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Thread: 1st win - DE Mindcrafter. Also, YASD.

  1. #1
    Join Date
    Nov 2013
    Posts
    107

    Default 1st win - DE Mindcrafter. Also, YASD.

    tl;dr: 1st win, dark elven mindcrafter; quite hairy until Earth Temple then steamrollered everything until YASD by typo after closing the gate...

    The traditional 1st win wall of text (starting with the end), should anyone feel like reading:
    ---

    So, like all good stories, let us begin at the end. Zennor had wiped the few beads of sweat from her brow and smoothed over the scratches from wiping out every last trace of ChAoS from the gate. As she made her way back, she did a favour for an old dragon, killing his old enemy, half a dozen other powerful wyrms which might take Sraxxy's place, and a few dozen lesser dragons. She picked up quite a nice pile of junk from this and was rewarded with more by Shaarad (with whom she was now on first name terms).

    Having a healthy distaste, as all elves do, for undead, she also exterminated a greater undead vault - summoning help for the summoned hordes with Pebbles, the Greater Earth Elemental. Zennor was hoping Pebbles would shield her from the Lich King's stat drains, but Pebbles preferred to run off in chase of spectres. Anyway, some time later she made off with another large pile of crap and loads of gold.

    On the way out, she was looking forward to a bit of tourism round the Drakalor Chain - perhaps exterminating a bit more corruption to boot. First though to sacrifice the 5000 stones of gold and drop the crap she's carrying. Pebbles wimps out against a Greater Moloch and disappears into the wall, leaving Zennor to splatter it repeatedly with her trident. Perhaps distracted by this new victory, she decides instead of visiting the nearby altar to instead leave via Darkforge (killing the ugly dwarf on the way).

    On to the assassin's guild to pick up a nice dagger I hear the boss has got. She kills him easily, picks up the dagger and enjoys a brief binge of splattering all in sight and feeling invincible before being reminded that she is, after all, only flesh and bone: you feel hungry. She quickly pops a herb in her mouth before continuing: The blessed stomacemptia herb glows in a sick green light! You start eating ... you are done eating the cursed stomacemptia herb. Realising her mistake, she carefully picks out the right herb and munches that, impatient for the splattering to continue: You start eating the stomafilla herb. You are crushed by the enormous pile of shit you are carrying! You die....

    And so, another YASD due to walking tank syndrome. But also the first time I've got beyond the Air Temple and my first gate closing since I started playing 0.8.0 as a teenager, so I'm definitely counting it as a win .

    ---

    In a slightly more conventional order:
    Began by visiting SMC then prowling the top of the ID. By level 2 I already had a +4 scale mail, decent sword and a large shield, and so with 7 PV had a relatively easy start. I wanted to play lawful (I like roleplaying, within reason, and wanted to be a L character but with some dark elven mischief too) so saved Yrrigs, but found I couldn't get the reward as I was still chaotic. I took Twatty Pere to the bandit town but no amulet or L boost. Did the puppy cave which got me to level 10 but didn't help the alignment situation. Got the Hotzy quest but as I was prepared to deliver the final fire bolt zap, who appeared out of nowhere but Twatty Pare, denying me the rewards. Eventually went to a N altar found earlier and changed alignment.

    Lawful altar on D:3 which got me a precrown as I was still only LN (which I never normally do - usually play N so easy to go straight for a crowning) - Crown of Leadership which was nice. Went off to Griffyard at level 13 - soon gained alignment to L but then lost all my piety by nomming wights and becoming NL Still, got a few points of To and lots of nice loot. Went back to CoC to get back my piety then grabbed the \oTele and did the pyramid after charging up my \oFB which Thrundarr generously endowed with 0 charges.

    Did CoC graveyard with no probs (some of my chars seem to get constant stat drains, and others none), water temple easy enough. Found WDC on way to Terinyo with snake corpse - took Twatty Pare along for the ride but unfortunately only had the one blue hat between us... Payback sucks. Cleared Darkforge on the way back with a phase dagger found in Griffyard, which finally got me to L+.

    Did a "pulsing surge of power" room below water temple and got hammer of the gods which was immediately sacced along with Big Punch, the scythe and pretty much all the other artifacts I found which were all shite. Then spent weeks alternating between hunting the big room for a =oIce and saccing stuff trying to get above "very close". Eventually tried praying anyway and was crowned with =oImmunity - initially thought a ring was a bit pathetic but realised fairly soon that it's really good.

    Did ToTHK (had enough castings of frost bolt to get to the island) and then tried my luck in the ToEF with one fireproof blanket, wearing fireproof stuff and with only essentials. Blanket burned in 4 turns. Left. Came back with only indestructible stuff, scouted the tower but didn't dare attempt the temple. Ended up draining darkforge for a wish which I pissed away on =oIce, but also got some nice intrinsics including invis, see invis and poison hands. Also doomed twice. After that, the tower was fine - as usual (in my limited experience) the wyrm obligingly comes out of the temple to you. Stunned, poisoned and shot the wyrm and took it to Terinyo.

    Casino full of crap. Lost a !oCC to a white dragon vault below it. Cat lord very scary (I had run into a cat whilst running through webs earlier, which was annoying as I thought a DE + =otMC would be cool). He ran away when out of sight so had to chase him down - eventually found him in a dark room. He was paniced, hitting 6 times a turn and got me from ~300 to 32 HP in one turn on coward. Eventually managed to paralyse him, confuse him for good measure and let my sword of sharpness and poison hands do their thing. By far the hardest and most exciting fight and I got a measly 300k xp for it...

    Air temple was probably one of the worst for me. I hadn't tackled it for a very long time but remembered it was supposed to be the easiest. Perhaps so, but running straight into the central room and trying to berserk Yuglash is not apparently so wise. I confused him so he kept sneaking away, elementals would regularly hit me and Yuglash got one hit in for >200 HP. Amusingly though he did blind himself on one of his own traps, then step on a fireball trap causing his summons to start attacking him. Also lost the only 7LB seen, oops.

