Page 48 of 106 FirstFirst ... 384445464748495051525898 ... LastLast
Results 471 to 480 of 1051

Thread: minor things but undocumented

  1. #471
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    I suddenly have visions of an illiterate PC, a doppleganger,
    a dark sage, and an alarm trap.
    "Whip me!" pleads the adom player. The rng replies... "No."

  2. #472
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    Forget dark sages - I'd use it against the AKW. Imagine 10 of his corpses...
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  3. #473
    Join Date
    Oct 2009
    Posts
    1,649

    Default

    wait. That's uber-power. ^^
    Haven't won with : Druid, Priest, Elementalist, Weaponsmith, Ranger, Merchants, farmers, Necromancer,Thief
    Currently trying : Entertaining girlfriend. Very, Very, VERY hard.

    Just a silly online game

  4. #474
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    I do believe it is impossible for any PC to read ANY
    spellbook while drunk. No, it's not a coincidence that
    I'm posting this on Dec. 31 : )
    "Whip me!" pleads the adom player. The rng replies... "No."

  5. #475
    nathrakh Guest

    Default

    Quote Originally Posted by gut View Post
    I do believe it is impossible for any PC to read ANY
    spellbook while drunk. No, it's not a coincidence that
    I'm posting this on Dec. 31 : )
    Has anyone tried to read the weird tome while confused and/or drunk ?

  6. #476

    Default

    Hopefully this is not already somewhere in the preceding 48 pages.

    If a wall blocks a clear shot to a monster using normal targetting ("your missile thuds into an obstacle"), you may still be able to create your own clear shot. Try aiming behind the monster. I think small variations to the left/right may sometimes also help.

  7. #477
    nathrakh Guest

    Default

    Quote Originally Posted by Erik Piper View Post
    Hopefully this is not already somewhere in the preceding 48 pages. :D

    If a wall blocks a clear shot to a monster using normal targetting ("your missile thuds into an obstacle"), you may still be able to create your own clear shot. Try aiming behind the monster. I think small variations to the left/right may sometimes also help.
    This is especially nice when killing the oracle. :)

  8. #478
    Join Date
    Mar 2008
    Location
    Finland
    Posts
    599

    Default

    Quote Originally Posted by Erik Piper View Post
    Hopefully this is not already somewhere in the preceding 48 pages.
    Well, there's a search function for threads. But sometimes someone uses a way to express the same idea in a way you would not think of.
    You hit Andor Drakon, the ElDeR cHaOs GoD, and severely wound him.
    The greater balor summons some help!
    The ratling duelist disarms you. You drop your blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12]. It flies to the west.
    Andor Drakon, the ElDeR cHaOs GoD, picks up the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].
    Andor Drakon, the ElDeR cHaOs GoD, wields the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].

  9. #479
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    I've been playing a string of barbarians who have decided to doom themselves for the entire game, and have noticed a surprising effect of the dooming intrinsic: rooms full of traps ("You shudder") seem abnormally common. In an average game, I'd estimate that from start to finish, I probably see 2-3 of these rooms. In these doomed games, I have had 3-5 of these rooms before Dwarftown pretty consistently over about 10 PCs. I haven't noticed any other types of rooms being especially (un)common, but it may be that certain features have a luck check associated with them.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  10. #480
    Join Date
    Mar 2008
    Location
    Kentucky
    Posts
    5,067

    Default

    Door traps as well, it seems to me.
    "Whip me!" pleads the adom player. The rng replies... "No."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •