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Thread: Pressing one wrong button at the wrong time kills characters.

  1. #1
    Join Date
    Jun 2012
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    Cape town, South Africa
    Posts
    1,709

    Default Pressing one wrong button at the wrong time kills characters.

    Obviously we all know this. I killed about 5 male Human wizards in the Rincewind challenge game. Its basically a challenge that involves rolling a wizard and not casting any spells until wish is cast successfully using shift z.

    Tree is the starsign for this challenge, or it worked on this one. Chose the tough skin line up steel and immune to pain. Luck was also great with first corruption being babbling mouth, good for mana training. Ate Keethrax, Snake and ACW. Keethrax gave babbling mouth and snake frozen blood. Frozen blood was cool in ToEF. Donned cloak of invis walked into fire temple, oh my ACW sees invisible now. Blasted 9 cold charges towards ACW and one blessed demon slayer. Well that was easy.

    Get to casino. Start picking up teleportitis kicks in. Teleport to position just outside shop waking mimic. I don't know why I stepped away from the mimic. I mean I could have just stood there where I was and killed him. There was no tactical advantage to be gained. It just what happened, stepped outside shop. "Stop, yeh thief!" Have 2 charges on teleportation wand and no way to recharge. Teleport to middle of slots. Walk towards up stairs, walk south all the way to the wall. Four guards standing next to me. Zap wand of monster detection to make sure stairs are clear. BAM, Paralyzed and dead.

  2. #2
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    #####
    #...#
    #.<.########### #################
    #.../.$$$$$$$$$$$$$$$$$$$$$$$$$$$                       ######################
    #####.............................         (           ?[\'("!([&#37;}[}..%..."..#
        #.$$$$$$$$$$$$$$$$$$$$$$$$$$$$    .### [%/        (]['(]%(%([[[!.........#
        #.............................. .../.# (](["      ]*'*%/!(?!?!%?.""....%%#
        #.$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$..#.# %([]/     ![["[!/=}[[/((%...%..%."#
        #................................../.# "[/"?[    !(//*?([~["[?[!.%...%"..#
        #.$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$..#.# [(/'/(   %[[[!*{!'%%(([\\.........#
        #................................../.##.%[][(!  [][%""!][%[}/![/!.%....%.#
        #.$@$$$$$$$$$$$$$$$$$$$$$$$$$ $$$..#....%!'*?%  (([![!"/\'![?(%((..%.....#
        #.@.......................... ...../.##..([=([   [[*][([!"*?!!%\[...%....#
        #.$$$@$$@@$$$$$$$$$$$$$$$$$    $$..#.# [(?%~!    %!/(/%[[[!"(\?([%%...%.%#
        #.@@................. ...      ..../.# ?[["[%     [}(%%[%!((%[]](%%....".#
        #.$D$@@$$$$$$$$$$$$$            $ .#.# *}?]!      *(/=(("/?\%}?[[..%.....#
        #.@......@........               ../.  ][(/?        ([[!([[%?[(*!%..."...#
        #.$@@@$$$$$$$$$$                  .#.  \%%            "\! ]([%['[.%.....%#
        #..@.@.........                     .  #                  ################
        ##############
    Rincewind     St:37  Le:25  Wi:24  Dx:27  To:29  Ch: 3  Ap: 1  Ma:29  Pe:18 L+
    DV/PV: 30/36   H: -17(282)    P: 73(309)     Exp: 24/1373001    D: 30 Sp: 106
    Blessed Invisible Paralyzed Burdened Bleeding Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Rincewind           Race: male Human          Class: Wizard
    Eye color: green          Hair color: black         Complexion: light
    Height: 187 cm            Weight: 84 kilos
    Age: 26 (grown-up)
    Star sign: Tree           Birthday: 27/Tree (day 357 of the year)
    
