Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: First Win: Ultimate Chaos God grey elf wizard slightly-faster-then-normal run

  1. #1
    Join Date
    Mar 2013
    Posts
    4

    Post First Win: Ultimate Chaos God grey elf wizard slightly-faster-then-normal run

    Version: 1.1.1
    http://pastebin.com/raw.php?i=WW2BRgR8


    Being the stubborn individual that I am, I decided to read an ADoM guide thoroughly before even starting, and I went for what perhaps might be the hardest possible ending. Now I am no perfect individual, this endeavor took me an estimated 110 deaths. Through the use of completely shameless savescumming (mostly to visit every dungeon risk free, though I feel I really only needed it in the ToEF and in my character's first 12 levels) I was able to do in 25+ hours over 5 months what takes normal people 5 years. As a result of this I was able to cut down on the grinding and beat the game in ~ 75,000 turns, which makes me happy.

    Upon looking back at the saves I have made, I noticed that I was doing a lot worse during the start of the game and got better over time. If there were 2 things I could have done differently they would have been:
    1) abuse the infinite ring of djinni summoning glitch present in this version slightly more and used the extra wishes for more healing items. Which would have worked wonders in the final levels.
    2) focus on my stats slightly more, as they are severely lacking.

    On a unrelated side note when I entered the chaos dungeon for the final time I had around 35000 stones of stuff, by the end I had around 7000.

    Now im going to get the latest version of adom and see if I can actually speed run it.

  2. #2
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default

    Good luck. Remember, copying a svg into savedg directory even once(unless there was a crash) counts as not a victory in my books.

    If not the case, congratulations.

    I'm currently attempting UCG and agree fully with you about the hardest.

    I'm not certain whether I have enough resources to kill Keriax after BDC used a lot, but I have killed him many times, feel slightly convident.
    He's immune to PoCC, PoI, WoP.

    Here I go.
    Learn to learn.

  3. #3
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default

    Killed Keriax. Protip:
    Learn to learn.

  4. #4
    Join Date
    Mar 2013
    Posts
    4

    Default

    Quote Originally Posted by Stingray1 View Post
    Good luck. Remember, copying a svg into savedg directory even once(unless there was a crash) counts as not a victory in my books.

    If not the case, congratulations.
    The only places in the main story line where I actually did restore a save file was three times in the ToEF and twice near the bottom of the chaos dungeon (though I did make a save every 10 minutes or so, I reset the game when I died during the first 1/3). While around level 20 I decided to visit some of the side dungeons just for the sake of exploring them, and because I didn't want to have to start over at that point I decided to restore a save file there. I think the only non-required dungeon that made the cut was the assassins guild, though I may be forgetting one. Sure you can call it not a victory but as far as i'm concerned, the only reason I needed to do that at all is because of how reckless I was, taking around 50 turns per minute (which is insane for a wizard).

    Another reason for dying at all was the lack of AoLS I found. I had to grind just to get the ultra ending and I had no extra ones. I have always figured that wishes could not spawn AoLS but I may be mistaken. Perhaps I will try that in version 1.2 where I will be attempting a normal, neutral, and completely legitimate speedrun, probably as a warrior because high HP supports my carelessness.

    As for Kariax I decided to lure him outside of the "room" he was in so his helpers wouldn't attack, and I just used acid ball I think whenever the confusion didn't stop me. I think for this fight I actually left all my non-essential items on the ground so he couldn't destroy them with bolts, though that turned out to be not the smartest idea. I had a ton of resistance from pools at this point (I basically kept going into the unremarkable dungeon early game until I found a pool at the very start and started over until I got what I wanted, yes that's where a lot of my deaths are from), so I wasn't hurt as much as I would have been otherwise, though having resistance to confusion would have made this section a lot easier.
    Last edited by webbing10; 03-24-2013 at 11:13 PM.

  5. #5

    Default

    I'm afraid I have to agree with Stingray1, you don't really learn from mistakes when there's no punishment for making them.

    Quote Originally Posted by webbing10 View Post
    Another reason for dying at all was the lack of AoLS I found.
    Most games don't actually use AoLS as they are destroyed very easily. They would only be useful if you were intentionally taking deadly risks, and simply not taking those risks would be a better option.

    Quote Originally Posted by webbing10 View Post
    I had a ton of resistance from pools at this point (I basically kept going into the unremarkable dungeon early game until I found a pool at the very start and started over until I got what I wanted
    This is probably the most significant advantage of your savescumming. Having every resistance makes a huge difference, especially early game. Moreso if you were resetting for wishes. I don't think I've got any wishes from pools since I started playing ADOM again when the resurrection campaign started.

  6. #6
    Join Date
    Mar 2013
    Posts
    4

    Default

    Quote Originally Posted by Mekran View Post
    I'm afraid I have to agree with Stingray1, you don't really learn from mistakes when there's no punishment for making them.
    I think there is a difference between learning from and fixing mistakes. I learned not to try to rush through a strategy game, but I never felt that that knowledge ever went into practice in this run.

    Quote Originally Posted by Mekran View Post
    This is probably the most significant advantage of your savescumming. Having every resistance makes a huge difference, especially early game. Moreso if you were resetting for wishes.
    I actually did not save scum the pools, and furthermore was unable to actually get a wish out of them . I hear that doing so is incredibly rare and so I just settled for getting lucky with several resistances in a row after around 2.5 hours of running through the UD until I found one (and of course time spend dying in an attempt to get there)
    Last edited by webbing10; 03-27-2013 at 12:23 AM.

  7. #7
    Join Date
    Feb 2012
    Posts
    1,923

    Default

    Agreed with the above consensus. Savescumming is a fine tool to initially cope with ADOM's high difficulty and learning curve, but if you use it to go through the entire game and win, even just once, you'll only have a partial picture of what actually performing that task is. When you can't simply restore from a backup if you die, one of the most important aspects of this game, making the right decisions and weighting risks vs. rewards, comes to surface. This is what I realized when I quit the habit. This is also why I think adding an exploration mode like in NetHack, but without infinite wishes or any other debug features, would make the game more newbie-friendly.

    Nonetheless, a first win is still a milestone, scummed or not. I hope you enjoyed seeing all the places mentioned in the Guidebook by yourself. I also scored a savescummed win around 3 years after finding the game, and found clearing D: 50 to be the most awe-inspiring thing.
    "And light there be!"

  8. #8
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    You might want to try to get your first win before you worry about speedrunning the game.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  9. #9
    Join Date
    Mar 2013
    Posts
    4

    Default

    Quote Originally Posted by JellySlayer View Post
    You might want to try to get your first win before you worry about speedrunning the game.
    But I like hitting 2 birds with one stone. Or two orcs with one fire bolt.

  10. #10
    Join Date
    Feb 2012
    Posts
    1,923

    Default

    I also like choosing the shortest routes when traveling in the wilderness and minimizing backtracking, even though I don't speedrun and the 90-day limit(s) is somehow overrated. Inside dungeons, I always take my time and scan every tile, however!
    "And light there be!"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •