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Thread: 1st win, dark elven archer

  1. #1
    Join Date
    Feb 2014
    Posts
    135

    Default 1st win, dark elven archer

    Thanks to your advice I managed to win. Dark elven archers are crazy powerful, it was just my 3rd attempt to play DeAr (I suppose it is shortened that way :3), second one died because I thought that Thunderstroke would help me to clear Bug Temple easily, well, it helped.. till it didn't return, and first one died due to a sudden ice vortex because I didn't know the proper way to change alignment and was at low hp wearing the amulet of order constantly. First one was remarkable that she didn't find any bow till the death at lvl 11 and dispatched everybody throwing rocks (without even a sling) like a real hurthling. As for the third who won, the early game was easy, as usually I killed weak enemy with a sword and strong ones with a sling, and milked kobolds and then barbarians for arrows and a possible bow. A bow was found pretty soon. I tried Treasure Hunter this game, not sure if it worth it, while I didn't really need early talent advantages anyway and probably found more potions of water due to the talent, I mostly found junk and got Lightning Shot quite late in game. At first I went to VD and saved the carpenter (I usually kill the healer, but I decided to try another way, I should say that those 40% difference in Healing was a big difference, it took me a while to catch it). I ignored the raider lord due to low money, I couldn't buy enough food to look for him in the wilderness. One of VD levels had a lawful altar, so I got pre-crowned at lvl 8 with a nice shield 'Lust for Glory'. Then I cleared some levels of Puppy Cave till I got lvl 10. At lvl 10 I took the quest to kill Hotzenplotz and quickly shot him and his half-orcs down. I gave some carrot juice to the certain baby dragon and got swimming which helped me since the first level of CoC had a wide river.

    At lvl 10 I went to CoC, killed hordes of blink dogs to get teleport control, shifted my align from lawful to neutral, found 2 ratling traders who sold bats (and often restocked) and 1 who sold lizards (and refused to restock), won 19 fights at Arena and dived to Dwarftown (tried to pray 2 times in the process but both prayers were declined cos new god, low piety), where I took the portal quest and the quest to kill a dark elven priestess. It was my first time when I completed the quest to hunt for a random monster, because Thrundarr was kind and assigned something which can be found, actually I found her on the level right under Dwarftown. Also I hate those things and their spiders >< I cleared the Dwarven Graveyard without much problems, then cleared the Pyramid. As usually I lost a few scrolls and books to water traps, since all those 3 or 4 blankets which I found were fireproof ones. I went through the Animated Forest because I was scared of DH, it was hell even with two shields and the first attempt almost ended in my death. I was forced to shoot a few trees, thanks to Find Weakness it wasn't too hard. I got TRoHK with a wand of cold and lost all my money in the process. I dropped them among other stuff to be able to step on the ice bridge and one of summoned skeletons picked them and forgot to drop after his death/ My character was rather unlucky, when like ~40th blink dog dropped a corpse it rotted right before eating, then this money thing and then it turned even worse with corruptions. I went to the Dark Forge, drank some pools, lost fate smile but got teleportisis, and suddenly I got my first corruption... mana battery. I had no means to remove it, and soon after I picked (and properly drained of all charges, I suppose) a wand of wishing -_- On the bright side I found 'Nature Companion' armor and a bit of other armor. Then I managed to snatch the wand of teleportation from VDDL with some blessed crystals of knowledge. Having a cap of water breathing (funny, but I didn't find a better helmet than this [0, 1] cape till the end of game, as well as almost no good bows, two only long bows which I found were destroyed eventually) and a waterproof blanked given by Thrundarr for some quest, I managed to complete Blurp quest (almost died to water turtles in the process despite having a cloak of invisibility, at one point 2 turtles clenched me in a corridor and then one killed another with water breath and let me escape, it was stupid of course since I could just wait for teleportisis at the cave enter). Dwarven Mystic, found with teleportisis, gave me potions instead of scrolls of remove corruption and disappeared before I could say him how I hated him. I heard that there was a scroll of remove corruption in the High Mountain Village, so I ventured in the Small Cave despite being lvl 18 or so, luckily the downstairs were near the enter and I got to HMV safely. I removed my mana battery and then wrenched the last wish from the wand (I thought it had some charges -_-) - AoLS to save Khelly.

