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Thread: Azrael, the orchish Chaos Knight became Death itself...

  1. #1
    Join Date
    Dec 2012
    Posts
    229

    Default Azrael, the orchish Chaos Knight became Death itself...

    So, first win in the New Brave World of updated ADOM.

    Things of note:

    >Starting with teleportis is both hilarious and extremely tedious/irritating. Never again.
    >Ironfist generated at Barnabas were stolen using the first !oInvis I got my hands on. completely worth it.
    >Spensweed, even cursed, is a CKs best friend, even if you have to spend ages to get enough to carry you
    >Midgame as a CK sucks ass. Conversion is a near must just to have anything to *do* as one. Especially if you aim for a god ending and need enough artifact fodder for ratling. Needs work.
    >DF with teleportis is pain, I had the luck [thankfully] of jumping into the armor room first [RDSM in the backpack, saved lots of golem burns/ToEF ride] and weapon room [phase dagger, made clearing out of the remaining golems a breeze]
    >First wish in DF, before Khel, couldn't bother with aligment juggling again so they went for eternium two handed swords - I consider it well spent after killing SfB, ACW and 3 eternal guardians with one. Later became irrelevant, sadly
    >Maze without Detect Traps, at-will Teleport or magic mapping of any sort = bad. Still worth the prize [tho got both AoTME and Grod, making the former redundant at times]
    >Casino Shopkeeper and cat lord didn't hold out well against Grod, to say the least.
    >Two greater vaults, one red lizard lesser vault - both vaults were giants, making my Grod very happy. Draconic one ended up dropping WoWishing (5 charges) - since that moment, the game was basically bent over and taking it in the butt. After the second, deeper giant vault, I got Vanquisher and just started thrusting harder
    >Moloch Thorns were thorns in my butt - kept stepping on black altars on accident and getting all my stuff cursed. As you can tell, my relations with Andy were somewhat strained by that. On the other hand, kicking down walls was extremely useful and pick-saving on some levels
    >Bug Temple was simple - dropped greater bugs in melee, killer bugs went down a bit harder, but a combo of \oFireball, !oBoostWillpower and \oDoorCreation made it really damn simple
    >Library - got quest, got weird tome, got lots of great books - Ministrel was killed after refusing to accept WT cause f**k him
    >SIL dive was mainly tediousness, Graabs quests were pretty easy, I missed the 90/180 day moments for Keriax so I had to artifically extend my play up to day 270. Boring times, yet somewhat rewarding.
    >Nuurag was a formality. Slain the entirety of MT out of boredom. Already had the level 45/50 powers by then cause of killing Shaarad [yeah, don't give quests to chaotics, sure will end well for you] and Barney and his great wyrm spawn [got a RoDS outta it]
    >D: 50 was a formality too. Balors fell in 2 hits, Fisty in 4, rest of the stuff was dropping in 1 mostly and I kept Greater Divine Touch/Death Ray to get rid of Chaos Wizards really easily
    >didn't even check the loot on D:50 [probably made me miss Preserver], suited up in the insignia, entered the gate
    >Andor was hitting quite hard so I backed off, quaffed all !oBoostSpeed I had and raped him hard. Didn't drop Chaos Insignia on the ground since a. wasn't that scared of corruption as CK b. that's lame

    Also, this is the first God Ending I achieved [ever] so it's double satisfying. Flag:

    Code:
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                                     Screenshot
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                                  # ## ####          ########## ##
                                .##.#.. #..##       #.........#..#
                                ....... #..# #      .#.....#....# .
                                      ## ..#    ##  ..##........#..#
                                     .#   .## ### ##..#.....#.....#.
                                    .     #.. .. # .#..#........#....
                                     ## ####.#.###.#.......##.#.....#
                                    .   ###.#$.#..# ..#.#....#...
                                     #    ##.@...# ..##..#
                                        #  #...#..#....#
                                         #........#...#
                                         #...#.##..##..#
                                       #.....####...#.#..#...#
                                       #..... ..#.#..#. .#..#......#
                                     #.....#.#..#.....## ..#.........
                               #......#..#.#. # ..#..#.........#.....
                                #.#.#.#...#..  ##....###............
                                # #  .#..##..   .#.... .#......#...#
                                      .## ###  #. ............## ..
                                     ##        ## ########### #   #
    Azrael        St:69  Le:47  Wi:15  Dx:18  To:56  Ch: 1  Ap: 1  Ma:21  Pe:26 C-
    DV/PV:21/105     H:1249(1249)  P:0(270)      Exp: 50/42865225   ChAoS Sp: 386
    Blessed Invisible Satiated Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Azrael              Race: male Orc            Class: Chaos Knight
    Eye color: brown          Hair color: black         Complexion: black
    Height: 6'                Weight: 47 pounds         Scars: 32
    Age: 14 (young)
    Star sign: Salamander     Birthday: 20/Salamander (day 140 of the year)
    
    YOUR HISTORY:
            Your mother died in tortured childbirth and you were raised by your
     father. He always resented you for her death, and your stepmother hated
     you lividly.
            As a young child you were ostracised from the other children. You
     spent a lot of time alone, dark thoughts slowly brewing.
            You were a quiet youth, spending much time alone in the woods. You
     used to hunt small animals, sometimes playing with their corpses. One day
     your collection of trophies was found by your carer, and you were never
     allowed into the woods again.
            In your later years you became a sword for hire, known for your
     brutal and bloody murders. But you made many enemies, and suffered many
     scars from close encounters.
            You decided to become a Chaos Knight.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 13398 stones                Carrying capacity: 37575 stones
    
    He: uncursed helm of mental stability [+6, +5] {Le+3}                [100s]
    Ne: blessed amulet of free action                                      [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s] [GGV1]
    Gi: uncursed girdle of giant strength [+5, +4] {St+12}                [30s] [wish]
    Cl: uncursed cloak of adornment [+2, +3] {Ap+4}                       [40s]
    RH: blessed silvery two-handed sword (named) (+3, 6d5+3) [-3, +0]    [300s] [GGV2]
    LH: -
    RR: uncursed ring of immunity                                          [1s] [GGV2]
    LR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s]
    Br: blessed rustproof bracers of regeneration [+3, +3]                [18s]
    Ga: uncursed iron gauntlets (named) (-1, +0) [+1, +3] {St+7}          [10s] [Barnabas shop]
    Bo: uncursed moloch boots (named) (-6, -10) [-10, +24] {Dx-8} (-8 spd) [Crown]
    MW: uncursed light crossbow of accuracy (+8, +0)                      [70s]
    Mi: uncursed obsidian quarrel (named) (+8, 20d4+8)                     [2s] [!oUselessness]
    Tl: uncursed torch (1068 turns of fuel remaining, lit)                [10s]

  2. #2
    Join Date
    Dec 2012
    Posts
    229

    Default

    Code:
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 10193 stones   Carrying capacity: 37575 stones
    
    Helmets ('[')
       uncursed crown of lightning [+0, +1] (+5 spd)                      [65s]
       uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd)      [500s]
    Armor ('[')
       uncursed red dragon scale mail (-1, -4) [-1, +15]                 [220s] [DF, gloriously useful]
    Boots ('[')
       uncursed boots of the slow shuffle (+1, +1) [-4, +0] (-40 spd)     [20s]
    Necklaces (''')
       uncursed ankh                                                       [3s]
       uncursed Medal of Chaos {Ap+12}                                   [300s]
       uncursed amulet of life saving                                      [3s] [random drop after leaving SIL]
    One-handed weapons ('(')
       uncursed phase dagger (+0, 1d4)                                     [5s]
       uncursed heavy cudgel "Black Thumb" (+1, 5d3+4) [-2, +0] {To+3}    [50s] [GGV1]
       uncursed Sceptre of Chaos (+8, 6d6+8) [-8, +0] {Ma+8} (+8 spd)    [800s]
       uncursed eternium long sword of hunting (+1, 2d8+7)                [20s]
       uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
    Two-handed weapons ('(')
       uncursed mighty morning star "Grod" (+16, 5d10+5) [-8, +0]        [220s] [Maze]
       uncursed axe of the minotaur emperor (+12, 4d20+16) [-6, +4]     [1200s]
       uncursed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}        [80s]
       uncursed hateful eternium two-handed sword of the eagle (+18, 6d5+19) [-1, +0]
    Tools (']')
       blessed magical writing set (3)                                     [5s] [used one with 6 charges for ?oDefense]
       uncursed harpy figurine of wondrous power                          [25s]
       uncursed black wizard figurine of wondrous power                   [25s]
    Rings ('=')
       uncursed ring of the High Kings [+2, +3]                            [1s]
    Wands ('\')
       uncursed wand of stunning (2 charges)                               [3s] [makes Minotaur Mages easier]
       uncursed wand of destruction (3 charges)                            [3s] [used it once, can't remember what for]
       uncursed wand of paralyzation (3 charges)                           [3s] [never used]
       blessed wand of trap detection (0 charges)                          [3s] [MT]
       uncursed wand of teleportation (6 charges)                          [4s] [overcharged it to like 40 charges on final dive]
       uncursed wand of fireballs (10 charges)                             [3s] [BugVille cleaner]
    Books ('"')
       uncursed weird tome                                               [100s]
    Food ('%')
       heap of 80 uncursed spenseweeds                                   [160s] [I love those so much]
       heap of 9 blessed stomafillia herbs                                [18s]
    Valuables ('$')
       171007 gold pieces                                               [1710s]

  3. #3
    Join Date
    Dec 2012
    Posts
    229

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         4    +3    +1   +1   skilled              20
    Daggers & knives         7    +6    +3   +1   skilled              83
    Clubs & hammers         12   +12    +8   +4   Mastery              1055
    Maces & flails           3    +2    +1   +0   basic                15
    Swords                   8    +6    +4   +2   excellent            11
    Axes                     3    +2    +1   +0   basic                15
    Whips                    3    +3    +1   +3   basic                15
    Pole arms                9    +9    +5  +10   excellent            186
    Twohanded weapons       15   +20   +30   +8   Grand Mastery        578 [those are so powerful right now...]
    Staves                   3    +3    +0   +3   basic                15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     5   +10    +7   +1   skilled              55
    Crossbows                2    +4    +3   +0   basic                11
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  7   +14              skilled              445
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +198 bonus to hit, 6d5+136 damage [...this wasn't even the highest modifier I got]
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 14, +69 bonus to hit, 20d4+32 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing .................100    (superb)       [+1d5]
      Dodge .................... 98    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................ 96    (superb)       [+1d3]
      Haggling ................. 40    (fair)         [+1]
      Healing ..................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+1d3]
      Literacy .................100    (superb)       [+1]
      Metallurgy ............... 68    (good)         [+1d3]
      Mining ................... 91    (superb)       [+1d3]
      Pick pockets ............. 73    (great)        [+1]
      Stealth ..................100    (superb)       [+1d3]
      Two weapon combat ........ 98    (superb)       [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Bolt                :   186,  12pp     (Effectivity: +1)
       Baptism of Fire          :   354,   6pp     (Effectivity: +0)
       Bless                    :     9,  12pp     (Effectivity: +0)
       Calm Monster             :   208,   7pp     (Effectivity: +0)
       Cure Critical Wounds     :     8,  23pp     (Effectivity: +0)
       Cure Disease             :    11,  12pp     (Effectivity: +1)
       Cure Light Wounds        :   316,   4pp     (Effectivity: +0)
       Cure Serious Wounds      :     3,  16pp     (Effectivity: +0)
       Darkness                 :   383,   3pp     (Effectivity: +2)
       Disarm Trap              :   104,   8pp     (Effectivity: +0)
       Divine Key               :   286,  10pp     (Effectivity: +1)
       Divine Wrath             :    11,  18pp     (Effectivity: +0)
       Enlightenment            :   448,  60pp     (Effectivity: +0)
       Ethereal Bridge          :   310,  96pp     (Effectivity: +1)
       Farsight                 :   318,  14pp     (Effectivity: +4)
       Freezing Fury            :   132,  20pp     (Effectivity: +0)
       Greater Divine Touch     :   254,  80pp     (Effectivity: +2) [Chaos Wizard killer]
       Heavenly Fury            :     3,  48pp     (Effectivity: +0)
       Hellish Flames           :    89,   8pp     (Effectivity: +1)
       Holy Awe                 :    14,  18pp     (Effectivity: +0)
       Know Alignment           :     7,  16pp     (Effectivity: +0)
       Knowledge of the Ancients:   428,  32pp     (Effectivity: +0)
       Lesser Divine Touch      :    30,  11pp     (Effectivity: +1)
       Light                    :   346,   2pp     (Effectivity: +3)
       Lordly Might             :   329,   7pp     (Effectivity: +5)
       Major Punishment         :   331,  13pp     (Effectivity: +0)
       Minor Punishment         :   271,   7pp     (Effectivity: +1)
       Nether Bolt              :    96,  10pp     (Effectivity: +1)
       Rain of Sorrow           :   167,  28pp     (Effectivity: +0)
       Remove Curse             :   189,  40pp     (Effectivity: +0)
       Revelation               :     9,  51pp     (Effectivity: +0)
       Seal of the Spheres      :    12,  12pp     (Effectivity: +0)
       Slow Monster             :   263,   6pp     (Effectivity: +0)
       Veil of the Gods         :   109,   8pp     (Effectivity: +0)
       Web                      :   488,  10pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your close attunement to corrupted astral space allows teleportation. [never removed, was with me literally the whole game]
    The voice of ChAoS whispers disturbing secrets into your thoughts (Le: +4,
    Wi: -6, Ma: +2).
    Your blood turned to acid. [one of the best]
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
    You sport gills (Ap: -3, water breathing).
    You are surrounded by an unholy aura (Ch: -10, DV: +6).
    You have become extremely thin and nimble (1/2 weight, DV: +6).
    You rage (DV: -9, +6 melee damage)!
    Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
    You are a living mana battery.
    Your frontal eyes have merged to form one larger eye (Ch: -2, Ap: -2, Pe:
    +4).
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).

  4. #4
    Join Date
    Dec 2012
    Posts
    229

    Default

    Code:
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and absorbing his powers you quickly grow
    accustomed to your new might. You enjoy yourself slaughtering your
    opposition for a couple of moments and then prepare for a greater goal...
    the conquest of your former home world.
    
    To your surprise you have to realize that omnipotence is a stretchable word
    and that you no longer are strong enough (maybe due to the heavy fighting
    before) to pass the Chaos Gate or even send malicious energies through it to
    harass Ancardia. Thus you bide your time and enjoy yourself sending Chaos
    troops to Ancardia every couple of centuries.
    
    This continues until you are finally strong enough to create a bridge
    between the planes of Chaos and Ancardia. Sadly a nasty surprise is waiting
    for you: the heroic folks of Ancardia obviously did not forget the last
    incursion of Chaos and this time a hero is prepared to challenge you. Bathed
    in the radiance of Law and Goodness he enters your home plane and challenges
    you to a battle.
    
    To your surprise your dark magics don't affect him and you are killed in a
    long battle. In the last seconds of your life, facing the might of the hero
    of light, you wonder if everything could have been different, had you made
    some other decisions in your mortal life...
    
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Azrael, the orcish chaos Knight, managed to become a ChAoS gOd. [Finally!]
    He scored 40083248 points and advanced to level 50.
    He survived for 0 years, 282 days, 1 hour, 15 minutes and 7 seconds (180580
    turns). [had to wait for Keriax, meh]
    Azrael visited 148 places.
    His strength score was modified by +16 during his career.
    His learning score was modified by +23 during his career.
    His willpower score was modified by +12 during his career.
    His dexterity score was modified by +4 during his career.
    His toughness score was modified by +21 during his career.
    His charisma score was modified by +13 during his career.
    His appearance score was modified by +6 during his career.
    His mana score was modified by +2 during his career. [was much, much higher, but ?oDefense writing took a lot...]
    His perception score was modified by +23 during his career.
    He was a member of the thieves guild.
    He killed the emperor of the ancient minotaur race.
    He stopped the generation of nasty bugs.
    He ended his adventuring life in the palace of Andor Drakon.
    9772 monsters perished under his attacks.
    The following 32 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the silvery two-handed sword "Vanquisher"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the heavy cudgel "Black Thumb"
      the mighty morning star "Grod"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the intricate wooden shield "Nature's Friend" [missed this]
      the Crown of Chaos
      the Sceptre of Chaos
      the Medal of Chaos
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Sting"
      the fine leather armor "Nature's Companion"
      the ring of immunity
      the sapphire amulet "Preserver" [...and this D:]
      the iron gauntlets "Ironfist"
      the weird tome
      the rune-covered halberd "Wyrmlance" [DF]
      the axe of the minotaur emperor
      the moloch boots "Moloch's Thorns"
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was sleep resistant. [pool]
      He was petrification resistant. [pool]
      He was able to teleport.
      He was able to control teleportation (also through an item).
      He was invisible. [pool]
      He was stun resistant (also through items). [pool]
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays. [pool]
      He was shock resistant (also through an item).
      He was able to see invisible things.
      He was immune to shock attacks (gained through items).
      He was immune to fire attacks (gained through items).
      He was immune to acidic attacks. [acid blood]
      He was immune to ice attacks. [crowning]
      He was able to breathe water.
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Affinity with Twohanded Weapons, Aggressive,
    Alert, Basher, Extremely Hardy, Hardy, Immune to Pain, Iron Skin, Mighty
    Strike, Miser, Natural Berserker, Powerful Strike, Quick, Steel Skin, Tough
    Skin, Treasure Hunter, Very Hardy.
    He had a final speed score of 386 (final base speed: 126).
    He was a Chaos God. He asked for 4 divine interventions.
    He was Chaos personified.
    
