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Thread: Are you guys happy now? - game getting ultra-hard-core now

  1. #101
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    Quote Originally Posted by Grey View Post
    Chris didn't start this thread, so don't blame him for the overly hostile thread title.
    Because no epic flamewar thread could go by without me making an ass of myself. Wonderful!
    ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!

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  2. #102
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    Quote Originally Posted by Silfir View Post
    Because no epic flamewar thread could go by without me making an ass of myself. Wonderful!
    I don't think that is needed.
    Learn to learn.

  3. #103
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    Chris -- Silly jokes aside, I think discussions like these are healthy and good, even if they escalate a bit.

    Quote Originally Posted by Chris View Post
    I'm not looking to get into or start any arguments here, what's done is done. I don't think I can come up with anything that will make us both happy so I can't RFE anything.
    I beg to differ. I think it's fair to say no player will ever agree 100% with all of the changes, no matter what the final changes will be. You literally can't make everybody happy. But we need to find compromises together, and you can take part in the process. Things aren't done yet.
    You steal a scroll labelled HITME. The orc hits you.

  4. #104
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    Jul 2012
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    Quote Originally Posted by grobblewobble View Post
    We haven't had such a fun flamewar since TH. *popcorn grabs*
    I'm pretty sure the guy right above you mistook me (OP) with the guy to whom he was replying. nvm, popcorn's on me

  5. #105
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    The thread is dead, I know. This one came just too late for it:
    http://xkcd.com/1172/

  6. #106
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    that made me laugh hard
    "Whip me!" pleads the adom player. The rng replies... "No."

  7. #107
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    Sep 2012
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    Now that this thread is dead,
    would someone clarify which days the stone circle is open? I'm right next to it, and want to know if I have time to dive in the rift first.

    it's 6/Dragon,
    21/171: Threeweek,
    Moon: waning
    And day 80, so I don't have much spare time.

    (woo, I must be good to get to ultra ending with a ratling bard, because now the game is ultra-hard-core.)

  8. #108
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    Quote Originally Posted by Mobius View Post
    Now that this thread is dead,
    would someone clarify which days the stone circle is open? I'm right next to it, and want to know if I have time to dive in the rift first.

    it's 6/Dragon,
    21/171: Threeweek,
    Moon: waning
    And day 80, so I don't have much spare time.

    (woo, I must be good to get to ultra ending with a ratling bard, because now the game is ultra-hard-core.)
    Darknight essentially after 23:30

  9. #109
    Join Date
    Jul 2011
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    France
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    Quote Originally Posted by szopin View Post
    This was somewhat to be expected, most RFEs and bug reports being submitted by HC adomers, now we have first fruit:

    - Feature 813 - Make gremlins/summoned creatures unpickpocketable
    - Feature 858 - Make trees immune to Banshee wail
    - Feature 1116 - Weighted Monster Generation
    - Feature 1117 - Stat Potentials
    - Feature 1118 - Increase Difficulty of Air and Earth Temples
    - Feature 1161 - Casino Robbing made harder
    - Feature 1198 - [Balance] Nerf Seven League Boots
    - Feature 1200 - [Balance]Starsigns
    - Feature 1201 - [Balance] HP-casting should be more costly
    - Feature 1202 - [Balance] Greater/killer bugs should shrug bolts
    - Feature 1203 - [Balance] Shopkeepers should see in the dark
    - Feature 1204 - [Balance] Pick Pockets
    - Feature 1206 - [Balance] Make teleport control harder to acquire
    - Feature 1223 - Don't give experience or loot from "clones"
    - Feature 1231 - No items on the ground in the ID?
    - Feature 1237 - [Balance] Bosses upgrade
    - Feature 1244 - Orb guardian corpse effects
    - Feature 1269 - [Balance] Herbs respect potential maximums
    - Feature 1361 - Making killer bugs harder to tame?
    - Feature 1376 - [Balance]Banshee
    ...

    I'll not even start to list bugs that make the game better(harder). While CK/ME feel a bit overpowered atm, it is going to get nerfed pretty soon I am sure. And then Steam, where there will be a ton of complaints about game being too hard... Thoughts?
    Fixing exploits isn't making the game harder... it's making the game better.
    You feel excited. You die.

  10. #110
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    Jun 2008
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    Quote Originally Posted by Dervi View Post
    Fixing exploits isn't making the game harder... it's making the game better.
    Agreed. See Tome4 or DCSS - there are hardly any exploits. In Adom, you can theoretically still level to level 50 just on I1-I2 and then proceed to win the game with minimal risk.

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