http://ancardia.us.to/adom_users/kyreles/srizz.flg
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Srizz St:44 Le:15 Wi:45 Dx:43 To:46 Ch:12 Ap: 1 Ma:37 Pe:25 C-
DV/PV:33/104 H:754(922) P:0(639) Exp: 50/41257400 ChAoS Sp: 183
Blessed Invisible Bloated Berserk
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Background Information
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Name: Srizz Race: male Drakeling Class: Chaos Knight
Eye color: light blue Hair color: bald Complexion: light green
Height: 5'7" Weight: 163 pounds Scars: 3
Age: 28 (grown-up, 7 years of unnatural aging added in)
Star sign: Candle Birthday: 3/Candle (day 273 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
In your youth you became seriously ill and suffered for many years.
When your disease finally was cured you were left weakened, both
physically and spiritually, and bereft of the joys of youth.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Chaos Knight.
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Inventory
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Total weight: 4450 stones Carrying capacity: 9982 stones
He: normal crown of lightning [+0, +4] (+5 spd) [65s]
Ne: normal ankh [3s]
Bo: normal blue dragon scale mail (-1, -4) [-1, +12] [200s]
Gi: cursed eternium girdle [+4, +6] [12s]
Cl: blessed cloak of invisibility (-1, +0) [+2, -2] [30s]
RH: normal Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: normal ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: normal ring of slaying (+9 melee damage, +6 missile damage) [1s]
Br: blessed bracers of regeneration [+0, +5] [18s]
Ga: normal thick gauntlets (-1, -2) [+0, +1] [15s]
Bo: blessed moloch boots (named) (-6, -10) [-10, +24] {Dx-8} (-8 spd)[2500s]
MW: normal light crossbow of accuracy (+11, +0) [70s]
Mi: bundle of 16 normal quarrels (+1, 2d6) [32s]
Tl: blessed spenseweed [2s]
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Stuff
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Total weight: 1351 stones Carrying capacity: 9982 stones
Helmets ('[')
normal crown of regeneration [+0, +0] [55s]
Shields ('[')
normal tower crystal shield (-1) [+13, +4] [260s]
Gauntlets ('[')
normal gauntlets of strength (-1, +0) [-1, +1] {St+3} [40s]
normal thick gauntlets (-1, -2) [+0, +4] [15s]
normal gauntlets of strength (-1, +0) [-1, +1] {St+4} [40s]
Cloaks ('[')
normal cloak of invisibility (-1, +0) [+3, +0] [30s]
normal cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
blessed girdle of greed [+0, +0] [7s]
blessed girdle of strength [+0, +0] {St+3} [15s]
Boots ('[')
blessed seven league boots [+1, +0] [30s]
Necklaces (''')
blessed necklace of the eye [3s]
normal necklace of rapid healing [2s]
')
heap of 2 normal pairs of bracers of regeneration [+0, +0] [36s]
One-handed weapons ('(')
normal pick axe (+1, 1d6+2) [75s]
blessed mithril flail of penetration (+0, 2d4+6) [120s]
blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s]
Missile weapons ('}')
normal long bow of hunting (+6, +3) [30s]
Missiles ('/')
blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s]
bundle of 10 normal quarrels of demon slaying (+4, 2d6+2) [40s]
Tools (']')
blessed fireproof blanket [10s]
blessed waterproof blanket [10s]
normal silver key [1s]
cursed magical writing set (6) [5s]
Rings ('=')
heap of 3 normal rings of mental stability [+0, +1] {Le+1} [3s]
heap of 2 blessed rings of regeneration [2s]
blessed ring of djinni summoning [1s]
Wands ('\')
normal wand of teleportation (1 charge) [4s]
blessed wand of paralyzation (0 charges) [3s]
normal wand of digging (0 charges) [3s]
normal wand of paralyzation (1 charge) [3s]
normal wand of monster detection (2 charges) [3s]
normal wand of paralyzation (1 charge) [3s]
normal wand of teleportation (1 charge) [4s]
normal wand of digging (0 charges) [3s]
normal wand of magic missiles (2 charges) [3s]
Potions ('!')
heap of 18 normal potions of invisibility [72s]
heap of 9 blessed potions of extra healing [18s]
heap of 8 normal potions of wonder [16s]
heap of 2 blessed potions of wonder [4s]
normal potion of sickness [2s]
heap of 6 blessed potions of ultra healing [12s]
normal potion of uselessness [2s]
normal potion of youth [4s]
normal potion of exchange [4s]
heap of 2 blessed potions of booze [8s]
normal potion of confusion [2s]
normal potion of training [2s]
normal potion of blindness [2s]
Scrolls ('?')
normal scroll of satiation [2s]
blessed scroll of peace [2s]
heap of 5 blessed scrolls of uncursing [10s]
heap of 2 blessed scrolls of great identify [4s]
heap of 9 blessed scrolls of identify [18s]
heap of 2 blessed scrolls of increase melee accuracy [4s]
heap of 2 normal scrolls of increase melee damage [4s]
heap of 2 blessed scrolls of charging [4s]
normal blank scroll [2s]
Food ('%')
normal iron ration [100s]
blessed stomafillia herb [2s]
Valuables ('$')
1376 gold pieces [13s]
Gems ('*')
heap of 2 normal crystals of power [2s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
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Unarmed fighting 6 +3 +2 +2 skilled 67
Daggers & knives 13 +16 +10 +4 Mastery 1273
Clubs & hammers 2 +2 +0 +0 basic 22
Maces & flails 8 +6 +4 +2 excellent 349
Swords 3 +2 +1 +0 basic 5
Axes 1 +1 +0 +0 basic 15
Whips 1 +1 +0 +1 basic 15
Pole arms 14 +18 +11 +20 Mastery 1009
Twohanded weapons 1 +1 +1 +0 basic 15
Staves 1 +1 +0 +1 basic 15
Missile weapon Lvl Hit Dam Ra Level Required marks
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Slings 0 +0 +0 +0 unskilled 7
Bows 4 +8 +6 +1 skilled 35
Crossbows 6 +12 +9 +2 skilled 96
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
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Shields 11 +22 Mastery 1272
Damage caused with your melee weapons:
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Right hand: +199 bonus to hit, 6d12+96 damage
Damage caused with your missile weapons:
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Ammunition: 16, base range: 13, +76 bonus to hit, 2d6+42 damage
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Skills
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Alertness ................100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Climbing .................100 (superb) [+1d5]
Courage .................. 70 (good) [+1d3]
Dodge .................... 93 (superb) [+1d3]
Find weakness ............100 (superb) [+1d5]
First aid ................ 99 (superb) [+1d3]
Food preservation ........100 (superb) [+1d3]
Haggling ................. 48 (fair) [+1d3]
Herbalism ................ 78 (great) [+1]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1]
Music .................... 60 (good) [+1]
Pick locks ............... 55 (good) [+1d5]
Pick pockets ............. 53 (good) [+1d3]
Swimming .................100 (superb) [+1d3]
Two weapon combat ........ 90 (great) [+1d5]
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Spells
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Baptism of Fire : 6, 30pp (Effectivity: +0)
Calm Monster : 3, 30pp (Effectivity: +0)
Cure Serious Wounds: 17, 36pp (Effectivity: +0)
Darkness : 6, 14pp (Effectivity: +0)
Dispel Undead : 6, 30pp (Effectivity: +0)
Enlightenment : 173, 150pp (Effectivity: +0)
Light : 205, 6pp (Effectivity: +1)
Lordly Might : 3, 38pp (Effectivity: +0)
Revelation : 2, 130pp (Effectivity: +0)
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Effects of Corruption
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Your eye(s) turned black (Pe: +3).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your antennae explore the details of your environment (Ap: -4).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
Your close attunement to corrupted astral space allows teleportation.
The voice of ChAoS whispers disturbing secrets into your thoughts (Le: +4,
Wi: -6, Ma: +2).
Your eyes have merged to form one larger eye (Ch: -2, Ap: -2, Pe: +4).
Your legs have stretched into long, fragile stilts (Base movement cost: 750
energy points; PV: -4; -4 kicking damage; Ap: -6).
Poison drips from your hands.
Your blood is freezingly cold (Dx: -2, Ap: -1, -10 speed).
Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
Your corrupted tissue seems to heal much faster.
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His further existence:
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After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.
You collect your legions of Chaos and easily open a gate to Ancardia. The
unprepared inhabitants of Ancardia are completely surprised at the force of
your horrific onslaught. Your legions pour into Ancardia and your vile
energies start to transform reality itself!
After weeks of slaughtering and defeating some last brave and reckless
stands of the forces of Balance and Order (fools!) you face total victory.
Nothing remains of your former home world except an everchanging graveyard
of transformed horrors!
You revel in your glory and then proceed to conquer the rest of the universe
wondering whether you haven't just lost something very valuable...
...home...
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His achievements during his adventures:
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Srizz, the drakish chaos Knight, managed to become the ultimate ChAoS gOd.
He scored 23929331 points and advanced to level 50.
He survived for 0 years, 135 days, 11 hours, 17 minutes and 47 seconds
(118557 turns).
1 companion was killed during his adventures.
Srizz visited 125 places.
His strength score was modified by +10 during his career.
His learning score was modified by +3 during his career.
His willpower score was modified by +19 during his career.
His dexterity score was modified by +28 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by -2 during his career.
His perception score was modified by +12 during his career.
He was unnaturally aged by 7 years.
He was the champion of the arena.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6634 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke" \\random drop in vault
the staff of the Wanderer \\Greater Vault
the lead-filled mace "Big Punch"
the silver key \\Greater Vault
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the Crown of Chaos
the black torc
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the emerald dagger "Serpent's Bite" \\potion of uselessness
the Trident of the Red Rooster
the rune-covered halberd "Wyrmlance"
the moloch boots "Moloch's Thorns" \\Crowning
He possessed the following intrinsics: \\Drained every pool in the game looking for a wish, only ever found 1 ring very late in game.
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was sleep resistant.
He was able to control teleportation (also through an item).
He was invisible (gained through an item).
He was stun resistant (gained through an item).
He was resistant to death rays (also through an item).
He was shock resistant (also through an item).
He was able to see invisible things (also through an item).
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks. \\Giant Slug
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Polearms, Alert, Good Shot, Greased Lightning, Hardy, Immune
to Pain, Iron Skin, Keen Shot, Long Stride, Miser, Porter, Quick, Steel
Skin, Tough Skin, Treasure Hunter, Very Quick.
He had a final speed score of 183 (final base speed: 125).
He was a messiah of Andor Drakon.
He asked for 2 divine interventions.
He was a holy champion of Chaos.
He was severely tainted by Chaos.