    Picked up mana battery now and had only one !oCC and one ?oCR for it. I seemed to be getting bad corruptions and anticipated needing wands badly in the later battles. Soon got another corruption so removed this and MB. Then immediately got stiff muscles. I was now really scared of corruption later on, with no removal options, so did the only thing I could... which was digging all the great treasures graves in the chain then spending about 50 days scumming the big room for a =oDS. Eventually pickpocketed one, shortly followed by a !oCC, and also got many !oStat and a few !oGA.

    So, back into the fray - earth temple was easy peasy - ASB was immediately stunned and killed with about 6 shots. Went down to the mana temple taking out a GM for the XP. Was terrified of the MT but it would seem Nurgles was more scared of me - one time he came to the entrance and I blinded him but lost him in the crowd. He spent the rest of the time cowering in the far corner, so I had to clear the temple - a couple of scrolls of power & GTB for the eyes did the trick. He was already critically injured when I got to him from the poison so took him down in one shot. Only got one more corruption - in the end didn't get anything nasty after stiff muscles. RCT arrived at last. From around the earth temple I don't think I ever lost more than about 20 HP in fighting.

    D:48 was frankly ludicrous - are the grues just free XP? Every one just stood there whilst I stabbed it with the RCT - they didn't ever even swing at me.

    D:50 was dig to levers, realise monsters are much tougher and a shield would be a good idea, kill them and the balor, close lever and lock a monster on it, repeat wit the other, teleport into the central room and spam lightning bolts until the balors have noticed me, teleport out and kill them all with confusion and thrown RCT, then kill everything else.

    ---

    What I've learned:
    - Don't be so afraid of corruption - the rate isn't that much worse in the final fights than ~ D40. (I didn't say, but it was already past 90 days when I fought the tower, which is normal for me).
    - When looking at YAVPs, don't think that those are the stats for going into the end fights. I had ~300 HP on entering D:50 and over 700 on leaving.
    - Saving Khelly is really good (I've never done it, but scumming for an AoLS would have been easier than scumming for corruption removal later).
    - When you start to feel invincible, you're going to die. OTOH, if you think something can kill you, you will die.
    - Mindcrafters are awesome. Of course I always knew this, which is why my first win was one.
    Gate closers: L+ DE Mindcrafter (p20), N= Gnomish Assasin (p20), N= Gnomish Mindcrafter (p23), N= Ratling Ranger (R49)

  2. #2
    Join Date
    Nov 2013
    Posts
    107

    Default

    Code:
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         #...#  #.#      ##      #.....#####.#  ###                 ##.........##
         ##/## ....     ######   #####.##.##.#  #.#                 #...........##
          #.##.#        .....#      #.....##.#  #.##               #...#.....#...#
          #....#       ##.####  #########.##.## #..         #      #.#.........#.#
          #.####       ##.#     #......##.....# #.#        .#      #.............#
          #.#####################......##.#######.########.#       #.#.........#.#
          #...................../...................^^^....#       #.............#
          #.#####################......##.####.###(####^####       #######.#######
          #.#            ##.#   #......##........#.#  #^#####          #.....#
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          #.#             ...#######.######      #.#####################.....#
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          #.#                 #...........#      #@@@@@@@@@@.................#
          #..                 #...........#      ###.#.#@#.#.#.#.#.#.#.#.#####
          ###                 #############        #######################
    
    Zennor        St:31  Le:48  Wi:34  Dx:28  To:25  Ch:39  Ap:12  Ma:45  Pe:25        L+
    DV/PV: 52/49   H: 0(569)      P: 896(994)    Exp: 50/33418876          ????  Sp: 116
    Blessed Invisible Strained!
    -------------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Zennor              Race: female Dark Elf     Class: Mindcrafter
    Eye color: black          Hair color: white         Complexion: black
    Height: 5'3"              Weight: 2 pounds
    Age: 143 (grown-up, 3 years of unnatural aging added in)
    Star sign: Salamander     Birthday: 19/Salamander (day 139 of the year)
    
    YOUR HISTORY:
            Your father is a guildmaster. Your family generally is rather
     wealthy and well-known in your home town.
            As a child your parents cared a lot for you. Despite all
     circumstances you enjoyed a happy and fine childhood.
            In your youth you worked a lot to become rich and famous later.
     Consequently you rarely had enough time to play with other kids of your
     age.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become a Mindcrafter.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 11281 stones                Carrying capacity: 6830 stones
    
    Head          : uncursed crown of leadership [+2, +7] {Ch+18}         [65s]
    Neck          : uncursed amulet of free action                         [3s]
    Body          : uncursed gorgeous eternium plate mail (-1, -2) [+0, +16]
    Girdle        : uncursed girdle of strength [+0, +0] {St+1}           [15s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]
    Left Hand     : black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]  [10s]
    Right Ring    : uncursed ring of slaying (+9 melee damage, +6 missile damage)
    Left Ring     : blessed ring of immunity                               [1s]
    Bracers       : blessed rusty bracers of regeneration [+0, +0]        [18s]
    Gauntlets     : uncursed thick gauntlets (-1, -2) [+3, +1]            [15s]
    Boots         : uncursed eternium boots [+3, +5]                      [55s]
    Missile Weapon: blessed heavy crossbow of accuracy (+10, +5)         [140s]
    Missiles      : bundle of 5 quarrels                                   [5s]
    Tool          : uncursed pick axe (+1, 1d6+1)                         [75s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 10608 stones   Carrying capacity: 6830 stones
    
