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Thread: [Creator's Day RRC, ADOM 1.1.1] Drake, the drakeling barbarian

  1. #1
    Join Date
    Mar 2013
    Posts
    121

    Default [Creator's Day RRC, ADOM 1.1.1] Drake, the drakeling barbarian

    Really good roll, but items are lacking. True Berserk damage is more then enough to one-hit almost anything, but in case of misses you would take hits, and until Healing skill they cant be easily restored.

    Talents - Alert, Miser
    First kill in Lawenilothehl - bandit, second kill assassin - dropped some kind of blanket. Picked Pick Pockets, went to SMC to retreive the blanket, because more blankets - the better it is! Found wild cat in the second room, lured her to spear trap, luckily one of the spears hit before trap expired. Almost died to fireball trap later, decided to explore further with 10 HP. With some healing from level ups got blanket in last room, on my way out encountered dark sage, luckily he didnt blast me from afar, and even more luckily - he dropped a corpse. Barely escaped SMC, there are bunch of ~lvl 6 monsters, stairs are pretty far away, i dont recommend to return there until some decent equipment.

    Went to check PC, on level 2 got blocked by the ants, didnt risk to fight them (1 PV...), went to VD, got level 4, nothing interesting on the first level, went back to kill Kranach before its too late, got him pretty quickly, but he critically shot me to low HP again. Got 3000 gold and returned to VD:1 to find healer, when 2000 turns hit.

    Pickpockets status - only 5-10 monsters.

    Plan for next players - Get Healing/Treasure Hunter asap, but be safe. You have drake spit and plenty of food for tough monsters. I hope there is altar somewhere in VD/PC, clear them (except VD:7, really dangerous for now) and venture through UD into CoC.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                   #############
                                   #.../.......#
         #############             #.###.......#             ####### ###########
         #...........#             #.# #.......#             #.....# #.........#
         #...........#         #####.# #.......###############.....###......<..#
         #...........#         #.....# #......./........^..../....././.........#
         #########/###         #.##### #########################################
                 #.#           #.#
                 #.#   #########/###########################         #########
                 #.#   #..@./....../........./.../...../...#         #.......#
       ###########/#####.#.........#########.#####.....###.#         #.......#
       #...../.#......./.#.........#       #.#   #.....# #.#         #.......#
       #...>.#.#.......###.........# #######.#   #.....# #.###########.......#
       #.....#./.......# #.........# #...../.#   #.....# #...................#
       #########.......# #.........# #%....###   ####### #############.......#
               #.......# #.........# #.....#                         #.......#
               ######### ########### #######                         #########
    
    
    Drake         St:23  Le:10  Wi:17  Dx:13  To:21  Ch: 9  Ap: 8  Ma: 6  Pe:12 N=
    DV/PV: 29/1    H: 43(76)      P: 10(10)      Exp: 5/3258        VD: 1 M: 2000
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Drake    St:23  Le:10  Wi:17  Dx:13  To:21  Ch: 9  Ap: 8  Ma: 6  Pe:12  N=
    DV/PV: 29/1   H: 43(76)   P: 10(10)   Exp: 5/3258   M: 2000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Drake               Race: female Drakeling    Class: Barbarian
    Eye color: light blue     Hair color: bald          Complexion: blue
    Height: 5'1"              Weight: 132 pounds
    Age: 23 (grown-up)
    Star sign: Sword          Birthday: 23/Sword (day 203 of the year)
    
    YOUR HISTORY:
            Your father was an accomplished hunter and warrior. You were
     well-respected and comparatively wealthy.
            As a child you were not accepted by the other children of your
     tribe. Your childhood was sad and lonely.
            During your youth you traveled to nearby tribes and traded with
     them. You met many strangers and learned a lot about the outside world.
            As a young adult you more and more separated from the more
     traditional members of your tribe. Your desire to see the outside world
     became overwhelming.
            At the age of 23 you left your tribe.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            12
    Daggers & knives         0    +0    +0   +0   unskilled            12
    Clubs & hammers          0    +0    +0   +0   unskilled            12
    Maces & flails           0    +0    +0   +0   unskilled            12
    Swords                   0    +0    +0   +0   unskilled            12
    Axes                     0    +0    +0   +0   unskilled            12
    Whips                    0    +0    +0   +0   unskilled            12
    Pole arms                4    +4    +1   +3   skilled              74
    Twohanded weapons        0    +0    +0   +0   unskilled            12
    Staves                   0    +0    +0   +0   unskilled            12
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     1    +2    +1   +0   basic                12
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ЖRight hand: О+4Ж bonus to hit, О1d8+4Ж damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    ЖAmmunition: О1Ж, base range: О2Ж, О+1Ж bonus to hit, О1d8-1Ж damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 66    (good)         [+3d5]
      Athletics ................ 60    (good)         [+3d4]
      Climbing ................. 59    (good)         [+3d5]
      Dodge .................... 73    (great)        [+3d3]
      First aid ................ 35    (fair)         [+4d4]
      Food preservation ........ 20    (mediocre)     [+4d4]
      Haggling ................. 20    (mediocre)     [+3d3]
      Herbalism ................ 34    (fair)         [+4d4]
      Listening ................ 25    (mediocre)     [+4d5]
      Literacy ................. 23    (mediocre)     [+2d4]
      Music ....................  5    (poor)         [+4d4]
      Pick pockets ............. 25    (mediocre)     [+3d4]
      Stealth .................. 58    (good)         [+3d3]
      Survival ................. 38    (fair)         [+4d5]
      Swimming ................. 81    (great)        [+1d5]
      Two weapon combat ........ 24    (mediocre)     [+4d5]
      Woodcraft ................ 17    (mediocre)     [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 984 stones                Carrying capacity: 2925 stones
    
    Head          : -
    Neck          : -
    Body          : -
    Girdle        : -
    Cloak         : -
    Right Hand    : heavy spear (-1, 1d8+2)                              [100s]
    Left Hand     : -
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : -
    Missile weapon: -
    Missiles      : throwing club (+0, 1d8)                               [30s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 854 stones   Carrying capacity: 2925 stones
    
    Shields ('[')
       small shield                                                       [50s]
    Gauntlets ('[')
       gloves                                                              [6s]
    Cloaks ('[')
       light cloak                                                        [20s]
    One-handed weapons ('(')
       rusty knife                                                         [8s]
       long sword                                                         [40s]
       knife                                                               [8s]
       battle axe                                                         [70s]
       crude knife                                                        [10s]
       dagger                                                             [10s]
    Missile weapons ('}')
       short bow                                                          [20s]
       sling                                                               [3s]
    Missiles ('/')
       bundle of 9 quarrels                                               [18s]
    Tools (']')
       blanket                                                            [10s]
       blanket                                                            [10s]
       box with flint and steel                                            [5s]
    Rings ('=')
       opal ring                                                           [1s]
    Scrolls ('?')
       scroll labeled "ENO OWT EERHT"                                      [2s]
       scribbled scroll                                                    [2s]
    Food ('%')
       heap of 3 iron rations                                            [300s]
       large ration                                                      [200s]
       loaf of hurthling bread                                            [30s]
    Valuables ('$')
       3151 gold pieces                                                   [31s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    66 monsters perished under her attacks.
    
