Instead of posting this in suggestions, I figured id post it here, then if enough people like certain new ideas, we can take those to a new suggestions thread. Here are a few of my ideas. These are mainly for very advanced users. The guys who post in threads when newbs ask what to do and go 'it doesn't matter they all work'. These would be the kinds of classes that are not forgiving and require you to be VERY careful the whole game, but have niche skills.
1. class that can craft and use traps. basically your strength is in making traps. would need to add new ones. this class would be weak in melee/hp/strength and have a little casting power, but not alot. this class would require you to be VERY strategic. so you need to craft and place traps in the right locations. it would not be forgiving. the class could become powerful, but given low HP/melee/strength and lack of range skill would make you have to think strategically on every level and be very careful. i think this class would be a challenge to the most experience ADOM players.
2. Bomb Thrower: this kind of class exists in other games. This class can craft items that explode when they throw them. However. they are very low HP/melee/strength and have mediocre magic. they also get a penalty to heal spells. so youc an cause alot of damage, but you have to be very careful. also run the risk of bombing out the wrong alignment. very challenging to play. would need to add new items. if you think this sounds over powered, what would you do to make it not overpowered. real tough to do as anything other than chaotic. killing the demon in dwarf town would be tough since your likely to bomb the dwarves.
what do you think? I dont have any races off the top of my head.