    Helmets ('[')
       heap of 2 uncursed helms of water breathing [+0, +1]               [60s]
       uncursed eternium cap (+1, +1) [+0, +6]                            [28s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
       uncursed elven chain mail [+2, +8]                                 [10s]
    Shields ('[')
       uncursed tower eternium shield (+2) [+13, +4]                      [70s]
       uncursed tower eternium shield (-1) [+13, +4]                      [70s]
       uncursed large eternium shield (-3) [+11, +5]                      [54s]
    Gauntlets ('[')
       blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
       uncursed gauntlets of strength (-1, +0) [-1, +1] {St+3}            [40s]
       blessed fencing gloves of fidelity [+3, +1] {Ch+9}                  [6s]
       uncursed thick gauntlets (-1, -2) [+0, +1]                         [15s]
       cursed thick gauntlets (-1, -2) [+0, +1]                           [15s]
       uncursed thick gauntlets (-2, -1) [+0, +1]                         [15s]
    Cloaks ('[')
       cursed cloak of invisibility (-1, +0) [+1, +0]                     [30s]
       uncursed hooded cloak (+1, -1) [+0, +0]                            [40s]
       multi-colored cloak                                                [20s]
    Girdles ('[')
       uncursed adamantium girdle [+3, +3]                                [18s]
       uncursed eternium girdle [+0, +4]                                  [12s]
       uncursed adamantium girdle [+0, +3]                                [18s]
       girdle of carrying [+0, +0]                                        [15s]
    Boots ('[')
       uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
       uncursed eternium boots [+2, +5]                                   [55s]
    Necklaces (''')
       heap of 3 uncursed amulets of light                                 [9s]
       blessed ankh                                                        [3s]
       heap of 3 uncursed amulets of free action                           [9s]
       blessed amulet of balance                                           [3s]
       heap of 2 uncursed amulets of petrification resistance              [6s]
       uncursed necklace of the silver tongue {Ch+3}                       [2s]
       blessed amulet of order                                             [3s]
       heap of 2 uncursed amulets of perseverance {Wi+3}                   [6s]
       blessed pendant of mana {Ma+2}                                      [3s]
       uncursed amulet of balance                                          [3s]
       uncursed pendant of mana {Ma+2}                                     [3s]
       uncursed amulet of speed (+3 spd)                                   [3s]
       uncursed amulet of the cold heart {Ch-11}                           [3s]
       uncursed necklace of the silver tongue {Ch+3}                       [2s]
       uncursed amulet of defense +4                                       [3s]
       blessed amulet of defense +2                                        [3s]
       uncursed amulet of teleport control                                 [3s]
    Bracers (',')
       heap of 3 uncursed pairs of bracers of speed [+0, +0] (+4 spd)     [30s]
       heap of 2 uncursed pairs of bracers of speed [+3, +0] (+4 spd)     [20s]
       uncursed bracers of regeneration [+0, +0]                          [18s]
       uncursed bracers of toughness [+0, +0] {To+4}                      [10s]
       uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
    One-handed weapons ('(')
       blessed mithril scimitar of the eagle (+0, 1d8)                    [32s]
       blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                [80s]	\\ Used in early-mid and end game
       blessed phase dagger (+1, 1d4-2)                                    [5s]
       blessed whip of slaughtering (-4, 1d30)                            [15s]
       uncursed rustproof sword of sharpness (+0, 4d8+6)                  [35s]
       blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}	\\ Used quite a bit until I improve To
       blessed murderous orcish spear (-3, 1d8-4)                         [75s]
       uncursed bloody dagger (+3, 2d3+4)                                 [10s]
       uncursed sword of sharpness (+1, 4d8+6)                            [35s]
       blessed phase dagger (+5, 1d4+1)                                    [5s]
       uncursed holy avenger "Justifier" (+4, 3d5+10) [+6, +2]            [60s]	\\ GUV
       uncursed adamantium warhammer (+0, 2d3+6)                          [43s]
       uncursed sword of sharpness (+0, 4d8+6)                            [35s]
       uncursed adamantium dagger (+0, 1d4+7)                              [7s]
       uncursed rabbit knife (+0, 1d3+4)                                   [8s]
       uncursed scourge of the eagle (-1, 1d3+3)                          [25s]
       uncursed scourge of mayhem (-4, 3d3+10)                            [25s]	\\ Kinky stuff
       cursed nasty scourge (-2, 1d4+2)                                   [25s]	\\ You've been bad
       uncursed scourge of surrendering (-4, 1d3+5)                       [25s]	\\ Oh yes
       uncursed eternium long sword (+1, 2d8+10)                          [20s]
       blessed murderous eternium long sword (+0, 2d8+8)                  [20s]
       cursed whip (-1, 1d3)                                              [15s]
       uncursed adamantium spear (+0, 1d8+8)                              [36s]
       uncursed adamantium long sword (+0, 1d8+8)                         [28s]
       uncursed poisonous adamantium long sword (+0, 1d8+5)               [28s]
       uncursed dagger (+0, 1d4+2)                                        [10s]
    Two-handed weapons ('(')
       uncursed eternium halberd (+12, 4d7+8) [-2, +0]                    [50s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]	
    Missile weapons ('}')
       uncursed short bow (+1, +0)                                        [20s]
       uncursed sling (+0, +2)                                             [3s]
       uncursed long bow (+2, +2)                                         [30s]
       uncursed long bow (+3, +0)                                         [30s]
    Missiles ('/')
       bundle of 5 blessed quarrels of undead slaying (+3, 2d6+3)         [20s]
       bundle of 9 uncursed quarrels of jelly slaying (+3, 2d6+3)         [36s]
       bundle of 2 uncursed mithril arrows (+0, 1d6+6)                     [4s]
