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Thread: Elemental Question

  1. #1
    Join Date
    Mar 2008
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    The Moon
    Posts
    44

    Default Elemental Question

    So elementalists get some castings each level, but don't find spellbooks quite as often as wizards. Do elementalists need to be careful with castings, or does it get easier late game?

  2. #2
    Join Date
    Jan 2009
    Posts
    5,739

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    Unless you are using castings to kill every single rat and goblin, you should have plenty of the most common spells by midgame, though the rarer spells you may get low on if you use them often. In the late game, you generally fight a lot fewer monsters, and each individual one often gives much more experience, so it normally isn't an issue. There are also a few battles in the endgame--cat lord, Chaos Archmage--that can give many levels at once, which can give you a whole pile of extra castings.

    FWIW, this is the spell list of the level 50 elementalist that I won with. I have 4000 castings of burning hands, and 7000 of fire/frost bolt, but only 269 of fireball, 155 of lightning ball, 130 of iceball. Apparently this character also found/wished for acid ball spellbooks, which I used pretty heavily.

    Code:
     Acid Ball        :   304,  32pp     (Effectivity: +16) 
       Burning Hands    :  4364,   4pp     (Effectivity: +31)
       Cure Disease     :  1305,   8pp     (Effectivity: +0)
       Darkness         :  1377,   4pp     (Effectivity: +3)
       Earthquake       :   205,  80pp     (Effectivity: +0)
       Fire Bolt        :  7079,   6pp     (Effectivity: +13)
       Fireball         :   269,  15pp     (Effectivity: +6)
       Frost Bolt       :  6688,   8pp     (Effectivity: +20)
       Ice Ball         :   130,  25pp     (Effectivity: +0)   \\Never noticed I learned this
       Identify         :   389,  75pp     (Effectivity: +0)
       Improved Fireball:   174,  24pp     (Effectivity: +0)  \\Never used this
       Invisibility     :   733,   9pp     (Effectivity: +5)
       Lightning Ball   :   155,  30pp     (Effectivity: +0)
       Magic Missile    :  1168,   6pp     (Effectivity: +14)
       Scare Monster    :   776,  12pp     (Effectivity: +0)
       Strength of Atlas:   561,  10pp     (Effectivity: +0)
       Teleportation    :   712,  21pp     (Effectivity: +7)
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
    Join Date
    Jul 2011
    Posts
    278

    Default

    My experience with elementalists is that you can be quite low on castings on the first 20 levels. Later on you get lots of bolt castings. Ballspells are always very low on castings.

  4. #4
    Join Date
    Mar 2008
    Location
    The Moon
    Posts
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    Default

    So as long as you don't overdo it, it's fine.

    And if you're lucky enough to get some spell books all the better.

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