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Thread: UCG: At last. Orc Barb p11.

  1. #1
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default UCG: At last. Orc Barb p11.

    Well, at last I have my UCG, took me almost as long as the OCG. This is a very special victory for me, as it completes my plan to finish all the 'old' types of

    victories. Thus, I will write about this one.

    I was lucky enough to roll a Tree born Orc Barbarian. The added Willpower meant I didn't need to farm for herbs, which I hate doing.

    As usual, I spoke to the tiny girl and Rynt for healing. Killed a Giant Ant Worker, brought the puppy back, saved the carpenter, got healing from the healer, emptied

    the vault (which had a knife of penetration, replacing my +3,+3 orc spear up until DF).

    Sold junk, got Pickpocketing, bought food. Headed to CoC passing by VDDL, no luck on the wand. D:4 I find worn boots(which was blessed 7lb, woohoo). Big Room had an

    Beehive and stairs close together all on the left side, nice. By this time I had 5 glass wands already, thx RNG. Ran downstairs, Si is in a corridor which couldn't be

    reached from opposite side, didn't risk setting of the trap so left it for much later.

    I want yea to slay a Fire Drake, fucking asshole. Sold junk for peanuts, pacified Big Room with help of nice bees. Picked the herbs got my Wi and DX to max. While

    training Le up to 20 with gold from junk and arena and later DF. Had 3 spellbooks by this time, so were hitting for Great Book Learner.

    So at lvl 13 I go to DF cause I have 15 construct slayers, kill all the golems except the ones guarding the crown gets me to lvl 15. The second golem dropped a Steel

    Amulet BTW. DF had EXECUTOR. Do the pyramid( no Fire Drake ).

    Killed the bees to try and get a Fire Drake in Big Room, eventually did. Also a Dark Sage Corpse. Kept the pot for ratling. ID reveals that the Steel Amulet is a

    Amulet of Free Action, balls. Mystic doesn't give scrolls. Already have WoT, Cloak of Inv and Helm Waterbreathing. Check out WDC, nothing. Finish GY. Alignment is N-,

    so dig 2 graves to CN, nothing. Ready to speak to old Crone.

    Do gremlins, go to get RotHK. Powersurge on UC:1, Crown of Leadership and a Giant Slug corpse. Give ratling; pot o Literacy, Gladius, Big Punch, Moonsickle, Phial, um

    what, the ratling refuses the Gauntlets. Think long and hard. Give him RotHK, which I'll regret later and then be very glad about a bit later. Day 31 to 40 is spend to get a Boar skull.

    Don't have no PoCC, Kelly is not saved! Sip to get -Death, SInv, many snakes, Inv, and a wish.
    Save Kelly, take cooked snake corpse for PoCC. Already had WoMC and SoD. Oddest think is there was a hostile farmer trodding in HMV when earlier and now its MIA, oh

    well slay some folk. Only 3rd farmer is a corpse and I'm C. Luckily I got me a Whip of Slaughtering.
    Get Fire Orb while Blood is cold with Crown of Regen.
    Days 43 - 57 was spent heading down to BDC. 2 Giant GVs. 1st on D: 23 had Shirt, FarSlayer, Staff, Slow shuffle( thank you RNG ).
    Wore slow shuffle and bookcasting Slow Monster until I returned to surface. After BDC I was only lvl 40 though.
    2nd GV had Whirlwind, Sun's Mesenger and Ironfist. So that gave me all 3 artifact missile weapons. A 1st for me.

    UL:4 had bookshop with stupid Alsophocus or whatever it's called.

    Got Weird Tome. Killed Keriax. Killed the Unicorn for cleansing as I had a messy mouth and wanted to cast SoA.

    The Hunt for xp took me to SMC again. Tedious spiders and more tedious Chaos Spawn( which I hate now ). So with 100 spawn in SMC and lvl 42, I was forced to dive again. I least I got Preserver there.

    in hopes of finding some xp monsters.

    Oh, I can't use the shortcut. Shooting the guardian didn't work twice. So I had 4 guardians, killed 3 for nice xp to get to lvl 45 and C-. Killed filk on ID:1. Killed

    the Emperor Moloch. Killed 3 Ant nests. Laid some wipping into this Orc for a very tedious 2 weeks game time. Got Courage, got TotRR.

    Death's Blade =Fire on crowning and Cat's Claw as useless.

    Killed Andor and became the next Ultimate Chaos Goddess. Very nice score, thx TB.
    Last edited by Stingray1; 03-28-2013 at 10:47 PM.
    Learn to learn.

  2. #2
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default

    Code:
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                                     Screenshot
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                       # ######  #######
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                      #     #jC/.@##....#.#
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                           ..#.......##..
                          ...#.......#
                         ##..#........
                          #.......#...
                            ...#....
                              . ..
    
    
    Orbarbgianwo  St:51  Le:29  Wi:24  Dx:64  To:63  Ch:27  Ap:18  Ma:50  Pe:23 C-
    DV/PV: 36/77     H:1200(1200)  P:0(624)      Exp: 50/39960668   ChAoS Sp: 163
    Blessed Invisible Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Orbarbgianwo        Race: female Orc          Class: Barbarian
    Eye color: black          Hair color: brown         Complexion: gray
    Height: 162 cm            Weight: 7 kilos           Scars: 1
    Age: 26 (middle-aged, 11 years of unnatural aging added in)
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 6807 stones                Carrying capacity: 16275 stones
    
    He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s]
    Ne: blessed amulet of light                                            [3s]
    Bo: uncursed adamantium full plate armor (-2, -6) [-1, +14]          [516s]
    Gi: blessed girdle of carrying [+0, +7]                               [15s]
    Cl: uncursed cloak of protection [+0, +3]                             [20s]
    RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: uncursed ring of mental stability [+1, +1] {Le+1}                  [1s]
    LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    Br: uncursed rustproof bracers of speed [+0, +0] (+4 spd)             [10s]
    Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}       [10s]
    Bo: blessed seven league boots [+1, +2]                               [30s]
    MW: blessed elven long bow "Sun's Messenger" (+15, +15)               [30s]
    Mi: uncursed arrow of demon slaying (+3, 1d6+3)                        [2s]
    Tl: -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 5954 stones   Carrying capacity: 16275 stones
    
    Helmets ('[')
       uncursed crown of regeneration [+0, +0]                            [55s]
       uncursed crown of lightning [+0, +1] (+5 spd)                      [65s]
       blessed helm of teleportation [+0, +1]                             [50s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
       uncursed Shirt of the Saints [+8, +4] {Le+2}                       [20s]
       uncursed white dragon scale mail (-2, -4) [-2, +11]               [200s]
       uncursed blue dragon scale mail (-1, -4) [-1, +10]                [200s]
    Shields ('[')
       uncursed large eternium shield (-1) [+11, +8]                      [54s]
       uncursed tower eternium shield (+1) [+15, +4]                      [70s]
    Cloaks ('[')
       uncursed cloak of defense [+4, +0]                                 [20s]
    Girdles ('[')
       uncursed girdle of strength [+0, +0] {St+1}                        [15s]
       uncursed eternium girdle [+0, +4]                                  [12s]
       uncursed girdle of carrying [+0, +0]                               [15s]
    Boots ('[')
       blessed seven league boots [+1, +2]                                [30s]
       uncursed eternium boots [+0, +5]                                   [55s]
       uncursed boots of sneakiness [+0, +3] {Dx+2}                       [20s]
       uncursed seven league boots [+1, +0]                               [30s]
    Necklaces (''')
       blessed amulet of the cold heart {Ch-11}                            [3s]
       heap of 2 uncursed amulets of free action                           [6s]
       uncursed ankh                                                       [3s]
       uncursed amulet of protection +3                                    [3s]
       blessed necklace of rapid healing                                   [2s]
       blessed rustproof necklace of the eye                               [3s]
       heap of 2 uncursed amulets of teleport control                      [6s]
       uncursed necklace of the silver tongue {Ch+3}                       [2s]
       uncursed amulet of petrification resistance                         [3s]
       blessed amulet of the cold heart {Ch-12}                            [3s]
       uncursed amulet of protection from constructs                       [3s]
       heap of 3 uncursed necklaces of the eye                             [9s]
       uncursed amulet of death ray resistance                             [7s]
       uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7}                [3s]
       uncursed necklace of rapid healing                                  [2s]
       blessed amulet of chaos                                             [3s]
    Bracers (',')
       uncursed bracers of defense [+2, +0]                               [10s]
       uncursed bracers of protection [+0, +4]                            [10s]
       blessed bracers of regeneration [+0, +0]                           [18s]
    One-handed weapons ('(')
       blessed rustproof orcish knife of penetration (+0, 1d3+2)          [10s]
       blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
       blessed whip of slaughtering (-4, 1d30)                            [15s]
       uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
       blessed rustproof sabre of swiftness (+1, 1d6+2) (+8 spd)          [30s]
       uncursed scimitar of penetration (+3, 1d8+3)                       [40s]
       uncursed dagger of death (+4, 5d5+4)                               [10s]
       blessed battle axe of penetration (+4, 1d6+3)                      [70s]
       blessed knife of endurance (+6, 1d3+6) {To+4}                       [8s]
       uncursed whip of the snake (-2, 5d2+7) {Dx+8} (+8 spd)             [15s]
       uncursed dagger of death (+1, 5d5+2)                               [10s]
       blessed whip of slaughtering (-6, 1d30+1)                          [15s]
       blessed eternium battle axe of hunting (+1, 2d6+9)                 [35s]
       blessed knife of endurance (+6, 1d3+7) {To+5}                       [8s]
       uncursed poisonous spear of the void (+1, 1d8)                     [50s]
       uncursed nasty eternium spear (+2, 2d9+8)                          [25s]
       blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]      [10s]
       uncursed mithril rapier of might (+0, 1d6+4) [+1, +1]              [24s]
       uncursed sabre of swiftness (+1, 1d6-1) (+8 spd)                   [30s]
       uncursed short sword of might (+0, 1d6+1)                          [30s]
       uncursed thin dagger "Cat's Claw" (+4, 3d3) {Dx+8}                 [10s]
    Two-handed weapons ('(')
       uncursed staff of power (+0, 1d10+2) [+1, +1] {Wi+6}               [40s]
       uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
       blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0]     [400s]
    Missile weapons ('}')
       uncursed heavy crossbow "The Far Slayer" (+18, +18)               [350s]
       uncursed rune-covered sling "Whirlwind" (+12, +12)                  [3s]
       uncursed long bow of hunting (+7, +3)                              [30s]
    Last edited by Stingray1; 05-02-2013 at 07:47 PM.

