Code:
0001 Enter the ID.
0153 First kill: goblin rockthrower (after milking him for rox).
Ideal first kill for an ultra ending! Oh wait...
0498 Advance to level 2. Literacy, concentration, athletics.
0520 A skeleton drops a book (tattered tome).
As I said, literacy is important.
Try to read it once, but give up for now; literacy is at 41 only.
0741 Another goblin rockthrower.
0994 Advance to level 3. Literacy, Athletics, Dodge.
Talent: Quick - this gets our speed up to 102,
which will probably be really helpful.
1668 Advance to level 4. Literacy, Healing, Athletics
2000 Descend to I2.
Summary:
- I2.
- Level 4.
- Lots of rocks, incl. a 15-rock stack.
- Full HP, Full PP.
- A book. Dont try to read it yet.
- Oops we are on Berserk.
Here are the talents I think we should concentrate on:
1. Literacy. -- we already found one book, we will find more.
2. Healing
3. Athletics
4. Dodge
5. Concentration
"EDIT": 6. Food preservation -- this should probably have a higher priority, but I'm unsure where to put it.
Other considerations:
- We have a holy symbol! Use it instead of w8-ting!
- O_O we have Food Preservation. Didnt notice that when I played the turn.
Code:
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
########
../.....#
#..@..#
#.....#
#######
Columbo St:21 Le:10 Wi:15 Dx:13 To:14 Ch:15 Ap:14 Ma:16 Pe:10 N=
DV/PV: 6/8 H: 47(47) P: 20(20) Exp: 4/1122 I2 M: 2000
Berserk
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Athletics ................ 57 (good) [+3d5]
...
Concentration ............ 45 (fair) [+4d4]
Dodge .................... 35 (fair) [+3d4]
First aid ................ 31 (fair) [+3d5]
Food preservation ........ 17 (mediocre) [+3d5]
...
Healing .................. 42 (fair) [+3d4]
...
Literacy ................. 51 (good) [+2d4]
...
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1222 stones Carrying capacity: 2475 stones
Head : metal cap [+0, +1] [50s]
Neck : -
Body : chain mail (-1, -3) [-3, +5] [400s]
Girdle : -
Cloak : -
Right Hand : long sword (+0, 1d8) [40s]
Left Hand : medium shield [+3, +1] [100s]
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : gauntlets (-1, +0) [+0, +1] [10s]
Boots : leather boots [+1, +0] [25s]
Missile weapon: -
Missiles : crude knife [10s]
Tool : -
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 587 stones Carrying capacity: 2475 stones
One-handed weapons ('(')
mace (+0, 1d6+1) [100s]
broadsword [80s]
Missiles ('*')
rock [5s]
heap of 15 rocks [75s]
heap of 2 rocks [10s]
rock [5s]
heap of 2 rocks [10s]
rock [5s]
heap of 2 rocks [10s]
Tools (']')
heap of 3 torches [30s]
box with flint and steel (49) [5s]
tinderbox (17) [3s]
holy symbol [5s]
round key [1s]
Scrolls ('?')
scroll labeled "GNOZAB" [2s]
Books ('"')
tattered tome [100s]
Food ('%')
iron ration [100s]
loaf of bread [40s]
Valuables ('$')
121 gold pieces [1s]
Good luck, Covenant.