    The following monsters were vanquished:
          1 assassin
          3 bandits
          1 dark sage
          2 fire beetles
          1 giant bat
          1 giant centipede
          4 giant rats
          4 goblins
          5 goblin rockthrowers
          3 hobgoblins
          2 homunculi
          8 kobolds
          5 large bats
          1 large kobold
          1 lizard man
          6 orcs
          1 rabid dog
          8 raiders
          1 raider lord
          3 rats
          1 ratling thief
          1 swordsman
          3 white worms
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 5 days, 6 hours, 35 minutes and 22 seconds (2000
    turns).
    Drake visited 7 places.
    Her toughness score was modified by +1 during her career.
    Attached Files Attached Files

  2. #2
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Claim.

    Done. This is very nice character. I dove immediately down the VD, bypassing most of the levels until VD:4. Restored HP with Jharod, then continued dive to VD:7. Started to lure Yrrigs back. Almost got in big trouble when a wererat spawned between me and the stairs and started summoning, but I was fortunately able to clear them with spit and Yrrigs didn't do too much damage to me. Learned Healing skill, then went and cleared the remainder of the dungeon. VD:4 has a neutral altar, so I've statused all of our items. Found a very nice [+3,+4] medium shield and Yrrigs had a hatchet of lightning that I've been using. Found enough armor that I think we're better off not using true berserk anymore. Cleared all of the floors. We are standing next to the altar on VD:4. Jharod is in the southeast corner if you need him for some reason. There's a large pile of junk items on/next to the altar. I guess if next player wants to lug them to Lawentheliol to sell they can, but probably not worth it. Our piety level is inner peace. We are probably strong enough to clear the PC without trouble, or head to the CoC.

    Code:
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                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
         #########                                                     #######
         #.......#                                                     #.....#
         #....<..#######################################################.....#
         #......./.................................../**[@...../.............#
         #.......#############################.#######.........#########/#####
         #.......# #.........../.....#       #.#     #...^.....#       #.#
         ######### #...........#####.#       #.#     #.........#       #.#
                   #.....].....#   #.#       #.#     #.........#       #.#
         ######### #...........#   #.#       #.#     ###.#######       #.#
         #.......# #...........#   #.#       #.#       #.#             #.#
         #.......# #########/### ###/###     #.#       #/###############.#####
         #.......#         #.#   #.....#     #.#       #...../...............#
         #.......###########.#   #.....#   ###/####### #.>...###########.###/###
         #......./..^........#   #.....#   #.........# #.....#         #.......#
         #.......#############   #.....#####.........# #######         #.......#
         #.......#               #...../.../.........#                 #.......#
          ########               #####################                 #########
    
    
    Drake         St:23  Le:10  Wi:17  Dx:14  To:21  Ch: 9  Ap: 9  Ma: 6  Pe:10 N+
    DV/PV: 13/11   H: 90(90)      P: 13(13)      Exp: 7/10594       VD: 4 M: 6000
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1520 stones                Carrying capacity: 2925 stones
    
    Head          : uncursed orcish helmet [+1, +2] {Pe-2}               [100s]
    Neck          : -
    Body          : uncursed studded leather armor (-1, +0) [-1, +3]     [250s]
    Girdle        : -
    Cloak         : uncursed light cloak [+1, +0]                         [20s]
    Right Hand    : blessed hatchet of lightning (+0, 1d6+1)              [50s]
    Left Hand     : uncursed medium shield [+3, +4]                      [100s]
    Right Ring    : uncursed opal ring                                     [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : -
    Boots         : uncursed light boots [+0, +1]                         [20s]
    Missile weapon: uncursed sling (+0, +3)                                [3s]
    Missiles      : heap of 30 uncursed rocks (+0, 1d4)                  [150s]
    Tool          : -
    Attached Files Attached Files
    Last edited by JellySlayer; 07-03-2013 at 01:51 AM.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
    Join Date
    Dec 2010
    Location
    Central Germany
    Posts
    1,158

    Default

    Claimed! This guy shall make a power-start into the day :-)

    e: Yeah, what a powerhouse! Easily emptied the PC with it's random vault (fire vortex was killed from a distance, two spider factories were no problem) and got some nice additions to the equipment (higher metal flail, armor and large shield). Explored the DDL (a river did not stop Drake) on the way to the CoC, where he found a co-alligned altar on the very first level. No noticable situations of big danger for this bipedaled weapon of mass destruction ;-)

    e: forgot to mention that I found a cloak of invisibility.

    Here is the linke to a video of my turns:
    http://www.youtube.com/watch?v=g86Jh...ature=youtu.be

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
            ##############                                     ###############
            .........../.#                                     #.............#
           #.....>.....#.#   #######                     #######.#..._.......#
           #...........#.#   #.....#                     #.......#.......@...#
           #####/#######.#####.....#######################.#######...........#
               #.#     #.........../.......................#     #...........#
             ###/##### #####.###############################     ###/#########
             #.......#     #.#                                     ..#
     #########.......#######.####
     #......./....................
     #..>..###..[....#.###.######
     #.....# #.............#
     ####### #.......#.#####   #######
             #.......#.....#   #.....#
             #############.#####...<.#
                         #[..........#
                         #############
    
    
    Drake         St:23  Le:10  Wi:17  Dx:14  To:21  Ch: 9  Ap: 9  Ma: 6  Pe:10 N+
    DV/PV: 44/15   H: 111(111)    P: 16(16)      Exp: 9/26196       D: 1  M: 10000
    Strained Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Drake    St:23  Le:10  Wi:17  Dx:14  To:21  Ch: 9  Ap: 9  Ma: 6  Pe:10  N+
    DV/PV: 44/15   H: 111(111)   P: 16(16)   Exp: 9/26196   M: 10000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Drake               Race: female Drakeling    Class: Barbarian
    Eye color: light blue     Hair color: bald          Complexion: blue
    Height: 5'1"              Weight: 132 pounds
    Age: 23 (grown-up)
    Star sign: Sword          Birthday: 23/Sword (day 203 of the year)
    