  3. #3
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         9    +9    +5   +2   excellent            785
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   2    +2    +0   +0   basic                36
    Axes                    13   +14   +12   +4   Mastery              4226
    Whips                    4    +4    +2   +4   skilled              67
    Pole arms                6    +6    +2   +5   skilled              168
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   8   +16   +12   +2   excellent            161
    Bows                    11   +22   +16   +3   Mastery              717
    Crossbows               11   +22   +16   +3   Mastery              859
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           8   +16   +12   +2   excellent            168
    Thrown rocks & clubs    10   +20   +15   +3   excellent            729
    Thrown spears           10   +20   +15   +3   excellent            485
    Boomerangs & scurgari   15   +30   +22   +5   Grand Mastery
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 12   +24              Mastery              1116
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +205 bonus to hit, 6d12+58 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 19, +142 bonus to hit, 1d6+65 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+2d4]
      Bridge building ..........  3    (poor)         [+4d4] (mr)
      Climbing .................100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1d3]
      Detect traps .............100    (superb)       [+1d3]
      Disarm traps .............100    (superb)       [+1d3]
      Dodge ....................100    (superb)       [+2d4]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d5]
      Haggling ................. 73    (great)        [+1d3]
      Healing ..................100    (superb)       [+1d5]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1]
      Metallurgy ............... 75    (great)        [+1d3]
      Mining ................... 88    (great)        [+1d3]
      Music .................... 66    (good)         [+1d3]
      Pick locks ...............100    (superb)       [+1d3]
      Pick pockets ............. 77    (great)        [+1]
      Stealth ..................100    (superb)       [+1d5]
      Survival .................100    (superb)       [+3d4]
      Swimming .................100    (superb)       [+3d4]
      Two weapon combat ........100    (superb)       [+1d5]
      Woodcraft ................100    (superb)       [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless            :   211,   8pp     (Effectivity: +2)
       Cure Light Wounds:   227,   5pp     (Effectivity: +0)
       Darkness         :   259,   4pp     (Effectivity: +4)
       Fire Bolt        :     5,  19pp     (Effectivity: +0)
       Invisibility     :     5,  19pp     (Effectivity: +0)
       Knock            :     3,  23pp     (Effectivity: +0)
       Light            :    10,   5pp     (Effectivity: +0)
       Magic Missile    :     6,  15pp     (Effectivity: +0)
       Slow Monster     :     4,  13pp     (Effectivity: +0)
       Strength of Atlas:   100,   9pp     (Effectivity: +5)
       Teleportation    :     3, 135pp     (Effectivity: +0)
       Web              :   286,  12pp     (Effectivity: +3)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
    speed).
    Your close attunement to corrupted astral space allows teleportation.
    Your eyes are shrouded by the mists of ChAoS (Pe: -10).
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    You thrive on the flesh of Order.
    Poison drips from your hands.
    Your legs have stretched into long, fragile stilts (Base movement cost: 750
    energy points; PV: -4; -4 kicking damage; Ap: -6).
    Your corrupted tissue seems to heal much faster.
    You are attached to ChAoS corrupting your foes.
    
