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Thread: My first win :-) Nekrogordon, trollish Necromancer, did it!

  1. #1
    Join Date
    Dec 2010
    Location
    Central Germany
    Posts
    1,158

    Default My first win :-) Nekrogordon, trollish Necromancer, did it!

    After about four years of playing ADOM this is my first character who actually managed to close the chaos gate and win the game :-)
    Let's see what I can remember... The glorious hero Nekrogordon started by gaining the healingskill and killing kranarch for the lawfull-boost, afterwards rushed through the PC where he found a lawful altar to change his allignment. Smashed everything with his mighty orcish spear and didn't have much trouble, though he didn't know at that time that he actually was a spellcaster... maybe because he was just too stupid to recognize. He just stored all his books in Lawenilothehl and bashed like a warrior. Well, then he travelled to the CoC and headed to dwarftown, did all the quests (killing a hill giant took quite some time) and built a nice herb garden in the big room, while he desperately tried to get his Learning skill up by training with Garth. Got random teleportation by eating a blink dog and a pixie and then learned to use Rolf's Companion (too bad he didn't get the shield later... always wanted to try them toghether). At level 13 a hard fight at the Pyramide featuring a werewolf lord and a master mimic, afterwards got himself the wand of teleportation and went to conquer darkforge. Found a Black Dragonscale Mail and a sword of sharpness that he should later use for quite some time, got doomed from pool drinking, so back to dwarftown and on the way back to the surface he drank from another pool where he got a wish for an AoLS. After finnishing the dwarven graveyard (where he found a nice ring of regeneration), tomb of the high king and water temple without big trouble, Nekrogordon lost most of his equipment by asininely saccing a monster on a neutral altar. He then accepted some herb grinding to get his skills up and become OP enough to do the Tower of Eternal Flames, where he melee-killed the worm in a long and hard fight. Afterwards he finally read his books at Learning 15. Back into the CoC he went down to the casino where he got a red dragon scale mail.. fínally a nice armor again.. and two phase daggers that should stay his weapons till the end of the game. Artifact pickaxe was too expensive and I didn't want to gamble for hours. After stupid-running into a cat just a level or two before the catlord level, Nekrogordon knew he had to kill that bastard... damn, I was afraid! Never reached the catlord before! On his own level he bet the shit out of Nekrogordon, so he retreated to the last level, teleported away and got that cat caught in some webs, so he could kill him from the distance with poisoned humanoid slaying ammo. Air and Earth temple were easy, but in the UC I remembered reading that this anciend karmic wyrm was easy exp for an invisible magic missle fighter... didn't work and the wyrm started to fight back from the first round on... destroyed lots of good equipment with his acid breath and forced me to use quite a couple of my healing potions. Anyway, down to the mana temple, where I suddenly remembered that a certain Hocus Pocus once told me not to go there without deathray resistance... fuck, sold the Ancient Mummy Wrapping in dwarftown :-/ Back up, bought the wrapping back and down for another try. Fought the first monsters at the entrance of the temple and then within two turns got confused and the light went out... doublefuck! Lightsource was the second thing to bring! Ran into the temple in confused mood (should have cleaned my ears, but didn't think of that) and got surrounded by whatever horrible beasts, while Nuurag-Vaarn beat the shit our of poor Nekrogordon. Managed to fight his way back out of the temple by pure luck and then back up to dwarftown again to buy an amutel of light as well as finally do his crowning, thus getting Preserver (strike!) and cold immunity (why did I change to dragon armor again???). This was actually the most dangerous situation of the whole adventure... was down to 20 or 30 HP several times in this horrible dark room. Well, meanwhile the Archmage was so nice to walk into the trap corridor, where he was easy prey. When he was just about to dive down and finish the game, Nekrogordon realized that he looked like the worst nuclear mutant with about a dozen corruptions and had no scrolls or potions with him that could help... so up to dwarftown again where he had stored Khelavasters scrolls... next time I will try to avoid at least some of these sensless up-and-downs ;-) Well, down to D50 where he had little troube with the Barlors, though he already realized that most of his humanoid and demon slayers were lost during his previous adventures. Ended up with three or four usefull missiles against Fistanarius, which ment: shot, shot, teleport. pick up, pick up, shoot, shoot, teleport... tedious game and finally even those last arrows were lost and Nekrogordon back to eleven corruptions. Tried some time with Ice Ball without any visible effect, seriously thought about leaving and grinding for some more arrows and quarrels and finally decided to try it in melee... and well, five rounds later Fisti was dead meat. Hit me just once during this time. So back to the surface, get rid of the corruptions by doing the unicorn quest and leave that dangerous place once and forever! Finished the game at level 36 with a score of 13457280.
    Finally, finally, finally my first win... damn, that took quite some time x-)

    By the way, how do I open this .flg file?

    edit: Forgot to mention a greater giant vault that was very usefull to train the daggers skill and gain exp, though the artifacts were kind of crappy. In fact most of the artifacts I found were not very usefull, but the rng made up for it by letting me learn Find Weakness with a starting score of 95 :-)
    Last edited by GordonOverkill; 10-06-2012 at 12:15 PM.

