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Thread: Guidebook work

  1. #301
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    Concerning talent trees
    there is this in guidebook:
    Code:
    (Alert) -> 3 Missile Affinities -> Missile Weapon Master
              -> (Miser)              -> Treasure Hunter
    I think it can lead to thinking, that alert is a prerequisite to affinities.

    Code:
    (Careful) -> Very Careful
                -> Defensive Fighter -> Dodger
    You also need quick to get defensive fighter.
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  2. #302
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    I seem to remember Pavel made a very nice talent tree diagram a few years ago. JSuvanto also had one, but it seems to be offline now.
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  3. #303
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    Regarding challenge games, it may be worth also noting that Sami has completed the game using only thrown shields for damage, and another game called "Mad Alchemist" using only thrown potions and alchemy explosions (traps were also allowed for the latter). Furthermore the IronMan challenge has probably been completed several dozen times by now. I'd also suggest that it may be worth mentioning that it was once thought that Eternium Man was impossible, and that currently Brimstone stands as the most notorious near-impossible challenge that's never been completed.

    The challenge game section is probably the best place to note speedruns where the game is completed in the least number of game turns possible - evariste holds the current record at 6368 turns with his drakish wizard. The best melee speedrun I know of is Ars's drakish barbarian (18755 turns). evariste also holds the record for least number of game days to completion (8 days 10 hours 10 minutes and 57 seconds with a drakish bard) and the highest score without using a wish engine (97471640 with a speedrunning drakish wizard that increased xp gains from AKW and the balors). The highest score of all time for 1.1.1 is Gozer's Archmage (316428840 points).
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  4. #304
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    > Regarding challenge games,
    ...
    > Sami has completed
    ...
    > thrown shields
    ...
    > "Mad Alchemist"
    ...
    > IronMan challenge has probably been completed
    ...
    > evariste holds the current record at 6368 turns
    ...
    > best melee speedrun I know of is Ars's drakish barbarian
    ...
    > evariste also holds the record for least number of game days
    ...
    > and the highest score without using a wish engine

    ...

    and no mention of 'fling the bling' eh?
    This will not go unavenged!
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  5. #305
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    Quote Originally Posted by gut View Post
    > Regarding challenge games,
    ...
    > Sami has completed
    ...
    > thrown shields
    ...
    > "Mad Alchemist"
    ...
    > IronMan challenge has probably been completed
    ...
    > evariste holds the current record at 6368 turns
    ...
    > best melee speedrun I know of is Ars's drakish barbarian
    ...
    > evariste also holds the record for least number of game days
    ...
    > and the highest score without using a wish engine

    ...

    and no mention of 'fling the bling' eh?
    This will not go unavenged!
    If you look carefully on the page before, someone already mentioned that

    Quote Originally Posted by Silfir View Post
    The game has now been completed with merchants using only thrown coins ("Fling the Bling", gut did it)

  6. #306
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    I have made an ULE in fling the bling as well.

  7. #307
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    Quote Originally Posted by Grey View Post
    I seem to remember Pavel made a very nice talent tree diagram a few years ago. JSuvanto also had one, but it seems to be offline now.
    This one?

    ADOM Guidebook: http://adomgb.info/

  8. #308
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    Yup, that's the one. He's regularly on the #adom channel on IRCNet if you want to ask his permission for inclusion. Or you could just link to it externally.
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  9. #309
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    Quote Originally Posted by Grey View Post
    Yup, that's the one. He's regularly on the #adom channel on IRCNet if you want to ask his permission for inclusion. Or you could just link to it externally.
    I started thinking about this. Also Dorten's comment above. As far as I'm concerned, none of the existing talent trees or pictures or whatever make it very clear how the system works. Laszlo wrote the stuff in the Guidebook and he points out that all the relationships are not included. I'm going to work out a new diagram.
    ADOM Guidebook: http://adomgb.info/

  10. #310
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    I created an HTML table in 0.14.16 regarding the Talent system. Let me know whether it works for you.
    ADOM Guidebook: http://adomgb.info/

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