Well, an easy combo, cause I didn't play much recently. Did standard SMC->HMV run and straight down to DT, doppelganger lord as quest, appeared straight away. Did druid for Frost Bolt + PoCC, PC, dwarf quests, etc. Main weapon was flail + shield, changed to adamantium flail, then an eternium long sword for a while, and finally eternium flail of mayhem. Crowned with hammer of the gods, useless gift for a priest IMO. Used it a bit for throwing, just because. Decent when trained up a bit, but nowhere near real missile weapons. Water Temple was easy, stunned Snake with a cure poison, damn that thing lasts long. Threw the hammer at it, but kept missing, had to fire bolt it to death. Cold bolts did the job at ToEF, with an addition of lighting wand for ACW. Proceeded to murder everything there, just for fun (and xp). Greater giant vault before Casino, used mostly melee and Magic Missile, so that I wouldn't damage the loot. Got Death's Blade (useless) and Protector (that one's nice). Got cat ring. Another greater giant vault, yielded Far Slayer and Boots of the Divine Messenger, that was neat loot. Especially that no 7lbs for the entire game. Stole Brannalbin's Cloak from the Casino, because, well, it was there and I wanted it. Did the last 3 temples, no problems there. Far Slayer owns Nurgy. Greater fire vault was last, frostbolting the wyrms made me go from 35 or so to 50. Also, Sun's Messenger and Black Tome (didn't even touch that one). Thunderstroke as uselessness gift.

D:50 was easy, locked off tension room of mimics, threat room of chaos spawns, both rooms of chaos mutants. Murdered the jellies, cleared both lever rooms, moved towards the exit and waited for a balor to switch the levers back, then went back to kite it with Far Slayer/Thunderstroke. Or demon slaying quarrels if it didn't return. Not a single balor touched me, somewhat ridiculous.

Overall nice and simple, felt overpowered for most of the game. Could have finished it in half the turns likely, but I like to just wander around, kill things and take their stuff. And overtrain herbs. Only non-guaranteed shop was scrolls on UL:6, not much use. But at least 3 mimic shops, cat lord was hiding in one for some reason. Corruption was not a problem despite having only HMV scroll + potions from corpses (Remove Curse is a poor man's Food Preservation), plus a few random drops. Didn't even need to bother the unicorns.

Code:
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                             ^^^          ^^^^^^^^^^^^^^^^^^^^^^^^^^

Priesto II    St:40  Le:27  Wi:31  Dx:54  To:31  Ch:40  Ap:26  Ma:28  Pe:28 L+
DV/PV: 67/49   H: 648(648)    P: 545(545)    Exp: 50/35179886   DrCh  Sp: 143
Blessed Invisible Satiated Berserk
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----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 21418 stones                Carrying capacity: 35875 stones

Head          : uncursed helm of teleportation [+0, +1]               [50s]
Neck          : blessed ankh                                           [3s]
Body          : blessed mithril plate mail of protection (-2, -4) [-3, +16]
Girdle        : blessed girdle of giant strength [+4, +5] {St+12}     [30s]
Cloak         : blessed Brannalbin's Cloak of Defense [+3, +3]        [30s]
Right Hand    : blessed eternium flail of mayhem (+4, 6d4+16)         [66s]
Left Hand     : blessed medium obsidian shield "Protector" [+20, +4] {To+2}
Right Ring    : blessed ring of slaying (+9 melee damage, +6 missile damage)
Left Ring     : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Bracers       : blessed bracers of regeneration [+0, +0]              [18s]
Gauntlets     : uncursed fencing gloves of fidelity [+4, +1] {Ch+6}    [6s]
Boots         : blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
Missile Weapon: blessed heavy crossbow "The Far Slayer" (+18, +18)   [350s]
Missiles      : bundle of 7 uncursed quarrels (+2, 2d6-2)             [14s]
Tool          : uncursed glockenspiel                                [120s]