  2. #2
    Join Date
    May 2008
    Posts
    880

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    Congratulations! Though I'd suggest you break it up into paragraphs next time (there's gonna be a next time, right? ).

    Double-click it and identify the file as a Notepad document.

  3. #3
    Join Date
    Dec 2010
    Location
    Central Germany
    Posts
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    Haha, for sure! I enjoyed playing this game so much even without winning, so I definitely won't stop playing now that I know I actually can win ;-)
    Thanks for the hint with the .flg file! Could you maybe also tell me how to insert this file into my posting? (Like in the other threads where you can scroll through it)

  4. #4
    Join Date
    May 2008
    Posts
    880

    Default

    You can copy/paste it, but then you'll need to snip most of it or break it up into several posts because of size constraints. You can use the [ CODE] [ /CODE] tags without the space to make it like what you described. You can also just upload it as a zipped attachment if you're feeling lazy.

  5. #5
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    Dec 2010
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    Code:
    Nekrogordon   St:31  Le:23  Wi:40  Dx:35  To:34  Ch:14  Ap: 7  Ma:16  Pe:18 L+
    DV/PV: 45/45   H: 516(516)    P: 301(301)    Exp: 36/24434119   DrCh  Sp: 109
    Blessed Bloated Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Nekrogordon         Race: male Troll          Class: Necromancer
    Eye color: black          Hair color: black         Complexion: tanned
    Height: 9'3"              Weight: 568 pounds        Scars: 24
    Age: 10 (young)
    Star sign: Unicorn        Birthday: 23/Unicorn (day 113 of the year)
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 6025 stones                Carrying capacity: 23292 stones
    
    Head          : uncursed eternium cap (+1, +1) [+0, +5]               [28s]
    Neck          : blessed sapphire amulet "Preserver" [+4, +4] {Wi+7}    [3s]
    Body          : uncursed red dragon scale mail (-1, -4) [+2, +13]    [220s]
    Girdle        : uncursed girdle of strength [+0, +0] {St+2}           [15s]
    Cloak         : uncursed light cloak [+1, +0]                         [20s]
    Right Hand    : blessed phase dagger (+0, 1d4)                         [5s]
    Left Hand     : uncursed large eternium shield (+2) [+11, +5]         [54s]
    Right Ring    : uncursed ring of slaying (+8 melee damage, +6 missile damage)
    Left Ring     : blessed ring of the High Kings [+2, +3]                [1s]
    Bracers       : uncursed bracers of regeneration [+0, +0]             [18s]
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : uncursed adamantium boots [+0, +3]                    [89s]
    Missile Weapon: -
    Missiles      : bundle of 2 blessed drakish scurgari of returning (+3, 2d6+2)
    Tool          : blessed pick axe (+0, 1d6+1)                          [75s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 5466 stones   Carrying capacity: 23292 stones
    