    YOUR HISTORY:
            Your father was an accomplished hunter and warrior. You were
     well-respected and comparatively wealthy.
            As a child you were not accepted by the other children of your
     tribe. Your childhood was sad and lonely.
            During your youth you traveled to nearby tribes and traded with
     them. You met many strangers and learned a lot about the outside world.
            As a young adult you more and more separated from the more
     traditional members of your tribe. Your desire to see the outside world
     became overwhelming.
            At the age of 23 you left your tribe.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            12
    Daggers & knives         0    +0    +0   +0   unskilled            12
    Clubs & hammers          0    +0    +0   +0   unskilled            12
    Maces & flails           2    +2    +0   +0   basic                24
    Swords                   0    +0    +0   +0   unskilled            12
    Axes                     5    +3    +2   +1   skilled              101
    Whips                    0    +0    +0   +0   unskilled            12
    Pole arms                4    +4    +1   +3   skilled              48
    Twohanded weapons        0    +0    +0   +0   unskilled            12
    Staves                   0    +0    +0   +0   unskilled            12
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   5   +10    +7   +1   skilled              67
    Bows                     1    +2    +1   +0   basic                4
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     1    +2    +1   +0   basic                12
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  1    +2              basic                4
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +2 bonus to hit, 2d4+6 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 6, base range: 4, +4 bonus to hit, 1d6+0 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 81    (great)        [+3d3]
      Athletics ................ 77    (great)        [+3d3]
      Bridge building ..........  9    (poor)         [+4d4] (mr)
      Climbing ................. 59    (good)         [+3d5]
      Dodge .................... 78    (great)        [+3d3]
      First aid ................ 46    (fair)         [+3d5]
      Food preservation ........ 54    (good)         [+3d3]
      Haggling ................. 20    (mediocre)     [+3d3]
      Healing .................. 42    (fair)         [+3d3]
      Herbalism ................ 34    (fair)         [+4d5]
      Listening ................ 27    (mediocre)     [+4d5]
      Literacy ................. 23    (mediocre)     [+2d4]
      Music ....................  5    (poor)         [+4d4]
      Pick pockets ............. 31    (fair)         [+3d3]
      Stealth .................. 61    (good)         [+2d4]
      Survival ................. 38    (fair)         [+4d5]
      Swimming ................. 81    (great)        [+1d5]
      Two weapon combat ........ 24    (mediocre)     [+4d5]
      Woodcraft ................ 17    (mediocre)     [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 3103 stones                Carrying capacity: 2925 stones
    
    Head          : uncursed orcish helmet [+1, +2] {Pe-2}               [100s]
    Neck          : -
    Body          : uncursed mithril ring mail (-1, -1) [-1, +5]         [240s]
    Girdle        : uncursed metal girdle [+0, +1]                        [25s]
    Cloak         : uncursed light cloak [+1, +0]                         [20s]
    Right Hand    : uncursed mithril flail (-2, 2d4+5)                   [120s]
    Left Hand     : uncursed large adamantium shield (-1) [+9, +3]        [86s]
    Right Ring    : uncursed opal ring                                     [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : uncursed studded gloves [+1, +2]                       [6s]
    Boots         : uncursed iron boots [-1, +1]                         [120s]
    Missile weapon: blessed short bow (+1, +0)                            [20s]
    Missiles      : bundle of 6 blessed arrows of thunder (+3, 1d6)       [12s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 2353 stones   Carrying capacity: 2925 stones
    
    Helmets ('[')
       uncursed bone helmet [+0, +1]                                      [40s]
    Shields ('[')
       uncursed small mithril shield [+3, +1]                             [40s]
    Cloaks ('[')
       uncursed leather cloak (-1, +0) [+1, +0]                           [40s]
       uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
    One-handed weapons ('(')
       blessed hatchet of lightning (+0, 1d6+1)                           [50s]
    Missile weapons ('}')
       heap of 3 uncursed short bows                                      [60s]
       uncursed sling (+0, +3)                                             [3s]
       blessed sling (+0, +1)                                              [3s]
       short bow                                                          [20s]
    Missiles ('/')
       uncursed arrow                                                      [2s]
       bundle of 17 uncursed quarrels                                     [34s]
       heap of 41 uncursed rocks (+0, 1d4)                               [205s]
       heap of 3 blessed rocks (+0, 1d4)                                  [15s]
       bundle of 11 uncursed arrows (+0, 1d6)                             [22s]
       blessed arrow                                                       [2s]
       heap of 10 uncursed rocks                                          [50s]
       cursed arrow                                                        [2s]
       heap of 6 uncursed rocks                                           [30s]
       heap of 7 uncursed rocks                                           [35s]
       uncursed arrow                                                      [2s]
       quarrel                                                             [2s]
       strange stick                                                      [20s]
    Tools (']')
       uncursed blanket                                                   [10s]
       uncursed blanket                                                   [10s]
       blessed box with flint and steel                                    [5s]
       cursed climbing set                                               [180s]
       cursed triangular key                                               [1s]
    Rings ('=')
       uncursed nograin ring                                               [1s]
    Wands ('\')
       uncursed willow wand                                                [3s]
       uncursed golden wand                                                [3s]
    Potions ('!')
       uncursed potion of insight                                          [2s]
       uncursed sparkling potion                                           [2s]
       uncursed turquoise potion                                           [2s]
       cursed white potion                                                 [2s]
       cursed murky potion                                                 [4s]
       uncursed potion of healing                                          [4s]
       potion of holy water                                                [4s]
       uncursed icky potion                                                [4s]
       uncursed slimy potion                                               [2s]
       potion of healing                                                   [4s]
    Scrolls ('?')
       uncursed scroll labeled "RambaZamba"                                [2s]
       heap of 2 uncursed scrolls of identify                              [4s]
       uncursed scroll labeled "REGNAD"                                    [2s]
       uncursed scroll labeled "CHUTZPAH"                                  [2s]
       scroll labeled "FROTZ"                                              [2s]
       scroll of power                                                     [2s]
       scroll of identify                                                  [2s]
    Books ('"')
       charred tome                                                      [100s]
    Food ('&#37;')
       heap of 4 large rations                                           [800s]
       uncursed melon                                                     [20s]
       uncursed iron ration                                              [100s]
       uncursed large ration                                             [200s]
       dwarven sausage                                                    [20s]
       loaf of hurthling bread                                            [30s]
       iron ration                                                       [100s]
    Valuables ('$')
       1625 gold pieces                                                   [16s]
    Gems ('*')
       uncursed brown gem                                                  [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    412 monsters perished under her attacks.
    