    YOUR HISTORY:
            Your parents were poor people. They loved you and cared for you,
     although you had to hunger more than once.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your young adulthood was characterized by hard and long work. You
     had decided to study under a renowned master. To your great disappointment
     you had to find out, that he was a hard, unjust and tyrannic man,
     embittered by his old age. Your apprentice years were quite terrible.
            You decided to become a Wizard.
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 8996 stones                Carrying capacity: 10675 stones
    
    He: uncursed mithril cap [+0, +5]                                     [40s]
    Ne: uncursed necklace of the eye                                       [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
    Gi: blessed girdle of carrying [+0, +0]                               [15s]
    Cl: uncursed cloak of invisibility (-1, +0) [+1, +0]                  [30s]
    RH: blessed lead-filled mace (named) (+1, 8d5+3) [-6, +0]            [800s]
    LH: blessed tower adamantium shield (-2) [+11, +2]                   [108s]
    RR: blessed ring of damage                                             [1s]
    LR: blessed ring of the High Kings [+2, +3]                            [1s]
    Br: -
    Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
    Bo: uncursed boots of sneakiness [+0, +1] {Dx+2}                      [20s]
    MW: uncursed short bow of accuracy (+9, +0)                           [20s]
    Mi: bundle of 8 uncursed mithril arrows (+0, 1d6+3)                   [16s]
    Tl: blessed Chaos Orb of Elemental Fire {St+10}                      [100s]
    Last edited by Stingray1; 08-25-2013 at 07:10 PM.

  3. #3
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
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    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                50
    Daggers & knives         7    +6    +3   +1   skilled              239
    Clubs & hammers          1    +1    +0   +0   basic                50
    Maces & flails           8    +6    +4   +2   excellent            1431
    Swords                   9    +7    +5   +3   excellent            1618
    Axes                     1    +1    +0   +0   basic                50
    Whips                    1    +1    +0   +1   basic                50
    Pole arms                1    +1    +0   +0   basic                50
    Twohanded weapons        1    +1    +1   +0   basic                50
    Staves                   1    +1    +0   +1   basic                50
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   2    +4    +3   +0   basic                18
    Bows                     9   +18   +13   +3   excellent            1109
    Crossbows                5   +10    +7   +1   skilled              126
    Thrown axes & hammers    0    +0    +0   +0   unskilled            8
    Thrown daggers           2    +4    +3   +0   basic                25
    Thrown rocks & clubs     6   +12    +9   +2   skilled              77
    Thrown spears            0    +0    +0   +0   unskilled            14
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            14
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            1320
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +30 bonus to hit, 8d5+20 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 8, base range: 17, +44 bonus to hit, 1d6+28 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy ..................100    (superb)       [+2d4]
      Backstabbing ............. 52    (good)         [+1d3]
      Climbing ................. 35    (fair)         [+3d3]
      Concentration ............100    (superb)       [+3d4]
      Courage .................. 78    (great)        [+1d3]
      First aid ................100    (superb)       [+1d3]
      Food preservation ........100    (superb)       [+1d5]
      Haggling ................. 29    (mediocre)     [+3d4]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+2d4]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+2d4]
      Pick pockets ............. 31    (fair)         [+3d3]
      Stealth .................. 83    (great)        [+1d3]
      Swimming ................. 37    (fair)         [+3d4]
      Tactics .................. 96    (superb)       [+1]
      Two weapon combat ........ 69    (good)         [+1]
      Ventriloquism ............ 87    (great)        [+1d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :    34,   8pp     (Effectivity: +1)
       Calm Monster     :    13,   9pp     (Effectivity: +0)
       Cure Disease     :   228,   5pp     (Effectivity: +0)
       Cure Light Wounds:     4,   6pp     (Effectivity: +0)
       Darkness         :    12,   5pp     (Effectivity: +1)
       Death Ray        :     1, 120pp     (Effectivity: +1)
       Destroy Undead   :     6,   9pp     (Effectivity: +0)
       Disarm Trap      :     7,  12pp     (Effectivity: +0)
       Fire Bolt        :   150,   6pp     (Effectivity: +1)
       Knock            :    32,  12pp     (Effectivity: +3)
       Know Alignment   :     9,  12pp     (Effectivity: +0)
       Light            :   399,   2pp     (Effectivity: +2)
       Lightning Bolt   :     5,  14pp     (Effectivity: +1)
       Magic Lock       :     5,   9pp     (Effectivity: +0)
       Magic Map        :    10,  46pp     (Effectivity: +1)
       Magic Missile    :     5,   9pp     (Effectivity: +1)
       Slow Monster     :   380,   5pp     (Effectivity: +0)
       Slow Poison      :     8,   7pp     (Effectivity: +0)
       Stun Ray         :   349,   5pp     (Effectivity: +0)
       Summon Monsters  :     4,  35pp     (Effectivity: +1)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).
    You have grown 10 extra eyes (Ap: -6, Pe: +6).
    Your blood is freezingly cold (Dx: -2, Ap: -1, -10 speed).
    Your close attunement to corrupted astral space allows teleportation.
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    Your legs have stretched into long, fragile stilts (Base movement cost: 750
    energy points; PV: -4; -4 kicking damage; Ap: -6).
    Your muscles have stiffened slowing you down (base action cost: 1500 energy
    points; PV: +4, St: +2).
    