       bundle of 27 uncursed arrows of giant slaying (+3, 1d10+3)         [54s]
       blessed quarrel of dragon slaying (+3, 2d6+3)                       [4s]
       bundle of 4 uncursed mithril quarrels (+1, 2d6+3)                   [8s]
       bundle of 4 uncursed arrows of darkness (+0, 1d6) (p)               [8s]
       bundle of 4 uncursed arrows of darkness (+0, 1d6) (p)               [8s]
       bundle of 2 uncursed arrows of darkness (+0, 1d6) (p)               [4s]
       bundle of 2 uncursed arrows (+0, 1d6+2)                             [4s]
       bundle of 5 uncursed quarrels (+4, 2d6)                            [10s]
       uncursed quarrel of demon slaying (+3, 2d6+3) (p)                   [4s]
       bundle of 3 uncursed quarrels of demon slaying (+3, 2d6+3)         [12s]
       bundle of 5 blessed adamantium quarrels (+1, 2d6+6)                 [5s]
       bundle of 3 blessed arrows of demon slaying (+3, 1d6+3) (p)         [6s]
       bundle of 17 uncursed arrows (-3, 1d6)                             [34s]
       bundle of 7 blessed quarrels of construct slaying (+3, 2d6+3)      [28s]
       bundle of 8 uncursed quarrels of construct slaying (+3, 2d6+4)     [32s]
       bundle of 8 uncursed quarrels of giant slaying (+3, 2d8+3)         [32s]
       uncursed quarrel of giant slaying (+3, 2d8+3) (p)                   [4s]
       bundle of 2 blessed mithril quarrels (+1, 2d6+3)                    [4s]
       bundle of 5 uncursed arrows of construct slaying (+6, 1d6+3)       [10s]
       bundle of 4 uncursed arrows (+0, 1d6+1)                             [8s]
       uncursed adamantium arrow (+2, 1d6+6)                               [1s]
       blessed arrow of demon slaying (+3, 1d6+3)                          [2s]
       bundle of 3 uncursed quarrels (+1, 2d6+3)                           [6s]
       bundle of 3 uncursed eternium quarrels (+1, 4d6+8)                  [3s]
       bundle of 12 uncursed arrows (+1, 1d6)                             [24s]
       bundle of 3 blessed arrows of construct slaying (+3, 1d6+4)         [6s]
       bundle of 7 uncursed arrows (+0, 1d6-1)                            [14s]
       bundle of 3 blessed quarrels of humanoid slaying (+4, 2d6+3) (p)   [12s]
       bundle of 3 blessed quarrels of humanoid slaying (+4, 2d6+3) (p)   [12s]
       bundle of 2 blessed quarrels of humanoid slaying (+4, 2d6+3) (p)    [8s]
       bundle of 9 uncursed arrows of jelly slaying (+3, 2d4+3)           [18s]
       uncursed quarrel of humanoid slaying (+3, 2d6+4) (p)                [4s]
       uncursed quarrel of humanoid slaying (+3, 2d6+4) (p)                [4s]
       uncursed quarrel of humanoid slaying (+3, 2d6+4) (p)                [4s]
       uncursed quarrel of humanoid slaying (+3, 2d6+4) (p)                [4s]
       bundle of 3 uncursed adamantium quarrels (+2, 2d6+8)                [3s]
       bundle of 2 blessed quarrels of demon slaying (+3, 2d6+3) (p)       [8s]
       bundle of 5 uncursed adamantium arrows of darkness (+1, 1d6+8)      [5s]
       uncursed quarrel of humanoid slaying (+3, 2d6+3) (p)                [4s]
       bundle of 6 uncursed quarrels of undead slaying (+6, 2d6+3)        [24s]
       bundle of 7 uncursed quarrels of undead slaying (+6, 2d6+6)        [28s]
       bundle of 8 uncursed delicate quarrels (+2, 2d6+3)                 [16s]
       bundle of 3 uncursed adamantium quarrels (+1, 2d6+8)                [3s]
       bundle of 4 uncursed quarrels (+2, 2d6)                             [8s]
       blessed silvery arrow "True Aim" (+10, 15d5)                        [2s]	\\ GUV, never used
       bundle of 8 uncursed arrows of demon slaying (+3, 1d6+6)           [16s]
       bundle of 5 blessed quarrels (+1, 2d6)                             [10s]
       bundle of 9 uncursed quarrels (+3, 2d6+3)                          [18s]
       bundle of 21 uncursed quarrels (+1, 2d6)                           [42s]
       bundle of 4 uncursed quarrels (+2, 2d6+1)                           [8s]
       bundle of 3 uncursed quarrels of construct slaying (+3, 2d6+3)     [12s]
       bundle of 4 uncursed arrows of undead slaying (+5, 2d4+3)           [8s]
       bundle of 3 blessed arrows of targeting (+6, 1d6-2)                 [6s]
       bundle of 3 uncursed adamantium quarrels (+1, 2d6+7)                [3s]
       bundle of 6 uncursed mithril quarrels of thunder (+1, 2d6+6)       [12s]
       bundle of 2 uncursed spears of returning (+2, 1d8)                 [80s]
       bundle of 2 uncursed mithril quarrels (+1, 2d6+5)                   [4s]
       uncursed quarrel of slaying (+2, 2d6)                               [2s]
       bundle of 5 uncursed arrows (-2, 1d6)                              [10s]
       bundle of 10 uncursed quarrels (+3, 2d6)                           [20s]
       bundle of 27 uncursed winged arrows (+0, 1d6)                      [54s]
       bundle of 4 uncursed quarrels of undead slaying (+3, 2d6+3)        [16s]
       bundle of 6 uncursed quarrels (-1, 2d6)                            [12s]
       bundle of 7 cursed quarrels (+2, 2d6)                              [14s]
       bundle of 7 blessed arrows of undead slaying (+3, 2d4+3)           [14s]
       bundle of 3 uncursed quarrels of thunder (+1, 2d6)                  [6s]
       bundle of 4 uncursed penetrating quarrels of thunder (+1, 2d6)      [8s]
       bundle of 4 uncursed penetrating quarrels of thunder (+1, 2d6) (p)  [8s]
       bundle of 10 uncursed quarrels (+2, 2d6+2)                         [20s]
       bundle of 4 cursed quarrels of undead slaying (+4, 2d6+3)          [16s]
       bundle of 6 uncursed quarrels of humanoid slaying (+6, 2d6+1)      [24s]
       bundle of 6 uncursed quarrels of construct slaying (+3, 2d6+6)     [24s]
       uncursed javelin of doom (+9, 6d6)                                 [40s]
       bundle of 11 uncursed barbed quarrels (+1, 2d6+9)                  [22s]
       bundle of 11 cursed balanced arrows (+3, 1d6)                      [22s]
       bundle of 6 cursed mithril quarrels (+2, 2d6+2)                    [12s]
       bundle of 7 uncursed quarrels of undead slaying (+3, 2d6+6)        [28s]
       bundle of 4 uncursed quarrels of giant slaying (+2, 2d8+3)         [16s]
       bundle of 6 uncursed mithril arrows (+0, 1d6+3)                    [12s]
       uncursed javelin of death (+9, 6d6)                                [40s]
       bundle of 11 uncursed quarrels of jelly slaying (+4, 2d6+3)        [44s]
    Gate closers: L+ DE Mindcrafter (p20), N= Gnomish Assasin (p20), N= Gnomish Mindcrafter (p23), N= Ratling Ranger (R49)