    I dived to the wall of flame (through DH this time), killed the Snake with my new trident (ate its corpse, got two corruptions including tentacled mouth which is rather nice for an archer) and went to ToEF. With my artifact armor, 3 blessed fireproof blankets (and like 2 unblessed, I had a whole heap of them) and blessed ice ring it wasn't bad, but I still lost an equipped cloak of protection and bracers of toughness (on the way back). The tower was easy, ACW was two shot (almost one shot) with the trident just like the Snake and dropped Thunderstroke. I managed to turn its corpse for potions of cure corruption, removed mana battery (again), then I went deeper, ignored Casino and met the Cat Lord. The problem was, I didn't have humanoid slaying ammo and I killed more than 20 cats. I had a lot of fletchery sets so I tried to make some. It was useless, I wasted a lot of time and got nothing useful. I had some unsorted slaying arrows though and wands of web and paralyzation so I ventured at his floor. He was near the stairs so I lured him at the previous level and tried to shoot with my slaying arrows. Most of them missed and he broke webs at half hp. There was a shop at that level so I thought to make him fight with the shopkeeper (to pick something to make the shopkeeper to bar the shop entry) but the shopkeeper was a dark elf too (race solidarity :3 not with those who summon spiders though) and the cat lord would probably easily kill him not being scratched so I just decided to use my wand/scrolls of teleport on this level. I went deeper, cleared another two temples (Stone Beast was trishot but its elementals almost got me), got mana battery for the 3rd time -_- removed it and got poisoned hands. Foolishly I forgot of its effects and ruined my last potions of cure corruptions. Scrolls and thick gloves were at my stash in Ogre Caves. I fled back eating my last cursed bats with poison hands, removed corruption, went to beggars for some booze, sacrificed some stuff, but didn't manage to get enough piety to crown and I went to the last rush... as I thought. When I passed the cat lord with two charges of teleport wand (the lord waited me right near the downstairs and I had to teleport him away) I realized I forgot all orbs in the stash -_-

    So I went back to and fro again, trishot some greater moloch with the trident, fled from doppel king, cleared Mana Temple with amulet of light (I found zero flint and still till the very very end of the game), AMW and 'Lust for Glory' and water orb and finally reached D 50. It was easy but annoying since it didn't have doors at the central chamber and the corruption rate was crazy. I got mana battery for 4th time here as well as posion hands again (this time I managed to destroy my last potions of booze trying to recharge the wand of monster detection) as well as numerous other mutations and removed some of them. I digged long corridors to the both levers rooms. Balors quickly died to the trident, others I shot with Thunderstroke. Since it was annoying to wait them to react on closed gates (I wonder what if I teleported to the stairs before they would react...) I digged to the central chamber and sped up the process. When all balors and (supposedly) chaos wizards and ghost lords died I left the floor, got the white unicorn quest (was quite a chore to chase her trying to speak through all those mouth tentacles), removed corruptions and left Darkalor Chain. Uff :3
    Last edited by mewmew; 02-24-2014 at 07:46 PM.

  2. #2
    Join Date
    Feb 2014
    Posts
    135

    Default

    So many saves cos I played in a lot of short sits.

    Code:
    Dark Kitty    St:30  Le:26  Wi:32  Dx:39  To:24  Ch:18  Ap:28  Ma:27  Pe:27 N+
    DV/PV: 35/24   H: 543(543)    P: 348(348)    Exp: 47/18103776   DrCh  Sp: 144
    Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Dark Kitty          Race: female Dark Elf     Class: Archer
    Eye color: black          Hair color: white         Complexion: black
    Height: 5'4"              Weight: 97 pounds
    Age: 155 (grown-up, 31 years of unnatural aging added in)
    Star sign: Raven          Birthday: 28/Raven (day 28 of the year)
    
    YOUR HISTORY:
            Your parents belong to the middle class. They are average people
     living in average quarters. Your father is a craftsman of mediocre talent.
            During your childhood one of your uncles taught you a lot of things
     about the history of your people. Your vast knowledge on the legends and
     the lore of your people made you very popular with your friends because of
     all the exciting stories you knew.
            During your youth you were very lazy. You slept a lot and didn't
     care too much for your duties and tasks. Your parents were not very happy
     with you.
            As a young adult you tried many occupations before finally deciding
     on one to pursue. This has left you with a very broad base of lore.
            You decided to become an Archer.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 3707 stones                Carrying capacity: 5253 stones
    
    He: uncursed helm of water breathing [+0, +1]                         [30s]
    Ne: blessed necklace of the eye                                        [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
    Gi: blessed girdle of greed [+0, +0]                                   [7s]
    Cl: blessed cloak of adornment [-2, +3] {Ap+4}                        [40s]
    RH: uncursed adamantium scimitar (+2, 1d8+6)                          [28s]
    LH: uncursed small black shield (named) (+1) [+5, +5] {Wi+3}          [50s]
    RR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
    LR: blessed ring of see invisible                                      [1s]
    Br: uncursed bracers of defense [+2, +0]                              [10s]
    Ga: uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3}           [40s]
    Bo: uncursed adamantium boots [+0, +3]                                [89s]
    MW: blessed heavy crossbow (+3, +3)                                  [140s]
    Mi: blessed obsidian quarrel (named) (+8, 20d4+8)                      [2s]
    Tl: blessed pick axe                                                  [75s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         3    +2    +1   +0   basic                65
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                  11   +10    +7   +4   Mastery              1258
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   4    +8    +6   +1   skilled              47
    Bows                    11   +22   +16   +3   Mastery              1427
    Crossbows               11   +22   +16   +3   Mastery              37
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears           11   +22   +16   +3   Mastery              351
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            3
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  6   +12              skilled              178
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +129 bonus to hit, 1d8+42 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 74, +165 bonus to hit, 20d4+63 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1d3]
      Archery ..................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Bridge building .......... 10    (poor)         [+3d5] (mr)
      Climbing .................100    (superb)       [+2d4]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d5]
      Fletchery ................ 98    (superb)       [+2d4] (mr)
      Haggling ................. 99    (superb)       [+1d5]
      Healing ..................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+3d3]
      Literacy ................. 87    (great)        [+1]
      Stealth ..................100    (superb)       [+2d4]
      Swimming ................. 98    (superb)       [+1d3]
      Tactics .................. 86    (great)        [+1]
      Two weapon combat ........ 52    (good)         [+1]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Cure Disease :     1,  15pp     (Effectivity: +0)
       Darkness     :     2,   7pp     (Effectivity: +0)
       Farsight     :     8,  32pp     (Effectivity: +0)
       Frost Bolt   :    10,  22pp     (Effectivity: +0)
       Knock        :     7,  23pp     (Effectivity: +0)
       Light        :   205,   3pp     (Effectivity: +1)
       Magic Missile:    14,  14pp     (Effectivity: +0)
       Slow Monster :     6,  13pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  Her further life:
    ----------------------------------------------------------------------------
    