    The following monsters were vanquished:
          1 annis hag
          1 assassin
          3 bandits
          1 berserker
          1 big dog
          5 black hurthlings
         16 blink dogs
          4 bugbears
          1 cave fisher
          6 cave lizards
          2 chaos brothers
          1 chaos sister
          1 claw bug
          1 cooshoo
          2 cutpurses
          1 dark elven priestess
          1 dark elven wizard
          1 dark orc
          4 dark sages
          2 displacer beasts
          1 doppleganger
          5 fire beetles
          1 fire vortex
          1 floating eye
          3 ghost bats
          1 ghul
          1 giant ant queen
          6 giant ant warriors
          7 giant ant workers
          7 giant bats
          4 giant centipedes
          4 giant frogs
         18 giant rats
          1 gnoll
         14 goblins
          3 goblin chieftains
         13 goblin rockthrowers
          6 goblin slavemasters
          1 gray ooze
          1 harpy
          2 hippogriffs
         16 hobgoblins
          1 hobgoblin chief
          2 hobgoblin leaders
          2 homunculi
          1 huge bat
         23 jackals
         46 kobolds
          1 kobold chieftain
          1 kobold shaman
         17 large bats
          1 large jackal
         10 large kobolds
          5 large spiders
         18 lizard men
          1 magebane eye
          1 minotaur
         13 orcs
          3 orc scorchers
          1 owlbear
          1 pixie
          1 pixie archer
          6 rabid dogs
         11 raiders
          1 raider lord
         39 rats
          8 ratling archers
          2 ratling thieves
          2 ratling warriors
          1 shadow
          2 silver wolves
          5 skeletons
          1 staring eye
          2 swordsmen
          2 tarantulas
          1 wererat
          6 white worms
          1 wolf
          2 zombies
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 15 days, 11 hours, 1 minute and 30 seconds (10000
    turns).
    Drake visited 19 places.
    Her dexterity score was modified by +1 during her career.
    Her toughness score was modified by +1 during her career.
    Her appearance score was modified by +1 during her career.
    Attached Files Attached Files
    Last edited by GordonOverkill; 07-03-2013 at 12:36 PM.
    My band: http://messerschmitt-speed.com
    ... for those old school Heavy Metal maniacs among you
    -----------------------------------------------------------------------------------------------------------
    My youtube-profile: http://www.youtube.com/GordonOverkillManiac
    ... with lots of ADOM videos, including several complete successful play-throughs and tutorials for beginners

  4. #4
    Join Date
    Apr 2009
    Location
    Spain
    Posts
    260

    Default

    Claimed! <<<>>>

    PROGRESS:

    - Read a blessed scroll of identify. Ring of damage, wand of paralization.
    - Headed straight down to Dwarftown in order to get the random monster quest.
    - D:1 Clicking sounds.
    - D:4 Arena.
    - Ate spider corpse. Poison resistance.
    - D:6 C Altar.
    - D:7 Big Room. Some patches with spenseweed and stoma are stable.
    - D:8 Got the si. Lost a scroll of identification and a light cloak on its trap. Sorry about that
    - D:9 Horizontal river. I hate this... At least we have 81 Swimming. Level up. Raised Herbalism x3.
    -D:10 Dwarftown. The quest monster is a lizard man. I take the portal quest as well. I identify my inventory. We got a girdle of carrying, a cloak of protection +3, a second ring of damage. Bought a heavy crossbow of accuracy, a wand of door creation and a scroll of darkness.
    -D:11 Ate an ant corpse. Acid resistance. Oops, now I realize we only have 42 healing. Sorry about that. The random monster wasn't here. I come back to the upper levels in order to fully explore them and, luckily, find a lizard man. In this level there is a lightning vortex closed in a room. The room can be identified because it has two quarrels on the floor.
    - D:7 The turn 14000 caught me getting to the up stairs in the big room. I'm wearing the invisibility cloak at the moment. Good luck!



    Drake.svg
    Last edited by quik; 07-03-2013 at 06:23 PM.
    1 ULE, 1 UNE, 18 regular endings. Won with every race. Trying to win with every class. Never won with farmer, merchant, mindcrafter and thief.

  5. #5
    Join Date
    Jun 2013
    Location
    Sarnia, Ontario, Canada
    Posts
    53

    Default

    Claiming! This looks like a good character.

    According to the Dwarf, he's not yet killed a Lizard Man. Stopped off to cash in some junk first, though. Accidentally rusted some quarrels, unfortunately, but getting them de-rusted once the lizard man is dead (a quick jump to the big room and back out). Found out one of our rings was a Ring Of Teleport Control. Slapped that puppy on right away.

    Ascended to the arena to get myself some lizards. Again: renamed all the ratlings in case someone comes back in need of munchies. Alas, ran into a Wild Cat face-first and one-hitted it as I was walking through. So Kitty Karma has been ruined. I devoured its corpse in complaint.

    There's a cave lion wandering loose on D6.

    Lightning Lizard just at the base of the stairs in d12 destroyed our Scroll Of Vermin Control. Did a fair amount of damage as well, but nothing unsurvivable. No corpse. Tease. There's also a mixed vault on d12. Never broke into it, so be very careful if you're exploring down that way.

    d13 has the two stairs down very close to one another. The stairs in the dark lead to The Forest, while the ones directly across frmo the stairs up lead to DH. I took Dwarven Halls first. The stairs from DH1 to DH2 are right next to one another. However, there's an Ancient Karmic Dragon at the base of DH2. There was also a Troll Berserker, but I went Invisible and Coward and snuck away from it effortlessly.

    Took the forest through instead. No problems here. Just invisibility through the trees. Wandered around d15 a bit and took out a beehive. Checked the staircase to find that the DH stairs are very, very close together. Used my invisible cloak and snuck right on by. So the dragon is still down there if you're feeling daring.

    Turned in the quest at Dwarftown and took the Ogre quest next. Found an undead tension room (zombies, skeletons, and ghouls) down there to destroy while I was at it.

    Completed the ogre quest completely, but accidentally overplayed by about 88 turns. Still, ogre quest done, and inventory full of ogre-found crap.

    Suggestion for the next player: turn in your ogre quest and get the next one, check out what was pulled from the ogres, sell off the junk (there should be a considerable amount), and consider the arena. We don't have any anti-cat abilities, though, so you may want to wait on it just in case. Kitty karma might already be blown, but no need to make The Cat Lord unhappier than he already will be.
    Attached Files Attached Files
    Last edited by Kurasu; 07-04-2013 at 01:07 AM.

  6. #6
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    If kitty karma is ruined, we don't need to worry about saving cats. If anything, we should kill as many as possible.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  7. #7
    Join Date
    Jun 2013
    Location
    Sarnia, Ontario, Canada
    Posts
    53

    Default

    Quote Originally Posted by JellySlayer View Post
    If kitty karma is ruined, we don't need to worry about saving cats. If anything, we should kill as many as possible.
    Except that if enough are killed The Cat Lord will give only 1XP, and yet be almost irredeemably powerful. There's a bit of a balance there! IMO.

  8. #8
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    Drake.svg

    Claim, claim, claim the overpowered drake.

    You need to kill an amazing number of cats before that happens, Kurasu. I killed about 50 of them one game while hunting slugs and didn't notice anything special about the cat lord.