  3. #3
    Join Date
    Nov 2013
    Posts
    107

    Default

    Code:
    Tools (']')
       heap of 6 uncursed hexagonal keys                                   [6s]
       heap of 6 uncursed square keys                                      [6s]
       heap of 4 uncursed fireproof blankets                              [40s]
       heap of 2 uncursed tinderboxes (28)                                 [6s]
       heap of 3 uncursed small keys                                       [3s]
       heap of 4 uncursed tiny keys                                        [4s]
       heap of 3 uncursed waterproof blankets                             [30s]
       uncursed box with flint and steel (32)                              [5s]
       heap of 3 uncursed torches                                         [30s]
       blessed triangular key                                              [1s]
       heap of 2 uncursed holy symbols                                    [10s]
       heap of 2 uncursed climbing sets                                  [360s]
       heap of 4 blessed bandages                                          [8s]
       blessed waterproof blanket                                         [10s]
       blessed small key                                                   [1s]
       blessed hexagonal key                                               [1s]
       heap of 2 uncursed bandages                                         [4s]
       uncursed box with flint and steel (30)                              [5s]
       heap of 2 uncursed golden balls                                    [20s]	\\ see whips
       uncursed broken round key                                           [1s]
       uncursed mithril ingot                                             [14s]
       writing set                                                         [5s]	\\ GUV
       holy symbol                                                         [5s]
    Rings ('=')			\\ Mostly what I got instead of =oDS
       heap of 2 blessed brass rings                                       [2s]
       heap of 5 uncursed rings of damage                                  [5s]
       heap of 5 uncursed brass rings                                      [5s]
       heap of 2 uncursed rings of regeneration                            [2s]
       heap of 3 uncursed wedding rings                                    [3s]
       uncursed ring of fire                                               [1s]
       heap of 8 uncursed rings of the clear mind                          [8s]
       heap of 2 uncursed rings of defense +1                              [2s]
       blessed ring of the High Kings [+2, +3]                             [1s]
       heap of 3 uncursed rings of doom                                    [3s]
       heap of 2 blessed rings of damage                                   [2s]
       heap of 2 uncursed rings of the fish                                [2s]
       heap of 2 blessed rings of the clear mind                           [2s]
       heap of 2 blessed rings of acid resistance                          [2s]
       uncursed ring of gain attribute {Pe+3}                              [1s]
       uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
       heap of 3 uncursed rings of stun resistance                         [3s]
       uncursed ring of searching                                          [1s]
       uncursed ring of mental stability [+0, +1] {Le+1}                   [1s]
       heap of 4 uncursed rings of cold resistance                         [4s]
       uncursed ring of damage                                             [1s]
       blessed ring of weakness                                            [1s]
       heap of 2 uncursed rings of defense +3                              [2s]
       heap of 2 uncursed rings of see invisible                           [2s]
       heap of 3 uncursed rings of fire resistance                         [3s]
       heap of 3 uncursed rings of acid resistance                         [3s]
       blessed ring of cold resistance                                     [1s]
       uncursed ring of ice                                                [1s]	\\ Found loads after wishing for them, obviously
       uncursed ring of gain attribute {Ma+1}                              [1s]
       cursed ring of stun resistance                                      [1s]
       cursed ring of cold resistance                                      [1s]
       cursed ring of the fish                                             [1s]
       heap of 2 cursed rings of invisibility                              [2s]
       blessed ring of fire                                                [1s]
       cursed ring of fire                                                 [1s]
       uncursed ring of invisibility                                       [1s]
       blessed ring of defense +4                                          [1s]
    Wands ('\')
       uncursed wand of door creation (1 charge)                           [3s]
       uncursed wand of door creation (0 charges)                          [3s]
       uncursed wand of teleportation (7 charges)                          [4s]
       uncursed wand of poison (0 charges)                                 [3s]
       uncursed wand of trap detection (0 charges)                         [3s]
       uncursed wand of paralyzation (0 charges)                           [3s]
       uncursed wand of acid (0 charges)                                   [4s]
       blessed wand of teleportation (0 charges)                           [4s]
       uncursed wand of trap detection (0 charges)                         [3s]
       uncursed wand of cold (0 charges)                                   [4s]
       uncursed wand of door creation (6 charges)                          [3s]
       uncursed wand of teleportation (0 charges)                          [4s]
       uncursed wand of cold (0 charges)                                   [4s]
       uncursed wand of webbing (0 charges)                                [3s]
       uncursed wand of door creation (1 charge)                           [3s]
       uncursed wand of lightning (0 charges)                              [4s]
       uncursed wand of item detection (6 charges)                         [3s]
       uncursed wand of gold detection (7 charges)                         [6s]
       uncursed wand of far slaying (1 charge)                             [3s]
       uncursed wand of item detection (1 charge)                          [3s]
       blessed wand of door creation (5 charges)                           [3s]
       uncursed wand of wonder (0 charges)                                 [3s]
       uncursed wand of door creation (3 charges)                          [3s]
       uncursed wand of far slaying (10 charges)                           [3s]
       uncursed wand of light (9 charges)                                  [4s]
       uncursed wand of trap creation (10 charges)                         [3s]
       uncursed wand of knocking (8 charges)                               [3s]
       blessed wand of door creation (0 charges)                           [3s]
       uncursed wand of trap detection (1 charge)                          [3s]
       uncursed wand of monster detection (0 charges)                      [3s]
       uncursed wand of webbing (6 charges)                                [3s]
       blessed wand of trap detection (6 charges)                          [3s]
       uncursed wand of webbing (5 charges)                                [3s]
       blessed wand of fire (0 charges)                                    [4s]
       uncursed wand of trap detection (3 charges)                         [3s]
       uncursed wand of fire (0 charges)                                   [4s]
       uncursed wand of stunning (6 charges)                               [3s]
       uncursed wand of paralyzation (2 charges)                           [3s]
       uncursed wand of digging (1 charge)                                 [3s]
       uncursed wand of door creation (1 charge)                           [3s]
       uncursed wand of item detection (5 charges)                         [3s]
       uncursed wand of lightning (2 charges)                              [4s]
       uncursed wand of cold (2 charges)                                   [4s]
       blessed wand of monster creation (2 charges)                        [3s]
       uncursed wand of magic missiles (0 charges)                         [3s]
       uncursed wand of light (6 charges)                                  [4s]
       uncursed wand of door creation (2 charges)                          [3s]
       uncursed wand of acid (4 charges)                                   [4s]
       uncursed wand of digging (3 charges)                                [3s]
       uncursed wand of door creation (6 charges)                          [3s]
       uncursed wand of cold (3 charges)                                   [4s]
       uncursed wand of trap creation (8 charges)                          [3s]
       uncursed wand of knocking (2 charges)                               [3s]
       blessed wand of knocking (6 charges)                                [3s]
       blessed wand of earthquakes (4 charges)                             [3s]
       uncursed wand of lightning (0 charges)                              [4s]
       blessed wand of paralyzation (2 charges)                            [3s]
       uncursed wand of monster creation (4 charges)                       [3s]
       uncursed wand of trap creation (7 charges)                          [3s]
       uncursed wand of digging (5 charges)                                [3s]
       uncursed wand of cold (3 charges)                                   [4s]
       uncursed wand of item detection (6 charges)                         [3s]
       uncursed wand of door creation (0 charges)                          [3s]
       cursed wand of destruction (2 charges)                              [3s]
       blessed wand of light (5 charges)                                   [4s]
       uncursed wand of door creation (8 charges)                          [3s]
       uncursed wand of webbing (1 charge)                                 [3s]
       uncursed wand of monster detection (1 charge)                       [3s]
       cursed wand of door creation (5 charges)                            [3s]
       uncursed wand of fireballs (4 charges)                              [3s]
       uncursed wand of death (1 charge)                                   [3s]
       uncursed wand of death (1 charge)                                   [3s]
       wand of acid                                                        [4s]
    Potions ('!')
       heap of 12 uncursed potions of invisibility                        [48s]
       heap of 8 uncursed potions of balance                              [32s]
       heap of 11 uncursed potions of cure poison                         [22s]
       uncursed potion of visibility                                       [4s]
       heap of 3 blessed potions of extra healing                          [6s]
       heap of 14 uncursed potions of carrot juice                        [56s]
       heap of 4 uncursed berzio potions                                   [8s]
       heap of 2 blessed potions of ultra healing                          [4s]
       blessed potion of invisibility                                      [4s]
       heap of 3 uncursed potions of blindness                             [6s]
       heap of 2 blessed potions of boost speed                            [4s]
       heap of 4 uncursed oils of rust removal                             [8s]
       heap of 6 uncursed potions of healing                              [24s]
       blessed potion of balance                                           [4s]
       heap of 4 uncursed potions of boost learning                        [8s]
       blessed potion of boost appearance                                  [2s]
       heap of 11 uncursed potions of poison                              [44s]
       blessed oil of rust removal                                         [2s]
       heap of 3 potions of unholy water                                  [12s]
       heap of 4 uncursed potions of insight                               [8s]
       heap of 3 uncursed potions of boost charisma                        [6s]
       uncursed potion of raw chaos                                        [2s]
       heap of 4 uncursed potions of boost dexterity                       [8s]
       heap of 2 uncursed potions of boost appearance                      [4s]
       blessed potion of sickness                                          [2s]
       blessed berzio potion                                               [2s]
       heap of 2 uncursed potions of boost strength                        [4s]
       uncursed potion of sickness                                         [2s]
       blessed potion of cure corruption                                   [2s]
       heap of 2 blessed potions of healing                                [8s]
       cursed potion of potential beauty                                   [4s]
       heap of 2 blessed potions of boost strength                         [4s]
       cursed potion of exchange                                           [4s]
       cursed potion of boost dexterity                                    [2s]
       heap of 3 uncursed potions of water                                [12s]
       blessed potion of carrot juice                                      [4s]
       uncursed potion of toughness                                        [4s]	\\ couldn't even be bothered to swap gloves to drink these at the end
       cursed potion of potential toughness                                [4s]
       heap of 2 uncursed potions of extra healing                         [4s]
       uncursed potion of potential beauty                                 [4s]
       heap of 2 uncursed potions of boost willpower                       [4s]
       cursed potion of carrot juice                                       [4s]
       cursed potion of poison                                             [4s]
       heap of 3 potions of invisibility                                  [12s]
       potion of booze                                                     [4s]
       potion of carrot juice                                              [4s]
       potion of balance                                                   [4s]
       heap of 2 potions of water                                          [8s]
       potion of poison                                                    [4s]
    Scrolls ('?')
       heap of 2 uncursed scrolls of balance                               [4s]
       heap of 11 uncursed scrolls of darkness                            [22s]
       heap of 2 uncursed scrolls of teleportation                         [4s]
       heap of 9 uncursed scrolls of light                                [18s]
       heap of 2 cursed scrolls of satiation                               [4s]
       heap of 4 uncursed scrolls of item detection                        [8s]
       uncursed blank scroll                                               [2s]
       uncursed strange message                                            [2s]
       heap of 3 uncursed scrolls of dark predictions                      [6s]
       uncursed scroll of monster detection                                [2s]
       uncursed scroll of monster aggravation                              [2s]
       heap of 8 uncursed scrolls of great identify                       [16s]
       blessed scroll of darkness                                          [2s]
       uncursed scroll of luck                                             [2s]
       heap of 4 uncursed scrolls of repair                                [8s]
       heap of 15 uncursed scrolls of identify                            [30s]
       blessed scroll of item detection                                    [2s]
       heap of 3 uncursed scrolls of danger                                [6s]
       heap of 3 uncursed scrolls of gold detection                        [6s]
       heap of 5 blessed scrolls of uncursing                             [10s]
       uncursed scroll of cure blindness                                   [2s]
       cursed scroll of gold detection                                     [2s]
       uncursed scroll of item destruction                                 [2s]
       cursed scroll of darkness                                           [2s]
       heap of 2 uncursed scrolls of defense                               [4s]
       heap of 2 blessed scrolls of corruption removal                     [4s]
       heap of 7 uncursed scrolls of power                                [14s]
       heap of 2 uncursed scrolls of increase melee damage                 [4s]
       blessed scroll of identify                                          [2s]
       blessed scroll of magic mapping                                     [2s]
       heap of 2 uncursed scrolls of uncursing                             [4s]
       uncursed scroll of amnesia                                          [2s]
       cursed scroll of danger                                             [2s]
       uncursed scroll of treasure creation                                [2s]
       uncursed scroll of protection                                       [2s]
       scroll of identify                                                  [2s]
       scroll of darkness                                                  [2s]
       scroll of great identify                                            [2s]
    Books ('"')
       uncursed spellbook of Lightning Bolt                              [100s]	\\ probably could have done without these, though used balls during big room scumming.
       uncursed spellbook of Burning Hands                               [100s]
       uncursed spellbook of Lightning Ball                              [100s]
       uncursed spellbook of Ice Ball                                    [100s]
       uncursed spellbook of Frost Bolt                                  [100s]
       uncursed spellbook of Revelation                                  [100s]
       cursed spellbook of Slow Monster                                  [100s]
       uncursed spellbook of Know Alignment                              [100s]
    Food ('%')
       heap of 3 uncursed alraunia antidotes                               [6s]
       heap of 2 uncursed bones                                            [8s]
       uncursed curaria mancox herb                                        [2s]
       heap of 6 uncursed pepper petals                                   [12s]
       heap of 5 uncursed spenseweeds                                     [10s]
       blessed alraunia antidote                                           [2s]
       heap of 20 cursed cooked lizards                                   [60s]
       heap of 15 cursed stomafillia herbs                                [30s]
       heap of 7 uncursed stomacemptia herbs                              [14s]	\\ note to self: drop these immediately in future...
       heap of 9 cursed stomacemptia herbs                                [18s]
       heap of 6 blessed stomacemptia herbs                               [12s]
       uncursed stomafillia herb                                           [2s]
       blessed plant seed                                                  [2s]
    Valuables ('$')
       499967 gold pieces                                               [4999s]	\\ not so useful when it's squashing you into a pulp
    Gems ('*')
       blessed crystal of darkness                                         [1s]
       heap of 7 uncursed crystals of light                                [7s]
       heap of 4 uncursed crystals of health                               [4s]
       blessed crystal of light                                            [1s]
       heap of 2 uncursed turquoises                                       [2s]
       uncursed opal                                                       [1s]
       heap of 2 uncursed crystals of fire                                 [2s]
       cursed crystal of light                                             [1s]
       cursed crystal of knowledge                                         [1s]
       cursed crystal of power                                             [1s]
       uncursed crystal of darkness                                        [1s]
    Gate closers: L+ DE Mindcrafter (p20), N= Gnomish Assasin (p20), N= Gnomish Mindcrafter (p23), N= Ratling Ranger (R49)

