So lots of people speak in these threads with the example of, you start as a fighter and decide to become a mage. Will we even be able to do that? And most importantly, whats the starting gear going to be like? Here is an exploitable example derived from adom. whats to stop me in JADE from starting as a bard with the heir talent and switching immediatly to a mage? Mages are powerful enough in the beginning clearing whole rooms in 1 shot, but now they get 7 league boots too??
Just saying, whats to stop everyone from starting as a fighter so they start with decent armor instead of dinky robes and switching classes right away to what they really want to be? Either give everyone crap for start gear, or give an incentive to actually start as a mage. Maybe talents you can only pick at char creation linked to a class? or give a mage a decent staff that increases PP regen slightly? Theres got to be some incentive to pick a class and stick with it from the VERY beginning not pick a class and 500 turns in switch to one for the rest of the game.
that is of course if its possible to be more than one "class".