> ADOM is the least stable Roguelike I've played.
I think ADOM 1.0.0 is an extremely stable version.
You miss out on some things like the talent system,
but also uber-jackels as well.
"Whip me!" pleads the adom player. The rng replies... "No."
Uber-jackal isn't bad IMO. There are maybe two monsters that usually become "uber" for me: chaos servants and ABD's. And only one of them have to be overcome in every game (and that's the lesser problem of the two... extremely exp'd ABD's force many characters to find another way of gaining XP when going for an ultra, and those methods tend to be more dangerous). The reason it was probably named ?ber-jackal is because someone was walking through the wilderness doomed with a slow (melee) character, but when walking through the wilderness I'd mostly go through the forest anyways.
Thanks to all for the nifty advice. I am Proud to say that ADOM is once again being played on my machine.
I find it curious that i get much much better "customer service" from freeware type stuff than anything else.
tak
stillcen
I think the problem is that it's OK to think that you will find more and more powerful chaos servants as you advance in the game (you know, the power of chaos is increasing, and all that). But being killed by an uberjackal just kills immersion, because there is no coherent explanation for it. I don't mind facing difficult challenges, but I don't like facing things that are against logic like that. Uberjackal is a bug (or a very bad feature, if you want to see it that way) for me, because it goes against inmmersion.
In general, level scaling systems seem like a good idea but they have to be implemented very carefully, or they do more harm than good. In fact I think ADOM's level scaling system is the best one I have seen, in spite of uberjackals. Other games have been totally ruined by level scaling, the most blatant example being Oblivion (could be a great game, but it is a piece of crap due to level scaling). I have yet to play fallout 3 though.
Of course it's unfair - that's the whole point.
The Adom wiki: everything you don't want to know about Adom.
http://ancardia.wikia.com/