  4. #4
    Join Date
    Nov 2013
    Posts
    107

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         3    +2    +1   +0   basic                62
    Daggers & knives         9    +9    +5   +2   excellent            336
    Clubs & hammers          2    +2    +0   +0   basic                40
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                  13   +14   +10   +4   Mastery              6578	\\ SoS and SoN
    Axes                     9    +7    +6   +2   excellent            640
    Whips                   10   +14    +9  +10   excellent            758
    Pole arms               11   +12    +7  +14   Mastery              1566 \\ RCT and training for it.
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     9   +18   +13   +3   excellent            356
    Crossbows                8   +16   +12   +2   excellent            17
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            7   +14   +10   +2   skilled              87
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 10   +20              excellent            52
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +126 bonus to hit, 3d4+70 damage
    Left hand: +122 bonus to hit, 3d4+70 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Bridge building .......... 28    (mediocre)     [+3d5] (mr)
      Climbing .................100    (superb)       [+1]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+1]
      Gemology .................100    (superb)       [+1d5]
      Haggling ................. 98    (superb)       [+1d5]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+1]
      Law ......................100    (superb)       [+1]
      Listening ................100    (superb)       [+3d3]
      Literacy .................100    (superb)       [+2d4]
      Music ....................100    (superb)       [+1]
      Pick pockets .............100    (superb)       [+1]
      Smithing ................. 45    (fair)         [+1d3]
      Stealth ..................100    (superb)       [+1d3]
      Swimming ................. 73    (great)        [+1d3]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 51    (good)         [+1d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :     1,  12pp     (Effectivity: +1)
       Calm Monster     :     8,  15pp     (Effectivity: +0)
       Cure Light Wounds:     9,   9pp     (Effectivity: +0)
       Darkness         :    13,   7pp     (Effectivity: +1)
       Disarm Trap      :     6,  19pp     (Effectivity: +0)
       Frost Bolt       :     6,  23pp     (Effectivity: +0)
       Ice Ball         :     2,  49pp     (Effectivity: +1)
       Invisibility     :    21,  17pp     (Effectivity: +0)
       Knock            :     2,  23pp     (Effectivity: +0)
       Light            :    13,   5pp     (Effectivity: +0)
       Lightning Ball   :     2,  59pp     (Effectivity: +0)
       Lightning Bolt   :    11,  22pp     (Effectivity: +0)
       Magic Lock       :     3,  15pp     (Effectivity: +0)
       Magic Missile    :    15,  14pp     (Effectivity: +0)
       Revelation       :     7,  63pp     (Effectivity: +0)
       Slow Monster     :    13,  13pp     (Effectivity: +0)
       Slow Poison      :     7,  11pp     (Effectivity: +0)
       Stun Ray         :     4,  15pp     (Effectivity: +0)
       Web              :    15,  22pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
    Poison drips from your hands.			\\ grew to love this one
    Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
    You have become extremely thin and nimble (1/2 weight, DV: +6).
    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
    Your antennae explore the details of your environment (Ap: -4).
    You have grown horns (+3 melee damage, Ap: -4).
    You thrive on the flesh of Order.
    Your close attunement to corrupted astral space allows teleportation.	\\ and this
    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
    speed).
    Your blood turned to acid.
    