    Started out by munching all the ogre corpses while starved but didn't gain a single strength increase. Did the Arena and finished Griffyard (had no digging tool so the sword of Nonnak is still there).
    One of the undead on the upper level dropped a lovely blue dragon scale mail.
    Returned to dwarftown and got rewards, then talked again to fight the greater demon. Sacced it on the altar. As far as I noticed the only NPC that was killed was a dwarven child.
    I purged our inventory and stashed the following things in the Ogre cave: climbing set, big sum of money and 40 cooked lizards.
    Then I went to retrieve the wand of teleportation with a scroll of item detection. It is the ironwood wand.

    Killing one or two golems will bring us to level 13 and open up the pyramid.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                               ^^^          ^^^^^
                                                              ^^^^^^^^     ^^^..^
                                                              ^^*^^^^^^  ^^^^..^^
                                 &&o                          """""""&&^~^^*^.^^
                                ^^&&&&&&&&                     """""&&~~~^....^
                               ^^^^^^^^^^^^&                    """&&&&&o..~^^^
                                ^^*^"""""""""""                  "&&&&&&&&&&^^
                               ^^^^"""""""""""""""""             &&&&&&&&&&~~^^
                                ^^"""""&&&&"""*&&&&""""=         &&&&&&&&&~~*^^
                                 """"&&&&&&&&&......^^^^=        &&o&&&&~~~~^^^
                                  "&&&&&&&&&&&&&&&&.^^*^^        "&&&&&&~~~^^^
                                    &&&&&&&&&&&&&&&....^^^   ="""&&""&&&~~~~~
                                     &&&&&&&*&&@&&&&&&."""" "===="""""~~~~~^
                                      &&&&&&&&&&&&&&&&""""""==""====""~~~*^
                                       &&&&&&&&&&&&&&"""""===""""""""~~~~^
                                        ^^^^^^^&&&&&&&&&&""""""=^^"""~^
                                                ^^^^^^^^^^^^^^^^^^^^+^^
                                                 ^^^^^^^^^^^^^^^  ^^^^^
    
    Drake         St:23  Le:10  Wi:18  Dx:15  To:26  Ch: 9  Ap:11  Ma: 6  Pe:13 N+
    DV/PV: 26/33   H: 175(177)    P: 20(20)      Exp: 12/119817     DrCh  M: 22000
    
    ------------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Athletics ................ 84    (great)        [+2d4]
      Backstabbing .............  3    (poor)         [+4d5]
      Bridge building ..........  9    (poor)         [+4d4] (mr)
      Climbing ................. 59    (good)         [+3d5]
      Dodge .................... 78    (great)        [+3d3]
      First aid ................ 46    (fair)         [+3d5]
      Food preservation ........ 64    (good)         [+2d4]
      Haggling ................. 20    (mediocre)     [+3d3]
      Healing .................. 58    (good)         [+3d3]
      Herbalism ................ 67    (good)         [+3d4]
      Listening ................ 59    (good)         [+3d5]
      Literacy ................. 31    (fair)         [+1d5]
      Music ....................  5    (poor)         [+4d4]
      Pick pockets ............. 39    (fair)         [+3d3]
      Stealth .................. 74    (great)        [+1d5]
      Survival ................. 38    (fair)         [+4d5]
      Swimming ................. 82    (great)        [+1d5]
      Tactics .................. 12    (mediocre)     [+3d4]
      Two weapon combat ........ 35    (fair)         [+4d4]
      Woodcraft ................ 17    (mediocre)     [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2120 stones                Carrying capacity: 2925 stones
    
    Head          : blessed mithril cap [+0, +2]                          [40s]
    Neck          : uncursed amulet of protection +2                       [3s]
    Body          : blessed blue dragon scale mail (-1, -4) [-1, +10]    [200s]
    Girdle        : uncursed adamantium girdle [+0, +3]                   [18s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]
    Left Hand     : uncursed large adamantium shield (-1) [+9, +3]        [86s]
    Right Ring    : blessed ring of damage                                 [1s]
    Left Ring     : uncursed ring of teleport control                      [1s]
    Bracers       : -
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : blessed mithril boots [-1, +2]                        [96s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 845 stones   Carrying capacity: 2925 stones
    