    The following monsters were vanquished:
          3 acid vortices
         22 air demons
         13 air elementals
          7 air grues
          1 ancient black dragon
         50 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          1 ancient dwarf
          1 ancient karmic dragon
          1 ancient karmic wyrm
         40 ancient minotaurs
         15 ancient red dragons
          1 Ancient Stone Beast
          3 ancient white dragons
          8 animated armors
        506 animated trees
          4 ankhegs
         20 annihilators
         11 annis hags
          1 arena master
         30 assassins
          1 assassin prince
          9 balors
         34 bandits
          1 banshee
         16 barbarians
         23 barbarian leaders
          1 battle bunny
         29 berserkers
          4 berserker emperors
          4 berserker kings
         13 berserker lords
          5 berserker princes
          1 big casino guard
         11 big dogs
          2 black baby dragons
          3 black dragons
         24 black hurthlings
          1 black slayer
          4 black unicorns
          9 black wizards
        101 blink dogs
         13 blue baby dragons
         18 blue dragons
          1 bone golem
          4 brown bears
          4 brown worms
         27 bugbears
          1 bulette
          1 bunny master
          1 carpenter
         14 carrion crawlers
         38 casino guards
          1 cat lord
         10 cave bears
         71 cave fishers
         21 cave lions
         21 cave lizards
         18 cave tigers
         21 cavemen
          1 Chaos Archmage
         23 chaos brothers
          2 chaos eyes
         31 chaos knights
         11 chaos lizards
         80 chaos mutants
         13 chaos plague bearers
         10 chaos rats
        417 chaos servants
         22 chaos sisters
         11 chaos spawn
          5 chaos spiders
         11 chaos vipers
          1 chaos warlord
         34 chaos warriors
         40 chaos wizards
          4 children
         40 claw bugs
         21 clay golems
         13 clay statues
          9 cobras
          1 cooshoo
         17 corpse fiends
          4 corruptors
          1 crime lord
          9 crystal statues
         15 cutpurses
          5 cyclopes
         14 dark elven archers
         60 dark elven lords
          5 dark elven priestesses
          7 dark elven princesses
         12 dark elven warriors
         20 dark elven wizards
         25 dark orcs
         17 dark sages
          5 death oozes
          5 diamond golems
        111 dire wolves
         35 displacer beasts
         28 doppelgangers
          3 doppelganger kings
         10 doppelganger lords
          4 Dorn Beasts
          1 druid
          7 dwarves
          1 dwarven artificer
         29 dwarven chaos knights
          5 dwarven children
          2 dwarven elite guardians
         12 dwarven guardians
          1 dwarven innkeeper
          1 dwarven smith
         50 earth elementals
          1 ElDeR cHaOs GoD
          3 emperor liches
          3 eternal guardians
         65 ettins
          9 eyes of destruction
          7 farmers
          7 female dwarves
         57 fire beetles
         37 fire demons
         27 fire drakes
         48 fire elementals
         83 fire giants
          4 fire giant kings
         39 fire grues
         28 fire lizards
          9 fire vortices
         59 flesh golems
         18 floating eyes
         44 fomorian giants
          1 fool
         19 frost giants
          6 frost giant berserkers
          2 frost giant jarls
         17 gargantuan rats
         30 gargoyles
         22 gelatinous cubes
        120 ghosts
         31 ghost bats
         55 ghost lords
        152 ghuls
          3 giant ant queens
         44 giant ant warriors
         19 giant ant workers
         59 giant bats
          3 giant bee queens
         36 giant bee warriors
         30 giant bee workers
          2 giant boars
         28 giant centipedes
          2 giant dragon turtles
          1 giant eel
         24 giant frogs
         33 giant lizards
          6 giant raccoons
        167 giant rats
          5 giant rust monsters
          4 giant sharks
         11 giant slugs
         82 giant spiders
          8 gibbering mouthers
         86 gnolls
          7 gnoll chieftains
        144 goblins
         18 goblin berserkers
         31 goblin chieftains
        111 goblin rockthrowers
         65 goblin slavemasters
          2 goodwives
         18 gorgons
         23 gray oozes
          2 great black wyrms
          6 great blue wyrms
          1 great red wyrm
          1 great water dragon
          4 greater air elementals
          1 greater balor
        169 greater chaos servants
         71 greater claw bugs
          2 greater daemons
          1 greater earth elemental
         54 greater mimics
          1 greater moloch
         11 greater mummies
          8 greater water elementals
          8 green blobs
         14 green hags
         31 green slimes
         20 green worms
          5 gremlins
          6 griffons
          1 grizzled gladiator
         13 grizzly bears
          2 half-orc bouncers
         22 harpies
         21 hell hounds
        132 hill giants
          6 hill giant chieftains
         15 hill orcs
         16 hill orc sergeants
         23 hippogriffs
         34 hobgoblins
          8 hobgoblin chiefs
          6 hobgoblin leaders
         19 holy slayers
