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Thread: TWL '09: League of Ghosts

  1. #1
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    Posts
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    Default TWL '09: League of Ghosts

    An unholy aura surrounds the place where once mighty warriors fell. A chill wind blows over some dusty bones, and a dull moan seems to echo through the air. "OoooooOOOOOoooohhhh!" comes the cry as etheral spectres appear in legions. The ghosts of dead warriors march forth, ready to seek vengence on the living!!

    This is the League of Ghosts, open to all who have died in the leagues before and wish to prolong their torment in the Arenas of Infinity! Those who partake may have a slim chance of gaining a place in The Weakest Link final by completing the Challenge of Chaos. This is a server league only, played on the league3 account. Check out the League of Zombies if you wish to play off-line.

    Special rules for this league:
    -first to sign up can play immediately
    -must announce to say you are going to play before someone else claims it
    -there is no set turn order - as long as you haven't yet played in the current round you may take the save and play immediately (assuming no one else has claimed it)
    -only exception to this is you can't bypass the end of a round
    -you also can't take 2 rounds back to back (last in round 2, first in round 3)
    -to encourage speedy play, 24 hours without a turn causes everyone who hasn't played that round to be eliminated
    -come on IRC for added discussion and fun! Don't come on the channel during your turn though, so as to prevent advice being passed. Others will be quite willing to give you logs of the channel's criticism afterwards.

    Chaos gate status: OPEN!
    (corrupt and profane tactics are allowed from the very outset!)

    Round 1:
    1. Conundrum
    2. JellySlayer
    3. deepshock (killed)
    4. evariste
    5. LuciusKain (killed)
    6. Qui
    7. _Ln_ (killed)
    8. Al-Khwarizmi
    9. F50 (killed)
    10. Ars (killed)

    Round 2:

    11. JellySlayer
    12. evariste
    13. Conundrum (killed)
    14. Qui (killed)
    15. Al-Khwarizmi (killed)

    Round 3 and onwards:

    16. JellySlayer (killed)
    17. evariste
    18. evariste (killed)


    High Score:

    Code:
    15134 Evariste, L13 dwarven priest, 79297 xps, 16539 turns.
          He was massacred by a werewolf lord on ID15.
    
    14463 JellySlayer, L13 dwarven priest, 72140 xps, 15411 turns.
          He was scorched to death by a fire drake after expending his
          lifeforce petrifying a dark elven lord on ID16.
    
    11838 Conundrum, L13 dwarven priest, 70987 xps, 15759 turns.
          He was eviscerated by a ratling duelist on ID15.
    
    11926 Al-Khwarizmi, L13 dwarven priest, 68449 xps, 15232 turns.
          He was transformed into a shadow troll on ID14.
    
    11907 Qui, L12 dwarven priest, 65995 xps, 14495 turns.
          He was petrified by a gorgon on ID14.
    
    9919  Ars, L12 dwarven priest, 47914 xps, 10801 turns.
          He was consumed by a torrent of acid on ID12.
    
    9729  F50, L12 dwarven priest, 54442 xps, 11386 turns.
          He exhausted himself in a last-ditch effort to petrify a writhing
          mass of primal chaos on ID11.
    
    15525 _Ln_, L12 dwarven priest, 63990 xps, 9874 turns.
          Dissolved by the last of an ochre jelly army on ID9.
    
    7065  LuciusKain, L11 dwarven priest, 30952 xps, 6909 turns.
          Blown up by a trapped door whilst fleeing a mixed tension room on ID8.
    
    6830  Deepshock, L10 dwarven priest, 18878 xps, 5023 turns.
          Poisoned by a large cider in a mixed tension room on ID6.
    Server details:

    You can find vlgs for this league here: http://ancardia.ath.cx/adom_users/league3/
    You can spectate current games by logging in as spectator/spectator.
    You can watch previous games by logging in as ttyrecplay/ttyrecplay.
    You can join in IRC chat on all games by logging on to ancardia.ath.cx:6667 in your favourite IRC client.
    If you have trouble with any of this check out the Easy IRC and Server Access thread.
    Last edited by Grey; 05-27-2009 at 04:02 AM.
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  2. #2
    Join Date
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    Default

    And the character for the ghosts to possess is.... a Tree-born female dwarven priest! Quite a lucky roll that... Initial talent chosen as Long Stride, name set as "Y" - I'll let you guys decide what you want to christen the hardy girl.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                            ^^^^^
                                                                           ^^^..^
                                                                           ^^..^^
                                                                          ^^^.^^
                                                                         ^....^
                                                                        o..~^^^
                                                                       &&&&&^^
                                                                      &&&&&~~
                                                                     &&&&&~~
                                                                     &&&~~~
                                                                     &&&~~
                                                                     &&&~~~
                                                                     "~~~~~^
                                                                     "~~~@^^
                                                                      ~~~^^^
                                                                        ^^^
    
    
    
