i have hard times to believe danger levels of all levels were non dived... Skipping whole term, how one would detect one...
Either by item generation or monster generation.... well, that brings out question how mobs/item danger levels were gained...
As far as i know there is no in game method to detect any of these...

Moving back to topic - As 90%+ of my investigations involve either AdomBot or another type of savefile manipulation it would probably be best if you ignore all mine posts about game features in terms of *high standart* guidebook updates...