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 20258 stones   Carrying capacity: 35875 stones

   uncursed clothes of the sea [+0, +0]                               [40s] //just in case I went to a beach or something
   uncursed blue dragon scale mail (-1, -4) [-1, +10]                [200s]
   uncursed charged mithril scale mail (-1, -2) [-1, +6]             [320s]
   uncursed Shirt of the Saints [+8, +4] {Le+2}                       [20s] //stole it, just because it was right next to that cloak I wanted
   uncursed red dragon scale mail (+0, -3) [-1, +13]                 [220s]
   uncursed red dragon scale mail (-1, -4) [-1, +12]                 [220s]
   cursed gorgeous mithril full plate armor (-3, -7) [-2, +11]       [640s]
   blessed elven chain mail (+1, +1) [+0, +7]                         [10s]
   cursed blue dragon scale mail (+0, -3) [+2, +10]                  [200s]
   uncursed eternium plate mail of leadership (-1, -2) [-1, +13]     [240s]
   uncursed tower crystal shield (-2) [+13, +4]                      [260s]
   blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6]             [120s]
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
   blessed necklace of rapid healing                                   [2s]
   uncursed black torc [+4, +2] (+10 spd)                              [3s]
   blessed eternium long sword (+6, 2d8+7)                            [20s] //used it for a bit
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
   blessed hateful adamantium spear of might (+3, 1d8+6)              [36s]
   uncursed scimitar of devastation (+2, 5d8+6)                       [40s]
   blessed mithril rapier of slaughtering (+1, 2d8+7) [+1, +1]        [24s]
   uncursed eternium long sword of penetration (+1, 2d8+7)            [20s] //nice, didn't even notice I had it. D:50 drop probably
   blessed hammer of the gods (+1, 7d6+8) [-6, +0]                   [400s] //for throwing at things
   uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
   uncursed eternium-shod quarterstaff of slaughtering (+0, 3d12+10)  [40s]
   cursed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0]      [400s]
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
   uncursed yellow two-handed sword (+4, 3d5+3) [-1, +0]             [100s] //because it's yellow
   uncursed elven long bow "Sun's Messenger" (+15, +15)               [30s] //never shot it
   blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8)               [2s] //sooooo OP
   heap of 10 uncursed rings of cold resistance                       [10s] //didn't even realize I had that many of these
   uncursed phial of Caladriel                                         [2s]
   uncursed lich statue                                             [2000s] //always wanted one
   726839 gold pieces                                               [7268s]

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Maces & flails          11   +10    +7   +4   Mastery              1565
Swords                   8    +6    +4   +2   excellent            619
Axes                     4    +3    +2   +0   skilled              113 //tried to use axe of hunting, but it sucked so I stopped
Pole arms                6    +6    +2   +5   skilled              237 //tried to use hateful adamantium spear of might, but well, got better things

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Bows                     4    +8    +6   +1   skilled              62
Crossbows                7   +14   +10   +2   skilled              196
Thrown axes & hammers    7   +14   +10   +2   skilled              88 //fun, but not all that good

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 11   +22              Mastery              4287

Damage caused with your melee weapons:
--------------------------------------
Right hand: +157 bonus to hit, 6d4+75 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 7, base range: 22, +108 bonus to hit, 2d6+57 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Backstabbing ..............100    (superb)       [+2d4]
  Climbing .................. 77    (great)        [+1d3]
  Concentration .............100    (superb)       [+3d3]
  Detect item status ........100    (superb)       [+2d4]
  Dodge ..................... 78    (great)        [+1d3]
  First aid .................100    (superb)       [+2d4]
  Gardening ................. 63    (good)         [+1] //education, how useless
  Haggling ..................100    (superb)       [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+3d5]
  Literacy ..................100    (superb)       [+2d4]
  Music .....................100    (superb)       [+1d5]
  Pick pockets .............. 85    (great)        [+1d3]
  Smithing .................. 75    (great)        [+1d3]
  Stealth ...................100    (superb)       [+1d3]
  Swimming ..................  6    (poor)         [+4d4]
  Tactics ...................100    (superb)       [+1]
  Two weapon combat ......... 52    (good)         [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------
//I had no balls :(