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
       uncursed red dragon scale mail (-1, -4) [+2, +13]                 [220s]
    Shields ('[')
       uncursed intricate wooden shield "Nature's Friend" [+6, +3]        [80s]
    Gauntlets ('[')
       uncursed thick gauntlets (-1, -2) [+0, +1]                         [15s]
    Cloaks ('[')
       uncursed cloak of invisibility (-1, +0) [+3, +0]                   [30s]
       uncursed light cloak [+1, +0]                                      [20s]
    Girdles ('[')
       uncursed girdle of carrying [+0, +0]                               [15s]
    Boots ('[')
       uncursed adamantium boots [+0, +3]                                 [89s]
    Necklaces (''')
       blessed amulet of light                                             [3s]
       uncursed amulet of free action                                      [3s]
       uncursed ankh                                                       [3s]
       uncursed amulet of petrification resistance                         [3s]
       uncursed amulet of order                                            [3s]
       uncursed necklace of rapid healing                                  [2s]
    Bracers (',')
       uncursed bracers of toughness [+0, +0] {To+4}                      [10s]
       uncursed bracers of regeneration [+0, +0]                          [18s]
    One-handed weapons ('(')
       blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
       uncursed pick axe (+0, 1d6+1)                                      [75s]
       uncursed pick axe (+1, 1d6+4)                                      [75s]
       uncursed phase dagger (+0, 1d4)                                     [5s]
    Two-handed weapons ('(')
       blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0]     [400s]
       uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
    Missile weapons ('}')
       uncursed heavy crossbow of accuracy (+9, +3)                      [140s]
       uncursed long bow of hunting (+6, +3)                              [30s]
       blessed heavy crossbow (+3, +3)                                   [140s]
       uncursed heavy crossbow (+3, +0)                                  [140s]
       uncursed light crossbow of accuracy (+10, +0)                      [70s]
       uncursed heavy crossbow (+2, +5)                                  [140s]
       uncursed short bow (+2, +1)                                        [20s]
       cursed long bow of hunting (+6, +1)                                [30s]
    Missiles ('/')
       bundle of 3 uncursed arrows of undead slaying (+3, 2d4+3)           [6s]
       uncursed mithril quarrel (+1, 2d6+3)                                [2s]
       bundle of 13 uncursed arrows of jelly slaying (+3, 2d4+3)          [26s]
       bundle of 5 uncursed broken quarrels of humanoid slaying (+2, 2d6+3)
       uncursed arrow of demon slaying (+3, 1d6+3)                         [2s]
       bundle of 2 uncursed eternium quarrels (+1, 4d6+8)                  [2s]
       bundle of 3 uncursed adamantium quarrels (+2, 2d6+6)                [3s]
       bundle of 16 uncursed quarrels of construct slaying (+3, 2d6+3)    [64s]
       uncursed arrow of slaying (+0, 1d6+2)                               [2s]
       bundle of 5 uncursed adamantium arrows (+1, 1d6+6)                  [5s]
       bundle of 3 uncursed mithril quarrels (+1, 2d6+2)                   [6s]
       bundle of 3 uncursed mithril arrows (+0, 1d6+5)                     [6s]
       bundle of 8 uncursed quarrels (+1, 2d6)                            [16s]
       bundle of 3 uncursed arrows of undead slaying (+1, 2d4+4)           [6s]
       bundle of 4 uncursed quarrels of jelly slaying (+5, 2d6+3)         [16s]
       bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+3)          [12s]
       bundle of 3 blessed quarrels of dragon slaying (+3, 2d6+3)         [12s]
       blessed arrow of humanoid slaying (+4, 1d6+3)                       [2s]
       bundle of 2 uncursed quarrels of dragon slaying (+3, 2d6+3)         [8s]
       bundle of 6 uncursed arrows of giant slaying (+6, 1d10+3)          [12s]
       bundle of 4 uncursed quarrels of undead slaying (+3, 2d6+3)        [16s]
       bundle of 5 uncursed arrows of giant slaying (+4, 1d10+3)          [10s]
       bundle of 6 uncursed arrows of undead slaying (+3, 2d4+2)          [12s]
       bundle of 8 uncursed quarrels of jelly slaying (+5, 2d6+5)         [32s]
       bundle of 4 uncursed adamantium arrows (+3, 1d6+9)                  [4s]
       bundle of 11 uncursed quarrels of giant slaying (+5, 2d8+3)        [44s]
       blessed silvery arrow "True Aim" (+10, 15d5)                        [2s]
       bundle of 3 uncursed quarrels of jelly slaying (+5, 2d6+6)         [12s]
       bundle of 5 blessed balanced mithril quarrels (+8, 2d6+5)          [10s]
       bundle of 4 blessed mithril quarrels (+1, 2d6+3)                    [8s]
       bundle of 8 uncursed arrows of undead slaying (+3, 2d4+6)          [16s]
       bundle of 20 blessed arrows (+0, 1d6+2)                            [40s]
       bundle of 7 uncursed barbed arrows (+3, 1d6+6)                     [14s]
       bundle of 4 uncursed adamantium quarrels (+3, 2d6+7)                [4s]
       bundle of 4 uncursed quarrels of demon slaying (+5, 2d6+3)         [16s]
    Tools (']')
       heap of 4 uncursed tiny keys                                        [4s]
       cursed square key                                                   [1s]
       blessed waterproof blanket                                         [10s]
       blessed triangular key                                              [1s]
       uncursed holy symbol                                                [5s]
       blessed tiny key                                                    [1s]
       blessed fireproof blanket                                          [10s]
       heap of 3 uncursed fireproof blankets                              [30s]
       uncursed hexagonal key                                              [1s]
       uncursed waterproof blanket                                        [10s]
