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Thread: What a game I had!

  1. #1

    Default What a game I had!

    That was my first game since pre- resurection campaing versions, so I completely missed out on all the changes made and didn't bothered to look them up. (Will be fun, I thought. Play unspoiled, I thougth.)

    Started as an orc smith, killed Kranach, saved carpenter, did puppy cave. Only useful item found - cloak of invisibility. Fine, at least I could break into UD with it. Yay, a forge in UD! ... wait, what's that? A whaaaat? Got 3 statues in UD and no forge, almost freaked out, why do they had to look like forges?!
    Some pools and N altar in upper CoC. Precrowned with Shizistriyaxis (or something like that, gloves of peace :-[).
    Darkforge had absolutely nothing, knife of To+4 and eternium halberd with some hazardous prefix were the best in there.
    Sipped pool in hope for an AoLS but got aged to very old.
    Let Khelly die, two levels deeper got RoDS.
    Found no source of ice, so I had to trick my way past guardian.

    And then I learnt casino fix in the hardest way possible. I got from a single corruption(antennae) down to "92% of your soul belong to chaos" in a single gambling session. With nothing worthy in the shop. And I was only level 23, so no unicorn quest yet!
    But I struggled. Cleared earth and air temple, Cat Lord and 2 dragon vaults with all these corruptions, including mana battery, stiff muscles, mouth on forehead and tentacle lips. Finally got exp level 30 and cleansed via unicorn quest.

    But then for some reason I couldn't get past eternal guardian - he reappeared instantly 3 times in a row, so I retreated with four clones on level. Still having no source of ice I used up RoDS on iceball and got High King ring. But it turned out, even if you have the ring you have to kill clones... Fighting them was not an option, so I desperatly tried to get past him once again and this time it worked.

    It took some effort, but I managed to clear D50 (with finally delievered RCT) and close the gate. And then my humble orc smith got stepped on by a greater moloch on the way back. That was sad :'-(

  2. #2

    Default

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     #.....#   #..........&@w............/.........# #[.#[*[...(...#..#./..........#
     #...<.#####.....#####################.>.......# ####..[.....(..##...[.......###
     #...../.../.....#                   #.........#    ####................(.####
     #################                   ###########       ######........######
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    Bo            St:33  Le:39  Wi:39  Dx:46  To:32  Ch: 2  Ap: 1  Ma:22  Pe:16 N-
    DV/PV: 97/69   H: -24(752)    P: 449(449)    Exp: 50/17557255   D: 39 Sp: 149
    Stunned Blessed Invisible
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Bo                  Race: male Orc            Class: Weaponsmith
    Eye color: brown          Hair color: black         Complexion: black
    Height: 5'11"             Weight: 18 pounds
    Age: 34 (old, 22 years of unnatural aging added in)
    Star sign: Cup            Birthday: 24/Cup (day 264 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. They are doing moderately
     well but are talented enough to survive.
            In your childhood you were fascinated by your environment and the
     ever-changing wonders of the world. You were a very curious and
     adventurous child.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become a Weaponsmith.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4976 stones                Carrying capacity: 9075 stones
    