    Y             St:15  Le:14  Wi:21  Dx:10  To:15  Ch:11  Ap: 9  Ma:15  Pe:11 L
    DV/PV: 24/8    H: 25(25)      P: 21(21)      Exp: 1/0           DrCh  M: 0
    Coward
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Y                   Race: female Dwarf        Class: Priest
    Eye color: brown          Hair color: black         Complexion: brown
    Height: 3'8"              Weight: 154 pounds
    Age: 64 (grown-up)
    Star sign: Tree           Birthday: 27/Tree (day 357 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. They are doing moderately
     well but are talented enough to survive.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            As a young adult you had to work a lot to finance your
     apprenticeship. You were often tired and exhausted but all this was
     forgotten, when you finally achieved your goal.
            You decided to become a Priest.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    
    Clubs & hammers          2    +2    +0   +0   basic                60
    
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  1    +2              basic                37
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: -3 bonus to hit, 2d3-3 damage
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Climbing .................. 37    (fair)         [+3d3]
      Concentration ............. 44    (fair)         [+4d5]
      Detect item status ........ 65    (good)         [+3d5]
      Detect traps .............. 10    (poor)         [+3d5]
      First aid ................. 24    (mediocre)     [+4d5]
      Haggling .................. 30    (mediocre)     [+4d5]
      Healing ................... 45    (fair)         [+4d5]
      Herbalism ................. 48    (fair)         [+4d4]
      Listening ................. 25    (mediocre)     [+3d4]
      Literacy .................. 91    (superb)       [+2d4]
      Metallurgy ................ 32    (fair)         [+3d3]
      Mining .................... 62    (good)         [+1]
      Music ..................... 26    (mediocre)     [+4d4]
      Smithing .................. 34    (fair)         [+3d3]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 871 stones                Carrying capacity: 1500 stones
    
    Head          : uncursed metal cap (+1, +1) [+0, +1]                  [50s]
    Neck          : -
    Body          : blessed chain mail (-1, -3) [-3, +5]                 [400s]
    Girdle        : -
    Cloak         : -
    Right Hand    : uncursed warhammer (+0, 2d3)                          [60s]
    Left Hand     : uncursed medium shield [+6, +1]                      [100s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : uncursed heavy boots [-1, +1]                         [30s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 231 stones   Carrying capacity: 1500 stones
    
    Tools (']')
       uncursed holy symbol                                                [5s]
    Potions ('!')
       potion of holy water                                                [4s]
       heap of 2 uncursed potions of water                                 [8s]
       heap of 2 uncursed potions of healing                               [8s]
       uncursed potion of invisibility                                     [4s]
    Scrolls ('?')
       uncursed scroll of light                                            [2s]
    Books ('"')
       uncursed spellbook of Know Alignment                              [100s]
    Food ('%')
       uncursed iron ration                                              [100s]
    Valuables ('$')
       95 gold pieces                                                      [0s]
    File is on league3 account, so first come first served if you want to play!
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  3. #3
    Join Date
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    Default

    I'll grab first turn on this character then! As tempting as it is to try to be the Lord of Zombies, playing on the server is too good to pass up :P I'll start in a few minutes!

  4. #4
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    Default

    If this get very popular, then maybe we should have one lucky loser included as the seventh finalist.

  5. #5
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    Default

    No lucky losers. It would dilute the accomplishment of surviving through two leagues too much.

  6. #6
    Join Date
    Apr 2009
    Posts
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    Default

    TL;DR:
    Descended to I3, level fully explored.

    Rusted armour almost straight away and lost useless starting spellbook.
    Food situation now is the same as when the character was generated.

    Equipment Gains:
    Hooded Cloak (+1, +0)
    3 uncursed rocks 1d4, one unID'd blessed rock.
    unID'd uncursed short bow
    blessed Orcish Spear (+1, 1d8+2)
    uncursed hand axe (1d6)
    cursed scroll: HITME
    cursed potion of healing
    cursed copper-hewn girdle (7s)
    cursed glass amulet
    cursed opal amulet
    --NOTHING CURSED was equipped. Detect Item Status for the win.

    Level Gains: Up to level 7.
    Talents: Good Learner, Good Shot. We unfortunately can't get more than Iron Skin in the PV line.
    Skills:
    Healing to 99
    Detect Traps to 33
    Concentration to 85
    Detect Item Status to 89

    Maces and Hammers to level 3
    Shields to level 2
    Now using a Spear, though.

    I think that's all.

    Detailed report:

    0024: You sense a soul in agony.
    0037: Water trap. Chain mail, Metal cap rusted, spellbook (Know Alignment) destroyed.
    0056: Hooded cloak (+1, +0) found and equipped. Not cursed.
    0058: Iron ration found
    0075: Down stairs found
    0106: Cursed iron ration found
    0196: Cursed copper-hewn girdle (7s) found
    0201: 4 rocks, yay!
    0205: And a blessed quarterstaff. Just 1d10. Dropped.
    0219: Level explored already!
    0231: Level 2. Healing: 45->56. Concentration: 44->56. Detect Traps: 10->17.
    0249: Large bat corpse found and eaten.
    0289: Level 3. Detect Traps: 17->24. Concentration: 56->64. Healing: 56->65. Talent: Good Learner.
    0307: Uncursed bandage.
    0327: Bored, descending to I2.
    0337: Spellbook of Cure Disease found and read once.
    0360: Down stairs found.
    0406: Spellbook of Bless found and read twice in a library room.
    0412: Going to bookcast Bless every now and then to train Ma a bit.
    0416: Cursed Potion of Healing found.
    0421: Cursed glass amulet found.
    0472: Level 4. Concentration: 64->68. Detect Item Status: 65->76->82.
    0499: Level explored.
    0530: Ghost bat hits me. Aged.
    0618: Uncursed short bow found.
    0659: Level 5. Healing: 65->73->78. Detect Item Status: 82->89.
    0746: Blessed rock.
    0808: Female ogre withstanding all my attacks and hitting hard. Heading to down stairs.
    0830: Closed door on ogre.
    0854: Hungry, ate cursed iron ration.
    0879: Ogre got back to me, but a friendly bugbear stepped on a fireball trap which hit the ogre but not me!
    0915: First aid +1 ->25.
    1010: Descended to avoid a fire beetle I couldn't hurt. I3.
    1015: Ate Iron ration.
    1025: Found downstairs.
    1095: Clubs and Hammers level 3.
    1100: Kill a jelatinous cube with rocks, but it dissolves one.
    1104: Cursed scroll: HITME.
    1148: Level 6. Concentration ->76->85. Healing ->87. Talent: Good Shot.
    1156: Cursed opal amulet found.
    1225: Blessed melon found.
    1275: Friendly dwarf found in top right room.
    1277: Shields level 2.
    1424: Eat melon found earlier. Level explored.
    1471: Goblin slavemaster corpse found.
    1553: Corpse starts to rot so I eat it.
    1768: You sense imminent danger.
    1809: Level 7. Healing ->94->99. Detect Traps -> 33.
    1960: Magebane eye killed, that was the out of depth generated before.
    1993: Got a blessed orcish spear (+1, 1d8+2) from an orc scorcher. Then killed him.
    1999: Tried on the hand axe, was only 1d6.
    2000: Swapped back to the spear!

    EDIT: And a link to the vlg: http://ancardia.ath.cx/adom_users/league3/conundru.vlg

    EDIT2: Corrected that I descended to I3, not I4.
    Last edited by Conundrum; 05-23-2009 at 11:52 AM.

  7. #7
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    Note that this league shall now be used as part of the Challenge of Chaos! As such the Chaos Gate is now open in the League of Ghosts! My apology for the lateness of doing this, but I would imagine it won't have affected the previous player's play much. Chaotic tactics early on are a bad idea in the long term, after all. I hope you all enjoy the new challenge that awaits you
    Platinum Edition ADOMer
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  8. #8
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    I will join in. I need to redeem myself after my tragic (read: stupid) death
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  9. #9
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    Sure thing - you gonna start now? We'll be watching
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  10. #10
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    Sure, I will be taking my turn momentarily.

    2000: Start turn, check gear.
    2075: Fought chaos sister. Hit down to 30, twice corrupted
    2097: Spotted blink dog. He teleported away.
    2197: Ate iron ration. We're out of food.
    2217: Killed staring eye and imp.
    2265: Descended.
    2273: Kobold dropped 17 arrows. Equipping shortbow.
    2351: Killed bat, goblin rockthrower. I would have milked him, but need to find food first.
    2398: Jackals suddenly appear. Spot jackelware.
    2419: Jackals drop no corpses, but do dropped blessed large ration. Feel hungry, so I eat the ration.
    2467: Swordsman drops uncursed large ration.
    2518: Advance to level 8. +Detect traps, +Concentration, +Item Status
    2576: Spot werewolf. Allow him to summon.
    2601: Polearms is now level 2.
    2625: Killed off wolves. Found 2 rations + bread. We are now strained.
    2690: Poisoned by DE warrior.
    2727: Kill eye of destruction.
    2747: Hungry: eat large ration. We are now burdened again. (Note, I have been using bless to reduce food consumption throughout my turn).
    2797: Kill fire lizard, goblin chief, ghost bat.
    2983: Hungry. Eat large ration.
    3011: Bless is almost out, so I read book to improve knowledge.
    3094: Wererat summons group of rats. Kill some, advance to level 9. +Detect traps, +Literacy, +Item Status. Talent = quick. Senses sharpen.
    3258: Hungry. Eat iron ration.
    3279: Read book of bless. Book disappears.
    3348: Kill two gargoyles and eat one.
    3397: Kill doppleganger and ghul. Polearms at level 3. Bless at level 6.
    3500: Kill werewolf, some wolves.
    3536: Hear distant wind.
    3564: Exploded by fire vortex. Down to 19/55.
    3585: Killed humunculus for frest meat. Eat fresh meat.
    3585-4000: Killed some stuff, nothing too exciting happens.
    4000: End turn on stairs. We have a loaf of bread, which we will likely need to eat soon, and no other food.
    Last edited by JellySlayer; 05-23-2009 at 04:24 PM.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

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