       heap of 13 blessed sis                                            [130s]
       heap of 10 cursed sis                                             [100s]
       heap of 80 uncursed sis                                           [800s]
    Rings ('=')
       heap of 2 uncursed rings of stun resistance                         [2s]
       blessed ring of teleport control                                    [1s]
       blessed ring of speed [+0, +1] (+5 spd)                             [1s]
       heap of 2 uncursed rings of invisibility                            [2s]
       heap of 3 blessed rings of fire resistance                          [3s]
       heap of 3 uncursed rings of acid resistance                         [3s]
       uncursed ring of fire                                               [1s]
       uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
       uncursed ring of see invisible                                      [1s]
       uncursed wedding ring                                               [1s]
       blessed ring of invisibility                                        [1s]
       uncursed ring of ice                                                [1s]
    Wands ('\')
       uncursed wand of lightning (1 charge)                               [4s]
       uncursed wand of teleportation (1 charge)                           [4s]
       uncursed wand of lightning (4 charges)                              [4s]
       uncursed wand of poison (7 charges)                                 [3s]
       uncursed wand of monster creation (5 charges)                       [3s]
       uncursed wand of stunning (5 charges)                               [3s]
       uncursed wand of far slaying (6 charges)                            [3s]
       blessed wand of fire (0 charges)                                    [4s]
       uncursed wand of poison (3 charges)                                 [3s]
       uncursed wand of ball lightning (2 charges)                         [4s]
       uncursed wand of monster detection (0 charges)                      [3s]
       uncursed wand of fireballs (3 charges)                              [3s]
       uncursed wand of monster creation (1 charge)                        [3s]
       blessed wand of fireballs (10 charges)                              [3s]
       uncursed wand of fireballs (1 charge)                               [3s]
       blessed wand of digging (4 charges)                                 [3s]
       blessed wand of stunning (4 charges)                                [3s]
       uncursed wand of monster detection (0 charges)                      [3s]
       uncursed wand of webbing (9 charges)                                [3s]
       uncursed wand of knocking (8 charges)                               [3s]
       uncursed wand of trap creation (1 charge)                           [3s]
       uncursed wand of teleportation (1 charge)                           [4s]
       uncursed wand of cold (3 charges)                                   [4s]
       uncursed wand of cold (3 charges)                                   [4s]
       uncursed wand of webbing (8 charges)                                [3s]
       blessed wand of digging (0 charges)                                 [3s]
       uncursed wand of magic missiles (1 charge)                          [3s]
       uncursed wand of trap creation (10 charges)                         [3s]
       uncursed wand of magic missiles (2 charges)                         [3s]
       uncursed wand of poison (5 charges)                                 [3s]
       uncursed wand of poison (1 charge)                                  [3s]
       uncursed wand of magic missiles (2 charges)                         [3s]
       uncursed wand of light (11 charges)                                 [4s]
       blessed wand of fireballs (1 charge)                                [3s]
       blessed wand of light (12 charges)                                  [4s]
       uncursed wand of wonder (3 charges)                                 [3s]
       uncursed wand of stunning (6 charges)                               [3s]
       blessed wand of webbing (5 charges)                                 [3s]
       uncursed wand of webbing (5 charges)                                [3s]
       blessed wand of webbing (7 charges)                                 [3s]
       uncursed wand of monster creation (4 charges)                       [3s]
       uncursed wand of trap creation (0 charges)                          [3s]
       uncursed wand of monster creation (0 charges)                       [3s]
       uncursed wand of knocking (2 charges)                               [3s]
       uncursed wand of knocking (2 charges)                               [3s]
       uncursed wand of cold (3 charges)                                   [4s]
       uncursed wand of trap creation (5 charges)                          [3s]
       uncursed wand of digging (0 charges)                                [3s]
       uncursed wand of far slaying (10 charges)                           [3s]
       uncursed wand of trap creation (4 charges)                          [3s]
    Potions ('!')
       heap of 12 uncursed potions of healing                             [48s]
       heap of 8 uncursed potions of invisibility                         [32s]
       uncursed potion of ultra healing                                    [2s]
       heap of 4 blessed potions of invisibility                          [16s]
       heap of 5 uncursed potions of cure poison                          [10s]
       heap of 9 uncursed potions of extra healing                        [18s]
       heap of 7 uncursed potions of booze                                [28s]
       heap of 3 uncursed potions of exchange                             [12s]
       heap of 3 blessed potions of extra healing                          [6s]
       heap of 5 potions of holy water                                    [20s]
       heap of 2 blessed potions of cure poison                            [4s]
       heap of 12 uncursed potions of carrot juice                        [48s]
       heap of 2 uncursed potions of poison                                [8s]
       uncursed potion of boost speed                                      [2s]
       uncursed potion of raw chaos                                        [2s]
       heap of 3 uncursed oils of rust removal                             [6s]
       heap of 20 uncursed potions of water                               [80s]
       uncursed potion of confusion                                        [2s]
       heap of 3 potions of unholy water                                  [12s]
       uncursed potion of boost strength                                   [2s]
       blessed potion of boost strength                                    [2s]
       uncursed potion of boost dexterity                                  [2s]
       uncursed potion of boost perception                                 [2s]
       uncursed potion of boost mana                                       [2s]
       uncursed potion of potential beauty                                 [4s]
       uncursed potion of wonder                                           [2s]
       uncursed potion of training                                         [2s]
    Scrolls ('?')
       heap of 5 uncursed scrolls of power                                [10s]
       uncursed scroll of item detection                                   [2s]
       heap of 2 uncursed scrolls of magic mapping                         [4s]
       heap of 5 uncursed scrolls of uncursing                            [10s]
       heap of 5 uncursed scrolls of great identify                       [10s]
       heap of 8 uncursed scrolls of identify                             [16s]
       heap of 5 blessed scrolls of identify                              [10s]
       uncursed scroll of item destruction                                 [2s]
       heap of 2 uncursed scrolls of teleportation                         [4s]
       heap of 2 uncursed scrolls of vermin control                        [4s]
       uncursed scroll of light                                            [2s]
       blessed scroll of darkness                                          [2s]
       uncursed scroll of darkness                                         [2s]
       uncursed scroll of amnesia                                          [2s]
       blessed blank scroll                                                [2s]
       heap of 2 uncursed scrolls of familiar summoning                    [4s]
       uncursed scroll of peace                                            [2s]
       uncursed scroll of luck                                             [2s]
       uncursed scroll of item creation                                    [2s]
       cursed scroll of darkness                                           [2s]
       blessed scroll of power                                             [2s]
       cursed scroll of luck                                               [2s]
    Books ('"')
       uncursed spellbook of Magic Missile                               [100s]
       uncursed spellbook of Strength of Atlas                           [100s]
       uncursed spellbook of Summon Monsters                             [100s]
       uncursed spellbook of Cure Light Wounds                           [100s]
    Food ('%')
       heap of 5 uncursed lumps of bee wax                                [25s]
       heap of 158 uncursed pepper petals                                [316s]
       uncursed stomafillia herb                                           [2s]
       heap of 58 uncursed alraunia antidotes                            [116s]
       heap of 27 blessed alraunia antidotes                              [54s]
       heap of 50 blessed pepper petals                                  [100s]
       heap of 49 uncursed curaria mancox herbs                           [98s]
       heap of 37 blessed curaria mancox herbs                            [74s]
       heap of 7 uncursed spenseweeds                                     [14s]
       heap of 6 blessed stomafillia herbs                                [12s]
       blessed spenseweed                                                  [2s]
       heap of 3 uncursed moss patches of mareilon                         [6s]
       heap of 2 blessed burb roots                                        [4s]
       blessed devil's rose                                                [2s]
       uncursed demon daisy                                                [2s]
       heap of 4 uncursed herb seeds                                       [8s]
    Valuables ('$')
       4912 gold pieces                                                   [49s]
    Gems ('*')
       heap of 2 uncursed crystals of darkness                             [2s]
       heap of 3 uncursed crystals of power                                [3s]
       heap of 4 uncursed crystals of fire                                 [4s]
       heap of 2 uncursed crystals of health                               [2s]
       heap of 5 uncursed crystals of light                                [5s]
       heap of 2 uncursed turquoises                                       [2s]
       blessed turquoise                                                   [1s]
       heap of 3 uncursed turquoises                                       [3s]
       blessed amber                                                       [1s]
       blessed topaz                                                       [1s]
       uncursed worthless piece of white glass                             [1s]
       uncursed sapphire                                                   [1s]
       uncursed amber                                                      [1s]
       uncursed aquamarine                                                 [1s]
       uncursed worthless piece of red glass                               [1s]
       uncursed topaz                                                      [1s]
       uncursed emerald                                                    [1s]