    Gauntlets ('[')
       uncursed studded gloves [+1, +2]                                    [6s]
    Cloaks ('[')
       uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
    Necklaces (''')
       uncursed amulet of balance                                          [3s]
       uncursed amulet of perseverance {Wi+6}                              [3s]
       uncursed necklace of rapid healing                                  [2s]
    Missile weapons ('}')
       heap of 2 uncursed slings (+0, +3)                                  [6s]
       uncursed heavy crossbow of accuracy (+9, +4)                      [140s]
       uncursed short bow (+3, +0)                                        [20s]
       uncursed sling (+0, +1)                                             [3s]
    Missiles ('/')
       bundle of 14 uncursed quarrels (+1, 2d6)                           [28s]
       blessed arrow of slaying (+0, 1d6)                                  [2s]
       bundle of 4 blessed arrows of thunder (+3, 1d6)                     [8s]
       uncursed boomerang of darkness (+3, 2d4+1)                         [20s]
       bundle of 16 uncursed arrows (+0, 1d6)                             [32s]
       blessed arrow of hunting (+0, 1d6+3)                                [2s]
       bundle of 5 uncursed adamantium quarrels of darkness (+1, 2d6+6)    [5s]
       bundle of 2 blessed arrows (+0, 1d6+3)                              [4s]
       bundle of 8 uncursed quarrels of jelly slaying (+3, 2d6+3)         [32s]
       bundle of 4 uncursed drakish scurgari of returning (+2, 2d6+2)     [40s]
       bundle of 11 uncursed quarrels                                     [44s]
    Tools (']')
       uncursed waterproof blanket                                        [10s]
       blessed box with flint and steel (47)                               [5s]
       uncursed triangular key                                             [1s]
       uncursed small key                                                  [1s]
       uncursed tinderbox (9)                                              [3s]
       uncursed holy symbol                                                [5s]
    Rings ('=')
       uncursed wedding ring                                               [1s]
       uncursed ring of damage                                             [1s]
       uncursed ring of stun resistance                                    [1s]
       blessed wooden ring                                                 [1s]
    Wands ('\')
       uncursed wand of paralyzation (1 charge)                            [3s]
       uncursed wand of trap detection (7 charges)                         [3s]
       uncursed wand of item detection (2 charges)                         [3s]
       uncursed wand of door creation (3 charges)                          [3s]
       blessed wand of door creation (4 charges)                           [3s]
       uncursed wand of stunning (5 charges)                               [3s]
       blessed wand of stunning (5 charges)                                [3s]
       blessed wand of fireballs (12 charges)                              [3s]
       uncursed wand of light (5 charges)                                  [4s]
       uncursed twisted wand                                               [3s]
       uncursed wand of trap detection                                     [3s]
       uncursed wand of stunning                                           [3s]
       blessed teak wand                                                   [3s]
       uncursed wand of fireballs                                          [3s]
       ironwood wand                                                       [4s]
    Potions ('!')
       uncursed potion of insight                                          [2s]
       uncursed potion of boost willpower                                  [2s]
       uncursed potion of boost toughness                                  [2s]
       heap of 2 uncursed oils of rust removal                             [4s]
       uncursed potion of exchange                                         [4s]
       heap of 2 uncursed potions of healing                               [8s]
       heap of 3 potions of holy water                                    [12s]
       uncursed potion of booze                                            [4s]
       uncursed potion of extra healing                                    [2s]
       uncursed potion of potential learning                               [4s]
       heap of 3 uncursed potions of carrot juice                         [12s]
       heap of 2 uncursed potions of boost charisma                        [4s]
       heap of 2 uncursed potions of invisibility                          [8s]
       uncursed potion of balance                                          [4s]
       uncursed berzio potion                                              [2s]
       uncursed potion of beauty                                           [4s]
       uncursed potion of boost dexterity                                  [2s]
       uncursed oily potion                                                [4s]
       heap of 6 blessed potions of extra healing                         [12s]
       potion of water                                                     [4s]
    Scrolls ('?')
       heap of 3 blessed scrolls of uncursing                              [6s]
       blessed scroll of identify                                          [2s]
       uncursed scroll of dark predictions                                 [2s]
       heap of 3 uncursed scrolls of light                                 [6s]
       uncursed scroll of power                                            [2s]
       heap of 2 uncursed scrolls of identify                              [4s]
       heap of 4 uncursed scrolls of great identify                        [8s]
       heap of 3 uncursed scrolls of darkness                              [6s]
       uncursed scroll of luck                                             [2s]
    Food ('&#37;')
       uncursed fortune cookie                                             [3s]
       heap of 3 uncursed alraunia antidotes                               [6s]
       heap of 2 uncursed bits of gnomish candy                            [4s]
       uncursed pepper petal                                               [2s]
       uncursed stomacemptia herb                                          [2s]
       blessed curaria mancox herb                                         [2s]
       uncursed demon daisy                                                [2s]
       heap of 2 uncursed stomafillia herbs                                [4s]
       heap of 35 uncursed cooked lizards                                [105s]
       blessed bit of plain candy                                          [2s]
       heap of 3 uncursed lumps of bee wax                                [15s]
       uncursed lump of gelee royal                                        [3s]
       blessed bit of gnomish candy                                        [2s]
    Valuables ('$')
       3039 gold pieces                                                   [30s]
    Gems ('*')
       uncursed crystal of darkness                                        [1s]
       uncursed crystal of light                                           [1s]
       uncursed crystal of power                                           [1s]
       uncursed turquoise                                                  [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    1101 monsters perished under her attacks.
    
    The following monsters were vanquished:
          1 ankheg
          1 annis hag
          2 assassins
          3 bandits
          2 barbarians
          1 barbarian leader
          3 berserkers
          1 big dog
          7 black hurthlings
         23 blink dogs
          1 bone golem
          5 bugbears
          1 carrion crawler
          1 cave fisher
          2 cave lions
          8 cave lizards
          2 cavemen
          3 chaos brothers
          2 chaos lizards
          1 chaos rat
          1 chaos sister
          3 claw bugs
          2 cooshoos
          4 corpse fiends
          2 cutpurses
          1 dark elven priestess
          2 dark elven wizards
          1 dark orc
          6 dark sages
          2 dire wolves
          5 displacer beasts
          2 dopplegangers
          1 dwarf
          1 ettin
          9 fire beetles
          2 fire lizards
          1 fire vortex
          1 floating eye
          1 gargoyle
          1 gelatinous cube
          3 ghosts
          4 ghost bats
         44 ghuls
          2 giant ant queens
         22 giant ant warriors
         10 giant ant workers
          8 giant bats
          1 giant bee queen
         23 giant bee warriors
          7 giant bee workers
          6 giant centipedes
          4 giant frogs
          1 giant lizard
         42 giant rats
          3 gnolls
         20 goblins
          1 goblin berserker
          5 goblin chieftains
         17 goblin rockthrowers
          7 goblin slavemasters
          3 gray oozes
          1 greater daemon
          1 green hag
          2 green slimes
          1 griffon
          3 grizzly bears
          7 harpies
          4 hell hounds
          1 hill orc
          1 hill orc sergeant
          2 hippogriffs
         16 hobgoblins
          2 hobgoblin chiefs
          2 hobgoblin leaders
          2 homunculi
          3 huge bats
          1 hyena
         23 jackals
          1 karmic lizard
         53 kobolds
          5 kobold chieftains
          2 kobold shamans
         22 large bats
          2 large jackals
         13 large kobolds
          1 large orc
          1 large snake
          7 large spiders
          2 least daemons
          2 leucrottas
          1 lightning lizard
         22 lizard men
          1 magebane eye
          1 master necromancer
          2 master swordsmen
          2 mimics
          3 minotaurs
          1 mummy
          2 necromancers
         40 ogres
          1 ogre lord
          3 ogre magi
         19 orcs
          1 orc chieftain
          5 orc scorchers
          2 owlbears
          7 pit vipers
          1 pixie
          1 pixie archer
          7 rabid dogs
         12 raiders
          1 raider lord
         98 rats
         11 ratling archers
          1 ratling fencer
          5 ratling thieves
          3 ratling warriors
          2 rattlesnakes
         51 shadows
          2 silver wolves
        112 skeletons
          1 slow shadow
          2 staring eyes
          1 stone golem
          4 swordsmen
         10 tarantulas
          1 undead chaos dwarven berserker
          2 wererats
         12 white worms
         40 wights
          1 wild cat
          3 wolves
          4 wraiths
         66 zombies
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 27 days, 9 hours, 10 minutes and 54 seconds (22000
    turns).
    Drake visited 38 places.
    Her willpower score was modified by +1 during her career.
    Her dexterity score was modified by +2 during her career.
    Her toughness score was modified by +6 during her career.
    Her appearance score was modified by +3 during her career.
    Her perception score was modified by +1 during her career.
    She was the champion of the arena.
    Last edited by grobblewobble; 07-04-2013 at 11:49 AM.
    You steal a scroll labelled HITME. The orc hits you.

  9. #9
    Join Date
    Mar 2013
    Posts
    121

    Default

    Cliamed. . ..

    Relatively useless turn and a lot of wasted time in wilderness. Got courage quest (at 3 or 4 bandits), killed some more in the wilderness (11 now), identified wand of teleportation - 0 charges. well... Killed one golem, explored rest of the level, got 13 and easily done Pyramid, went back to dwarftown to retreive gold, then back to Lawenilothehl, purchased a lot of keys, learned a lot of skills, lured several beggars out of town (they are meeting us everythere now), raided Darkforge. Nothing of interest except two eternium two-handed swords, however i'd not recommend them because of low PV.