    
    ----------------------------------------------------------------------------
                                  Her further existence:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and absorbing his powers you quickly grow
    accustomed to your new might. You enjoy yourself slaughtering your
    opposition for a couple of moments and then prepare for a greater goal...
    the conquest of your former home world.
    
    You collect your legions of Chaos and easily open a gate to Ancardia. The
    unprepared inhabitants of Ancardia are completely surprised at the force of
    your horrific onslaught. Your legions pour into Ancardia and your vile
    energies start to transform reality itself!
    
    After weeks of slaughtering and defeating some last brave and reckless
    stands of the forces of Balance and Order (fools!) you face total victory.
    Nothing remains of your former home world except an ever-changing graveyard
    of transformed horrors!
    
    You revel in your glory and then proceed to conquer the rest of the universe
    wondering whether you haven't just lost something very valuable...
    
    ...home...
    
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Orbarbgianwo, the orcish barbarian, managed to become the ultimate ChAoS
    gOdDeSs.
    She scored 131336515 points and advanced to level 50.
    She survived for 0 years, 92 days, 13 hours, 21 minutes and 16 seconds
    (162421 turns).
    4 companions were killed during her adventures.
    Orbarbgianwo visited 140 places.
    Her strength score was modified by +11 during her career.
    Her learning score was modified by +23 during her career.
    Her willpower score was modified by +11 during her career.
    Her dexterity score was modified by +12 during her career.
    Her toughness score was modified by +6 during her career.
    Her charisma score was modified by +7 during her career.
    Her appearance score was modified by +24 during her career.
    Her mana score was modified by +19 during her career.
    Her perception score was modified by +5 during her career.
    She was unnaturally aged by 11 years.
    She was the champion of the arena.
    She was the head of the thieves guild.
    She made a little water dragon very happy.
    She brought back joy into the life of a tiny girl.
    She defeated the arch enemy of a mighty karmic wyrm.
    She adhered to the principles of the Cat Lord and thus rose to great fame.
    She saved Khelavaster from certain death.
    She ended her adventuring life in the palace of Andor Drakon.
    8180 monsters perished under her attacks.
    The following 36 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the potion of literacy
      the golden gladius "Death's Sting"
      the elven long bow "Sun's Messenger"
      the ancient claymore "Death's Blade"
      the thin dagger "Cat's Claw"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the Crown of Chaos
      the Medal of Chaos
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the rune-covered sling "Whirlwind"
      the jet-black battle axe "Executor"
      the staff of the archmagi
      the sapphire amulet "Preserver"
      the crown of leadership
      the iron gauntlets "Ironfist"
      the black tome of Alsophocus
      the Trident of the Red Rooster
      the weird tome
    She possessed the following intrinsics:
      She was fire resistant.
      She was poison resistant (also through an item).
      She was cold resistant.
      She was lucky.
      Fate smiled upon her (also through an item).
      She was able to control teleportation.
      She was invisible.
      She was stun resistant (also through an item).
      She was resistant to death rays (also through an item).
      She was shock resistant.
      She was able to see invisible things (also through items).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks.
      She was immune to acidic attacks.
      She was immune to ice attacks (gained through an item).
      She was able to breathe water (gained through an item).
      She was able to resist confusion attacks (gained through items).
    She had the following talents: Affinity with Axes, Affinity with Daggers &
    Knives, Alert, Charged, Good Book Learner, Good Learner, Great Book Learner,
    Great Learner, Long Stride, Miser, Potent Aura, Quick, Shield Expert, Shield
    Master, Shield Specialist, Strong Aura, Treasure Hunter.
    She had a final speed score of 163 (final base speed: 143).
    She was a messiah of The One Who Rages.
    She did not ask for divine help.
    She was a holy champion of Chaos.
    She was severely tainted by Chaos.
    
    412 chaos spawn
    Last edited by Stingray1; 05-02-2013 at 07:48 PM.

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