  6. #6
    Join Date
    Dec 2010
    Location
    Central Germany
    Posts
    1,158

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         6    +3    +2   +2   skilled              361
    Daggers & knives        12   +14    +8   +4   Mastery              9698
    Clubs & hammers          1    +1    +0   +0   basic                50
    Maces & flails           1    +1    +0   +0   basic                50
    Swords                   9    +7    +5   +3   excellent            1218
    Axes                    10    +9    +7   +3   excellent            1369
    Whips                    1    +1    +0   +1   basic                50
    Pole arms                7    +7    +3   +6   skilled              109
    Twohanded weapons        3    +3    +3   +1   basic                130
    Staves                   1    +1    +0   +1   basic                50
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            14
    Bows                     5   +10    +7   +1   skilled              17
    Crossbows                7   +14   +10   +2   skilled              375
    Thrown axes & hammers    0    +0    +0   +0   unskilled            14
    Thrown daggers           0    +0    +0   +0   unskilled            14
    Thrown rocks & clubs     1    +2    +1   +0   basic                22
    Thrown spears            0    +0    +0   +0   unskilled            14
    Boomerangs & scurgari    1    +2    +1   +0   basic                24
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 11   +22              Mastery              6100
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +107 bonus to hit, 1d4+41 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 2, base range: 2, +49 bonus to hit, 2d6+26 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 81    (great)        [+1d3]
      Appraising ............... 77    (great)        [+1]
      Athletics ................ 61    (good)         [+1]
      Backstabbing .............100    (superb)       [+2d4]
      Bridge building .......... 12    (mediocre)     [+3d5] (mr)
      Climbing ................. 53    (good)         [+1d5]
      Concentration ............100    (superb)       [+1d5]
      Courage ..................100    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+1]
      First aid ................ 44    (fair)         [+1d3]
      Food preservation ........100    (superb)       [+2d4]
      Gemology ................. 49    (fair)         [+1]
      Haggling ................. 15    (mediocre)     [+2d4]
      Healing ..................100    (superb)       [+1]
      Herbalism ................100    (superb)       [+1d3]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d5]
      Mining ...................100    (superb)       [+1]
      Necromancy ...............100    (superb)       [+2d4]
      Pick pockets ............. 27    (mediocre)     [+3d3]
      Smithing ................. 42    (fair)         [+1d3]
      Stealth ..................100    (superb)       [+2d4]
      Tactics .................. 95    (superb)       [+1]
      Two weapon combat ........ 37    (fair)         [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless               :   115,   8pp     (Effectivity: +0)
       Burning Hands       :   755,   6pp     (Effectivity: +11)
       Calm Monster        :   481,   8pp     (Effectivity: +0)
       Create Item         :   226, 250pp     (Effectivity: +0)
       Cure Critical Wounds:   383,  15pp     (Effectivity: +0)
       Cure Disease        :   453,   8pp     (Effectivity: +0)
       Cure Light Wounds   :  1474,   5pp     (Effectivity: +0)
       Darkness            :  2661,   4pp     (Effectivity: +1)
       Disarm Trap         :   368,  10pp     (Effectivity: +0)
       Farsight            :   438,  17pp     (Effectivity: +1)
       Fire Bolt           :  1087,   8pp     (Effectivity: +14)
       Fireball            :   573,  19pp     (Effectivity: +5)
       Frost Bolt          :  1766,   9pp     (Effectivity: +18)
       Ice Ball            :   289,  25pp     (Effectivity: +4)
       Identify            :   526,  75pp     (Effectivity: +1)
       Invisibility        :   845,   9pp     (Effectivity: +7)
       Knock               :  1701,  11pp     (Effectivity: +5)
       Know Alignment      :   368,  10pp     (Effectivity: +0)
       Light               :  3014,   3pp     (Effectivity: +4)
       Lightning Bolt      :  1522,  11pp     (Effectivity: +9)
       Magic Lock          :  2667,   7pp     (Effectivity: +5)
       Magic Map           :   564,  40pp     (Effectivity: +3)
       Magic Missile       :  1354,   7pp     (Effectivity: +9)
       Mystic Shovel       :   475, 100pp     (Effectivity: +3)
       Remove Curse        :  1062,  50pp     (Effectivity: +0)
       Revelation          :   817,  33pp     (Effectivity: +3)
       Slow Monster        :  3005,   7pp     (Effectivity: +1)
       Slow Poison         :   840,   6pp     (Effectivity: +1)
       Strength of Atlas   :  1935,   9pp     (Effectivity: +8)
       Stun Ray            :  1336,   8pp     (Effectivity: +0)
       Teleportation       :   372,  19pp     (Effectivity: +15)
       Web                 :  1127,  12pp     (Effectivity: +1)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all trolls and lives a long and
    prosperous life full of power, happiness and pleasure.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Nekrogordon, the trollish necromancer, saved the world with his brave
    efforts and became a great ruler while saving himself 35 times.
    He scored 13459408 points and advanced to level 36.
    He survived for 0 years, 166 days, 13 hours, 40 minutes and 28 seconds
    (149290 turns).
    1 companion was killed during his adventures.
    Nekrogordon visited 111 places.
    His strength score was modified by +9 during his career.
    His learning score was modified by +15 during his career.
    His willpower score was modified by +21 during his career.
    His dexterity score was modified by +26 during his career.
    His toughness score was modified by +12 during his career.
    His charisma score was modified by +7 during his career.
    His appearance score was modified by +1 during his career.
    His mana score was modified by +7 during his career.
    His perception score was modified by +8 during his career.
    He was the champion of the arena.
    He made a little water dragon very happy.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    7654 monsters perished under his attacks.
    The following 24 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the ancient claymore "Death's Blade"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the staff of the Wanderer
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the intricate wooden shield "Nature's Friend"
      the Chaos Orb of Elemental Mana
      the staff of the archmagi
      the sapphire amulet "Preserver"
      the dwarven pick axe "Hammerhead"
    He possessed the following intrinsics:
      He was fire resistant (also through items).
      He was poison resistant (also through items).
      He was cold resistant (also through items).
      He was acid resistant.
      He was lucky (also through an item).
      Fate smiled upon him.
      He was sleep resistant.
      He was able to teleport.
      He was able to control teleportation.
      He was stun resistant.
      He was paralyzation resistant (also through an item).
      He was shock resistant (also through items).
      He was able to see invisible things.
      He was immune to fire attacks (gained through an item).
      He was immune to ice attacks.
    He had the following talents: Alert, Careful, Charged, Good Shot, Keen Shot,
    Long Stride, Miser, Porter, Potent Aura, Shield Expert, Shield Master,
    Shield Specialist, Treasure Hunter.
    He had a final speed score of 109 (final base speed: 119).
    He was a messiah of Ka'Omsh.
    He asked for 13 divine interventions.
    He was a holy champion of Order.
    