    He: blessed crown of fire [+8, +12] {iron}                            [65s]
    Ne: uncursed ankh {gold}                                               [3s]
    Bo: blessed eternium plate mail (-1, -2) [+8, +14]                   [240s]
    Gi: blessed girdle of carrying [+3, +4]                               [15s]
    Cl: blessed cloak of invisibility (-1, +0) [+4, +0]                   [30s]
    RH: blessed phase dagger (+6, 1d4+10) [+1, +0] {iron}                  [5s]
    LH: blessed large adamantium shield [+15, +8]                         [86s]
    RR: blessed ring of the High Kings [+2, +3] {gold}                     [1s]
    LR: uncursed ring of slaying (+7 melee damage, +6 missile damage) {adamantium}
    Br: blessed bracers of speed [+7, +8] (+4 spd) {iron}                 [10s]
    Ga: uncursed thick gauntlets (-1, -2) [+2, +1]                        [15s]
    Bo: uncursed boots of the divine messenger [+3, +3] {Dx+5}            [25s]
    MW: uncursed long bow of accuracy (+11, +3)                           [30s]
    Mi: bundle of 11 uncursed arrows (+1, 1d6)                            [22s]
    Tl: blessed pick axe (+0, 1d6+1)                                      [75s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         2    +2    +0   +0   basic                34
    Daggers & knives         5    +4    +2   +1   skilled              38
    Clubs & hammers          6    +4    +2   +1   skilled              217
    Maces & flails          13   +14   +10   +4   Mastery              1737
    Swords                   3    +2    +1   +0   basic                61
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                8    +8    +4   +8   excellent            285
    Twohanded weapons        1    +1    +1   +0   basic                17
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     4    +8    +6   +1   skilled              2
    Crossbows                8   +16   +12   +2   excellent            346
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    2    +4    +3   +0   basic                2
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 10   +20              excellent            679
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +107 bonus to hit, 1d4+43 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 11, base range: 15, +72 bonus to hit, 1d6+35 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 47    (fair)         [+1d3]
      Appraising ...............100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+2d4]
      Bridge building .......... 13    (mediocre)     [+4d4] (mr)
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1d5]
      Detect traps ............. 98    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+2d4]
      First aid ................100    (superb)       [+1d3]
      Haggling .................100    (superb)       [+2d4]
      Healing ..................100    (superb)       [+1d3]
      Law ...................... 81    (great)        [+1]
      Listening ................100    (superb)       [+1d5]
      Literacy .................100    (superb)       [+1]
      Metallurgy ...............100    (superb)       [+2d4]
      Mining ...................100    (superb)       [+4d4]
      Pick pockets ............. 75    (great)        [+1]
      Smithing .................100    (superb)       [+2d4]
      Stealth ..................100    (superb)       [+1]
      Swimming ................. 79    (great)        [+1d3]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 69    (good)         [+1d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Ball        :     1,  69pp     (Effectivity: +0)
       Darkness         :   785,   4pp     (Effectivity: +1)
       Fire Bolt        :     9,  19pp     (Effectivity: +0)
       Ice Ball         :   735,  24pp     (Effectivity: +5)
       Light            :   727,   3pp     (Effectivity: +1)
       Lightning Ball   :   111,  30pp     (Effectivity: +1)
       Magic Lock       :     2,  15pp     (Effectivity: +0)
       Magic Missile    :    11,  15pp     (Effectivity: +0)
       Slow Monster     :   306,   7pp     (Effectivity: +1)
       Strength of Atlas:   676,  10pp     (Effectivity: +0)
       Stun Ray         :     4,  15pp     (Effectivity: +0)
       Teleportation    :   197, 102pp     (Effectivity: +0)
       Web              :   261,  12pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You are attached to ChAoS corrupting your foes.
    Your eye(s) turned black (Pe: +3).
    Poison drips from your hands.
    You thrive on the flesh of Order.
    You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
    Your frontal eyes have merged to form one larger eye (Ch: -2, Ap: -2, Pe:
    +4).
    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
    speed).
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).
    Your muscles have stiffened slowing you down (base action cost: 1500 energy
    points; PV: +4, St: +2).
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    Your mouth has turned into a writhing mass of prehensile tentacles (Dx: +6,
    Ap: -15).
    
    
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Bo, the orcish weaponsmith, was killed by a greater moloch (after winning)
    (after winning).
    He scored 4549152 points and advanced to level 50.
    He survived for 0 years, 109 days, 1 hour, 11 minutes and 30 seconds (124507
    turns).
    41 companions were killed during his adventures.
    Bo visited 112 places.
    His strength score was modified by +13 during his career.
    His learning score was modified by +16 during his career.
    His willpower score was modified by +24 during his career.
    His dexterity score was modified by +16 during his career.
    His toughness score was modified by +20 during his career.
    His charisma score was modified by +6 during his career.
    His appearance score was modified by +4 during his career.
    His mana score was modified by +11 during his career.
    His perception score was modified by +6 during his career.
    He was unnaturally aged by 22 years.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He ended his adventuring life on level 39 of the caverns of chaos.
    7211 monsters perished under his attacks.
    The following 24 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the silver key
      the gauntlets of eternal peace "Shezestriakis"
      the mighty morning star "Grod"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger
      Perion's mithril plate mail
      the Chaos Orb of Elemental Mana
      the shining long spear "Soaker"
      the rune-covered halberd "Wyrmlance"
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant (also through an item).
      He was cold resistant (also through an item).
      He was acid resistant.
      He was lucky (also through an item).
      Fate smiled upon him (also through an item).
      He was sleep resistant.
      He was able to control teleportation (also through an item).
      He was invisible (gained through an item).
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays (gained through an item).
      He was shock resistant (also through an item).
      He was able to see invisible things.
      He was immune to fire attacks.
      He was immune to acidic attacks.
    He had the following talents: Affinity with Maces & Flails, Affinity with
    Polearms, Affinity with Twohanded Weapons, Careful, Defensive Fighter,
    Extremely Hardy, Greased Lightning, Hardy, Healthy, Long Stride, Melee
    Weapon Master, Potent Aura, Quick, Strong of Will, Tough Skin, Very Hardy,
    Very Quick.
    
    He had a final speed score of 149 (final base speed: 145).
    He was a messiah of The One Who Kills.
    He asked for 7 divine interventions.
    He was a holy champion of Balance.
    He was severely tainted by Chaos.

  3. #3

    Default

    I guess you tried to melee him? You could have just pummeled him by throwing the RCT, you know.

    But, I still don't think he would be able to one-shot you, maybe he got two turns in row because of your stiff muscles?

    You still saved the world, you just didn't get the chance to enjoy it yourself. I'm sure your future characters will appreciate this.

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