    Drake still cant kill golems fast enough, so he takes 20-30 HP loss for every golem, and his regeneration is too slow for full clear. Killed several near the stairs before the raid, though.

    Suggestions to future players:
    1) Gremlin Cave (fluff balls), while we are near it. Drake didnt have enough charges of door creation, enough holy water, enough scroll of identify, any wands of cold, or anything to help him progress. Noone seems to use Pick Pockets either. Hey, you are missing A LOT of loot and pick pockets is really good in 1.1.1! They are even hotskilled on 1!
    2) Then pacifying Big Room for spensweed, LOTS of spensweed. Sadly, there are no morgia/marelion squares, but you could always use holy water. If you have enough holy water, ofcourse. There is good square near the top, which could easily be transformed into morgia/marelion with only one successful holy water use. 18 Wi is... acceptable, but 25 Wi is a lot better. A LOT.
    3) Then poolsip from Darkforge pools until wish/until 3+ non-obtainable intristics/until they are all empty Good intristics to hunt: -Para(!), -Petr, -Death, +Invi and -Slee/-Stun as a nice bonus. If you have 3 out of 4 intristics from first list - consider stopping and abandoning pools even if you dont have wish yet. Remove dooming instanly on D:1 altar, ofc (dont forget to add piety with herbs from the Big Room)

    Then its either CoC dive to wall of flames or Tomb of High Kings in hope of finding a wish there. Pool wish chance is ~50-70&#37;, gremlins... as high as you wish. Its just faster then ID farming in this version. ToHK - well, last resort for finding a wish/amulet.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
           ###################################           #############   #########
           #......%............../.......[./.#           #...........#   #.......#
     #######.#####################........[#.###     #####.......@(..#####.....<.#
     #.....#.#.........+.#       #..|...|.|#...#     #.................../.......#
     #.....#.#.........#.#####################.#######.###########################
     #.......#........./...............................#
     #########.........#.###.#######################.###############
             #.........#.................[.................+.......#
             ###############.#########################.#####.......# #########
                           #.....#                   #.....#.......# #.......#
       #########################.#########################.#.......###.......#
       #........./................./............./.......#./.................#
       #.........###############.###.|.......#####.......#############.......#
       #..%......#             #.../.........#   #.......#           #.......#
       ###########             #####.........#   #.......#           #########
                                   #.........#   #.......#
                                   ###########   #########
    
    
    Drake         St:23  Le:13  Wi:18  Dx:15  To:26  Ch: 9  Ap:11  Ma: 6  Pe:13 N+
    DV/PV: 57/33   H: 151(207)    P: 24(24)      Exp: 14/170819     NDC   M: 26000
    Strained! Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Drake    St:23  Le:13  Wi:18  Dx:15  To:26  Ch: 9  Ap:11  Ma: 6  Pe:13  N+
    DV/PV: 57/33   H: 151(207)   P: 24(24)   Exp: 14/170819   M: 26000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Drake               Race: female Drakeling    Class: Barbarian
    Eye color: light blue     Hair color: bald          Complexion: blue
    Height: 5'1"              Weight: 132 pounds
    Age: 23 (grown-up)
    Star sign: Sword          Birthday: 23/Sword (day 203 of the year)
    
    YOUR HISTORY:
            Your father was an accomplished hunter and warrior. You were
     well-respected and comparatively wealthy.
            As a child you were not accepted by the other children of your
     tribe. Your childhood was sad and lonely.
            During your youth you traveled to nearby tribes and traded with
     them. You met many strangers and learned a lot about the outside world.
            As a young adult you more and more separated from the more
     traditional members of your tribe. Your desire to see the outside world
     became overwhelming.
            At the age of 23 you left your tribe.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Maces & flails           9    +7    +5   +3   excellent            670
    Axes                     5    +3    +2   +1   skilled              60
    Pole arms                4    +4    +1   +3   skilled              1
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   5   +10    +7   +1   skilled              67
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  7   +14              skilled              20
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ЖRight hand: О+10Ж bonus to hit, О8d5+10Ж damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Athletics ................ 92    (superb)       [+2d4]
      Backstabbing .............  6    (poor)         [+4d5]
      Bridge building ..........  9    (poor)         [+4d4] (mr)
      Climbing ................. 59    (good)         [+3d5]
      Detect traps ............. 22    (mediocre)     [+3d5]
      Disarm traps .............  4    (poor)         [+4d5]
      Dodge .................... 78    (great)        [+3d3]
      First aid ................ 46    (fair)         [+3d5]
      Food preservation ........ 71    (great)        [+1d5]
      Haggling ................. 20    (mediocre)     [+3d3]
      Healing .................. 71    (great)        [+1d5]
      Herbalism ................ 67    (good)         [+3d4]
      Listening ................ 68    (good)         [+3d4]
      Literacy ................. 34    (fair)         [+1d5]
      Music ....................  5    (poor)         [+4d4]
      Pick locks ............... 17    (mediocre)     [+4d4]
      Pick pockets ............. 47    (fair)         [+2d4]
      Stealth .................. 74    (great)        [+2d4]
      Survival ................. 38    (fair)         [+4d5]
      Swimming ................. 84    (great)        [+1d5]
      Tactics .................. 14    (mediocre)     [+3d4]
      Two weapon combat ........ 35    (fair)         [+4d4]
      Woodcraft ................ 17    (mediocre)     [+4d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4865 stones                Carrying capacity: 2925 stones
    
    Head          : blessed mithril cap [+0, +2]                          [40s]
    Neck          : blessed ankh                                           [3s]
    Body          : blessed blue dragon scale mail (-1, -4) [-1, +10]    [200s]
    Girdle        : uncursed adamantium girdle [+0, +3]                   [18s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]
    Left Hand     : uncursed large adamantium shield (-1) [+9, +3]        [86s]
    Right Ring    : blessed ring of damage                                 [1s]
    Left Ring     : uncursed ring of teleport control                      [1s]
    Bracers       : -
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : blessed mithril boots [-1, +2]                        [96s]
    Missile weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 3590 stones   Carrying capacity: 2925 stones
    