    The following monsters were vanquished:
          3 acid vortices
         23 air demons
         10 air elementals
         15 air grues
          1 ancient black dragon
          1 Ancient Chaos Wyrm
          1 ancient karmic wyrm
          8 ancient minotaurs
          1 ancient red dragon
          1 Ancient Stone Beast
          2 animated armors
         13 animated trees
          3 ankhegs
          6 annihilators
          6 annis hags
          4 assassins
         10 balors
         27 bandits
          1 banshee
         30 barbarians
         16 barbarian leaders
         71 battle bunnies
          1 beggar
         30 berserkers
          8 berserker kings
         21 berserker lords
          6 berserker princes
         14 big dogs
          2 black baby dragons
         20 black hurthlings
          1 black unicorn
         18 black wizards
        148 blink dogs
          3 blue baby dragons
          1 bone golem
          6 brown bears
          1 brown worm
         39 bugbears
          3 bulettes
          1 bunny master
         16 carrion crawlers
          1 cat lord
         13 cave bears
        133 cave fishers
          7 cave lions
         39 cave lizards
          1 cave tiger
         28 cavemen
          1 Chaos Archmage
         10 chaos brothers
          4 chaos eyes
         10 chaos lizards
         28 chaos mutants
          9 chaos plague bearers
         27 chaos rats
         96 chaos servants
          5 chaos sisters
          1 chaos spider
          3 chaos vipers
          8 chaos warriors
         10 chaos wizards
         64 claw bugs
         27 clay golems
          7 cobras
          7 cooshoos
         32 corpse fiends
          3 corruptors
          6 crystal statues
         22 cutpurses
          5 cyclopes
         10 dark elven archers
          3 dark elven lords
         10 dark elven priestesses
          5 dark elven princesses
         12 dark elven warriors
         16 dark elven wizards
         28 dark orcs
         16 dark sages
          2 death oozes
        117 dire wolves
         24 displacer beasts
         23 doppelgangers
          1 doppelganger king
          7 doppelganger lords
          3 Dorn Beasts
          2 dwarves
          8 dwarven chaos knights
         44 earth elementals
         87 ettins
          7 eyes of destruction
         56 fire beetles
         26 fire demons
         22 fire drakes
         29 fire elementals
         56 fire giants
          3 fire giant kings
         15 fire grues
         40 fire lizards
         40 flesh golems
         13 floating eyes
         34 fomorian giants
          9 frost giants
          1 frost giant berserker
          2 frost giant jarls
          9 gargoyles
         16 gelatinous cubes
         21 ghosts
          7 ghost bats
         27 ghost lords
        172 ghuls
          2 giant ant queens
          8 giant ant warriors
         18 giant ant workers
         53 giant bats
          2 giant bee queens
         57 giant bee warriors
         15 giant bee workers
          2 giant boars
         33 giant centipedes
          1 giant eel
         22 giant frogs
         32 giant lizards
          4 giant raccoons
        201 giant rats
          3 giant rust monsters
          2 giant sharks
          3 giant slugs
         80 giant spiders
          2 giant turtles
         11 gibbering mouthers
         55 gnolls
          8 gnoll chieftains
         77 goblins
         14 goblin berserkers
         23 goblin chieftains
         82 goblin rockthrowers
         88 goblin slavemasters
          3 gorgons
         23 gray oozes
          1 gray slayer
          1 great black wyrm
          1 greater balor
          1 greater black unicorn
         36 greater chaos servants
          3 greater claw bugs
          3 greater daemons
          2 greater mimics
         15 greater mummies
          2 green blobs
         10 green hags
          9 green slimes
          9 green worms
          5 gremlins
         14 griffons
         16 grizzly bears
         28 harpies
         11 hell hounds
         90 hill giants
          3 hill giant chieftains
         16 hill orcs
          9 hill orc sergeants
         17 hippogriffs
         47 hobgoblins
          5 hobgoblin chiefs
         15 hobgoblin leaders
          8 homunculi
         15 huge bats
          7 hydras
         23 hyenas
          5 ice vortices
         19 imps
         14 invisible stalkers
          2 iron golems
        360 jackals
          3 jackal demons
         13 jackalweres
          1 karmic baby dragon
          3 karmic dragons
         12 karmic lizards
          2 king cobras
         66 kobolds
         18 kobold chieftains
         15 kobold shamans
         80 large bats
         30 large dogs
         31 large gnolls
         12 large jackals
         53 large kobolds
         37 large orcs
          5 large rust monsters
          8 large snakes
        335 large spiders
          5 least daemons
          3 lesser daemons
          4 leucrottas
          7 liches
          9 lightning lizards
          1 lightning vortex
          4 living walls
         77 lizard men
          6 magebane eyes
          6 magedoom eyes
          6 margoyles
          2 master assassins
          2 master mimics
          1 master necromancer
          1 Master Summoner
         12 master swordsmen
          1 master thief
         15 mimics
         14 minotaurs
          1 minotaur mazemaster
          6 molochs
          1 mugger
         32 mummies
          1 mummy lord
         21 muscular dwarves
         16 necromancers
         34 ochre jellies
         62 ogres
          1 ogre emperor
          6 ogre kings
         55 ogre lords
          5 ogre magi
        119 orcs
          2 orc butchers
         13 orc chieftains
         40 orc scorchers
         24 outlaws
         12 outlaw leaders
         21 owlbears
         91 pit vipers
          9 pixies
          9 pixie archers
          5 purple worms
         20 quasits
          5 quicklings
          4 quickling lords
          6 rabid dogs
         26 raiders
        346 rats
         17 ratling archers
          8 ratling duelists
         11 ratling fencers
          6 ratling master thieves
         22 ratling thieves
          6 ratling warlords
         17 ratling warriors
          5 rattlesnakes
         11 red baby dragons
          3 red dragons
        374 red worms
          1 revenant
          7 rust monsters
         83 shadows
         10 shadow centipedes
          6 shadow lords
          9 shadow trolls
          3 shambling mounds
          1 shark
         48 silver wolves
          1 skeletal king
         15 skeletal warriors
        189 skeletons
         11 slow shadows
          1 Snake from Beyond
          9 spectres
         14 staring eyes
         19 steel golems
          3 steel zombies
         71 stone giants
          3 stone giant lords
         34 stone golems
         32 stone grues
          5 stone snakes
          3 stone statues
          3 swamp hydras
         16 swordsmen
        121 tarantulas
         21 trolls
         14 troll berserkers
          5 troll chiefs
          4 troll kings
          1 undead chaos dwarven berserker
          8 vampires
         53 vapor rats
          2 vipers
          8 water demons
          8 water elementals
         18 water grues
         53 water snakes
         19 wererats
         19 werewolves
          1 werewolf king
          4 werewolf lords
          3 white baby dragons
         59 white worms
         70 wights
          1 wild cat
          2 will o'wisps
         91 wolves
         37 wraiths
          8 writhing masses of primal chaos
         12 yellow oozes
        177 zombies