    
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Rincewind, the human wizard, was killed by a casino guard.
    He scored 248252 points and advanced to level 24.
    He survived for 0 years, 76 days, 0 hours, 9 minutes and 43 seconds (85507
    turns).
    8 companions were killed during his adventures.
    Rincewind visited 71 places.
    His strength score was modified by +14 during his career.
    His learning score was modified by +3 during his career.
    His willpower score was modified by +4 during his career.
    His dexterity score was modified by +14 during his career.
    His toughness score was modified by +9 during his career.
    His charisma score was modified by +2 during his career.
    His appearance score was modified by +1 during his career.
    His mana score was modified by +13 during his career.
    His perception score was modified by +3 during his career.
    He was the champion of the arena.
    He ended his adventuring life on level 30 of the caverns of chaos.
    5218 monsters perished under his attacks.
    The following 17 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the dwarven shield "Rolf's Saviour"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Fire
      the lead-filled mace "Big Punch"
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the black torc
      the fine leather armor "Nature's Companion"
      the staff of the archmagi
    He possessed the following intrinsics:
      He was fire resistant (also through items).
      He was poison resistant (also through an item).
      He was cold resistant (also through items).
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was cursed.
      He was able to teleport.
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was stun resistant (gained through an item).
      He was shock resistant (gained through items).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks.
      He was immune to ice attacks.
    He had the following talents: Good Shot, Hardy, Immune to Pain, Iron Skin,
    Keen Shot, Quick, Quick Shot, Steel Skin, Tough Skin.
    He had a final speed score of 106 (final base speed: 106).
    He was a paragon of his religion.
    He asked for 2 divine interventions.
    He was a holy champion of Order.
    He was severely tainted by Chaos.

  4. #4
    Join Date
    Jul 2013
    Location
    US
    Posts
    42

    Default

    Only two divine interventions all that time is pretty good! You've got skills.

    Was this Rincewind the one to get the farthest?

    Blasted casino. I remember the first time I figured out what the mana battery corruption did was after picking up everything in the gift shop to ID it...
    *drops all items on the floor* "Thank you good sir, but I'm just going to go over here and gamble on one of your slot machines for a bit before purchasing your fine wares." "Ye owe me 2,345,934 gold!" "WHAT!?!"

  5. #5
    Join Date
    Jun 2012
    Location
    Cape town, South Africa
    Posts
    1,709

    Default

    Yes, this one was the first to get past xl 5. He was well on his way and had a very good chance to succeed in the challenge.

    Wow, what happened after that?

    I once turned 300 potions into poison. Not a shop's.

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