   Acid Bolt                :   707,   8pp     (Effectivity: +1)
   Baptism of Fire          :  1485,   4pp     (Effectivity: +26)
   Bless                    :   711,   4pp     (Effectivity: +5)
   Calm Monster             :   935,   4pp     (Effectivity: +10)
   Cure Critical Wounds     :  1111,   7pp     (Effectivity: +12)
   Cure Disease             :  1524,   4pp     (Effectivity: +1)
   Cure Light Wounds        :  1426,   2pp     (Effectivity: +11)
   Cure Serious Wounds      :   440,   5pp     (Effectivity: +0)
   Darkness                 :  2682,   2pp     (Effectivity: +1)
   Disarm Trap              :   511,   5pp     (Effectivity: +7)
   Dispel Undead            :   246,   4pp     (Effectivity: +2)
   Divine Digger            :   542,  50pp     (Effectivity: +8)
   Divine Key               :   248,   6pp     (Effectivity: +0)
   Divine Wrath             :   968,   6pp     (Effectivity: +10)
   Ethereal Bridge          :   812,  14pp     (Effectivity: +6)
   Greater Divine Touch     :   755,  50pp     (Effectivity: +4)
   Heal                     :   372,  20pp     (Effectivity: +1)
   Hellish Flames           :  1088,   5pp     (Effectivity: +23)
   Know Alignment           :  1021,   5pp     (Effectivity: +1)
   Knowledge of the Ancients:  1142,  20pp     (Effectivity: +3)
   Lesser Divine Touch      :   501,   4pp     (Effectivity: +4)
   Light                    :  1899,   1pp     (Effectivity: +14)
   Lordly Might             :   843,   5pp     (Effectivity: +9)
   Minor Punishment         :   318,   4pp     (Effectivity: +14)
   Nether Bolt              :   560,   6pp     (Effectivity: +25)
   Neutralize Poison        :   960,   5pp     (Effectivity: +2)
   Petrification            :   616,  60pp     (Effectivity: +0)
   Remove Curse             :   642,  25pp     (Effectivity: +7)
   Revelation               :   582,  17pp     (Effectivity: +4)
   Slow Monster             :   855,   4pp     (Effectivity: +0)
   Slow Poison              :  1798,   3pp     (Effectivity: +0)

----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all high elves and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Priesto II, the high elven priest, saved the world with his brave efforts
and became a great ruler while saving himself 11 times.
He scored 24792208 points and advanced to level 50.
He survived for 0 years, 74 days, 23 hours, 27 minutes and 35 seconds (81012
turns).
1 companion was killed during his adventures.
Priesto II visited 109 places.
His strength score was modified by +15 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by +18 during his career.
His dexterity score was modified by +11 during his career.
His toughness score was modified by +21 during his career.
His charisma score was modified by +19 during his career.
His appearance score was modified by +10 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +12 during his career.
He was unnaturally aged by 13 years.
He was the champion of the arena.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5488 monsters perished under his attacks.
The following 32 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the elven long bow "Sun's Messenger"
  the ancient claymore "Death's Blade"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the obsidian quarrel "Thunderstroke"
  the staff of the Wanderer //missed, whatever
  the lead-filled mace "Big Punch"
  Brannalbin's Cloak of Defense
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of the divine messenger
  the hammer of the gods
  the black torc
  the Shirt of the Saints
  the bracers of war //also missed, now that would have been nice. Not that I needed it really.
  the Chaos Orb of Elemental Mana
  the medium obsidian shield "Protector"
  the black tome of Alsophocus
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant (also through an item).
  He was poison resistant.
  He was cold resistant (gained through an item).
  He was acid resistant (also through an item).
  He was lucky (also through an item).
  Fate smiled upon him (also through items).
  He was sleep resistant (gained through an item).
  He was able to teleport (gained through an item).
  He was able to control teleportation (also through an item).
  He was invisible (gained through an item).
  He was stun resistant (gained through an item).
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (gained through an item).
  He was shock resistant (gained through an item).
  He was able to see invisible things (gained through an item).
  He was immune to acidic attacks.
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Maces & Flails, Affinity with
Thrown Axes & Hammers, Alert, Careful, Defensive Fighter, Good Learner,
Greased Lightning, Great Learner, Long Stride, Miser, Quick, Shield Expert,
Shield Specialist, Sixth Sense, Stealthy, Treasure Hunter, Very Careful,
Very Quick.
He had a final speed score of 143 (final base speed: 132).
He was a messiah of Corellius.
He asked for 1 divine intervention.
He was a holy champion of Order.
full log if someone for some reason feels like looking at all the useless stuff I carried around just because I cast enough Lordly Might to last me for another game :P