  7. #7
    Join Date
    Jul 2011
    Posts
    278

    Default

    Congratulations on the first win and epic story btw

  8. #8
    Join Date
    Jan 2010
    Posts
    189

    Default

    Nice work! Once you've done it once, it gets much easier. Great story too, I'm impressed that you ended up just bashing everything with a phase dagger.

    edit: I'm not sure why the AKW saw you... did you use a ball spell or shoot missiles/melee him? I haven't played 1.2.0, so I don't know if they can now see invisible.
    Also if you don't want to gamble in the casino, you can always get your stuff in a less honourable way. My favourite is to zap the shopkeeper from really far away with a wand and then teleport to the stairs.
    Last edited by prime; 10-05-2012 at 09:43 PM.

  9. #9
    Join Date
    May 2008
    Posts
    880

    Default

    Quote Originally Posted by prime View Post
    edit: I'm not sure why the AKW saw you... did you use a ball spell or shoot missiles/melee him? I haven't played 1.2.0, so I don't know if they can now see invisible.
    Also if you don't want to gamble in the casino, you can always get your stuff in a less honourable way. My favourite is to zap the shopkeeper from really far away with a wand and then teleport to the stairs.
    They do not see invisible even in 1.2.0, as a recent ultra winner of mine (and a failed ultra wannabe) can testify.

  10. #10
    Join Date
    Dec 2010
    Location
    Central Germany
    Posts
    1,158

    Default

    @Prime:
    I used a ring of invisibility and attacked him with magic missiles (no wand but the spell) from a distance. He directly came towards me, followed me into the corridor and attacked me. During the fight he used several bolt spells against me, even when there was a monster between us, so I guess that he somehow saw me. Maybe it could have been a problem that my first magic missle bounced and also hit myself? Don't know, for this was the first time I even reached the AKW.
    The casino guy once killed a very promising barbarian of mine, so I thought I'd rather not mess with him ;-)

    btw. I play the prerelease 1 version that tells you about the donation after you start it.

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