Originally Posted by
Stormlock
How do I use tp to rob the dragon without a book of Tp? Burn up a dozen wand charges (oops I only have 2, TIME TO SCUM FOR BEGGARS WOOHOO) just to evade a god damned turtle? Pretty sure he was standing on top of one of the amulets I needed to rob anyways. You're seriously trying to tell me 200 hp + invis + not being in visual range + appropriate resistance isn't safe enough against a normal enemy, not even a boss? Should I just outright quit if I ever see a real enemy like a karmic dragon or a lich?
Mommy dragon can be robbed easily with darkness (in older versions at least, don't know what the current status is). Dragon turtles are very strong though... 200+ damage hits is not uncommon at all, and there is no way to resist. They don't see in darkness or invis, so you should be able to avoid them. They are much stronger than either liches or karmic dragons though. You should only need two teleports--one into the treasure room, one out of the treasure room with your loot.
Why are you trying to lure the ratling anywhere? Even if you kill everyone in Dwarftown, he won't become hostile. Just don't activate the daemon quest if you're really concerned about it... not like you need Big Punch.
IMHO, trying to force an ultra leads to disappointment more often than not. If you don't get a wish from clearing the pools at Darkforge, and don't find one before you reach Khelly, just go and close the gate. Sooner or later you'll get your early wish and then go for your ultra.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.