          9 homunculi
         19 huge bats
         16 hydras
         37 hyenas
          9 ice vortices
          9 imps
          5 invisible stalkers
          2 iron golems
        170 jackals
          3 jackal demons
         16 jackalweres
          2 karmic baby dragons
          1 karmic dragon
         15 karmic lizards
         42 killer bugs
          8 king cobras
        127 kobolds
         28 kobold chieftains
         12 kobold shamans
         82 large bats
         30 large dogs
         31 large gnolls
          7 large jackals
         54 large kobolds
         35 large orcs
          4 large rust monsters
         10 large snakes
        142 large spiders
         12 least daemons
         10 leucrottas
          6 liches
          4 lich kings
         16 lightning lizards
          4 lightning vortices
          5 living walls
         54 lizard men
          1 Mad Minstrel
         19 magebane eyes
         15 magedoom eyes
          5 margoyles
         37 master assassins
         10 master liches
         15 master mimics
          1 master necromancer
          1 Master Summoner
         35 master swordsmen
         74 mimics
          6 mimic hiveminds
         19 minotaurs
          1 minotaur emperor
         12 minotaur kings
         43 minotaur lords
         21 minotaur mages
         28 minotaur mazelords
         39 minotaur mazemasters
          2 mist wolves
          8 molochs
          1 multi-headed chaos dragon
         34 mummies
          1 mummy lord
         15 muscular dwarves
         14 necromancers
          9 ochre jellies
         26 ogres
          3 ogre emperors
          5 ogre kings
        177 ogre lords
          3 ogre magi
          1 oracle
        143 orcs
          1 orc butcher
         14 orc chieftains
         26 orc scorchers
         23 outlaws
         17 outlaw leaders
         27 owlbears
        136 pit vipers
          6 pixies
          5 pixie archers
          1 priest
          7 purple worms
         11 quasits
         19 quicklings
          1 quickling king
          4 quickling lords
         15 quickling queens
         18 rabid dogs
         25 raiders
        331 rats
         34 ratling archers
          1 ratling dealer
          7 ratling duelists
         14 ratling fencers
          9 ratling master thieves
         35 ratling thieves
          2 ratling warlords
         25 ratling warriors
          5 rattlesnakes
         38 red baby dragons
         31 red dragons
         39 red worms
          2 revenants
         19 rust monsters
         88 shadows
          8 shadow centipedes
          4 shadow lords
         11 shadow trolls
          3 shadow wyrms
          7 shambling mounds
          2 sharks
          1 sheriff
          5 shopkeepers
         39 silver wolves
         16 skeletal kings
         86 skeletal warriors
        187 skeletons
         10 slow shadows
          1 Snake from Beyond
         22 spectres
         10 staring eyes
         39 steel golems
          5 steel horrors
         10 steel zombies
         85 stone giants
         22 stone giant lords
         44 stone golems
         31 stone grues
          1 stone ooze
          6 stone snakes
         10 stone statues
          3 swamp hydras
         24 swordsmen
         42 tarantulas
         31 thugs
          1 tiny girl
          4 titans
         24 trolls
         15 troll berserkers
          3 troll chiefs
          6 troll kings
          1 undead chaos dwarven berserker
         16 vampires
         51 vapor rats
          1 village elder
         10 vipers
          6 wall beasts
         16 water demons
          9 water elementals
         20 water grues
         55 water snakes
         35 wererats
         48 werewolves
          1 werewolf king
         11 werewolf lords
         10 white baby dragons
          3 white dragons
          1 white unicorn
         35 white worms
        105 wights
          8 wild cats
          4 will o'wisps
        143 wolves
         68 wraiths
        177 writhing masses of primal chaos
         11 yellow oozes
        161 zombies
    
    
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                                Version Information
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    Ancient Domains Of Mystery
    Version 1.2.0
    Windows Prerelease 9
    Build: Jan 13 2013 10:10:43

  5. #5
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    Quote Originally Posted by plllizzz9 View Post
    >First wish in DF, before Khel, couldn't bother with aligment juggling again
    Khelavastar is an exception to the rule, he rewards chaotic chaos knights for saving him.
    You steal a scroll labelled HITME. The orc hits you.

  6. #6
    Join Date
    Dec 2012
    Posts
    229

    Default

    Well, that sort of suck- oh wait, he wouldn't give ToTR to a Chaotic Champ anyway. So yeah, still thinking I wouldn't bother. Maybe if I didn't get SoCR set from the Mystic while I was N shortly, I'd probably try harder for Khel and Ministrel's ones

  7. #7
    Join Date
    Jan 2013
    Posts
    19

    Default

    Good job, enjoyed reading it. Perhaps your should make a RFE for the chaos knight based on your experience, you said middle game sucked as there was nothing to do. Personally I find it a bit strange that you are almost forced to convert alignment as a chaos knight but at the same time punished for doing it.

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