    
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Zennor, the dark elven mindcrafter, was crushed by tons of luggage (after
    winning).
    She scored 7100344 points and advanced to level 50.
    She survived for 0 years, 167 days, 0 hours, 7 minutes and 36 seconds
    (191601 turns).
    26 companions were killed during her adventures.
    Zennor visited 115 places.
    Her strength score was modified by +25 during her career.
    Her learning score was modified by +26 during her career.
    Her willpower score was modified by +11 during her career.
    Her dexterity score was modified by +11 during her career.
    Her toughness score was modified by +23 during her career.
    Her charisma score was modified by +13 during her career.
    Her appearance score was modified by +14 during her career.
    Her mana score was modified by +20 during her career.
    Her perception score was modified by +10 during her career.
    She was unnaturally aged by 3 years.
    She was the champion of the arena.
    She made a little water dragon very happy.
    She defeated the arch enemy of a mighty karmic wyrm.
    She ended her adventuring life in the halls of the assassins guild.
    12155 monsters perished under her attacks.
    The following 29 artifacts were generated during her adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"	\\sac
      the golden gladius "Death's Sting"		\\bart
      the holy avenger "Justifier"			
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the lead-filled mace "Big Punch"		\\sac
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science				\\sac
      the ancient mummy wrapping			\\barely used
      the ankh
      the hammer of the gods			\\sac
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the fine leather armor "Nature's Companion"	\\didn't see
      the jet-black battle axe "Executor"		\\didn't see!!
      the staff of the archmagi			\\didn't see
      the ring of immunity				\\crowning
      the crown of leadership			\\precrown
      the black tome of Alsophocus			\\casino
      the rune-covered halberd "Wyrmlance"		\\didn't see...
    She possessed the following intrinsics:
      She was fire resistant.
      She was poison resistant (also through an item).
      She was cold resistant.
      She was lucky.
      Fate smiled upon her.
      She was able to control teleportation.
      She was invisible.
      She was paralyzation resistant (gained through an item).
      She was shock resistant.
      She was able to see invisible things (also through an item).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks (gained through an item).
      She was immune to acidic attacks.
      She was immune to ice attacks (gained through an item).
      She was able to resist confusion attacks (gained through an item).
    She had the following talents: Alert, Careful, Defensive Fighter, Extremely
    Hardy, Greased Lightning, Hardy, Healthy, Long Stride, Master Packager,
    Miser, Porter, Potent Aura, Quick, Shield Specialist, Strong Aura, Treasure
    Hunter, Very Hardy, Very Quick.
    She had a final speed score of 116 (final base speed: 136).	\\ not bad considering my fate...
    She was a messiah of Elderon.
    She asked for 10 divine interventions.
    She was a holy champion of Order.
    She was severely tainted by Chaos.
    
    The following monsters were vanquished:         \\ snipped lots
         22 ancient blue dragons
          1 ancient blue wyrm
          9 balors
          1 berserker emperor    \\ big room
            1 cat lord
         17 cave lions
         37 dark elven archers   \\ why u all attack me guys??
         28 dark elven lords
         28 dark elven priestesses
          3 dark elven princesses
         39 dark elven warriors
         19 dark elven wizards
         4 doppelganger kings    \\ 3 were in big room
          3 emperor liches     \\ GUV, grave robbing and random in UL
          16 fire giants       \\ no kings
        145 ghosts        \\ why I like elves...
         25 ghost bats
          1 ghost king
         67 ghost lords
        350 giant rats     \\ no idea what first kill was...
        179 goblins
         22 goblin berserkers
         50 goblin chieftains
        139 goblin rockthrowers
         94 goblin slavemasters
          7 gorgons        
        104 gray oozes        \\ don't remember these
          6 great blue wyrms   \\ easily confused
          1 great red wyrm
          1 great white wyrm
          1 greater balor
          1 greater claw bug
         10 greater daemons     \\ mostly in the big room, there was a phase of these appearing
         50 greater mimics      \\ 2 abandoned shops, also a phase of them in big room
          2 greater molochs
         10 hydras          \\ don't remember seeing these much befo
          5 iron golems
        447 jackals
         31 karmic baby dragons    \\ tension room
        171 kobolds
         47 kobold chieftains
         30 kobold shamans
        180 large bats
        508 large spiders
         26 liches
         39 lich kings
          6 lightning vortices        \\ thanks for =oImmunity!
          1 living wall              \\ big room at xl 11
         23 magebane eyes
         14 magedoom eyes
         44 master liches
         21 master mimics
         17 mimics
          6 mimic hiveminds
          5 minotaur mazelords       \\ summoned by out of sight EL, making me think "what, a summoning minotaur?  oh..."
          7 mist wolves
         57 mummies
          1 mummy lord
         16 ogre kings             \\ phase of these appearing in big room
        207 orcs
          8 orc butchers
         10 quicklings
          2 quickling kings
          3 quickling lords
        613 rats
          4 shadow wyrms         \\ artifcat room
         14 shambling mounds
         43 steel golems       \\ easy xp and L+ boost
         12 steel horrors
         15 steel zombies
          1 swamp hydra      \\ random
          1 wild cat             \\ only one?
          7 will o'wisps       \\ seven?!?
         76 writhing masses of primal chaos
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 43 hours, 54 minutes and 21 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Version 1.2.0
    Linux ELF Prerelease 18
    Build: Oct 31 2013 20:18:04
    Gate closers: L+ DE Mindcrafter (p20), N= Gnomish Assasin (p20), N= Gnomish Mindcrafter (p23), N= Ratling Ranger (R49)

  5. #5
    Join Date
    Jul 2011
    Posts
    278

    Default

    That reminds me of dying to poison recently. 'You feel the poison coursing through your veins. You start to eat the alraunia antidote... You feel the poison coursing through your veins. YOU DIE!' If only I'd drank one of my potions of cure poison which takes just 1 turn...

  6. #6
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    DE Mindcrafter is... mmm.
    They really are powerful in the late game, and DE ones especially deadly with find weakness and usually quite capable of dodging nasty magic with that alertness trained from the start.
    I just finished a game with GE mindcrafter few days ago and although the skill set and artifacts found all sucked, I still had an easy late game, assassinating things from outside of their LoS with NotE and GTB; everything else died to thrown rune-covered trident.
    "Hell is empty and all the devils are here."

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