistance.
    12050: Iron amulet from a spider.
    12163: A stone statue appears from the unexplored room, making me back off. Decide to run backward and make a second crossing on the bottom of the level.
    12229: More frost bolt castings on some pesky trolls (chief and berserkers).
    12350: Killed the dark elven wizard who'd been summoning all those spiders.
    12400: Get into a bit of a tizz, being chased by many spiders, a stone statue, and a quickling, all at low HP. I eventually recover enough HP and PP to take the statue and quickling out.
    12500: Clear the top right room. No gorgon.
    12590: Find the down stairs nestled into a room in the mid-left of the map, waited there until I was at full health, then descend to I:15.
    12650: Potion of poison near the up-stairs, left it there. No monsters found but I pick up a scroll of CUTME.
    12675: Blinded by a door trap, still no monsters found though.
    12950 Found the stairs in the top right of the new floor, after tussling with a pair of clawbugs.
    13200: Accosted by a pair of shambling mounds coming from the south side of the new room, took them out, suspect there may be a Shambling Mound threat room in the bottom right part of the map.
    13250: Hungry. Ate large ration.
    13300: Suspicion confirmed. Become involved in pitched Shambling Mound battle of epic proportions. Decide to eradicate the lot of them for philanthropic reasons. Unfortunately, I completely forgot we had fire bolt, frost bolt's sexy jailbait cousin. Needless to say, disaster ensued.
    13700: Lucky shambling Mound gets a critical hit in, taking us to 2HP, and destroying our metal cap. Drops an iron ration though, which helps, as we become hungry soon afterward. So I eat it.
    13775: Get a peek into the threat room, it's much bigger than I thought. And now they're after me. I have to retreat to the stairs and descend to I:16.
    13980: Kill a Wight then a kobold chieftain, reach level 13. I boost swimming, first aid, literacy, and metallurgy (most everything bar swimming and metallurgy were at a 1d3 modifier anyway). Papyrus appeared somewhere.
    14000: After continuing left for a few turns, I bumped into a troll berserker and decide to retreat to regain health and PP. I'm fairly sure there are two enemies on the other side of the door to your left (one being the troll), but neither are potentially deadly providing you rest, and are willing to use castings.

    Dropped/Consumed/Lost: A sling that we had two of, a potion of poison (couldn't see any use for it), large ration, the metal cap we were wearing.
    Picked up: Scroll labelled 'CUTME', iron amulet, various arrows, a few candies.
    Misc. Gains: Poison Resistance, Level 13. Polearms skill + 1 (to level 4), Shields Skill + 1 (to level 2), Bow skill + 1 (to level 2), Frost Bolt Effectivity + 1 (15), Burning Hands Effectivity + 1 (14)
    Descended: 2 levels (I:16)
    Killed (according to the kill list): That gorgon.
    Last edited by Covenant; 04-30-2009 at 12:42 AM.

  7. #67
    Join Date
    Apr 2008
    Posts
    229

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    Cool, I'm spectating Covenant. We're on I14 and eight players have played, and this thread only started today O_o

    EDIT: grabbing the save file...
    Last edited by F50; 04-30-2009 at 12:17 AM.

  8. #68
    Join Date
    Jun 2008
    Posts
    200

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    Quote Originally Posted by F50 View Post
    Cool, I'm spectating Covenant. We're on I14 and eight players have played, and this thread only started today O_o
    Yup, we're really motoring. Great fun to watch the different ways people approach things. Uh oh, living dangerously with those shambling mounds - 2hp! Shame we don't have a lightning based spell, or we could have milked those for massive XP.

  9. #69
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

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    Was thinking the same myself, but it would have made the game far too easy.
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  10. #70
    Join Date
    Jun 2008
    Posts
    200

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    Quote Originally Posted by Grey View Post
    Was thinking the same myself, but it would have made the game far too easy.
    In terms of preserving the challenge I agree it's for the best, it's just difficult to look at that situation and not see the opportunity

    e: I just read back through earlier posts and saw this;

    Quote Originally Posted by Soirana View Post
    Besides fixing download thing for dummies like me using Firefox would be nice.
    I'm using Firefox and the saving files off the server thing works fine for me (using "Save Link As"), so I don't think it's a browser issue, if that's any help.
    Last edited by furious_styles; 04-30-2009 at 12:23 AM.

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