Originally Posted by
Epythic
You are making excuses.
You wanted to demonstrate that D8 ring dipping could be determined without code-diving. I don't disagree. It's just that, in practice, the test is extraordinarily difficult to do. This strongly suggests to me that the information is code-dived. I'm not passing judgment one way or another on whether or not that information is appropriate to be used in this (or any other) guide.
Originally Posted by
Epythic
A "clean" (whatever that means) guidebook that has no code-dived or otherwise cheated (for example adombot... sorry, its not really different from what we call codediving here: you take a look (read and/or write) at ADOM's memory, its just that its done in an automated way.) info in it, but is missing a few interesting things (such as that =oDS are best generated at D8)? Or would you rather like it the other way around?
I don't care one way or another. It's not my project; if the author wants to use information that is code-dived, that's his choice. In this particular case, I think it would probably be a bit of a disservice to the readers not to include this information, simply because it is so well known.
Originally Posted by
Epythic
I really don't get this whole fuss. I think this "no codediving" goes in the wrong direction.
If I understand correctly, the creator of ADOM has explicitly stated that he doesn't want people codediving, and the people here are respecting his rights to his property. I don't see anything wrong with that. Your other examples aren't really relevant to this particular point.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.