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Disco Duck St:33 Le:28 Wi:22 Dx:20 To:27 Ch:26 Ap:31 Ma:29 Pe:16 N=
DV/PV: 81/43 H: 796(796) P: 409(409) Exp: 50/23834577 DrCh Sp: 118
Blessed
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Background Information
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Name: Disco Duck Race: male Human Class: Paladin
Eye color: brown Hair color: blonde Complexion: light
Height: 6'3" Weight: 174 pounds
Age: 41 (middle-aged, 6 years of unnatural aging added in)
Star sign: Dragon Birthday: 17/Dragon (day 167 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Paladin.
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Inventory
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Total weight: 2741 stones Carrying capacity: 5775 stones
Head : uncursed eternium cap [+0, +4] [28s]
Neck : uncursed ankh [3s]
Body : uncursed eternium plate mail (-1, -2) [+0, +13] [240s]
Girdle : uncursed adamantium girdle [+0, +6] [18s]
Cloak : uncursed cloak of defense [+6, +0] [20s]
Right Hand : blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2][60s]
Left Hand : uncursed tower eternium shield (-1) [+13, +4] [70s]
Right Ring : uncursed ring of slaying (+8 melee damage, +6 missile damage)
Left Ring : uncursed ring of slaying (+7 melee damage, +6 missile damage)
Bracers : uncursed bracers of protection [+0, +2] [10s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed seven league boots [+3, +0] [30s]
Missile Weapon: uncursed long bow of hunting (+6, +3) [30s]
Missiles : bundle of 23 uncursed arrows (+0, 1d6) [46s]
Tool : heap of 10 blessed spenseweeds [20s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 15
Daggers & knives 1 +1 +0 +0 basic 23
Clubs & hammers 1 +1 +0 +0 basic 23
Maces & flails 7 +5 +3 +2 skilled 81
Swords 13 +14 +10 +4 Mastery 2903
Axes 1 +1 +0 +0 basic 23
Whips 1 +1 +0 +1 basic 23
Pole arms 1 +1 +0 +0 basic 23
Twohanded weapons 8 +7 +10 +3 excellent 425
Staves 1 +1 +0 +1 basic 23
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 287
Crossbows 3 +6 +4 +1 basic 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 1309
Damage caused with your melee weapons:
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Right hand: +122 bonus to hit, 3d5+60 damage
Damage caused with your missile weapons:
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Ammunition: 23, base range: 14, +86 bonus to hit, 1d6+44 damage
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Skills
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Appraising ............... 58 (good) [+1d3]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d3]
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+3d3]
Courage ..................100 (superb) [+2d4]
Dodge .................... 96 (superb) [+1d3]
First aid ................100 (superb) [+1d5]
Food preservation ........100 (superb) [+1d3]
Haggling ................. 92 (superb) [+1d3]
Healing ..................100 (superb) [+1d5]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+4d4]
Literacy .................100 (superb) [+1d3]
Stealth ..................100 (superb) [+1]
Swimming ................. 94 (superb) [+1d3]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........ 88 (great) [+1d3]
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Spells
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Baptism of Fire : 197, 7pp (Effectivity: +2)
Cure Critical Wounds : 450, 15pp (Effectivity: +3)
Darkness : 685, 4pp (Effectivity: +2)
Disarm Trap : 555, 10pp (Effectivity: +0)
Divine Key : 578, 12pp (Effectivity: +0)
Divine Wrath : 454, 12pp (Effectivity: +0)
Ethereal Bridge : 195, 25pp (Effectivity: +5)
Farsight : 4, 33pp (Effectivity: +0)
Freezing Fury : 73, 31pp (Effectivity: +1)
Heavenly Fury : 245, 30pp (Effectivity: +0)
Hellish Flames : 309, 8pp (Effectivity: +5)
Holy Awe : 119, 12pp (Effectivity: +0)
Know Alignment : 8, 19pp (Effectivity: +0)
Knowledge of the Ancients: 331, 40pp (Effectivity: +0)
Lesser Divine Touch : 456, 8pp (Effectivity: +0)
Light : 498, 3pp (Effectivity: +2)
Major Punishment : 101, 18pp (Effectivity: +0)
Minor Punishment : 683, 7pp (Effectivity: +1)
Neutralize Poison : 106, 10pp (Effectivity: +0)
Revelation : 543, 33pp (Effectivity: +1)
Seal of the Spheres : 254, 8pp (Effectivity: +0)
Slow Monster : 421, 7pp (Effectivity: +0)
Web : 536, 12pp (Effectivity: +0)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rules his subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.
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His achievements during his adventures:
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Disco Duck, the human paladin, saved the world with his brave efforts and
became a great ruler while saving himself 21 times.
He scored 11217676 points and advanced to level 50.
He survived for 0 years, 113 days, 20 hours, 16 minutes and 45 seconds
(118068 turns).
Disco Duck visited 119 places.
His strength score was modified by +14 during his career.
His learning score was modified by +13 during his career.
His willpower score was modified by +13 during his career.
His dexterity score was modified by +9 during his career.
His toughness score was modified by +10 during his career.
His charisma score was modified by +8 during his career.
His appearance score was modified by +17 during his career.
His mana score was modified by +14 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 6 years.
He was the champion of the arena.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7124 monsters perished under his attacks.
The following 24 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the ebony spear "Bugbiter"
the rune-covered long sword "Trusted One"
the lead-filled mace "Big Punch"
the mighty morning star "Grod"
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the staff of the archmagi
the medium obsidian shield "Protector"
the weird tome
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant.
He was cold resistant (also through an item).
He was acid resistant.
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was able to control teleportation.
He was shock resistant (also through an item).
He was immune to acidic attacks.
He had the following talents: Affinity with Swords, Aggressive, Alert,
Careful, Defensive Fighter, Dodger, Good Shot, Greased Lightning, Keen Shot,
Long Stride, Miser, Quick, Shield Expert, Shield Master, Shield Specialist,
Treasure Hunter, Very Quick.
He had a final speed score of 118 (final base speed: 118).
He was a messiah of Istaria.
He asked for 16 divine interventions.
He was a holy champion of Balance.