    Helmets ('[')
       uncursed crown of science [+4, +8] {Le+9}                          [65s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
       (skip...)
    Shields ('[')
       uncursed small adamantium shield [+5, +0]                          [36s]
       uncursed small adamantium shield [+6, +0]                          [36s]
    Gauntlets ('[')
       uncursed studded gloves [+1, +2]                                    [6s]
    Cloaks ('[')
       uncursed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
       blessed leather girdle [+0, +0]                                     [5s]
       uncursed mithril girdle [+0, +3]                                   [20s]
    Boots ('[')
       uncursed leather boots (-1, +1) [+0, +0]                           [25s]
    Necklaces (''')
       uncursed amulet of balance                                          [3s]
       uncursed amulet of perseverance {Wi+6}                              [3s]
       uncursed necklace of rapid healing                                  [2s]
       uncursed amulet of protection +2                                    [3s]
    One-handed weapons ('(')
       blessed pick axe (+0, 1d6+1)                                       [75s]
       (skip...)
    Two-handed weapons ('(')
       blessed eternium two-handed sword (+18, 6d5+18) [-1, +0]           [50s]
       uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0]          [50s]
       (skip...)
    Missile weapons ('}')
       heap of 2 uncursed slings (+0, +3)                                  [6s]
       uncursed heavy crossbow of accuracy (+9, +4)                      [140s]
       uncursed short bow (+3, +0)                                        [20s]
       heap of 3 uncursed slings (+0, +1)                                  [9s]
       blessed short bow (+1, +0)                                         [20s]
       uncursed light crossbow (-1, +0)                                   [70s]
    Missiles ('/')
       bundle of 11 uncursed quarrels of construct slaying (+3, 2d6+3)    [44s]
       (skip...)
    Tools (']')
       uncursed waterproof blanket                                        [10s]
       blessed box with flint and steel (47)                               [5s]
       heap of 2 uncursed triangular keys                                  [2s]
       heap of 2 uncursed small keys                                       [2s]
       uncursed tinderbox (9)                                              [3s]
       uncursed holy symbol                                                [5s]
       uncursed climbing set                                             [180s]
       uncursed thieves picks                                              [5s]
       uncursed tinderbox (24)                                             [3s]
       cursed hexagonal key                                                [1s]
       heap of 6 uncursed square keys                                      [6s]
       heap of 3 uncursed tiny keys                                        [3s]
       uncursed round key                                                  [1s]
    Rings ('=')
       uncursed wedding ring                                               [1s]
       uncursed ring of damage                                             [1s]
       uncursed ring of stun resistance                                    [1s]
       blessed ring of fire resistance                                     [1s]
       uncursed rusty ring of mental stability [+0, +1] {Le+1}             [1s]
    Wands ('\')
       uncursed wand of paralyzation (1 charge)                            [3s]
       uncursed wand of trap detection (7 charges)                         [3s]
       uncursed wand of door creation (3 charges)                          [3s]
       blessed wand of door creation (4 charges)                           [3s]
       uncursed wand of stunning (5 charges)                               [3s]
       blessed wand of stunning (5 charges)                                [3s]
       blessed wand of fireballs (12 charges)                              [3s]
       uncursed wand of light (5 charges)                                  [4s]
       uncursed wand of webbing (2 charges)                                [3s]
       uncursed wand of trap detection (5 charges)                         [3s]
       uncursed wand of stunning (2 charges)                               [3s]
       uncursed wand of fireballs (2 charges)                              [3s]
       uncursed wand of teleportation (1 charge)                           [4s]
       uncursed wand of paralyzation (4 charges)                           [3s]
       uncursed wand of webbing (12 charges)                               [3s]
       uncursed wand of far slaying (1 charge)                             [3s]
       uncursed wand of trap detection (7 charges)                         [3s]
    Potions ('!')
       uncursed potion of insight                                          [2s]
       uncursed potion of boost willpower                                  [2s]
       heap of 2 uncursed potions of boost toughness                       [4s]
       heap of 2 uncursed oils of rust removal                             [4s]
       uncursed potion of exchange                                         [4s]
       heap of 2 uncursed potions of healing                               [8s]
       heap of 5 potions of holy water                                    [20s]
       uncursed potion of potential learning                               [4s]
       heap of 3 uncursed potions of carrot juice                         [12s]
       heap of 2 uncursed potions of boost charisma                        [4s]
       heap of 3 uncursed potions of invisibility                         [12s]
       uncursed potion of balance                                          [4s]
       uncursed berzio potion                                              [2s]
       uncursed potion of beauty                                           [4s]
       uncursed potion of boost dexterity                                  [2s]
       uncursed potion of mana                                             [4s]
       heap of 6 blessed potions of extra healing                         [12s]
       cursed potion of booze                                              [4s]
    Scrolls ('?')
       heap of 3 blessed scrolls of uncursing                              [6s]
       blessed scroll of identify                                          [2s]
       uncursed scroll of dark predictions                                 [2s]
       heap of 3 uncursed scrolls of light                                 [6s]
       uncursed scroll of power                                            [2s]
       heap of 4 uncursed scrolls of great identify                        [8s]
       heap of 3 uncursed scrolls of darkness                              [6s]
       uncursed scroll of luck                                             [2s]
       uncursed scroll of uncursing                                        [2s]
    Food ('%')
       uncursed fortune cookie                                             [3s]
       heap of 3 uncursed alraunia antidotes                               [6s]
       heap of 2 uncursed bits of gnomish candy                            [4s]
       uncursed pepper petal                                               [2s]
       uncursed stomacemptia herb                                          [2s]
       blessed curaria mancox herb                                         [2s]
       uncursed demon daisy                                                [2s]
       heap of 2 uncursed stomafillia herbs                                [4s]
       heap of 59 uncursed cooked lizards                                [177s]
       blessed bit of plain candy                                          [2s]
       heap of 3 uncursed lumps of bee wax                                [15s]
       uncursed lump of gelee royal                                        [3s]
       blessed bit of gnomish candy                                        [2s]
    Valuables ('$')
       7597 gold pieces                                                   [75s]
    Gems ('*')
       uncursed crystal of darkness                                        [1s]
       uncursed crystal of light                                           [1s]
       uncursed crystal of power                                           [1s]
       uncursed turquoise                                                  [1s]
       uncursed turquoise                                                  [1s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    1224 monsters perished under her attacks.
    
    The following monsters were vanquished:
          6 steel golems
          1 wild cat
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    She survived for 0 years, 37 days, 19 hours, 5 minutes and 6 seconds (26000
    turns).
    Drake visited 44 places.
    Her learning score was modified by +3 during her career.
    Her willpower score was modified by +1 during her career.
    Her dexterity score was modified by +2 during her career.
    Her toughness score was modified by +6 during her career.
    Her appearance score was modified by +3 during her career.
    Her perception score was modified by +1 during her career.
    She was the champion of the arena.
    She was a member of the thieves guild.
    Attached Files Attached Files
    Last edited by asdf; 07-04-2013 at 01:25 PM.

  10. #10
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    I don't think we really need to scum very much with a character this powerful, IMHO, but if someone wants to do it, I guess they can.

    Getting crowned with Vanquisher would be nice. That's really all we need to steamroll the rest of the game.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

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