    After she leaves the Drakalor Chain she is welcomed by her people with great
    honors. They acknowledge her noble deeds, her valor, her cunning and her
    great skills that helped to prevent the complete destruction of the world
    she knows. She returns to her lands victorious and is hailed as a great
    leader. Eventually she becomes queen and settles the many differences among
    her people, allowing her people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Dark Kitty, the dark elven archer, saved the world with her brave efforts
    and became a great ruler while saving herself 33 times.
    She scored 8413652 points and advanced to level 47.
    She survived for 0 years, 129 days, 7 hours, 36 minutes and 3 seconds
    (119040 turns).
    Dark Kitty visited 110 places.
    Her strength score was modified by +16 during her career.
    Her learning score was modified by +13 during her career.
    Her willpower score was modified by +15 during her career.
    Her dexterity score was modified by +14 during her career.
    Her toughness score was modified by +14 during her career.
    Her charisma score was modified by +10 during her career.
    Her appearance score was modified by +11 during her career.
    Her mana score was modified by +11 during her career.
    Her perception score was modified by +9 during her career.
    She was unnaturally aged by 31 years.
    She was the champion of the arena.
    She made a little water dragon very happy.
    She saved Khelavaster from certain death.
    She left the Drakalor Chain after completing her quest and became a great
    leader and famous heroine.
    5920 monsters perished under her attacks.
    The following 26 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the Iron Crown of Havlor
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the ebony spear "Bugbiter"
      the lead-filled mace "Big Punch"
      the scorched spear
      the rune-covered trident
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the small black shield "Lust for Glory"
      the Chaos Orb of Elemental Mana
      the fine leather armor "Nature's Companion"
      the sapphire amulet "Preserver"
      the dwarven pick axe "Hammerhead"
      the black tome of Alsophocus
      the rune-covered halberd "Wyrmlance"
    She possessed the following intrinsics:
      She was fire resistant.
      She was poison resistant.
      She was acid resistant.
      She was lucky.
      Fate smiled upon her.
      She was sleep resistant.
      She was petrification resistant (also through an item).
      She was able to teleport.
      She was able to control teleportation.
      She was stun resistant.
      She was paralyzation resistant (also through an item).
      She was resistant to death rays (gained through an item).
      She was able to see invisible things (gained through an item).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks (gained through an item).
      She was able to breathe water (gained through an item).
    She had the following talents: Affinity with Bows, Affinity with Crossbows,
    Affinity with Thrown Spears, Alert, Eagle Eye, Good Shot, Greased Lightning,
    Keen Shot, Lightning Shot, Long Stride, Miser, Missile Weapon Master, Quick,
    Quick Shot, Treasure Hunter, Very Quick.
    She had a final speed score of 144 (final base speed: 129).
    She was a messiah of Anssaria.
    She asked for 6 divine interventions.
    She was neutrally aligned.

  3. #3
    Join Date
    Jul 2009
    Posts
    405

    Default

    Congratulations on your first victory! You never got to level 50 after killing those balors? It's a shame you didn't get the level 50 ability. I used it to take down a greater undead vault (with Sun's Messenger, of course). It was indispensable to be able to shoot through all the crap the liches summoned.

  4. #4
    Join Date
    Feb 2014
    Posts
    135

    Default

    Thanks.

    Dark elves don't level up very fast and my char was Raven born, I entered D50 being lvl 30, I think I could not hit lvl 50 even if I cleared D:50 completely, I cleared the gate room completely and killed all balors after all. I didn't clear some previous levels completely though since the corruption rate was terrifying, but there was no real need to get lvl 50 after closing the gate.

    Oh, and writing about my character misfortunes I forgot how I lost all equipment midgame when I became CN, didn't pay attention, dropped stuff on the altar (and dropping via Ctr+D cannot be interrupted -_-), killed the rats which my former god summoned and then tried to get back to N- with coin sacrifices being too high level. Boom, and my elf is naked. Luckily Ruun didn't get hostile and I always had 1-2 backup pieces of armor and weapon.

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